Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 11/25/19 in Posts

  1. Frost

    Happy Birthday Dr. Nexil!

    Ripp I'm late but on the 20th it was my mate @Dr. Nexil's birthday, so I made this. Sorry for buggy lighting, it was slightly rushed. Rendered with Shot Render Farm. Happy Birthday Dr. Nexil! Credits: Let's give it up for Nexil!
    20 points
  2. @Frost*'s Campfire Rig aaaaaa the edge of the water
    9 points
  3. I was messing around with the new lightsaber rig I made and I wanted to see if I could give it the same kind of lighting a lightsaber would have I made two test renders. In my honest opinion, they're both garbage, especially the super dark blue one. 1st Test render 2nd Test render Anyway that's all. No need to upvote this at all. It's literally just a test. Feel free to downvote it though if you dislike it in any way. Edit: I didn't know where to put a test wallpaper, so if this isn't the correct place, please tell me or have an admin move it.
    8 points
  4. Wanted to make something Cyberpunk-like in MI without any post-editing other than down scaling it, adding the aspect ratio bars and my little logo. Here's some BTS (Behind the scenes)
    6 points
  5. NiSoSiam

    Snowcrystals

    Inspiration from "into the unknown" Frozen 2 soundtrack Here
    5 points
  6. Heya there. I've been inspired to do this wallpaper for a while, and I finally got my lazy buttocks to actually do it. This is one of the most enjoyable wallpapers to create in my opinion cuz I just like the idea of it and the creation all together. This was inspired by Joji's Head in the clouds Music video where Joji is just sitting in a cloud which is presumed to be his thoughts. I thought it was cool. Leave any feedback below as usual and good day!
    4 points
  7. Draco63

    zombie Drowned

    oh i see, so you are one of those people who downvotes anyone who dares to call your creations anything other than perfect. all we're asking is that you turn the bloom down just a little so you can actually see its face!
    4 points
  8. zmanlox

    Drowned army

    Drowned army no photoshop or paint.net 100% Mine-imator i edit my wallpapers to fix the bloom and add 3 zombie drowned if you want to see the old version or bad version click here
    3 points
  9. Credits: @ShotUAnimations for his skin. @Frost* for his skin. @Kwazedilla for his skin. My longtime friend for his skin. I made the photo like this to represent the 1900s. Happy (late) birthday to me!
    2 points
  10. This is meant to look kind of like an in-game screenshot.
    2 points
  11. Slime

    Drowned army

    Still too much glow.
    2 points
  12. Nah, I think it looks like a good mix.
    2 points
  13. It doesnt lol The vignette is blue, there's visible bending, and you can see both arms, and they're both rotated in different ways than the game. I do like the render, though.
    2 points
  14. Lzake

    SCp 173 SpeedArt

    Hey!,It's Been A while Since I Upluaded The Last SpeedArt
    2 points
  15. I love it, thank you!
    2 points
  16. Now all you gotta do is change the title of the topic for anyone else's birthday who's in the render.
    2 points
  17. good idea; that should make the shadows created by the point light under the campfire more soft simple enough; i set the light to a grayish-blue so i should increase the amount of white present
    2 points
  18. Benji

    Cyberpunk Street Wallpaper

    This could've been so much better. It's just blur and bloom to be honest. The bts is better than the actual content.
    2 points
  19. A wallpaper heavily inspired by Half-Life: Alyx's artwork. Inspiration source: useless fact: this wallpaper actually silently reveals a character. guess who is it and i'll give you my secret copy of half-life alyx! just kidding i don't own it and i don't even own a vr headset here was what i was listening to while making this wallpaper:
    2 points
  20. A man finds himself lost in an unknown darkness. No people, no animals; only shadows, silhouettes and one long path, with a single sign labeled "Straight ahead". --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Man!! I'm actually surprised I finished this on time!! I had a month and a half to do this, the first couple weeks spend planning, story boarding, and scripting. Then starting the 1st of October, I started the animation, the deadline being the 28th. 1 month to animate and edit this... Let me advise all you fellow animators out there.. 1 MONTH IS NOT ENOUGH TIME!! Animation takes time, and I know I could have done much better if I wen't pushed for time. It's been very stressful, but I'm glad I'm done. This is made for the "Six minutes in the spotlight" Short film competition for schools. ____________________Mistakes that I could have fixed with more time:____________________ - Around the end, a camera cut isn't instant, causing a wired motion between the 2 joint scenes. You don't see it, but you can notice it. - Sliding legs. This rig is good, but h e l l to animate; sliding legs were a big problem throughout the whole of this, but even after my final tweaks, I still couldn't fix it. - Lighting. Lighting (mainly around the end) looked odd, this is because I didn't spend as much time on it as the deadline was closing it, I made it decent, but it isn't the best. - Sound effects. While writing the description to the uploaded video, I realized I didn't have any sound effects for the ending, but I don't have time to be scrolling through YouTube trying to find a decent effect. - Voice work. The voice actor I got to do this was great and did his role well, however, some part's were too fast / sounded too gruff (like an epic trailer kinda voice). As I didn't have the time, I didn't ask for those lines to be redone, however, if I had the time, I would have ? There are many other mistakes, but those are the main noticeable ones. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Credits~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ___Animation, Concept & script___ * Duskstar (me) ___Audio___ * SharpWind - Audio editing https://www.youtube.com/user/www111614YxxREEPERSx * Jory42 - Narrator https://www.castingcall.club/m/Jory42 * Duskstar (me) - Female voice
    1 point
  21. G'day, morning, or night everyone. Today I'll be sharing some news that'll affect the Mine-imator 'brand', and news regarding the next updates to Mine-imator and Modelbench. WIP rebranding As the title suggests, the Mine-imator brand is currently going through a major rebrand. Voxy and I have had this in mind since early 2017, and was very close to being given to The Community Build if Mine-imator 1.1.0 didn't start development! Since then, Voxy has gradually established a new unique look for the brand and now, we're ready to start rolling it out. Modelbench being the first step, as it served as a good test for trying out what we wanted out of the design changes. (This is why the Modelbench beta looked different from Mine-imator and why promotional images looked unique.) Also, this new look will be one of the last big things I do for Mine-imator and its brand before I leave as a developer. More on what the rebrand entails be revealed in the future. Modelbench 1.0 / Mine-imator 1.2.6 For those who don't know, the Modelbench 1.0 "update" is a complete remake that started back in May. It has since been roughly 6 months and due to the cleaner code, it's coming along great! At the moment I'm wrapping up some of the final features (ones returning from the beta and new ones!). Also, the next updates for Mine-imator and Modelbench will contain changes to bending that will allow smoother bends on larger body parts among other new settings to use in models and some improvements to bent 3D planes. (Which may break some current uses of bent 3D planes, though it will vary depending on how they're used.) Should also be worth noting that some models created in future Modelbench versions may not load in Mine-imator versions prior to 1.2.6 due to changes/new features for models. That is all for now, unfortunately I can't reveal *too* much but rest assured, some big things are coming! And speaking of...
    1 point
  22. Video: Featuring the Talents of: Rig Credits: As always, Constructive Criticism is appreciated!
    1 point
  23. Kwazedilla

