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Everything posted by 9redwoods

  1. This is amazing news. Keep up the great work!
  2. This is underwhelming. Enjoy my one render in two-months time. Speed art:
  3. What KeepOnChucking said. Check to see if glow is disabled in your render settings.
  4. New profile banner. My rebrand is successful.

  5. 100 followers! I know I've barely been active on the forums recently, but I appreciate the support. 

    1. Show previous comments  3 more
    2. MikTRF


      unfollowed smh

    3. soniccraft


      well done good sir

    4. golemcz


      I was the 100th follower, glad to make up for the goal. :D


  6. It's just like texturing a skin. If you know how to do that, it should be pretty self-explanatory.
  7. Make sure wireframe is enabled. You can find it as a little button at the top of your viewport/work camera.
  8. Here's my render dump for March and April: Speed arts:
  9. guys please stop im already leaving i dont want to be hated on any more
  10. Hi guys 9redwoods here ive decided im going to leave the mine imator community because i got lots of hate and people did not like my renders so i am going to leave but i made my last render for the forums where it all started. I hope everyone has a good life.goodbye
  11. You sadly are not able to do this as of right now.
  12. I agree with this. Considering the shirt is white, it would be fairly easy to select it and desaturate the subsurface scattering using a vibrance adjustment (would be even easier if you have access to Photoshop, Affinity Photo, etc.). It would make it look much more realistic.
  13. 9redwoods


    If the item is just a texture and not a custom model, you can go into the mod files with WinRAR or something similar, extract the item texture, and use it as an item sheet in Mine-imator.
  14. It's an honor to have a cameo in the Boney Man franchise. When's the merch coming out?
  15. Rule 1 in the forums guidelines. Please use English. ?
  16. Also press Q to swap quickly to the pivot offset tool ?
  17. It's called pivot offset. You can find it near position and rotation.
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