• Announcements

    • david

      READ: Mine-imator forum rules   07/14/15

      Read 'em!
    • Nimi

      Modelbench Beta   03/26/18

      A public beta of Modelbench is now available, try it out! https://www.mineimatorforums.com/index.php?/topic/70230-modelbench-beta-042/  
    • david

      Mine-imator 1.1.4 available!   04/12/18

      Your characters are now more flexible than ever with the new bend options in 1.1.4! Download here: https://www.mineimatorforums.com/index.php?/topic/46014-mine-imator-114/  


Popular Content

Showing content with the highest reputation since 03/26/18 in all areas

  1. 68 points

    Modelbench Beta 0.4.2

    Download Beta 0.4.2 Hello, animators! We are very happy to announce that the first beta release of Modelbench is now up and available for download! Modelbench is a free 3D modeling program that lets you create models you can then import and use inside of your Mine-imator projects. Easy modeling and texturing tools, as well as full support for Mine-imator's animation features – like wind or bending – allow anyone to create anything they want, without hassle. Screenshots How to install Download the archive containing the program files, and unpack it into the folder of your choice. Run Modelbench.exe to launch the program. Make sure to run Modelbench next to the "Data" folder it comes with, or else it won't launch correctly. Changelog Known/Fixed bugs Want to donate?
  2. 26 points
    Expect the next Mine-imator update this Friday (the 13th), including some bugfixes and the new bending mechanics for body parts! Modelbench will also be updated on this day, allowing you to create new models that bend in all possible directions. Get hyped!
  3. 25 points
    Pixel Nitro


    (insert text)
  4. 23 points

    Flex-Steve Model

    Ever wanted to become a noodle? I'm sure you have, but until the technology to melt all of your bones is invented, you get this. Images: Download: http://www.mediafire.com/file/jq20ui202qxlajl/Flex+Steve+Model.zip Includes features like: Multiple bends in arms, legs, and body. Being a living hell to re-texture. Compatible with Mine-imator 1.1.2 and over. You don't have to give credit, but it would be appreciated.
  5. 21 points

    "Dear Annie" | Animated Short Film

    Wow... It has been such a long time since I've been here. I wouldn't be surprised if most of you have forgotten who I am. But for those who do remember me, as some of you may know, I have since moved on from Mine-imator and have branched out to new forms of animation, specifically Cinema 4D. It's been a little over a year since I made the switch which seems crazy to me. Feels like just yesterday I was making those Wither animations. Anyway, I just wanted to stop by for old time's sake and show you guys what I've been working on. It's a little animated short film that took me about 3 months of work. I put in a lot of effort into this one and I'd be happy to hear what you guys think of it. Okay, I'll stop rambling and let you guys enjoy it. Thanks and take care... Special thanks to: @Tysteria and @ShaneProductionz for their help with rendering
  6. 21 points

    Poses Wow

    Sum fancy poses I did on a whim I guess you could consider this the unofficial sequel to that trophy gallery thing I did a while back Im probably gonna edit this later to add more poses EDIT: Added 8 new poses @CaptainClipy @Emaniplex Me @SB7989 @Pigeon_ @NietyFox @NathanAlwaysSingle @TheSociallyAwkwardTurtle @BBruce7815 Edog (OC) @EthanForeverAlone @OzFalcon @-StickyMations- @tditdatdwt @willingsas @Zeno
  7. 20 points

    Mine-imator CB users

    Mine-imator CB users
  8. 20 points

    Model — The TARDIS (2018)

    Hey there, fellow time-travelers! This is my newest model, the TARDIS from the upcoming eleventh series of the British sci-fi show Doctor Who! I figured that with a new Doctor and a new TARDIS, it was time to update my old rigs. This model is based on the 13th Doctor's TARDIS (Jodie Whittaker). I might create variants based on the previous ones in the future, so stay tuned. Once again, being a model created with Modelbench, it's only compatible with Mine-imator 1.1.0 or newer. Enjoy! Credit is not required, but please don't claim the model as your own!
  9. 19 points

