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Showing content with the highest reputation on 07/26/19 in all areas
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Dev update #16: Where's Modelbench?
anima cryses and 14 others reacted to Nimi for a topic
Hello everyone! It's been a while since the last dev update. The last Modelbench beta update was released over a year now, so here's a dev update touching base with what's going on. To begin with, Modelbench as a whole is in the middle of being remade from scratch, starting from May. Here are some reasons as to why I've decided to remake it: Source code was a mess... Originally, Modelbench was developed (in a rush, no less) to create resources for Mine-imator updates. It wasn't designed as a tool for the community. This had a pretty big effect on how everything was set up internally, and cleaning it up would require going through every bit of what I made, which would be time-consuming. Combined with how new I was to programming at the time with poorly written code everywhere, remaking it from scratch sounded faster than tediously rewriting syntax and restructuring most of the source. Open source! When I eventually leave as a Mine-imator developer, I don't want to keep Modelbench's code to myself. Especially if modders (or future developers) want to add new model features. Previously, I wouldn't consider making Modelbench open source, but I've changed my mind now since it'll be set up better this time around. Modelbench will be open-sourced when 1.0 launches. Since Mine-imator 1.2.4, I've been devoting almost all my development time on solely Modelbench to make it the best it can be, and promptly. This remake has also allowed Voxy to revise some design choices, making for a better modeling experience as a whole. While I still don't have a release window for when the next version will be made public, this remake is being developed much faster than Modelbench was previously. That's all the news I have for now concerning Modelbench, I hope this could answer some questions as to what I've been up to lately. I'll be showing off some of the new exciting features soon, so stay tuned! In the meantime, here's a teaser to keep you waiting!15 points -
Screen Pixelation Tool
ShinyGHASTTear and 13 others reacted to mbanders for a topic
Have you ever wanted to pixelate something on your screen, but can't afford any video editing software whatsoever? Here's a solution. Images: Download: http://www.mediafire.com/file/3gt57kub9ouxw41/Screen_Pixelation_Tool.miobject/file Includes features like: Built-in instructions. Blur can be moved, rotated, and scaled. Works with other camera effects. Compatible with Mine-imator 1.2.4 - 1.2.9. You don't have to give credit, but it would be appreciated.14 points -
Welcome, to the new moderators!
Arnav and 12 others reacted to tditdatdwt for a topic
After going through all the applications and figuring out how fit specific people would be for the job, it's been decided that the staff team will be joined by two new moderators. Those being of course, @mbanders and @Rollo! Give them a warm welcome, everyone, I have the utmost faith in them!13 points -
The Alleyway
RoboCreep11 and 7 others reacted to Terasal for a topic
The Alleyway By Terasal The shopping cart, cans, spray paint cans, safety cones, wine bottles, and barrel rigs were made by Zerghunter666 Hello! I'm new to the forums and this is my first post. The render I made was the first photo-realistic thing I have made on Mineimator. I put around 32 hours (Of me actually working) onto this. This is suppose to represent curiosity and the aspect of unknowing. You have no idea what will happen in this alleyway and it will depend entirely on you as a person to make your own ideas. Some people might think muggers will jump you while in the alleyway, but others may think it's all just an illusion and it's as safe as your bedroom.8 points -
This is a render based on @YoGames Studios's incredible technique of creating accurate reflections, but with a little improvement: a Fresnel effect, where the reflection becomes stronger when reaching grazing angles, just like in real life. Water depth rig by @Keep on Chucking5 points
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Through my years on the forums I've noticed a few visual elements on the forums that
ThatGuyBrian and 4 others reacted to Rollo for a status update
Through my years on the forums I've noticed a few visual elements on the forums that don't exactly line up. None of these are truly important and I'm not gonna throw a fit if they aren't fixed, just pointing them out for consistency's sake. First Second Third That's all I've noticed but I'm sure there are others tucked away in the website that other people have noticed. Again, none of these are crucial or anything and I could go my whole life without caring about most of them, but hey, consistency is always nice and all of them are pretty easy fixes.5 points -
Punch, Punch and Punch (Keyframes)
Sir Mistick The Yopstick and 3 others reacted to Yatelo for a topic
I am still learning Download keyframes: http://www.mediafire.com/file/3331le431i6qxx2/Punch%2C_punch_and_punch.rar/file4 points -
4 points
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I believe I have been chosen.
Shayzis and 3 others reacted to mbanders for a status update
I believe I have been chosen.4 points -
Years ago I attempted 2D animation in Mine-imator. It didn't turn out that well but with the updated versions it was getting easier. So I tried again last year sometime, then my hard drive decided to fail. so I've pretty much lost all of my files.This is what came of it. P.S - If you don't like hearing an F-bomb you probably shouldn't watch this. (I'm sorry if profanity is against the rules or something)3 points
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Welcome, to the new moderators!
