Posts posted by JosSamLoh
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Decided to look around and try to find all the old stuff I made, and stupidly deleted. I got a couple of clips .
Hope you enjoy!
- Keep on Chucking, Dr. Nexil, _Blue and 5 others
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On 8/6/2020 at 10:03 PM, BladerInc said:
Jos, reload the pic, I can’t see anything
Must be on your end, works fine for me.
On 8/6/2020 at 12:18 AM, CRAZYKOKEBROZ said:I don’t know, the surface the grass is on looks rather... too realistic for Mine-Imator.
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On 7/30/2020 at 8:59 PM, CRAZYKOKEBROZ said:
I have doubts on the grass, but that tree is the best Mine-Imator tree anyone can do!
Why do you doubt the grass? And I know right! The tree is amazing :D, @yastık is the best rigger I've ever seen.
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Hey guys! Decided to touch Mine-imator again after a while . I'm really proud of this one, I really like how the grass turned out . I hope you all like this! I'll maybe or maybe not see you guys another time.
Rig By: @yastık - Realistic Tree Maker.
Criticism is encouraged and appreciated!
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50 minutes ago, KrisFirebolt said:
You have a nice profile picture, is that your sona or something you've pulled from online?
My sona
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hi... i'm here i guess. have this i guess or something. whatever. i hate everyt- COUGH
HELLO! I'm here, been a while, not an edgelord just yet. Got a sudden urge to make some stuff in Mine-Imator once again. No it's not supposed to be fad, I think. Just something that best fits what I was going for . Hope you've all been well too, I might visit again, sooner or later.
Criticism is encouraged and appreciated!
- anima cryses, HeYoNia, Piegon99 and 7 others
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Had this idea for a while, finally bothered to make it. It's been a while eh? All done in MI again, you really don't need any external programs anymore huh, I remember having to use after effects for almost every effect, I'm OOoolllddddd...
Anyway, I'm not too active with Mine-Imator, so I probably won't do anything for another couple of months, cya for now!
Criticism is encouraged and appreciated!
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Let me guess, you copied the positions of each of the spheres for each keyframe and then set the positions to the corresponding spheres at the right keyframes? Though you said Tool, so I'd imagine you've done some magic once again, or you've streamlined the process I just explained .
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Make sure to right click the image and click "Copy image location", that way if you post it here, wait a second, it'll embed.
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I don't know much about json models, but I'm pretty sure they're only able to be in voxel form. I've tried to import json versions of actual 3D models into MI before but they're always turned into voxels, and you can't raise the voxel count too much or the model just doesn't show up, and MB saves models in the json format. So unless a deformation thing for individual vertices is implemented into MB and MI, then I don't think this'll ever become a thing. Unless MI suddenly supports a new file type to allow actual 3D models, but I can definitely tell you now this'll never be the case.
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Looks pretty good, I like it! Shame you stole it from shutterstock.
There are a few things I dislike about it though.
- It's so low res!!! What the hell, it's 1004x431, what even is that aspect ratio?
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Some of the textures look quite stretched and or low res (Unless it only looks low res thanks to the image res).
- Example of a stretched + low res texture:
- The lighting looks a bit weird, thanks to the faked PCSS I'm guessing? For example, it looks green around the shadows.
- The shadows look very purple, they should be way more blue and possibly lighter as well. Faked GI would definitely help.
- I'd say it's hard to make out much from the image, maybe moving the camera back and making it obvious this is the front of a house would help.
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This is a video with, like, 1 frame. I'd suggest using imgbox for images, make sure you actually export it as an image first. Then right click on the image and click "Copy Image Location". Then you can just paste it in your post and wait a little bit and it'll embed.
About the image, It's pretty bland, nothing going on at all. And, unless it's intentionally there, you can upgrade Mine-Imator for free here .
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1 minute ago, Cubic Ralsei said:
ok boi
HOW CAN YOU DO TESSELATION AND CAUSTICS ON MINE IMATOR TEACH ME SENPAI
MAGIC!!!!!!
Nah, I've made a tutorial on how to do the tesselation/displacements, which you can check out here: https://docs.google.com/document/d/1BI26eyno89w_u73vSuwl3PylAHKNbrmGuGJ2Vp0wz3g/edit?usp=sharing, and the caustics is just an item with a caustics texture with glow, glow effected by texture, and only render glow enabled.
21 minutes ago, ThatGuyBrian said:letting the days go by, letting the water hold me down
letting the days go by, water flowing underground
into the blue again, after the money's gone
under the rocks and stones, there is water underground Same as it ever was
Same as it ever was
Same as it ever was
Same as it ever was
Same as it ever was
Same as it ever was
SAME AS IT EVER WAS
SAME AS IT EVER WAS -
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Hello again! This started off as just me messing around with fake displacements again, and I thought it looked kinda neat, so I added to it and made this!
Criticism is encouraged and appreciated!
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24 minutes ago, DuallyElemental said:
is it just me or does the grass seem fluffier than normal
good render lolIt's actually hair, just dyed green.
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A field, with a shed. I was looking through some stock images and saw one which inspired me to make this, stock images are very useful! Some parts of the shed were somewhat lazily made, but oh well. I'm proud of this
Criticism is encouraged and appreciated!
- Kapslock, Ian_The_One, Aeolyx and 20 others
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This is my entry to a collab @RandomJeremy is hosting!
Collab info:
SpoilerEnjoy!
Credit:
@RandomJeremy - The set
@Ethanial - Mouth Textures
Feedback is much appreciated!
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I can't see either of those imagesI can see them now. You should host images on imgur. I had to open this image manually and reload it.
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9 minutes ago, Anatoli said:
no way you tellin me this is made with MI.
It is!
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1 minute ago, KaryuGraphics said:
i dont really see a point in doing realistic stuff in MI when you could get a much better outcome by using blender.
True, but I like to push MI and see how far I can go with it. I've used blender and I agree that it's vastly superior in every way, but this is fun, and I've yet to get bored of making this stuff in MI.
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Here I go again. Me and my realism xP. I asked for wallpaper ideas and someone said something about watching paint dry and that gave me the idea to make this!
This took multiple hours to make, and it was all made in Mine-Imator! (Except the watermark of course)
Also, that was the second attempt at making this, the first attempt was lazily made and much much much MUCH worse.
Spoiler
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Dev update #24: Moving on & 2.0 release date
in Downloads and news
Posted
Ahh, I remember picking up MI back in 2013 after I saw an Antvenom video about it. (The vid) And I've been a part of this very fun community for almost 8 years now, I've got a lot of great memories from here and while I haven't been that active in recent years, I basically grew up here, I joined the forums when I was 11 lol. And it has also been very fun to watch all the skill and talent and the software itself improve over the years. I hope this program continues to bring new talent to light for the foreseeable future. And good luck for all your future endeavours.