Posts posted by JjCinemas
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13 minutes ago, Cubic Ralsei said:
My Monster Academia
That makes more sense yes but I wanted the deceptive title
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You don't have a download for the template
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0/10 it's just flatlands try adding scenery
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can i do 1:00-1:10
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people who hate on fad>fad fans. y'all are honestly more annoying at this point
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decided to make a lil wallpaper with the new models I made and their old incarnations before the finished product was eventually made
the lil hollow knight was a rig I made but never finished and the white dung defender is the first ever model I made in modelbench (i didn't know how textures worked yet)
- Craft inator, Allemn and Menace
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6 hours ago, MasterArcher12 said:
Wow! Cool! (What is this)
It's from a game called hollow knight
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So I just got to this guy in Hollow Knight and he had to be one of the most charming bosses I've faced so far in this game. So I decided to model him.
SpoilerAlso you get the test model in it too cause why not
Update:
Added a separate model to for the dung defender to retract into its shell
DOWNLOAD: http://www.mediafire.com/file/jot8llwls1u24sb/dungdefender+release.rar
- -StickyMations-, Extro, BOOMmaker and 1 other
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"Is there anything you're tired of seeing on the forums?"
"Ethan"
I snorted. Nothing against him just the bluntness of the response was funny.
Also you people who voted above a 3 for how welcoming we are know y'all are lieing.
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4 minutes ago, EthanForeverAlone said:
Pretty nice although it’s kinda strange that the eyes aren’t as expressive near the end.
23 minutes ago, JjCinemas said:I decided to start working on the facials for fun. They're still a work in progress though
This was just a lip sync test, at first, but I decided to start working on the eyes/eyebrows for fun. I just wanted to post the finished lip sync for peeps to see though
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Where's his bulge?
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1 hour ago, ThatGuyBrian said:
steve: definitive edition: goty edition: vr: remastered: 2000 64: dx: directors cut: battle
and knuckles
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2 hours ago, Emaniplex said:
The size of this creature's pixels and details range from gigantic and minimal to tiny and rich in texture. My main grievance is with how out-of-place the eye looks on the rest of the body, but its wings are juxtaposed against the creature's rudimentary body as well.
This is a simple pixel/voxel incongruity, but it's accentuated by the beast's massive size. Although, in the original wallpaper you mask its features very well and it looks nice.
I'm not saying each pixel and voxel has to have the same dimensions, but this is an extreme example of blowing a Rig out of proportion.
yeah i got a little tooo crazy with just slapping bits and pieces to make a monster that i didn't even consider everything being coherent. thanks, i got a little to overexcited and I need to take a few steps back.
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22 minutes ago, Emaniplex said:
The sheer Texture imbalance is displeasing, but I like the concept.
what do you mean by that?
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[W.I.P} My Monster Academia
in Random/Test animations
Posted · Edited by JjCinemas
maybe
just posting this last work in progress vid, next one will be the finished vid
not everything in this video is final, but still lemme know of things i should change