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Showing content with the highest reputation on 06/27/21 in all areas

  1. BonkJobBot

    Paracitic Mimic

    Download the Mimic! Note: Please do not claim this parasite as your own creation and please credit me when you're using this. Thank You! Expamle of use Variation Maybe....
    8 points
  2. An Multi-purpose android rig for Mine-Imator Weapon Rig Pack. Pictures: Specifications: a Facial rig used with KEN Facial Rig V7.
    3 points
  3. 2 points
  4. 2 points
  5. niam

    Lombargine machine

    yes, Brazilian Lombargine, Hofstetter Turbo (custom)
    2 points
  6. So, I decided to make my own facial rig, and I did that. This was heavily inspired by SoundsDotZip Facial Rig. Here's the video showing its features, scale friendly, easy colouring system, realistic mouth, bendable edges for eyes and more, except for the fact that there is no tongue in it, so maybe add it yourself. Free download in the description.
    1 point
  7. Greetings everyone! In this dev update, I'll be covering a handful of new features I've been working on for Mine-imator 1.3.0. However, before we dive into the following eye candy, I want to mention that due to the sheer size of this update, its official release is not in the near future-- and doesn't have an ETA. Unlike the past two updates, 1.1.0 and 1.2.0, this update includes a variety of goals. This includes an effort to improve rendering, animation workflow, and the interface along with adding new features that may come with them. Though during development, I'll be posting dev updates more often to give insight on how development is going. With that being said, this post will highlight a couple of the first big improvements to come to the update. Renders used in this dev update were made by @Hozq. Lighting improvements The way lighting is applied to objects has changed in 1.3.0. Before, ambiance only affected dark areas, but now, ambiance is applied more accurately to the scene by being applied additively to pre-existing lighting in the scene. This allows for brighter scenes and improves the appearance of dark areas such as areas with AO. Changes to shadows Shadows are getting a significant upgrade in 1.3.0. Previously, shadows used a method that would blur all shadows in the scene. Now, shadows are rendered multiple times determined by a new samples setting that scatters the shadow maps of lights around, allowing for shadows to be harder near its caster, and softer the further away it is. (Also to clear up a misconception, this is not PCSS. ) An improvement was also made to the way sun shadows are cast, allowing the sun to act as a proper directional light in the scene. Volumetric rays This feature has been requested many times over the past few years, and is finally being added to 1.3.0. However due to (technical) restrictions, the rays are only available for the sun. These rays are not rendered in screen-space and will appear even if the sun is not in-frame. As mentioned before, rendering isn't the only aspect of Mine-imator that will be getting improvements though however, that's the first part of this update I'll be tackling so it may be a while till other features are shown off. Until next time!
    1 point
  8. Hey guys! I know I haven't posted a new ACM in a while. Before the new Modelbench I couldn't add or change anything, and after the new Modelbench basically everyone was able to make fully extruded rigs/models. But I still kept saving ideas on how to make a better ACM than the previous one (v3) and I recently felt like I had enough features and ideas to make the next ACM. This one is special to me, because I made it using the techniques I use on my own characters' models So, here it is, the Advanced Character Model: Special (ACM:S) ! Important stuff ! - Import the .miproject file! (Called "ACMS Steve.miproject" and "ACMS Alex.miproject") - No credit needed, but would be appreciated. - To show fingers, toggle the visibility of Right/Left Fingers and Right/Left Wrist 4. Pros and Cons (relative to v3): Pros: - Bends are now limited and not sensitive - The model is not laggy in unrendered mode (still somewhat laggy in rendered mode) - Realistic ankles - Alex fingers have 2 bend points instead of 1 - Removed controllers for easier use Cons: - It's pretty much the same as v3, except not as laggy so I guess no cons? Images: Overview: Body straight and bent: Ankle bend (These are the ankles that I usually use): Fingers (Here you can see the alex fingers having 2 bends): Download link: http://www.mediafire.com/file/gcywb927xcesp9l/ACMS.zip/file
    1 point
  9. ItsBluefindude

    Run Steve, Run!

