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Showing content with the highest reputation since 05/11/20 in Status Updates
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Alright, I think it's best to just put all my thoughts in one place to make things clearer. I didn't really expect that revealing the new icon in a joke post would cause such a reaction. I initially dismissed it because, to be honest, the icon is a low priority for me, as there's a lot of stuff that still needs to be worked on to get the upcoming update ready, which is also why I wasn't very open to feedback, as I would much prefer to focus on getting feedback about the UI. I realize that was the wrong approach to the issue, hence why I'm writing this. Another reason is that the branding is a little different to how I planned it going forward. While currently, the icon and logo are sort of stuck together, I decided to separate it all out into three distinct bits: logo, icon, and mascots. I don't plan on changing that, they will remain separate. What is going to change is the icon itself. A recurring bit of criticism about the logo is that it doesn't feel related to Minecraft anymore. When I designed it, I just focused on making it readable. I tried to make it belong with the rest of the branding using evocative colors and shapes, but in the end, it appears that it lost too much character and ended up less appealing. As we speak, I'm currently working on a first iteration for a new design, which will hopefully tie-in with the program and the game it's based on: This new design is rather popular with the Mine-imator staff, and I hope it will be for the rest of you too. If there are any ideas or improvements you'd like to share, feel free to. Lastly, I'd like to apologize for my unprofessional and rude attitude. The rocky launch of Modelbench made it clear that transparency was important when it came to wanting to change how people use your program, but I hadn't realized that the icon would've been part of that too. I'll be sure to learn from that mistake and I hope we can move forward and work together in this next big step in the history of Mine-imator. Take care, y'all.33 points
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voxy's asleep time to post some teaser33 points
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Shoutout to @Voxy for putting up with my constant requests for vague close-up shots o
LacaMenDRY and 24 others reacted to Nimi for a status update
Shoutout to @Voxy for putting up with my constant requests for vague close-up shots of all the new UIs we've worked on through the years. ? Mine-imator Community Edition 1.1.0 (Cancelled, revealed in 2016) Modelbench Beta (2018) Modelbench 1.0.0 (2020) Mine-imator 2.0.0 (2022) Really happy to see this 6-year long journey of a new UI coming to Mine-imator come full-circle in 2.0. I had my doubts when I first became a developer in 2017, but I'm glad we were persistent.25 points -
Yo gangstas, what it do i reinstalled GameMaker yesterday 2 help my homeboy @Nimi (th
Dr. Nexil and 21 others reacted to david for a status update
Yo gangstas, what it do i reinstalled GameMaker yesterday 2 help my homeboy @Nimi (this playa been doin some sick codes lately) with MI v2 n added some fly features for yall (fo' shizzle) 1st i booted Mine-imator n the fps was wayy wack so i upped by like x10-100 ez, then memory was real tight so i ported all the codes to x64, then x128, x256 and so on n now U can animate an entire M.C. world instantly but it no vibe on my 8 monitor setup so next i did a multi-monitor feature real quick and now the UIs fire (v1 cant touch this swag yo) + Mac and Ubuntu support cus gotta help out them Apple/Linux dawgs cruisin da hood, amirite? check out this preview vid of all the new dope stuff (fo' rizzlefizshizzle) https://www.youtube.com/watch?v=Kppx4bzfAaE wait nvm thats the wrong link try this https://www.youtube.com/watch?v=SW-BU6keEUw no where that link at aight i let U know when i find it PEACE -The OG Thug "D"22 points -
Imagine beta-testing MI 1.3.0 only to make renders with hard shadows and baked lighting lmao couldn't be me, anyways:22 points
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Hey fellas, gonna be dropping a fairly ambitious hand-drawn animation this friday on
FredMCGamer and 19 others reacted to david for a status update
Hey fellas, gonna be dropping a fairly ambitious hand-drawn animation this friday on my dusty ol' Youtube channel, might make a topic for it as well. Here's a sneak peek... ?20 points -
Hey all! Yesterday, I wrote an announcement regarding the surprise reveal of what was then going to be the new icon for Mine-imator going forward, and how the negative reception of it made me reconsider this design choice. I took this opportunity to show you a different take on the icon, and judging by the overwhelmingly positive reactions, I think it's fair to say that we've got a winner on our hands! After a few minor tweaks and touch ups, I believe it's ready, waiting to be used once Mine-imator 1.3 launches. But wait, what about Modelbench? Well, obviously I couldn't leave its icon untouched! After all, the goal of the rebrand is to unify both apps into one identity, so it's only natural to give it a fancy new icon as well! There was one challenge to overcome. What could we put in that colorful hexagon? Putting a bunch of cubes seemed like an obvious answer, but it just didn't look quite right... The Mine-imator icon had a 3D, Minecraft styled item inside that hexagon, so... Modelbench would have to follow that template, or else it just wouldn't work. But what kind of item should it be? What object is best suited to illustrate the modeling process? What about a hammer? This was an idea from Nimi, that he had while we brainstormed. It could work, you can build stuff with one of those. The question was now, "what should it look like?". His proposal was a blacksmith's hammer, but I felt like it didn't fit the program's name too well. After all, it's called Modelbench, not Modelforge... (that would've been a neat name, though!) So, in the end, we settled on the good old claw hammer. And after a bit of quick rigging and tracing... Here they are! The Mine-imator family now has its own set of icons! I hope you'll like it just as much as the one I've shown yesterday, and once again, please share any feedback you might have! See you around!19 points
