Status Updates posted by The Tan James
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I tried doing one of those cheeky trailers that syncs SFX to the Music and i got this
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Im extremely Rusty since i haven't animated in so long, so i apologize for all the errors and bad movements :/
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THATS your errors and bad movements?
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@Astro Animations Low framerates cover bad animations. There are visible errors with the transitionings
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IM NOT CRYING, IM JUST SWEATING OUT OF MY EYES
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@The Tan James What I was saying, was that I've never heard dubstep, that sounded "melodic" in my ears.
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Guys I got a feeling his gonna use this on reality
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im so happy
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@Japnoo Cuz i have good reasons. (lel i wont say anything yet)
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Infinity War's release date has been moved from May 4th to April 27th
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Is it possible for someone to go through this much pain and anguish and still be alive?
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k
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lmao he blocked me.
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@Emaniplex
FH: Ima email david to kill himself because mineimator is being noticed and im loosing money
TTJ: Lol selfish
FH: No im not selfish *blocks*
TTJ: k
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lol?
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Look, We aren't attacking Mine-imator, we're just saying that we want to move on in peace. Like jeez cant a man pursue their dreams without being criticized?
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Looking at Voxy's wallpapers and then looking at mine...
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mmm dont you just love Internet phenomena?
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My mother has been blackmailing me on youtube lmao https://www.youtube.com/channel/UCh006nFRb-dnb0chqUbujtA
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nuu the server is down rn ;n;
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@PikaMasterzMC dngt
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Ok i didn't make it clear last time
I really want to know what cons my series "R E A L I T Y" Possesses (from the eyes of other people) so i can see what i can do to fix it.
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Lol, being the perfectionist I am, I had to re-watch and read all the information I had access to about this subject.
First, let me start off with what you did well. Firstly, James as a character. In his psyche, he's obviously lonely, and he appears to be fighting uneasily, unlike his counterpart Ati. Though he's unbeatable in this realm, he's dreadfully weak and, well, human in the actual world. This balance and unexplained interaction between the people in the real world makes the series look really classic and well-rounded.
The animations and effects are almost as good as they could be, given the circumstances. The only thing I'd really work on there is some of the walk cycles. They're kinda gliding and "weightless" as people say. Not to mention, the symbiosis between the soundtracks and the animation are always infallible.
Okay, onto what I believe are your real problems. I think I can make your next/next couple of animations a lot more interesting to watch, maybe even more "classy" as a work of art. There's something I've noticed in your fight scenes. Your fighter, Ati, is never in any real danger.
I really, really don't want to say he's overpowered, so let me explain a bit more. See, the foes you're battling against will sometimes unleash a signature move or some kind of great attack, and while you sometimes take it head on, there's never any repercussions, for you or for your opponents up until the second-to-final blow.
What I'd like to see is either one you two brawlers getting hit with a special attack that actually has a lingering effect, or even a short-term one. In Dragon Ball Z, for example, they'd take every hit blow for blow, but if one were to take a serious attack, whole limbs are broken or even cut off. If Ati strikes with a punch and the opponent dodges and twirls around, smashing, say, a special gauntlet boot type of thing into Ati's arm, it'd be cool to see Ati wince at the pain a second later, get hit in the same spot again later and feel pain, have trouble using that arm in battle, or even having to use one arm for the remainder of the fight.
OR something even better. Someone could be coming at Ati with his one weakness: something that can invoke that fight-ending Cerebral Hemorrhaging. Ati will acknowledge a threat and will be forced to adjust his fighting style to minimize the possibility of the weapon making contact with his head.
Boom. You have tension, a threat, a real fight.
*Pants*
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TL;DR THIS IS FOR JAMES!!
I can find more if you want me to.
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In my opinion. You gotta stop over-exaggerating these things. that's very abundant in your animations. in my eyes anyway
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Onk you're not ded anymore
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Pepper worked on alot of movies, but i remember him mentioning this was his favorite scene that he worked on, he did some secondary editing, all the sound designing, and some cinematography (specifically the part at 1:34) for it.
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