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Everything posted by Frost*

  1. Ian was making a joke, and sometimes it funnier when it has bad grammar. But the wallpaper besides the rest looks good.
  2. Isn't that what @Ian_The_One just said on your 'Ender' wallpaper?
  3. Boi, what posing are you talking about m8; there aren't any characters And the glowstone was part of the schematic, it doesn't really effect the scene. And otherwise, it's not costing like, electricity or something. I'm guessing the builder thought it looked cool. And anyways, you wouldn't see the light from the glowstone because it's the middle of the day. That's why we can't see stars during the day, boi. Thanks tho lol
  4. So yeah, @KrisFirebolt wanted to see the rest of the map. Here it is lmao. This isn't really official or anything, I just rendered the city at an angle lol
  5. All of those would be good improvements.
  6. The two images are squished...and I have no idea what's going on. But posing looks pretty good.
  7. I'm not sure how practical these are supposed to be, but it's could use some work. And your video length is insane.
  8. Eh, must be my screen brightness, but it is pretty contrasted.
  9. The lighting honestly isn't too bad, but we can't see the illagers at all. Also why does only Dave have a gamertag?
  10. Anybody have an opinion about good professional animation software that is under $1,000?

    I've been looking at Houdini.

    1. Show previous comments  4 more
    2. NotChris


      Maya is the last thing I think of when I think "cheap animation software"

      It goes for $1545 a year to use it.

    3. Frost*


      Well, in comparison with C4D, which is $3,400, it's better.

    4. MojangYang


      To me, anything above 100 is considered expensive.

      I’d go with blender

  11. Nice! Much better lighting. Just keep practicing!
  12. No. Make sure your spot lights are mostly coming from one direction, and delete the ones that aren't coming from that direction.
  13. I take criticism well, but if I see a point that isn't entirely valid, I try to explain it. Yes, I do. Maybe I was using it in the wrong place, though. I take criticism well, but if I see a point that isn't entirely valid, I try to explain it. I didn't think it was very valid, so I told you why not.
  14. Bruh, this is realistic camera movement, and if you can't watch the video because you have epilepsy problems, then don't watch it. I don't want to fight you about this, and I'll probably change stuff in the future. But this is the animation, take it or leave it.
  15. Do you want me to put an epilepsy warning? I could do that. But otherwise you must have some kind of motion sickness, because everyone else isn't perturbed.
  16. You hit 400 boi


    1. NiSoSiam


      Ayyyyyy thanks

  17. The light source needs to be coming from a specific direction, so that shadows are cast in a direction Lower the fog so that we can see the ground That means that your characters need to look like they are realistically balanced with gravity. Meaning that make sure none of your characters look like they are going to fall over. You could also move the camera downwards a bit, and add DOF. Change the direction of the light source. Watch this for help:
  18. Okay, here are some things I noticed: There is no light source (all faces have the same shadowing) Background is very bland (add a little fog at least) Posing could use a little more balancing Maybe add a more dramatic camera angle (a little tilt, but not TOO much) Just overall shadowing needs improvement Good things: Glow looks nice Scenery is good (up close) Characters look well resembled Keep practicing.
  19. Pretty nice m8, but there are some clashing styles
  20. It's a little too bright too have dark skins like that, they stand out too much. Btw nice particles.
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