    Mine-imator 1.1.4

    Download 1.1.4 Version 1.1.4, 2018.04.15, changes: Can't get enough of 'em bugfixes! Added an option in Settings to turn off the "pinch" effect when bending arms or legs Version 1.1.3, 2018.04.13, changes: Graphical update for body parts that bend, added texture + shape stretching Bodies of various mobs can now bend in all three directions: X, Y and Z, each axis having a wheel in the 3D view Bugfixes! Version 1.1.2, 2017.11.30, changes: Even more bugfixes! Changed filename format when exporting PNG sequences Version 1.1.1, 2017.11.26, changes: Some bugfixes! Fonts can now be added via the "Import asset"/"Add resource" button Version 1.1.0, 2017.11.22, changes (since 1.0.6): Features Shiny new logo by @Voxy! Added the characters, blocks and items from Minecraft versions up to 1.12 Auto-updater for new Minecraft content Model option in the workbench, supporting block .json models created using tools like MrCrayfish's Model Creator or Cubik Studio and character models created using the upcoming Modelbench Try it out with some of these models! -> blockmodels.com Improved the workbench with specialized settings for each character, block or special blocks, this includes: Gender for Humans Saddle on Pigs Sheared Sheep Tame or angry Wolves Variant for Rabbits, Cats, Horses, Llamas and Villagers Color for Parrots, Shulkers and Shulker Boxes Variant for Chests (Normal, Ender, Trapped, Christmas) Wood for Boats Color for Beds Imported terrain will have certain blocks added as timelines that can be animated, currently supported blocks are: Chests (all types) Beds Doors (all types) Trapdoors (all types) Shulker boxes Enchantment tables Pistons Levers Tripwire hooks Buttons (all types) Pressure plates (all types) Signs with text Block brightness setting under “Graphics” in settings, applied to certain blocks, including: Lava Fire Glowstone Torches Redstone (lamps, wire, torches, repeaters and comparators) Magma Improved block texture animations (added support for fading) Item sheets bumped up from 16x16 to 32x16 slots (512x256 pixels by default), added a popup window to pick the number of slots for newly imported item sheets Custom rotation point option is now enabled for characters, special blocks and folders Inherit rotation point option added for all objects Inherit bend option for all objects “3D” option for text Text and font can now be keyframed (will override the object text) Video resolution setting in camera keyframes (will override the project setting) Added options to freeze, clear or set a seed for particle creators in keyframes Option to disable shadows for individual lights in high-quality mode Graphical improvements to the "Depth of Field" effect Texture Filtering Level option in “Graphics” settings Updated the biomes to use proper colors and added “Mesa”, “Nether” and “The End” options Updated Camera model Updated the world importer Added option to manually browse for a world file Added a reverse filtering option (for keeping a specific selection of blocks rather than removing them) It now fetches block colors from the texture sheet and supports transparency (water, lava, leaves...) It now uses the translation file Support for block tile entities (Bed colors, Sign text...) New icon by @Voxy! Added sp00ky glowy Enderman eyes Changes DirectX 11 used for graphics "Remove edges of big schematics" setting disabled by default Removed the roll/rotate feature for the work camera (it previously caused a lot of confusion) All Minecraft assets (characters, blocks, items and textures) are located in an external archive for easier updating Watermark updated to display the new site URL (www.mineimator.com) Newly saved project files will have the .miproject extension, but you can still open old .mproj projects, in which case a new .miproject copy will be saved and the old file will be renamed to .mproj.old. Other new extensions include: .miobject (objects) .miparticles (particle spawner) .miframes (keyframes) .mimodel (models for character/special blocks) .milanguage (translation found in Data/Languages/) .midata (settings found in Data/) All the new files are in plaintext JSON format, and can be edited using tools like Notepad or Visual Studio Code Source code ported to GameMaker: Studio 2 Bugfixes Fixed a stuttering bug with imported audio Fixed errors when importing multiple objects Fixed some errors that occurred with weirdly shaped item sheets Fixed some skin texture issues Fixed a graphical issue with water and lava Fixed “Mix time” in the particle editor Fixed repeating “Open Project” dialog bug Fixed issues when converting block sheets from old projects When reloading/replacing an item sheet resource, items in the project are re-generated The size of the timeline list is now saved upon restart Numerous interface tweaks Thanks to @Nimi, @Voxy and Espresso for helping me make this update possible! Version 1.0.x:
  10. 19 points
    I drew a bunch of friends, I'll most likely be doing more of these in the future so look forward to that I couldn't fit everyone I wanted to but that's why I'm gonna make more later, I don't know if I'll animate these like the original, but who knows here's everyone in order (and who have an account on here, a couple of these are irl friends) @Emaniplex @SDWAN @Frossa @tditdatdwt @EthanForeverAlone @SB7989 @MachineGunInc @NathanAlwaysSingle @willingsas @Zeno
  11. 19 points
    Well hello again, I finally finished this small test animation. I wanted to try something diferent, to animate a large crowd of characters and apparently it turned out pretty good. I was also testing some lighting, usage of music and most importantly, camera movement by using folders. All this useful knowledge will be implemented in my future projects so yeah, I'm not doing this test just because I feel like doing a small animation (like most people use this subforum for), I'm doing this because I'm genuinely curious as to how these stuffs work. Honestly, I'd call this testing a success so here you go, take a look at it: So yes, apparently a huge crowd of animated characters is entirely possible in Mine-Imator. Haven't really seen anyone do this before so I dunno...
  12. 17 points
    Colonel Muffin