    [4k] Terraces of Terram

    or in my case it would be a combination of both experience and time lol i really need to find something better to do
    1 point
  24. yo i really like that distortion of the blocks, it gives that subtle underwater look lighting isn't bad vignette should be a darker blue, i'd think? but the effect you create with the light blue vignette is pretty interesting poor posing is forgiven due to your desire for the wallpaper to look like an ingame screenshot
    1 point
  25. ShotU

    Drowned army

    I can now see a face, not a bad wallpaper
    1 point
  26. So, I'm back again, this time with a three way collaboration between @MineWallpaper, @ShotUAnimations and I. Concept, initial setup, posing: MineWallpaper Set creation, lighting, adjustments: Me Final image render: ShotUAnimations 100% MI, if anyone cares. Credits: That's all for now. Thank you!
    1 point
  27. amount of people < technical skill and experience
    1 point
  28. You don't need to collab to create good stuff.
    1 point
  29. ShotU

    Happy Birthday Dr. Nexil!

    Shot Render Farm?
    1 point
  30. Very good modeling, I love it. Just kinda wish the blur wouldn't take up half the image, and if the transition wasn't so drastic. Plenty of detail to see still, but there would've been more if it wasn't so dark, too. Still I love the city feel with the lights everywhere, this is quite pleasant to see.
    1 point
  31. My submission for Sharpwind's contest. Let's just call the spy Mr. Bob, and he's fighting Jim, Jimm, Jimmy, and Jimmimmy (going from left to right) Thanks @MineRig for the cop rig, even though I sort of plucked it apart xP
    1 point
  32. I know absolutely nothing about golf. In fact it bores me to death. But in one of my animations, I've got an old guy playing golf, and I thought now would be a good time to make some clubs. I did 6 main ones. You got the Driver: The Fairway: The Hybrid: The Iron: The Wedge: And the Putter: DOWNLOAD They're not the best, but I hope you can use them. Thanks for viewing.
    1 point
  33. i may use this, if i have a idea for this rig.
    1 point
  34. Kwazedilla

    [4k] Arimfean Oil Rig

    @Keep on Chucking's Realistic Water Rig
    1 point
  35. Kwazedilla

    [4k] Arimfean Oil Rig

    canola oil heretic, i use the purest virgin olive oil
    1 point
  36. Made in Mine-Imator and edited a little bit in Photoshop.
    1 point
  37. Cryptic Runner

    zombie Drowned

    you could tone down the bloom a little bit, the face is sponsored by jesus
    1 point
  38. 9redwoods

    zombie Drowned

    Lol you can't even see its face.
    1 point
  39. The BTS are way more interesting
    1 point
  40. credit Lynn Chen from Artstation for brush preset and inspiration The collie is rigged and posed in MI and later drawn over in Photoshop, If you look closely you can see furs
    1 point
  41. Batman4014

    The Last Spade

    ▲▲▲▲▲▲ Please check the previous part first! This episode is about the first meeting of Spade Brianna. Batworld original story "Last spade" : "Last spade" Soundtrack :
    1 point
  42. 1 point
  43. 1 point
  44. BloxTheRigger

    Diamond Armor Rig!

    Mooshim wanted diamond armor an upcoming parody, so I thought I might just upload it: Hope you like Please give feedback Updates (Hopefully): Stop Textures Overlapping Correct Scale More Armor (Anything else suggested) Thanks for viewing, and as always, more to come! -Please give credit in your video, art or description (or whatever else).
    1 point
  • Create New...