FredMCGamer and 2 others reacted to mbanders for a topic
I never thought I'd get this far.3 points -
Serious question: instead of bruh moment do priests say brother moment
Extro and 2 others reacted to CaptainClipy for a status update
Serious question: instead of bruh moment do priests say brother moment3 points -
3 points
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wow i cant beleive all u have to show is a stupid pciture u cant even take a picture right3 points
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Introducing the Mine-imator showcase and #MineimatorMonday
Animations Insider and one other reacted to david for a topic
Greetings forumers! I don't post here much nowadays unfortunately but I've decided to share some changes I've made to the Mine-imator site and Twitter which you may find exciting. Showcase First off, the official download page (at www.mineimator.com) has been given a gallery to display the most-repped animations posted on the forums. You can check out the full showcase containing both the top animations and art here www.mineimator.com/showcase. The showcase is updated weekly and to get a chance for your animations/art to be picked it must be posted in the correct subforum in Mine-imator Creations: Narrative Animations, Random/Test animations and Music Videos for animations, with an embedded Youtube video (for topics with at least 5 rep points) Wallpapers and art for art, with an embedded image (for topics with at least 10 rep points) Maybe this will give you some motivation to sharpen your skills in Mine-imator and aim to join the greats in the showcase? #MineimatorMonday On top of this, the official Mine-imator Twitter is now set up to automatically tweet the top 3 most-repped animations from the last week, every Monday with the #MineimatorMonday hashtag. You may have noticed the tweet from this Monday, if not you should probably follow the account. To apply to be nominated, see the rules for showcase animations above. I hope these new features inspire you to keep creating great animations and art, as well as more easily access the best Mine-imator content created over the years! Also don't forget to vote the creations you like on the forums! Peace.2 points -
Uhh, hi As long as I'm slowly getting better, this is a success, I guess. (Oh yea, i made this between 2am - 4am (I think), so there might have been a couple things I forgot to fix or something (Idk why i didnt go to bed)) Oh yea (x2), blood warning. I wouldn't call it gorey, but I'm putting it here just in case Oh yea (x3), there's a 4k version too (for the 0 people that care) Oh yea (x fgs Nonecares structure this properly), the bullets are the same size as last time because I don't know if it's distracting or kind of annoying somehow. So if it makes the wallpaper worse, tell me, and I'll shrink them next time.2 points
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Welcome, to the new moderators!
FredMCGamer and one other reacted to Rollo for a topic
It's an honor to serve with you, @mbanders And most importantly, it's an honor to serve all of you guys. It's been an adventure, here's to many more.2 points -
CONGRATS ON THE PROMOTION, DAD!2 points
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dog and cat model
AntTheGamer and one other reacted to BoltedJames for a topic
title says it all download enjoy also, idc if you give me credit but like if you want to you can2 points -
Dev update #16: Where's Modelbench?
apocablakz and one other reacted to Ghatos for a topic
Ayy! I'll be able to do cars models witout spending days and days fixing modelbench bending problems! And like others people said, take your time!2 points -
Take your time, that'll mean that you'll produce a better result2 points
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Dev update #16: Where's Modelbench?
SkeletonFXZ and one other reacted to Emerald_SWAGGER for a topic
I'm Very excited for a more Polished (More bendy) Version of Modelbench!2 points -
dog
DragonPixel and one other reacted to BoltedJames for a topic
heres a nice wallpaper i made with my new dog model (if you want it click this to go download it)2 points -
DOWNLOAD: http://www.mediafire.com/file/7xgsf8ann5702x9/Ukulele.zip/file1 point
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Franky's Fired
ItsZaaki reacted to MachineGunInc for a topic
Based on a scene from the Netflix show Ozark Characters belong to @Ethanial Music is by @OzFalcon Gun rig was made by @crustyjpeg1 point -
V-22 Osprey
ChristofuPH reacted to niam for a topic
Another one of my old aircraft rig (around 2018), feel free to download. +working rudder, aileron, elevator, doors, undercarriage, and of course the tilt-rotor! Also the rotor itself. ===Please credit me if used=== Download go to my page 100% Mine-Imator1 point -
Dev update #16: Where's Modelbench?
Lock_downmc213 reacted to ZZZZane for a topic
Can u add shadows to it though (On another note, well done, I'm looking forward to this)1 point -
Welcome, to the new moderators!