    ARE YOU AN ABSOLUTE NERD??? WELL NOW YOU CAN NOT BE A NERD IF YOU DON'T WANT TO. BE A NERD THAT IS. With Swolmulator, anyone can be hella buff! All you gotta do is import the model, baby! You don't need to credit me if you use this in anything I dont fricken care dude.
  13. 16 points

    The Modelbench Armory

    THE MODELBENCH ARMORY last update:4/24/2018 at 2:24 PM Mountain Time I present to you the Modelbench Armory, the ultimate (probably) source for all your gun model needs. Pretty much the same idea as ÜberKiller's Mine-Imator armory but it looks a lot different in visual style and it's models instead of rigs Here's how it works: -You sugguest gun models (any gun, including ones from video games)- -I make them- -And they come with sounds and cartridges and info documents- All the guns currently availible: M2 Browning: M134 Minigun: Lewis gun: M1911 pistol: AK-47: RPG-7 [AmazingWolfGamer}: USP Match (Includes alternate skin!): SR-556 [Slime]: MP5A3: M1928 Thompson [Pigeon_]: Chaingun (From DOOM) [hamdan ihsan]: Guns planned: SPAS-12 M16 [Slime] MSBS [Slime] SA80 [Slime] Neptune's pitol (Hyperdimension Neptunia) [hamdan ihsan] Laser Rifle (Terraria) [hamdan ihsan] DEMP 2 (Star Wars:Jedi Knight II) [YoshiHunter] Kriss Vector [YoshiHunter] AR2 (Half-Life 2) [Chirp] Glock 17 [Foxtrot0806] Colt Python [MachineGunInc] P08 Luger FAMAS [Stolderan] So, I think that wraps it up. If you have any requests, please comment and I'll get on it ASAP. kthanksbye
  14. 15 points
    Hello everyone, after some pondering, I've decided to take a break from devving(and Mine-imator stuff) after non-stop coding and involvement with Mine-imator since early 2016. During this break, Modelbench development will be put on hiatus and I will not be present on the Mine-imator Discord Server. I do not know how long this break will last, so in the meantime, send all bug reports relating to Mine-imator to david. And while you're here... in the past couple days I added every single Minecraft biome and custom biome colors(Foliage, grass & water) to Mine-imator for the next update, so look out for that shortly after Minecraft 1.13.
  15. 15 points

    [1.1.3] Twisty Humans Model Pack

    Since I'm pretty sure many of you are yearning for it and because Modelbench doesn't support the new bending just yet, I copy-pasted some stuff inside the model file and created this abomination the pinnacle of human art for you to enjoy. Have fun! For use with Mine-imator 1.1.3 and up.
  16. 15 points
    Want YOUR Steve to do this? Visit this link to learn the secret formula! -> https://www.mineimatorforums.com/index.php?/topic/46014-mine-imator-113 (ad by @Voxy)
  17. 15 points