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It'll still be a while till the next dev update, but after releasing a new alpha cont
OliCraft0612 and 16 others reacted to Nimi for a status update
It'll still be a while till the next dev update, but after releasing a new alpha containing the new UI in Mine-imator for the beta testers and getting some feedback, I've decided to cancel the 1.3 update and release a 2.0 update next year. Make of this what you will.17 points -
17 points
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As announced by David, IPBoard, the software used to run the forums, has been updated
TecnoXhaotic and 15 others reacted to Voxy for a status update
As announced by David, IPBoard, the software used to run the forums, has been updated to the latest version. Unfortunately, changes to the theming framework broke the Mine-imator Forums theme that has been with us for almost 6 years now, so I had to put something together to keep a bit of that spirit intact. However, please keep in mind that this theme is temporary. Some of you might already know that I've been working on a brand new design as part of the big rebrand/UI overhaul that's currently under progress. I've shared a few bits here and there, but I'll be making a proper announcement detailing all the changes once that's ready. If anything broke during the transition process, do let me know!16 points -
Made a short clip for the monthly AnimChallenge on Facebook: The theme was "Cat's hid
Heavenira and 14 others reacted to david for a status update
Made a short clip for the monthly AnimChallenge on Facebook: The theme was "Cat's hidden talent". This could be a fun challenge to join if you're interested, any animation medium is allowed (that includes Mine-imator ): https://www.facebook.com/groups/AnimChallenge/15 points -
I won FIRST place in the Desmos Global Math Art Contest ! @david , I am dedicating th
Salem and 13 others reacted to Heavenira for a status update
I won FIRST place in the Desmos Global Math Art Contest! @david, I am dedicating this victory to you. You MADE my love for 3D graphics; I'm only realizing this now. I used to think that Minecraft was the reason for Mine-imator's success. But now it has dawned on me, the INGENUITY of the program is what made it great. You broke the limits of computer graphics back then, and I intend to follow you in your footsteps by reinventing 3D myself! I hope life is treating you well and stay safe! - Ezra Oppenheimer14 points -
13 points
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nimi's asleep time to post some teaser
Ludo Silver and 12 others reacted to Voxy for a status update
nimi's asleep time to post some teaser13 points -
Finally, a WIP after so long Almost finished now, might even be releasing Pack 7 some
MoltenLapizza and 11 others reacted to __Mine__ for a status update
Finally, a WIP after so long Almost finished now, might even be releasing Pack 7 sometime within the next day or so.12 points -
Next Engine Of MI When I became A Next Developer. Obviously If I pro enough at coding
NemosCoolStuff and 11 others reacted to LacaMenDRY for a status update
Next Engine Of MI When I became A Next Developer. Obviously If I pro enough at coding, etc. But If I get to that point, I will have a big project that is Remake Mine-Imator In Unity Engine. But I don't know this is happening or not. This is just a concept that I make/Design for Mine-Imator 2.0. Whether In Gamemaker Studio 4,Or Unity so here it is: So This is the farther Version, But This is predictions. I love predictions and I have little bit skills on prediction depends on the information I got.12 points -
11 points
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Woah, what? 1,000 Rep ?! But... how? ;o; I ought to make a celebratory render. Even t
HeYoNia and 10 others reacted to __Mine__ for a status update
Woah, what? 1,000 Rep?! But... how? ;o; I ought to make a celebratory render. Even though my rendering skills have become a bit rusty after nearly a whole year of zero rendering motivation, so it'll likely take me a while... lol Thank you so much for all of the support you've given me throughout the past two years I've spent on here. It really means a lot to me.11 points -
A bittersweet finale to the hero of Mineimator @Nimi Still get slightly emotional thi
Wintma and 9 others reacted to The Tan James for a status update
A bittersweet finale to the hero of Mineimator @Nimi Still get slightly emotional thinking about how this may have been the last Mineimator update10 points -
Apologies for the downtime! The forum software and web server has been updated, let me know if you discover any issues10 points
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Just switching back to mine imator real quick
JaystepherMLG and 9 others reacted to Hozq for a status update
Just switching back to mine imator real quick10 points -
After a long-ish hiatus, I'm back to working on these again.
