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Dr. Nexil

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Dr. Nexil last won the day on September 2 2020

Dr. Nexil had the most liked content!

About Dr. Nexil

  • Rank
    unga bunga
  • Birthday November 20

Profile Information

  • Gender
    Male
  • Location
    The shi**y gas station at the edge of town
  • Interests
    Rigging, Animating, Modeling, and Wallpaper making.
  • Minecraft username
    Dr_Nexil

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  1. @9redwoods made a subsurface scattering rig that looks very similar using light bleed, you should check it out it's really neat.
  2. Wow, just curious, what are you making here?
  3. I specified at the end that since we already can select multiple object easily, there's really no reason for a slightly quicker shorthand. I can't image having a project so large that it would be more than a minor inconvenience to scroll for a few seconds. Not very related but you can also do "ctrl+a" to select or deselect everything. Another option is to organize while you work by putting things into folders. If you are selecting that many things then I'm assuming that you're only changing position of visibility, which can be done through folders.
  4. You can do this by clicking and dragging. As shown in the gif, I can add to my selection by holding shift as well. If you're asking for a faster way to do this, I don't see the point. The capability is there and it does not take very long.
  5. Lowering the sunlight range in the background settings can make your shadows look more crisp
  6. I survived Whamageddon 2020 :cool:

  7. I had a rather rough day and coming home to this was really cool. Thank you!
  8. I think the best thing you can do is to make a rig with the limbs in 2 or even 3 folders, and only using one axis per folder. This takes up a lot of timeline space and can get complicated easily, however.
  9. If you have multiple cameras, make sure all of them are invisible except one at a time. Uncheck the "visible" option under the "keyframe" in the frame tab of the camera to do this. Alternatively, if you are referring to not being able to see the view from your cameras, make sure to have this box toggled: Happy animating!
  10. H̷̖̥̮͍̄̀́̓e̸̡̨̝̖̺͉͐͗͗̎̈́͑̑̇̂̚͝l̵̛̛͍͍̈̀̒͐̉͊͒̒͘l̵̛̗̤̲͖̞͕̮͓̇̆͒͌͌͋͑̆͆̓̀͝͝ͅö̶̢͇̮̻͚́̈́̊͑͆̇

  11. Yes, you can make 3d skins in ModelBench. I'd say that your bedrock skin here would be fairly easy, seeing as it looks like 2 additional surfaces. Hope that helps
  12. Ok so I wanted to see what my car would look like as a human character. I originally planned to have someone draw it for me (because I really suck at drawing). Anyway, because I know how to model things, I decided to do that instead! I still want a non-blocky drawing at some point in the future, but I do like how this turned out. My car for comparison of course: And her name is Juliet btw
  13. You can change the detail of cylinders in the library tab, making hexagons or shapes with more or less sides
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