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9redwoods

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9redwoods last won the day on May 16

9redwoods had the most liked content!

About 9redwoods

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  • Gender
    Male
  • Interests
    Likes:
    Minecraft
    Marvel
    Stranger Things
    Photography

    Dislikes:
    Bacon
    Rap
  • Minecraft username
    9redwoods, 9redwoodsMC

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    https://discord.gg/kSE2zK

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  1. All you have to do is right click the picture and click "copy image," but you can insert the URL if you want.
  2. You can copy-paste images uploaded to a website into your post. You can either use Imgur or simply upload an image to discord, open the original, then copy-paste it in.
  3. Forum moderators are able to move your topic. I've never reported my own topic, so I don't know if you're able to. If not, you can DM any moderator and they'll happily move it to the correct subforum. Also, very nice models.
  4. Okay, I have some problems with your response. I first want to make this clear: You will always receive criticism on your work. It's bound to happen whether you ask or not. With this mindset, you should be mentally ready for feedback on your work. Don't get me wrong here, it's 100% your choice to take in the feedback you receive and learn/practice from it. I've seen too many people say something similar to "I didn't ask for criticism!" It's just the wrong mindset to have when posting your work online. Sure, there are places with lower expectations than others, but this is the forums, where almost everybody uses Mine-imator regularly. Second, I feel that "this doesn't belong in a museum" or "it's not supposed to be amazing" are not the correct responses to criticism. We (and especially you) should all be out to help you improve. Nobody has to respond, but those willing to offer feedback want to see you advance. Typing with a witty, undeveloped response is more-or-less a slap in the face for those who spent time trying to help you improve the quality of your creation. Third, sure, there's obviously opinion when it comes to stuff like lighting. You're not wrong when you say everyone has different tastes. This, however, doesn't mean you can't physically improve the quality of the lighting. Everyone says "Bad lighting" because to most people, the lighting in your render is "bad." Skill ≠ taste. I find too many people defending their creation from any criticism by simply saying, "It's my style," or "I like it this way." I find this aggravating, since most of the time, they just want to stay inside their comfort zone. They might just not want to listen to others' opinions when it comes to their creations, but I simply find it immature. Why not try something new to hopefully improve your skill? I hope you take some of this to heart, and I hope you enjoyed my TED Talk.
  5. There are multiple 1.16 models on the forums. You can search for what you need. Mine-imator 1.2.7 will also be coming out shortly with bugfixes and 1.16 assets.
  6. I'm quoting Voxy here, but try going to C:\Users\[your name]\AppData\Roaming\Mine_imator, then delete "Minecraft_unzip."
  7. Change the cube's rotation point on the Z axis. It will move the cube, so make sure to reposition it. The scale's direction will change based on its rotation point.
  8. I suggest just using ease transitions and overlapping the three axes when you can. The rest comes with practice.
  9. Does Vinny tell people to credit him for using his textures?
  10. I live about an hour away from St. Helens. Being alive to witness the eruption would have been crazy.
  11. Journey's End releases in two hours. I got up early for nothing.

    1. Draco63

      Draco63

      No, not for nothing. Waiting increases the anticipation 😉

    2. Spontaneous Explosions

      Spontaneous Explosions

      Not that bad for you. The world I pl at on is located on my Xbox, and it'll be a while before 1.4 is ported, I'm sure.

      But, I do own terraria on pc, so I will play a little.

    3. MikTRF

      MikTRF

      Äâæá I'm excited for the update

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