    The Unvoted Mobs

    Here you go guys, this time i make another rigs this time is the unvoted one. Yeah this mobs gone and no one gonna see this mobs looks like in minecraft, but don't worry Me and some community in discord just did this. And you guys can use this whatever you want. We make it really perfect, and easy to use for all people. so you guys can easy for animation or render or some whatever you guys like, Ok this time i'm gonna show you the mobs looks like. Ok thats all the mob i just show you, with some description about this mob. thank you to you guys, and all the community on discord, @LegendMC (for helping me with the textures), (for helping me about Modelbench) and (for inspiration design you did) And yeah this mob all by me, i know the Mob A already did by Voxy, but trust me i'm not steal it or change anything. So i hope you guys know that. Here the download link, hope you guys enjoy it! no need credit~ Click Me c: Wanna download the model too? Check here!
  18. 15 points
    Here you go guys, first time using The Modelbench and making this, hell yeah it's good! and thanks to the daddy @Nimi for teaching me and also credit @Voxy for inspiration up there (don't kill me daddy) and yeah i making two different here, the old one and the new one. yes, it's all working, the rigs working, the models working, and you can use it for animation and render, whatever you want. (wanna see the rigs looks like, here go check here. With some information about the Mob B too by jeb) So yeah, thanks guys, Nimi (for teaching me how to use this Modelbench, i love it 10/10) , and Voxy (for inspiration design, don't kill me) here the download link, Enjoy! no need credit~ Click Me c: Wanna download the model too? go open this
  19. 14 points

    PPS Face Rig

    Mine-imator 1.1.3 + Features: - Smooth 3D Bends - Pupil Reflections - Changeable Pupil Color - Common Player Eye Size [ Y = 2 ] Pros: Smooth 3D Mouth Bend Multi-color Pupil Semi-Size Friendly Adjustable Pupil Reflection Easy to use Cons: Semi-Scale friendly [ Select Eyebrows, Top and Bottom Teeth and then the Player before re-scaling ] Mouth height limited only to 2 Pixels High Slightly Annoying Teeth Eye Glitch when Re-Scaling the rig to 5 or 10 no credit needed but please do not claim this rig as your own
  20. 13 points
    FryzMobile FryzGTZ 9000 Design is not just what it looks like and feels like. Design is how it works A simple car made by: Fryzzle the Pork I hope you all like but the rig is not so 100% perfect Warning! the rig is kind of laggy sorry Download Link: FryzMobile: http://shrink8.com/WS4fix Have fun!
  21. 13 points
    Colonel Muffin

    Modelbench: Community Build

    Finally, the Modelbench Community Build has arrived, with a whole bunch of cool stuff! Features: Theme is set to Dark by default. Framerate settings (30, 60, and Uncapped) You can now animate inside Modelbench itself! (we had to replace the UV editor for it but honestly, who used that thing?) Bloom! Multi-player Editing (Say hello to my friend Dave!) Discord Webhook API (So you can make Discord say things like this!) Extrusions and IK obviously. A complete mobile port for Android and iOS devices! (just find it on your favorite app store!) PC/MAC DOWNLOAD ©Adobe Autodesk, 2018
  22. 13 points


    I used my characters EndForcer and James.
  23. 13 points

    action gif

  24. 13 points
    Realistic AK12 By : Daffa the One !!!!You need Mine Imator 1.1.0 (or higher)!!!! Info : *The Model Using JSON Mesh (reducing lag) *Easy to Use *Shoot if Play the Rig *3D Muzzleflash *Shooting Sound FX *5 Paint Texture Tools : [PC] *Mine Imator 1.1.2 (main tools) [PC] *Magica Voxel (for making the mesh) [PC] *Cubik Studio (for convert to JSON) [Android] *Pixly (for making blueprint) Support me and Up vote the Rig for more Rig ! >>>>DOWNLOAD HERE<<<< Next Rig >>>>> Scar-H (Json Mesh Rework)
  25. 12 points

