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Showing content with the highest reputation on 10/24/20 in all areas

  1. Jnick

    5 points
  2. bro chill he just wants to borrow a cup of sugar
    3 points
  3. Jnick

    2 points
  4. I made a Pie model, simple as that. Includes Alt Textures for Various pies (or you can make one yourself.) IMAGES: https://ibb.co/9pxsHMD https://ibb.co/jTTNMxb https://ibb.co/gvDLQBr DOWNLOAD
    2 points
  5. Hello everyone, and hope you're all doing well! It's been a while since the last dev update, a lot of crazy stuff has been going on in the world since then. However despite the madness, I still found time to work on the next exciting update for Mine-imator! Not much progress has been since then, but I figured I would show off some things I've been working on. The renders featured in this dev update were made by @Keep on Chucking. Volumetric fog For those who have seen the last dev update, I showed off the new volumetric rays. Originally, I wanted to make the rays a proper volumetric fog with sunlight scattering through. After revisiting this feature this past Summer, I've upgraded them to a proper fog effect! This effect can be used alongside the default fog included in Mine-imator and there will be an option to switch back to the volumetric rays shown in the previous dev update. Indirect lighting / SSGI New shadows? Improved ambient lighting? There no way lighting can get any better.. can it?! It can. Introducing: Indirect lighting, a secret ingredient among many to making your lighting really pop in your scene by allowing direct lighting to be casted from bright objects automatically, and allowing light to bounce from objects directly lit by light sources and tint the surrounding area! This feature really brightens your scene up and makes lighting a lot easier to set up. However, due to being a screen space rendering technique, the effect will only work with lit objects that are visible to the camera. Inventory After overhauling the rendering in Mine-imator, I'm now onto integrating the rebrand in Mine-imator. Inventory is the name @Voxy has decided on for the slick design language Modelbench uses and what Mine-imator will eventually receive in the next major update. This process will take a while, as Mine-imator's codebase is arguably bigger than Modelbench's. In the meantime, if you have any questions concerning the new interface, feel free to drop them below in the replies for Voxy to answer in an upcoming Q&A post! That's all I've got to show for now unfortunately! While things may be moving at the pace of a snail, I'm afraid things won't speed up any time soon since I'm the only developer working on this update after all, and I have a part-time job and doing full-time college. However there's no need to fret, as Voxy and I are trying our best to make this the best update we can possibly (and reasonably) make it. Until next time, keep on animating. Oh, and of course, one last thing...
    1 point
  6. FrostGrete

    My own face rig

    Hi again. Its me, FrostG so i just make my own face rig in MB and u can use it to your animation Features: Bendable eyelids Sharp mouth(or whatever its called) and uhmmm other (also i add female version from this rig) Link: http://www.mediafire.com/file/e4wdlvtcwyh5qiv/Face_Rig.zip/file
    1 point
  7. If you having a hard time to search any sound effects but still can't find it, you can try and use this website : https://www.sounds-resource.com It has almost every sound effects from almost every video games It's also has sprites, models and textures site that you can access for free
    1 point
  8. FOXY TOONS

    Knife model | WIP

    Should i release this?
    1 point
  9. Because MI can't read that file.
    1 point
  10. Thanks for your feedback. Concerning the flowers, I don't know how I could not have seen it, the flower models being older, the proportions were not the same, and I did not pay attention to them.
    1 point
  11. Draco63

    Knife model | WIP

    NO! Obviously all knives should be spherical!
    1 point
  12. __Mine__

    Knife model | WIP

    Not sure why you're all taking @Voxy seriously here, he was making a harmless joke lol
    1 point
  13. 1 point
  14. Thanks for your opinion sir. Can I call you mister? Thank you for coming in. Yeah That make sense to me. Well I just wanted The developer take one of these that are possible to add in. I can guess that you have a Quantum Super Computer In Your Home? Cuz that why you need all of these. RTX Support. 75-240 FPS. Lol I don't have that Super computer. Nice to you. Have a Powerfull PC. But mine is not.
    1 point
  15. Ethaniel

    Trump won that debate.

    Trump won that debate.
    1 point
  16. Voxy

    Knife model | WIP

    I'd suggest making it square.
    1 point
  17. Steve and his Friend are going adventure, somewhere.
    1 point
  18. Ethaniel

    3D Pie Model

    Minecraft is so inconsistent in it's style that this fits fine. This looks fantastic actually.
    1 point
  19. 9redwoods

    3D Pie Model

    Minecraft does not use voxels to model blocks, entities, or items. The only way you can relate Minecraft to voxels is the shape of the blocks used to make it up. Minecraft is not a voxel game.
    1 point
  20. 9redwoods

    3D Pie Model

    I'd suggest making it square.
    1 point
  21. ShotU

    SpringBonnie Model

    Textures by Jnick
    1 point
  22. YongSSI

    YongSSI - Crow

    private
    1 point
  23. small country known for ? Lmao.
    1 point
  24. Like I said before SHUT UP IAN THE BUTT
    -1 points
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