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BonkJobBot

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  • Posts

    110
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Everything posted by BonkJobBot

  1. The long-awaited part 2 is here! Now I'm going back to being dead.
  2. I'm kinda surprised that the mob vote is actual animals this time. Honestly a decent trio, Crab best fight me
    Although with penguins we can recreate global warming in Minecraft 

  3. Disclaimer: The base model does not include fire and smoke effects, Do Not Claim this creation as your own. You may feel free to use it in any of your products! Crediting me is optional! DOWNLOAD THE GOLEM HERE AND NOW!
  4. You need tabletop simulator on steam and to subscribe to it on the steam workshop.
  5. Hello! I am pleased to say that Mercenary Management Set 1 is now live on the Tabletop Simulator Steam Workshop Page! CHECK OUT THE STEAM PAGE HERE! After a few months of designing,play-testing, procrastinating, and balancing Mercenary Management set 1 is now live on the Workshop. I am very happy that I managed to finish the first set of my game Mercenary Management. Using only Mine-imator and some editing software. I highly doubt that it would gain any traction in the workshop, however, I've learned quite a lot in terms of game design and I am very happy to see it now fully made rather than an unfinished project. Feel free to check out the game's workshop page and maybe even play it with a friend! I'm welcome to any feedback you may have! Thanks! Assist Credits: ShinyGHASTTear - Minecraft Dungeon Assists [Check his profile here]
  6. Mercenary Management Update 1.5
    Okay so after refining the Rules and purging most of the useless stuff, I've now made a more standard version of the Rules, this time 25 pages. 

    Rules + S.C.I.N Here (Google Drive)

    I've also separated the Specfic.Card.Interaction.Notes (S.C.I.N) into its own thing because it would grow when future expansion to the game comes. I welcome any feedback you may have on the instructions.

  7. Update on Mercenary Management

    I'm really close to uploading it to the workshop on Tabletop Simulator, the only thing still remaining is proofreading the instructions for the game and hoping it would be understandable for new players to my game.

    Instructions Link Here
    (39 Pages Long Does include Pictures)

    If you are interested in seeing the instructions, you can read them with the link above and provide some feedback from it too you you wish. I really appreciate any way I can improve the instructions for my game.

    1. rofrrrrrrrrrrrrr

      rofrrrrrrrrrrrrr

      OH HACK!

      That are a lot pages.

      Guess I might not read it.

      I am sorry.

  8. A New Generation of users, yet the forums seems so much more empty than before.
  9. After a few days of animating, I finally finish part 1 of 6 for my tutorial on Mercenary Management, a Minecraft TCG. I hope you enjoy this animation I worked on! Feedback is always welcome!
  10. Does anyone still use this forums by any chance?

  11. Added quite a lot since last time. Updated the Board, added Card drawing, Troop placement, War Cry Card Effect, Turn indicators, and Attack and Death animations.
  12. Here's the first concept of the Card game I've been working on. Any thoughts?
  13. Hello Traveler! Would you care to take some of my cards? I'm officially releasing the first set of cards for the Mine-imator Card Game! Here you can get a sample of the first set of cards for the game. The set also includes a DIY card for you to create your own cards. I would like to see what you people can come up with! So have fun! Credit conditions: Credit is optional, but DO NOT claim the Idea as your own. (Card creation is fine, just originate the idea to me.) Claim your Cards! If you encounter any problems, I tried my best to resolve them!
  14. So I was testing this model in Mine-imator and this happened on the Fore Arm's armor How it looks like in Model bench What it looks like in Mine-imator I've tried enabling the bend on the fore arms but it didn't work for most of it. I'm open to any suggests or ides you guys may have.
  15. So here's the rules for the board,card and game of Mercenary Management. Rules of the game: Board Layout: Card Properties And that;s about covers the Rules so Far, If you have any question I'll try and anwser them! Feedback is Highly Appreciated!
  16. Back again to these forums,finally had a break from otther projects,so here one I've been working on. Here my idea for a Mine-Imator Card Game I call it Mercenary Management Borad layout and concept Closer look at some of the Cards. Credits to the ShinyGHASTTear for the Minecraft Dungeon Rig Assets. Other things such as rules,game mechanics,and gameplay have been layout nicely. I might make future post regaurding my progress with the current game.(Which would inculde a sample pack for you to see the cards and make your own. This has been another ambitious project I've been working on. Feedback is Highly appreciated! And if you have any questions feel free to ask me.
  17. So I finally had the time to redesign my Card Game I made a long time ago go,Here's what they look like now.

    Card Back Design

    GWFIRwH.png

    Manager (Hero) Cards 

    vxeins2.png

    Common Cards (Copper)

    cbOG4zZ.png

    Rare Cards (Iron)

    YwRlOu2.png

    Epic Cards (Gold)

    WwGtctS.png

    Legendary Cards (Diamond)

    NKt1IOF.png

    I do have more in store but this is all I have to show you,I will also work on the board as well.

  18. So I'm currently testing some animation to try and flesh out my animation style. Here's the animation I need to know if this is alright and how I can Improve.Any feedback is appreciated!
  19. So when I tried opening 2 projects that have pretty much the same apartment setting (One main Project and the other being a fail-save) It crashes,This is what pops up Really need help with this issue,I don't want to lose either file... Update:So the Project works in version 1.27 but not version 1.28.Is there a corrupted block or something?
  20. Download the Mimic! Note: Please do not claim this parasite as your own creation and please credit me when you're using this. Thank You! Expamle of use Variation Maybe....
  21.  

    Trying to do animation again,A Spinning attack animation for now

  22. This kinda reminds me of Deviant Eclipse,Well done guys!
  23. Minecraft Dungeons Flames of the nether update is pretty decent (For me atleast)

    Edit:Also here are some pics with improved slash effect.

    oMYmUeT.png

    DxACkkr.png

    snK70T7.png

  24. So I'm currently scearhing for anything that could help me import schematics or atleast make schematics from minecraft version 1.16,I've given up solving it myself so any suggestion to help me with this?
  25. I'm getting really good at modelbench I think.
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