    Godzilla Monster Planet Rig Pack

    Hi guys! MinionMaster02 here and this is my new rig! But it's not just a rig. There is not one, not two, but THREE rigs in one pack! This rig pack is based off of the recent Godzilla movie only available on Netflix, "Godzilla: Planet of the Monsters". This pack includes, Godzilla Filius, Godzilla Earth, and of course the Servum! I spent a lot of time making these three rigs and I'll appreciate that you use these rigs and credit me, you don't have to do this but it'll be much appreciated. Anyways, I hope you enjoy the rigs I made! Take a look at the images of each and one of these rigs, use them as your screen wallpaper! Godzilla Filius Images: Godzilla Earth Images: Servum Image: Downloads: Godzilla Filius Rig: http://www.mediafire.com/file/sm8s91839t9b3dl/Godzilla Filius.zip Godzilla Earth Rig: http://www.mediafire.com/file/m506okak0g68cvz/Godzilla Earth.zip Servum Rig: http://www.mediafire.com/file/se1h4r4s9c1mvt5/Servum.zip NOTE: MAKE SURE TO EXTRACT THE ARCHIVE FILE SO YOU CAN GET THE FOLDER AND OPEN THE RIG INSIDE IN MINE-IMATOR! Check out my recent animation which features this rig! : https://www.youtube.com/watch?v=PSqpaeT4bUs&feature=youtu.be
  26. 12 points
    Akmal Zonia

    Lewis the Ghost, Mystery Skulls

    So I recently saw someone make a Lewis rig, but it was somewhat too, detailed, and very pixelated, it didnt feel right with the Minecraft feel So I thought of quickly making a lazy rig that stays true to the Minecraft style-ish (And at the same time, try out ModelBench for the first time) So uh, here you go Theres literally no textures, its all colored using Blending in Model Bench lol
  27. 12 points

    Maybe a Face [MaF] Face Model

    MaF (Maybe a face) A face made in Model Bench that looks pretty neat I guess. The mouth's expressions were based off of @-StickyMations- 's rig ------------------------------------------------------------------------------------------------------ Features: - Smiling and frowning - Easy re-texturing - Simple face stuff like eyes mouth and stuff ------------------------------------------------------------------------------------------------------ Things I need to add: - Possibly re-organize the whole thing - Make a female version ------------------------------------------------------------------------------------------------------ TUTORIAL ON HOW TO TEXTURE: BEFORE USING: Some things in this don't quite work by itself. You need to dig through the folders for a second and find the smile and frown cubes and disable the scaling! If you don't you might as well not use the expressions. Download: http://www.mediafire.com/file/z77ge587xz2z9ya/Maybe a Face Male.rar It would be cool if you credited me if you use this. I recommend you do, but you don't really have to.
  28. 12 points

    animator for hire

    how has pixar not hired you already
  29. 12 points

    Humanoid robot

    Another one to the pile! After making Mazinger Z I had a sudden urge to make something that was more or less anatomically accurate, thus I just made a humanoid, similar to all that "non-minecrafty" stuff that everyone did some time ago, hope you like it: Pictures: Height comparisons: And some WIP pictures as extra: Download's here: http://www.mediafire.com/file/3tq71aljwe24ouz/Humanoid+model+by+BBruce7815.zip
  30. 11 points
    Cheers to 4 years, mates.
  31. 11 points
    Spontaneous Explosions

    Flag model

    Hi. So i was playing around with Modelbench and I found that bend acts sorta differently with 3d planes, so I eventually came up with his flag model. Enjoy. It's pretty flexible. It bends on all 3 axes. The texture is very easy to change. Download Also, if anyone can manage to make a semi-realistic wavy flag in the wind with this, send me a link, cause i certainly can't do it Bye
  32. 11 points
    Welp, I just really liked the electric guitar part of Bohemian Rhapsody so I did this with the intent of making an accurate animation of my character playing the guitar. I'm guessing the notes and the pitch is completely off and maybe it doesn't even make sense the sounds it should be making, but oh well it looks eye-candy enough so that's a win anyway... Take a look:
  33. 11 points
    Anthony's Rigs

    Bird pack

    Hey everybody! Today I made a bird rig pack with 8 different birds! All models made with ModelBench. Pic: It includes: Lyrebird Seagull Kiwi Toucan Cardinal Bluejay Raven Crow Download: Here! Have fun!
  34. 11 points

    Honor and Glory [Teaser]

    I'm currently in the (very slow) process of recreating blizzard's animated short honor and glory, here's a screencap of one scene. this will take a while to make.. post your criticism down below so I can refine the final product!
  35. 10 points