    Been a while I haven't posted a wallpaper in here, so here's one! And here's a bare bones version: Bare Bones suits better in my opinion, but it is my opinion, your opinion might be different
    1 point
  10. LacaMenDRY

    Nothing Special.

    I want to feel how the beginners post their first render in this Forums. No Lighting, No Special feature. Just this simple Render.
    1 point
  11. This is my first scene render using Mine-imator, i wanted to go for the style of the promo art of the official Minecraft but i don't know how to get the outlines. Helps and tips are welcome !
    1 point
  12. I have returneth from the dead - again. Been a long while without a computer. :0
    1 point
  13. It scares me
    1 point
  14. __Mine__

    Paracitic Mimic

    That is the most cursed Chest I've ever seen. Awesome!
    1 point
  15. FOXY TOONS

    Coffee Shop Showcase

    Hey, nice place you got here! May I please have some coffee sir? I need some for work so I can function properly. Oh and uh can you make sure the coffee is a dark brown color, yeah like, aright thanks man!
    1 point
  16. heres my new profile banner! pretty basic ʰᵒʷ ᵈᵒ ʸᵒᵘ ᵐᵃᵏᵉ ᵃ ˢᵗᵃᵗᵘˢ ᵘᵖᵈᵃᵗᵉ
    1 point
  17. Thank you Scott. I Hope you have a good time with your family. Fnaf Models by @ShotU i made this because scott is retiring sadly, go watch a video on it to know what happened he retired because of all the death threats and toxicity he's been getting, and because he was probably planning to
    1 point
  18. I'ma just posta dis here Boom. Now I need criticism on this so far. Why? Well I don't want to be like "Damn, this looks stupid.." Whenever it's all said and done. Soooo I'm asking for some feedback, so I can fix any parts. Though some parts are like that. So yeah, tell me what to fix, and I shall. Also, don't be shy to tell me, or to speak up. Oh, and for those who are curious of how big this thing is, compared to Steve without being scaled up, it's this big
    1 point
  19. Vei The One

    EMO AI RIG [v1]

    It's Cute!
    1 point
  20. This is process of making schematic-based gun or weapon rig for Mine-Imator Weapon Rig Pack. It's good to see as a tutorial. Please refer to the video for the making process. For more information, go to YouTube.
    1 point
  21. Floofy

    twitter is harmfully sensitive

    twitter is harmfully sensitive
    1 point
  22. "a ha, i love that little gun " - Engineer Download: http://www.mediafire.com/file/1sx4m7wurixyemo/level_3_sentry.rar/file
    1 point
  23. its been a long time im not modelling again,2020 many artist copycat ma boy alz. 2021 is for new model and new personality here ya go OLD NEW ONE
    1 point
  24. After months of research on How Reflections work in 3D Computing Graphics,And guess what? NOTHING. Big Nothing. But I did it with just using a Practical Technique Inside Mine-Imator,Nothing special here,no coding stuff like that,because I haven't learn on how to coding. But this is what I so far. Not just Reflections,but also other Effects. I hope this can became Help,Atleast Refrence for the Devs team. @VoxyWhat do you think?
    1 point
  25. 1 point
  26. Floofy

    Walten files bon model

    Walten files bon model
    1 point
  27. 1 point
  28. YeiYu

    Skirt RIG research

    My name is YeiYu. Nice to meet you! I'm trying to make skirt by ModelBench. Since 2020 July till now. Also try to make better.
    1 point
  29. I made this with a few textures, and I'd say it's the most realistic shine on water I've ever seen. HOWEVER, it doesn't have reflections, yet. Download: https://cdn.discordapp.com/attachments/364018723486564353/577593964446744589/Realistic_Water.zip Tell me what you think should be added/changed and I'll make sure to try it and/or update it.
    1 point
  30. they can open Download
    1 point
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