Popular Content

Showing content with the highest reputation since 07/14/18 in all areas

  1. 23 points
    This is a wallpaper I made that takes place in a mysterious void after Herobrine (the only skin I could think of l o l) teleports here. Made in 2~ hours Edited in Paintdotnet I would appreciate any and all criticism! This is my first render after not using mineimator for definitely over 2 years so, idk how it turned out lol.
  2. 20 points

    Last Wallpaper

    (yes, the 2nd one is actually my first wallpaper) I'm moving onto blender!
  3. 20 points

    Danger From Below (2K)

    I got so inspired by the Aquatic Update that I couldn't help myself but do a render of it! Made within 3h using MI and Photoshop. As a fun side note: Here's a "behind the scenes", It looks so goofy I thought it was worth sharing how I did this render: P.S: After several years of doing Photoshop, for the first time the Filter feature in PS came in handy.
  4. 19 points

    I hate it when..

    Happens every single time.
  5. 18 points
  6. 18 points
    It's all fake! Time taken: 1 hour 30 minutes Edited with: Paintdotnet Comment what you think! Feel absolutely free to leave constructive criticism, I'm all for improving!
  7. 17 points

    Small car rig

    Hi everyone! here is a car rig I made in mine imator: here is the download link: http://www.mediafire.com/file/57j0m2bjg53qa2d/Small_car_rig.rar/file so... what do you think about it? EDIT: whoops, one of the images is too small (now it's fixed) Also, I forgot to put the video i maded for that rig, here is it:
  8. 17 points


    Sailboat by @KicksBrickster
  9. 16 points
    Discaimer! For who hated or dislike Five Night at Mike's series, just LEAVE or never come here. I didn't blame you guys or anyone, this is the warning. And I hope everyone won't fight 'cause this nonsensed situation, Thank you. Welp. I do not know what to say but... download it if you want in http://www.mediafire.com/file/57qweye90nuhvex/Simple_fad_1_Charactor_by_9NOPE_User.zip/file Images:
  10. 16 points

    Red Dragon (2k)

    Hello.. it been awhile xP so i was browsing the other day and i saw a website called www.minecraft-schematics.com and it's help me a lot when trying to make a new idea (and i don't have to browse for a maps) anyway,here is my new wallpaper: thx for watching bye
  11. 15 points

    Rubber Duck Model

    Take this duck. Images: Download: http://www.mediafire.com/file/6vvpl23sudmf0m9/Rubber+Duck+Model.zip Includes features like: Movable head. That's it. Compatible with Mine-imator 1.1.2 and over. You don't have to give credit, but it would be appreciated.
  12. 14 points
    I made a simple bit of bedroom furniture! So far I've made a bed, a chair and a desk (with some stationary elements,) and you can feel free to use these in animations and renders. Enjoy! Download Link: https://drive.google.com/open?id=1ieFshkcyr59SsbXlXOpbceWfGw2pq0hB To retexture it, navigate to the folder, open up the item sheets for the bed and desk with GIMP or whatever image editor you use and use the textures from different blocks or create your own textures in the same shapes as the original items in the item sheet.
  13. 14 points
    Surely, each of us knows to create a character, block or something else, you need to click on the icon of the workbench. So, I decided to make a remake of the button that we all click IN 4K
  14. 14 points

