Jump to content

Nimi

Mine-imator Developer
  • Content Count

    2523
  • Joined

  • Days Won

    32
  • Content Count

    2523
  • Joined

  • Days Won

    32

Nimi last won the day on June 10

Nimi had the most liked content!

About Nimi

  • Rank
    Developer
  • Birthday 04/15/2000

Profile Information

  • Gender
    Not Telling
  • Location
    USA
  • Minecraft username
    Nimikita

Recent Profile Visitors

311166 profile views
  1. The ID for the block changed in Minecraft 1.17. Mine-imator now looks for the new ID and will not recognize old path blocks unless updated to the new ID through Minecraft 1.17.
  2. The installer doesn't have malware, the only anti-virus (out of 67 on the site) that detected malware was SecureAge APEX, which is known for false positives.
  3. Yes, though not all bugfixes in 1.3.0 will be backported for 1.2.8. *Mainly* things related to supporting 1.17.
  4. Mine-imator 1.3.0 will have this, the update will add a lot of the 'quality of life' features that Modelbench currently has.
  5. Previously 1.3.0 was planned for late summer to be released along side Minecraft's Caves & Cliffs update, however with the bigger and more technical side of the update being delayed, 1.3.0 will be delayed as well, I don't know the new ETA for the update as of right now.
  6. Mine-imator 1.3.0 will have a much faster startup, here's a comparison I made last summer;
  7. This can't be done with the game engine Mine-imator uses. Once the 'close' button is pressed, an event is triggered in the engine that allows me to execute any code Mine-imator needs to before it closes itself.
  8. I've spent the past 3-4 years researching techniques for graphics rendering.(Non-realistic effects like specular highlights and "glowing" objects, realistic rendering via PBR...) Never got around to applying what I've learned until now for 1.3.0; partly due to being new to shaders for the longest time. The camera effects added in the 1.2.x updates was really me 'testing the waters' to see if I was ready to take on the big effects like Global Illumination, volumetric effects, etc..
  9. Not me cause I'm too busy making Mine-imator look like real life.
  10. Yes, I'll announce something regarding it in a future dev update.
  11. Alright, who broke the forums?

    1. Cryptic Runner

      Cryptic Runner

      so i'm not the only one who heard notifications that i've already seen

    2. Aric Horn

      Aric Horn

      I don’t know I’m freaking scared because of the views on my topic it needs to go back to around like 457 this right here is the real view count (I’m talking about the New Light Mode and Dark Mode Mod)

  12. Try deleting everything in this folder: C:\Users\[Username]\AppData\Roaming\Mine_imator
  13. Hey Nimi been having a problem in mine-imator 1.2.7 don't know how to fix this.. it says I'm out of bounds even tho I'm not, is this some sort of bug? (World Importor)
    img%5D

    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.IndexOutOfRangeException: Index was outside the bounds of the array.
       at import.Chunk.Section.Load(NBTCompound nbtSection, BlockFormat blockFormat, StorageFormat storageFormat)
       at import.Chunk.Load()
       at import.Region.Load()
       at import.World.GetRegion(Int32 x, Int32 y)
       at import.World.GetChunk(Int32 x, Int32 y)
       at import.frmImport.UpdateXYMap(Int32 x, Int32 y)
       at import.frmImport.LoadWorld(String filename)
       at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
       at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
       at System.Windows.Forms.ComboBox.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    import
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Users/aricm/Mine-imator/Data/import.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4084.0 built by: NET48REL1
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Web.Extensions
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4330.0
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Web.Extensions/v4.0_4.0.0.0__31bf3856ad364e35/System.Web.Extensions.dll
    ----------------------------------------
    System.Configuration
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4084.0 built by: NET48REL1
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.CSharp
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4084.0
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
    ----------------------------------------
    System.Web
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4330.0 built by: NET48REL1LAST_B
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
    ----------------------------------------
    System.Dynamic
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4084.0
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
    ----------------------------------------
    Anonymously Hosted DynamicMethods Assembly
        Assembly Version: 0.0.0.0
        Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
    ----------------------------------------
    Accessibility
        Assembly Version: 4.0.0.0
        Win32 Version: 4.8.4084.0 built by: NET48REL1
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

    1. Show previous comments  19 more
    2. LacaMenDRY

      LacaMenDRY

      Glad to hear it.

    3. ChromaticAeternus

      ChromaticAeternus

      Meanwhile for me it doesn't work...

    4. LacaMenDRY

      LacaMenDRY

      You better Ask Nimi in Personal Message. 

  14. Make sure "Overlays" are enabled, and the grid setting is enabled in the overlays dropdown.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...