    Female Template

    A female rig. I saw Voxy say this: So I decided to make this. Pics: Features: Thin waist. Bobs. Pretty confusing to texture so I will just give you an Alex template to see how I did it. DOWNLOAD HERE. No need to credit, but it's appreciated. Tell me if there is anything wrong with it. Also, if you use it, I would love to see! Enjoy!
  36. 10 points
    New button coming later today...
  37. 10 points

    Steve and the stone block

    Another animation i just made.
  38. 10 points

    Spruce Forest [Wallpaper]

    I made this when I was bored. Oh and by the way, no edits this one. Timelapse:
  39. 10 points
    Whipped this up in a few days, just wanted to do a animation and I asked around on discord servers. And someone wanted me to do a parkour animation, being one who somehow lost all motivation to a person who basically has now a ton of motivation went to work. So, here is the output. (And yes, I did make my character trip on nothing for comedic effect)
  40. 10 points

    Hurrikale [PvZ2]

    My first Modelbench creation, the Hurrikale from Plants VS Zombies 2. Images: Features: Bendable Stem. Front and back leaves are independent of each other. Download: http://www.mediafire.com/file/nnrs2wc1snmpmnc/Hurrikale+Model.rar
  41. 10 points

    Jade Valley [4k]

    @Emunator's Realistic Water Rig @ÜberKiller's Skybox Rig
  42. 10 points
    Fryzzle The Pork

    Aichrelda Dual Blade

    Aichrelda Dual Blade A flower does not think of competing with the flower next to it. It just blooms Created By: Fryzzle The Pork Download: http://www.mediafire.com/file/0lai007384caw3a/DualBlade.rar Hope you all like it ! Some Comming soon Rigs! Thank you
  43. 10 points

    Mazinger Z model

    Yo, it is I, Bruce, I'm back, not back as in I'm becoming an active member again, but there are some things I want to make now that ModelBench is out, and I'll be posting those things here as I finish them, the thing today is something I've been itching to make ever since ModelBench was announced, and today I finally made it, without further ado, I present to you: Mazinger Z! Yes! Mazinger Z! In all of it's minecrafty glory! I'm pretty proud of myself, this is my second model ever after all, the first being a test to see how to make stuff work, now, onto some more stylish pictures: This picture gives you a better look at how the limbs bend in this model: I also made the pilder into a seperate model for animation purposes, while the Pilder that comes inside the Mazinger Z model can technically be moved around, none of it's parts are animateable, thus the extra Pilder model, you can see it here: Now a comparison between my old Mazinger Z rig and this new mouthwatering model: And finally, the download: Hope you like it! Seeyah! Yeah Mazinger Z is very cool and all, but have you heard of Great Mazinger? No? What about Mazinkaiser? What? You've got to at least know about Steel Jeeg... Seriously dude? Well then, I'll have to make some more models for you to see the coolness then.
  44. 10 points
    Simon G. Andersen

    [ Animation ] "Milestone'

    Surprise! Looks like I'm back again with a new animation. This time we're celebrating my channel, which has reached over 200 subscribers. As always, enjoy the animation!
  45. 10 points

    Liu (4K Wallpaper)

    The Demon - Liu
  46. 9 points
  47. 9 points
    She's got something to give you
  48. 9 points
    Hi guys! MinionMaster02 here and I just wanted to share two things with you. First off, I was working on an animation that I was working on for awhile and then I decided to cancel it. Secondly, in the animation I made a rig and I called it the "Mutant Enderdragon". The animation was just going to be about an Ender Warrior (who was in The End world after the Enderdragon was slain) who threw a magical splash potion at the dragon egg and the egg burst intro purple particles and outcome the Mutant Enderdragon. The reason why I started making the animation was to improve on my animation skills and it kind of worked, apart from the fact that I cancelled it. Anyway the reason why I made this topic is to just give you my rig. Why not, right? If your animation needs a cool looking dragon rig, here it is. Thank you for taking the time to read this and I hope you enjoy the rig! P.S.: The Mutant Enderdragon also comes with a thin purple beam shooting from it's mouth! Mutant Enderdragon Images: Download: Mutant Enderdragon Rig: http://www.mediafire.com/file/m7dr3uw0m8gcrp2/Mutant Enderdragon.zip
  49. 9 points
  50. 9 points

    The SUV

    Feel free to join our new discord server! https://discord.gg/YqQthWN