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rofrrrrrrrrrrrrr reacted to a reply to a status update: gonna post some past renders ive made of friends as well for a change
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This brings back memories of the old YouTube community before the brain rot content came in. Keep it up, the great work. And let's make animations great again.
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renders get better and better
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A "No text found" bug - Need some serious help with this one
Xavix Aaralyn Fulton replied to Xavix Aaralyn Fulton's question in Help
Update: i had to reinstall once more and happily it worked i fixed the problem -
Hope y'all like this, made this back on the 2nd of this month!
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- madness combat
- madness
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SnakeProductionsYT changed their profile photo
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A "No text found" bug - Need some serious help with this one
Xavix Aaralyn Fulton posted a question in Help
So basically, i had to make a new windows account to completely start all over again, and as soon as i redownload mine-imator, this "No text found" bug seems to take place in my mine-imator software copy, has anybody encountered this before, tell me i ain't the only one and how do i fix this i may ask. -
CDplayer changed their profile photo
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Mine-imator does not support the latest version. Try changing your world to 1.20.2 using https://www.chunker.app
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If you actually used multiple cameras, then make a new flat plane with your overlay as the texture, parent it to the camera and change its position until it's visible in the camera. I think that's the only way to do it.
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If the gun is in Steve's hand at all times, parent it to his arm, but make sure to set the position of the gun to 0, 0, 0 first. Then, when it's parented, you can reposition it to a position where you think it looks good in Steve's hand.
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There are model versions available here on the forums. Go to the modding discussion and, since your worlds are 1.21 apparently, look for any assets that have a version newer than or exactly 1.21. This pack is most used and has the newest assets: In order to import them into Mine-imator, there's a tutorial on the page itself, but you just need to go to your Mine-imator install directory and into the "data" folder, then unzip the asset file you downloaded there. Inside Mine-imator, it's as simple as going into the settings and one of the very first ones should be the Minecraft version, which is the default 1.20.2. change that to the newly installed one and you should be good to go with one more restart. If you have any issues, make sure to reply to my comment and I'll happily help you figure out what went wrong!
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Jamesmeply started following My suggestions that would improve Mine-Imator
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i used a texture pack so the petals on the ground do look a bit cut off, but now that i look back i couldve added some petal particles as well to make it more lively feeling once again i really do appreciate the comment
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alright, appreciate the tip and will do
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Apreciate you apreciating me (try not to laugh when saying that, it's a tunge breaker) and of course To say it with Odyssyus words from Epic the Muisical :"Remember me."
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I really enjoy the colors in this one, the character does stand out, though maybe you could have played with the petals a bit, I am not sure how it would look, but as for now they look cut off, but with them tilted to the camera, they would make the green a bit less noticeable and fit in with the rest of the colors, but else its great and again, amazing with the simplicity and priority of the Character
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You're just posting these left and right, I mean these are great renders I do really like them, but you might want to give others time to see them as well, A Strategy I use is, I give people about a day to react to it or now with my Sunday drops a whole week, it not only gives time for others to jump in into the content lane, but it also makes others more comfortable with not missing out on something, because I clearly did when I saw you posted 3 in one hour But another benefit from this is also if you have many renders stored, you wont run out of renders too soon and then feel kind of stomped Keep up the good work, but make every render more valuable for its time!
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Turo face rig by Turo Jack (black hair and red shirt) uses BetterMC rig (applied by my good friend Viz) In my silly little universe; Jack (black hair and red shirt) is Bisexual Zeke (brown hair, yellow eyes, black hoodie and grey pants) is gay Elijah (dyed grey hair, brown eyes, and grey sweater) is gay, and Zeke's boyfriend Platinum (purple eyes and purple roller skates) is Aromantic and Asexual What do you think of my first render in a while? Lmk
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I haven't seen the film either dw. And I probably won't see it until it comes out on YouTube movies, since my nearest cinema is half an hour away by car and I don't have my P's license yet (a P's license, or provisional, is your license in Australia when you get 100 hours of driving experience and pass your hazards test, which allows you to drive by yourself). So YouTube movies it is. I have heard about the community movie. I don't really plan on doing much for it, but I do want to contribute one way or another. But maybe when I get more experience animating, which I have been working on a fair bit lately.