ItsZaaki and 9 others reacted to __Mine__ for a status update
After a long-ish hiatus, I'm back to working on these again.10 points -
⚠️ Gonna be updating the forum software this weekend, so be prepared for possible dow
Annie-Mienai and 9 others reacted to david for a status update
Gonna be updating the forum software this weekend, so be prepared for possible downtime. There will be a new layout after this though, see the blog post here for details: https://invisioncommunity.com/news/product-updates/45-introducing-our-updated-default-theme-r1198/ pssst, in case you missed my animation I posted last week: https://www.mineimatorforums.com/index.php?/topic/84944-something-for-the-girl-with-everything-hand-drawn-animation/ https://www.youtube.com/watch?v=Kppx4bzfAa10 points -
WIP, not dead! This boi will show you da wae
Spontaneous Explosions and 9 others reacted to __Mine__ for a status update
WIP, not dead! This boi will show you da wae10 points -
I saw Ethaniel at a grocery store in Los Angeles yesterday. I told him how cool it wa
TwoToRule and 9 others reacted to tditdatdwt for a status update
I saw Ethaniel at a grocery store in Los Angeles yesterday. I told him how cool it was to meet him in person, but I didn’t want to be a douche and bother him and ask him for photos or anything. He said, “Oh, like you’re doing now?” I was taken aback, and all I could say was “Huh?” but he kept cutting me off and going “huh? huh? huh?” and closing his hand shut in front of my face. I walked away and continued with my shopping, and I heard him chuckle as I walked off. When I came to pay for my stuff up front I saw him trying to walk out the doors with like fifteen Milky Ways in his hands without paying. The girl at the counter was very nice about it and professional, and was like “Sir, you need to pay for those first.” At first he kept pretending to be tired and not hear her, but eventually turned back around and brought them to the counter. When she took one of the bars and started scanning it multiple times, he stopped her and told her to scan them each individually “to prevent any electrical infetterence,” and then turned around and winked at me. I don’t even think that’s a word. After she scanned each bar and put them in a bag and started to say the price, he kept interrupting her by yawning really loudly.10 points -
10 points
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Idk, randomly felt like trying out a pose with one of my characters, VoxelCreep. I sh
anima cryses and 9 others reacted to __Mine__ for a status update
Idk, randomly felt like trying out a pose with one of my characters, VoxelCreep. I should do this more often tbh10 points -
10 points
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Literally Should the model be released?9 points
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letters for you guys
Nurimator and 8 others reacted to ShinyGHASTTear for a status update
letters for you guys9 points -
Ez flag. Affected by wind in two axis.9 points
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Todays my birthday ?
insanehelix7076 and 8 others reacted to Floofy for a status update
Todays my birthday ?9 points -
Walten files bon model
NemosCoolStuff and 8 others reacted to Floofy for a status update
Walten files bon model9 points -
9 points
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like this post if you are feared internationally
TwoToRule and 8 others reacted to mbanders for a status update
like this post if you are feared internationally9 points -
Render i made for @__Mine__ as well as a drawing
FlamingFox and 8 others reacted to Floofy for a status update
Render i made for @__Mine__ as well as a drawing9 points -
Im working on a SCP Model Pack, i might be releasing publicly
peater the faceguy and 8 others reacted to Floofy for a status update
Im working on a SCP Model Pack, i might be releasing publicly9 points -
While I was working on the new theme, I figured that the text editor could do with so
Keep on Chucking and 8 others reacted to Voxy for a status update
While I was working on the new theme, I figured that the text editor could do with some TLC...9 points -
9 points
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whoops i got older
Swingzero and 8 others reacted to mbanders for a status update
whoops i got older9 points -
People downvoting me saying "fad bad" be like9 points
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8 points
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hey look a model for a friend
Keep on Chucking and 7 others reacted to Floofy for a status update
hey look a model for a friend8 points -
8 points
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Scrapped render i might as well post it here
RoboCreep11 and 7 others reacted to Jnick for a status update
Scrapped render i might as well post it here8 points