    Cakes Rigs

    Hello guys this are some cakes rigs that i made: the interior of each one can be separated: download: http://www.mediafire.com/file/0xcffitf3953iot/cakesKEFE.rar bye!! note: i ready use them so im not going to change anything, if you need to change something, just do it. DO IT!
  15. 13 points
    Hello, animators! Today, we're going to talk about block models. I'm sure you all know that you can import individual .json files inside of Mine-imator and it'll work just fine! However, if you wanted to use these models in a schematic, to give it additional detail or to make certain blocks a little more unique looking, you probably noticed that it doesn't really work. If you import a resource pack that contains 3D models, Mine-imator simply won't import it. But fear not, because there actually is a way to get Mine-imator to load the models you want in any schematic! And I'm gonna tell you all about it, so that you can turn this... ...into this! DISCLAIMER: The method I'm about to show you requires some messin' around with internal files, thus it's not officially supported. Always backup files before doing anything to them. Proceed at your own risk! How does it work? Ever wondered what this screen was about? When you launch Mine-imator, it will load a folder containing all kinds of Minecraft resources, so that you have everything you need to get started. Because it's an external folder, it means it can also be updated to include resources from newer versions as well. But it also means we can mess around with those resources, letting us make Mine-imator load anything we want. This folder is located at the following filepath: C:\Users\<YOURNAME>\AppData\Roaming\Mine_imator\Minecraft_unzip\1.12.2 If you take a look inside, you might think, "Hey, that looks like a resource pack!". And you'd be right! This is essentially a resource pack, with all the stuff you'd expect to find inside, along with the Mine-imator exclusive .mimodel files which are used for characters and special blocks. Let's add our own models! If you want to change the appearance of a block, all we need is to replace said block's model and/or texture inside the folder. In this tutorial, I'm going to use a custom leaf block model and textures I've created, which you can see up above. If you'd like to follow along or use that model for yourself, download it here: Click! Just unzip it in the folder of your choice, and you're good to go! It contains a .json file, which is the model, and 6 .png files, which are textures for each type of foliage. Models First, we'll replace the model. Go to... Minecraft_unzip\1.12.2\assets\minecraft\models\block This is where the block models are located. We're going to be replacing the "leaves.json" file here, but the steps are the same for other blocks. Start by renaming the original file, for example, with the BAK suffix, just so that we can keep it in case we want to restore it. Once that's done, grab the new file and simply copy it to the folder. Textures Because our model requires its own textures, we need to copy those as well. This time, go to... Minecraft_unzip\1.12.2\assets\minecraft\textures\blocks ...which is where the block textures are located. This time, we'll replace the "leaves_acacia", "leaves_big_oak", "leaves_birch", "leaves_jungle", "leaves_oak", and "leaves_spruce" PNG files. Once again, back up the files by renaming them, before copying over the new textures. If you've done it right, it should look something like this: Alright! Now that everything is done, we can launch Mine-imator, create a project, import a schematic, aaaand... ...Ta-da, our new model is displaying, awesome! At this point, you're probably saying, "Wait, is that it? Is it really that simple?" The truth is, yes it is. It's really just a matter of swapping files. However, this method is far from perfect and it can cause a few headaches if you don't do it properly. Before you go and change all your models, keep in mind the following: Caveats Be careful with the file names! The reason we actually have to replace files is that Mine-imator will only load files with those exact names. If you give it files with names it doesn't know, it will ignore them and they won't be loaded. Because of that, you have to make sure the names of your textures and models are the exact same as the original Minecraft files Mine-imator loads! This also means that if you made multiple texture files for one model, you will need to change it, and make it so that it only uses one image. For example, if my leaf block model had multiple textures for the additional leaves, it wouldn't have worked, as Mine-imator would've ignored the files. This is why I had to make the whole texture into a single image. Importing a resource pack might break everything! Because models might require additional texturing, importing resource packs that will replace the textures might cause a lot of issues. For instance, because my leaf block model requires a completely different kind of textures, you won't be able to use a resource pack if you also use the model, unless you modify the pack in the first place. Some glitches can also occur where Mine-imator doesn't import the texture with the correct resolution, which can make for really weird visual results. It's not recommended if you change resource packs a lot in your projects. Since we're changing the assets Mine-imator loads on startup, this means that every single project will show those changes. If you want to use different models in a project, or stop using them in another, you have no choice but to close the program, do the changes, and relaunch it for every single project. This can become tedious very fast. While you could think of solutions, like keeping different folders with different names and renaming them accordingly, it still requires to restart the program each time. For all those reasons, I can only recommend to follow this tutorial if you want the changes on all your projects and if you don't use alternative resource packs a lot. If that's not the case, it's better you keep custom models as an occasional thing. But if this is the case and you found this tutorial useful, let me know by voting or commenting. Have fun finding cool ideas with custom models!
  16. 13 points

    Crescent Rose Rig V.1 (Pixel)

    Hi. This is my first Rig Post. So I was bored and school will start again soon. Made this a couple of weeks ago so it would be a such a waste of I didn't share right? This simple/lazy rig is applicable with "Mine-Imator : Community Build 1.0.2 and Up" Pic: Video: Download Link:https://drive.google.com/file/d/1hsOppiBaXxwY-VzsFH6b-0oC-2kaPgQS/view?usp=drivesdk Archive Password: Itsinthevideo (Yes! Really!)(first letter must be in caps lock) PS: Read Terms of Use.txt Enjoy using my Rig! Any problems with the link... Report it to me...
  17. 13 points
    Hi guys! I have finished my last Velociraptor rigs! After making Velociraptor IBRIS (raptors from Jurassic World series), I fixed their models and completed antirrhopus raptors (raptors from original Jurassic park series). I will show them today, and first one is Velociraptor Antirrhopus Nublarensis female which is in the picture above. They appeared in Jurassic Park 1. I think these raptors are the most famous! Second one is Velociraptor Antirrhopus Nublarensis male, which appeared in Jurassic Park: the lost world. They have stripes on their back and neck. The last one is Velociraptor Antirrhopus Sornaensis. White one is female, and the other is male. They have appeared in Jurassic Park 3. Just like my other dinosaur rigs, download link will be shared after making some more dinosaur rigs. (I'm going to make a rig which is not dinosaur before making next dinosaur) Do you like my Velociraptor rigs? I hope you liked it!
  18. 13 points

    VR-Fishing Wallpaper

    Made this for the fishing wallpaper contest @AnxiousCynic is doing. Upvote if you liked. Credits: @mbanders For the Chair. @BloxTheRigger For the fishing rod. Main source pictures. Final Picture
  19. 12 points
    JH Animations

    Alex and Steve Voxel Art

    So, I decided to get into making voxel art and now I'm addicted. Take a look at this. Steve: Alex: Tell me how they look! Made in MagicaVoxel.
  20. 12 points

    Humbordre's Animation

    i made this in like an hour with plotagon as a joke because plotagon is awful fair warning, this has some naughty words in it (nothing too bad, but it does have some swearies ) yeah mine-imator is 1000 times better than plotagon, but it was fun to make because i didn't have to try very hard to make something as good as plotagon can get am i right guys ayy.
  21. 11 points
    Yay! Today is my birthday!
  22. 11 points

    Watching The Sunset (4K Wallpaper)

    Rendered by @Liuverdea Raw Render ▼
  23. 11 points

    Dance test animation

    I think this goes in tests? Anyway, I made a dance animation I think thank you @mbandersfor 2 of the dance presets. but I ran out of ideas so here's the semi final product. Should I finish this?
  24. 11 points

    VILLAGE (2K)

    yayayyayayayayayaya man i'm cold
  25. 11 points

    Furniture Pack (5 things)

    So I've made 4 more objects since the shelf, and the reason it says 5 is because the shelf is also included. Nothing is stretched, there's a few things scaled because I originally made them a tiny bit big, butohwell. Hope you like them. DOWNLOAD: http://www.mediafire.com/file/jl8346bcfa0cwol/Objects.rar Quick note, the couch was extremely rushed so my apologies for how badly designed that is.