tditdatdwt reacted to ZZZZane for a topic
Oh great make my illegal drug operations on the forums even harder Welcome to the new moderators1 point -
You, a simpleton: "You're really bad at darts." Me, an intellectual: "I'm just really
Keep on Chucking reacted to Aronanners for a status update
You, a simpleton: "You're really bad at darts." Me, an intellectual: "I'm just really good at freestyle acupuncture."1 point -
The Alleyway
Terasal reacted to Orchestra♪ for a topic
Impressive work! This truly shows what Mine-Imator is capable of, I think you can push this even further. Keep up the content my man!1 point -
The Alleyway
Terasal reacted to Mineshaft Animation for a topic
This is outstanding work! Kinda looks like a Gmod map. Great job!1 point -
1 point
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50 years ago, Neil Armstrong and Buzz Aldrin became the first people to set foot on the moon. I love space stuff, and I wanted to make a wallpaper to celebrate this anniversary. Note: I know it's in no way accurate to probably any of the lunar landings (the backpack, the suit, the lighting, the way the Earth is in full sun but the shadows face the other way). Well, here it is! And, just for the heck of it, I made a version that looks (sorta) like 1969 moon video quality: That's all from me, enjoy the wallpapers and celebrate mankind's greatest space achievement!1 point
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Open Hard Chest (Keyframes)
Yatelo reacted to MojangYang for a topic
The lid seems to be snapping down backwards quickly after being lifted up to the top position. I would expect the lid to slowly accelerate as it FALL down backwards. If you know what i mean1 point -
Punch, Punch and Punch (Keyframes)
Yatelo reacted to MojangYang for a topic
Pretty very smooth and realistic! Just make sure that the head doesn’t go through the ground. The camera movement is interesting but not really necessary also no need to provide download link for your animations.1 point -
Attention fellow Mine-imatorers.......after careful consideration I have decided that
ShadowUnicorn_Gaming reacted to CaptainClipy for a status update
Attention fellow Mine-imatorers.......after careful consideration I have decided that I am officially leaving the Mine-imator forums....... ? The fact that my previous status update got zero upvotes or comments has opened my eyes to the truth......... ? For the past few years I have been an active member in this community, but today is the day I leave it all behind...... ? Thank you, Mine-imatorers, and remember me...........1 point -
Cave Explorer
DragonPixel reacted to Slime for a topic
Wow 3 posts within one week? That's unheard of! Anyway here's another wallpaper I made, hope you enjoy it.1 point -
Waiting for the next Modelbench update must be pretty egghausting. Can I offer
ziyadkhalq reacted to Nimi for a status update
Waiting for the next Modelbench update must be pretty egghausting. Can I offer you this nice egg in this trying time? ?1 point -
Scrappy Scrappy Hopefully gonna do something with @YoGames Studios techniques soon ?1 point
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Long Forgotten - 1 (Fight Animation)
Ninjabee_Redtricity reacted to MobKiller Animations for a topic
It's been a while since I posted something here but I thought that this would be important to some people. I present... the start to my long awaited series. ============ LONG FORGOTTEN ============ Now I know some of you is gonna get mad that it's a "Reality Ripoff" or "It's a MGB" Tbh, I enjoy making this series, and I hope some of you enjoy watching it. Here is also a little QnA I want to address: -------------------------------------- --------------------------------------------------------- Will there be voice actors? There will be in the future, hardest part is finding that are actually good. Can I be an opponent in the series? Since the series has a more thought out plot, it's harder to just add people in left or right. But as a background character, sure! --------------------------------------------------------- --------------------------------------1 point -
Bro I could see this being an incredible full animation or series, I love everything about it. Btw @OzFalcon This music is sick and works perfectly, fantastic job on that end too.1 point
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Reveal Coming soon....
doctor_who_play reacted to ExteriorGiraffe for a topic
Just wait a little longer and the Tardis you know and love will come to you full and amazing1 point -
Hello everyone I didn't made any wallpaper for a long time so... This is more a meme than a wallpaper but it's very nice imo. Wallpaper : The biggest part was the editing because only the posing was made in MI. Constructive criticisms are always appreaciated.1 point
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All of us...
ziyadkhalq reacted to Just Philip for a topic
(Sadly, there is a long story behind this render that you needed to be there to understand why this is so sad for me and my friends)1 point -
perspectively correct Non Euclidean World 100% Mine-imator | showcase short
YoshiHunter reacted to Voxy for a topic
1 point -
Slamacow dance keyframes
Joe Sterham reacted to Ghatos for a topic
It's finally out, the Slamacow sicc dance! Here's a video too: The list of the people who appear on the video: Okay, now how to use it? (warning: it's a little bit tricky) 1) set the position of the character at x=0, y=0 and z=0 2) parent it to a folder (optional but allows you to move the character while he's moving) 3) select the character (and not the folder) 4) import the keyframes1 point -
Wolf Rig By Greg AlwaysBored
Minealif reacted to Greg Sciences for a topic
Hello! I made my own Wolf Rig including: Bendable Ears, Poseable eyes, And a posable mouth! here goes the picture: https://imgur.com/a/bWakWHC (The "Insert Image From URL doesn't work so just click that link to Imgur) Download To your informations: Thanks to Skibbs for the eyes, If you make anything with it you dont really have to credit me but it would be great! and if you want to, tell me in the comments if you made anything i'll take a look at it. Also reskins are allowed!-1 points