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OpHsVinicius

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Status Replies posted by OpHsVinicius

  1. A year ago, I made a couple of test icons for a hypothetical Mine-imator update and Modelbench release back when it was still an unnamed project by Nimi.

    I thought it would be nice to revisit these icons and I'm really happy with the results! :D

    wlYIIwU.png

    1. OpHsVinicius

      OpHsVinicius

      looks nice.

      I'm afraid of these EDGY icons because I usually get virus from those...

      (or maybe its just me...)

    2. (See 3 other replies to this status update)

  2. @Nimi Hi Nimi, I spent some time away from the forum hoping that when I came back after the last month It had already released ModelBench, and here I am. Do you have any idea how much time is still left to launch it?

  3. Don't play Doki Doki

    1. OpHsVinicius

      OpHsVinicius

      @Colonel Muffin godamn i want to die now because of this game, it's really sad :c

    2. (See 6 other replies to this status update)

  4. Unlike previous screenshots of Modelbench, here's one that's unedited.(Note that it's still WIP and there will be some minor changes before it's released.)

    unknown.png

    1. OpHsVinicius

      OpHsVinicius

      Should I be expecting too much? because i am.

    2. (See 20 other replies to this status update)

  5. Should I post actual content along with updates on stuff I'm making instead of just showing off developer stuff?

    1. OpHsVinicius

      OpHsVinicius

      even so I would still be dissatisfied with the mine-imator pre-release...

      (I'd like to launch the version 1.1.0 along with the modelbench.)

    2. (See 5 other replies to this status update)

  6. A challenge: I doubt you make an anime character in mine-imator identical to an anime character of a manga or any other reference that is anime...

    @Nimi btw, I see you have some experience with this (at least i think), when it comes to making anime characters, what's the hardest part to do?

    1. OpHsVinicius

      OpHsVinicius

      @Mike They are really good! But the eyes of those rigs seems to be very down...what I'm looking for, is kind of a Default Eye that is always used in any anime characters...those eye rigs seem to be only usable for these types of characters...

    2. (See 4 other replies to this status update)

  7. A challenge: I doubt you make an anime character in mine-imator identical to an anime character of a manga or any other reference that is anime...

    @Nimi btw, I see you have some experience with this (at least i think), when it comes to making anime characters, what's the hardest part to do?

    1. OpHsVinicius

      OpHsVinicius

      @Nimi what? seriously? I thought the face was the most difficult to do...

    2. (See 4 other replies to this status update)

  8. The new notifications in 1.1.0. They no longer appear on the toolbar, and now appear on the bottom right of the window and pop out from the right.

    5f9e709da2f52736145d8a47897811d4.png

    I should also mention that there's one(or two) new factors that MI:CE's release is riding on now, so expect the release to be later than what you've been hoping for.

  9. In 1.1.0, bloom is getting updated. Instead of the blur being biased towards the longer dimension, it's now an even gaussian blur.

    Left: Community Build 1.0.2

    Right: Community Edition 1.1.0

    bad95c1bcc3e8200c2ed934e69e0e512.png

    In the camera settings, the settings have been flipped(less means less, instead of more visible) and now go from 0% to 100% instead of going from 0 to 1. So now when you import a camera with both settings being 0%, you won't get blinded.

    5de194da9e23831bdad416979329a350.png

    Thanks to the blur being different, you can change the blur radius in the render settings.

    b49cfa5b8bb3cc50db9605e8a21c85ae.png

    1. OpHsVinicius

      OpHsVinicius

      Lol, you're reminding me of Marvel, and david is FOX.

      (The fact that David gave the MI contract to nimi)

      I'm very happy that you're making even more progress! <3

    2. (See 10 other replies to this status update)

  10. @Nimi I know you will not see, answer or accept requests, but you know what would be good in mine-imator? Animations in loop, without us having to work much, this would facilitate much more, it would GIVE much more lives in animations of large populations.

    1. OpHsVinicius

      OpHsVinicius

      @Mike no, i from brazil, so yeah....

      @Upgraded Moon kinda....I think people walking, talking, like I said, that would give more life to the animation, even because you are giving life to characters outside the scene, after all, we have to highlight more the main characters.

    2. (See 3 other replies to this status update)

  11. Jedi are blue, Sith are red, execute order 66, and drop that youngling's head.

    1. OpHsVinicius

      OpHsVinicius

      -but i'm not a rapper

  12. I Broke with my Ex-Girl.....

    1. OpHsVinicius

      OpHsVinicius

      What the hell guys, This turned out to be a Real Talk about girlfriends....

    2. (See 7 other replies to this status update)

  13. 3jLpP3M.jpg

    New wallpaper

    1. OpHsVinicius

      OpHsVinicius

      ....sorry, but......I see no reason to give a reputation for this, i mean, ???????

    2. (See 8 other replies to this status update)

  14. Stop mentioning me in help topics that have nothing to do with the Community Build. pjFxAxe.png

  15. More time progression for the upcoming rig pack

    2sLTKVy.jpg

  16. More time progression for the upcoming rig pack

    2sLTKVy.jpg

    1. OpHsVinicius

      OpHsVinicius

      i get it now...soo...now it's possible to do a 3D minecraft world...wow.

    2. (See 2 other replies to this status update)

  17. i just watched the first episode of monster musume, and DAMN! it is a really loaded series, i didn't expect THAT much for a first episode

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