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mbanders

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  • Posts

    322
  • Joined

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Everything posted by mbanders

  1. skibbzidi toilet

    1. SpideySpidery

      SpideySpidery

      skibbzidi toilet

    2. Fover

      Fover

      skibi dop dop dop yes yes

    3. Draco63

      Draco63

      never cook again

  2. Common Mine-imator Problems and What to Do About Them This is an FAQ topic for commonly reported issues and problems with Mine-imator, and short guides on how to deal with them. Please make sure to look through this list before asking a question or submitting a bug report! Also be sure you're using the latest version of Mine-imator (2.0.2), as any issues you're having may have already been fixed. Various graphical glitches / errors: Can't find a specific option / options not appearing: Viewport controls / tools not appearing: Particles not appearing: World importer not loading specific worlds / crashing: Objects not appearing behind transparent objects: Objects moving without any other keyframes after it: Recent projects disappearing from Home screen: Missing textures / purple and black checkerboards everywhere: Mine-imator 1.2.9 legacy problems: if theres anything you think i missed just let me know k thx bai
  3. A postmodernist tragedy remastered. she foiled
    1. Piglin Studios

      Piglin Studios

      how do you make these experiments?

  4. may the second be with you

    1. TwoToRule

      TwoToRule

      may the third be with you

    2. MojangYang

      MojangYang

      May the 9th be with you.

  5. confession, ive never done a drug in my life

  6. Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the... Continuation Build What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;). Please enjoy it! Download (Windows x64 .zip): https://www.mediafire.com/file/qkxgrve6cmuzrx8/Mine-imator_2.0.2_Continuation_Build_1.0.2.zip/file Please note that this mod has not been compiled or tested outside of Windows 64. The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ). https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build Version 1.0.2 (Apr 25th, 2024), changes since Mine-imator 2.0.2: Features Added keybinds for Next and Previous frame (Shift + Right and Left arrow keys). Added "Direction" modifier for ground texture. Added the ? somewhere. Changes Updated Minecraft assets to 1.20.5. (Armadillos, Wolf Armor, Wolf variants, etc.) Moving the work camera no longer resets samples in the active camera. Block texture animation speed can now be negative. Increased maximum project tempo to 120 (up from 100). Removed Y rotation limits on "Rotate around camera" option. Updated F12 debug menu to better resemble that of Modelbench. Reorganized timeline Hierarchy menu. Slightly adjusted world importer interface. Added error message when attempting to export MP4s or MOVs with odd-numbered video sizes. Bugfixes Fixed path timelines not functioning as particle attractors. "Directional force" and "Vortex force" in particle editors are now functional. Fixed textures on inverted path meshes not appearing correctly. Fixed rendering issue with non-square translucent textures on .mimodels. Fixed being able to drag bloom Threshold above 100%. Fixed crash when importing decorated pots with no sherds. Fixed memory leak with empty lines in text objects. Fixed crash popup not showing full Mine-imator version name. Older changelogs:
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