MasterArcher12 last won the day on July 29 2019
MasterArcher12 had the most liked content!
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About MasterArcher12
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Rank
advancements r life
Profile Information
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Member Title
advancements r life
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Gender
Male
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Location
somewhere over the giant M in my mc world
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Interests
help i need to find netherite
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Minecraft username
CyanInAMinor
Recent Profile Visitors
10266 profile views
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MojangYang started following MasterArcher12
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Levi587 reacted to a post in a topic: Crashes with a ton of error messages at start
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Levi587 reacted to a post in a topic: Crashes with a ton of error messages at start
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Dikadik_78 reacted to a post in a topic: Slime test
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MasterArcher12 reacted to a post in a topic: Some Commission Stuff
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i put more effort than i should have because i suck at timing and that soul lantern kept getting in the way of the text @ShinyGHASTTear for text C418 for music Johan Aronson, JAPPA and whoever made cyan concrete powder for the textures ig although literally noone credits them
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MasterArcher12 reacted to a post in a topic: INTRO TEMPLATE #1
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I like how you made the slime being bouncy but the jumping looks a bit weird, as the slime just goes up diagonally and goes down diagonally, instead of the horizontal rate being constant and the vertical rate easing out up and easing back in down
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MasterArcher12 reacted to a post in a topic: Slime test
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I suggest you make the scene more readable. I'm pretty sure this scene is supposed to represent Steve running up to mine quartz, then a drowned throws a trident at steve but hits the quartz ore instead and steve kills the drowned. However, it just looks like Steve at a quartz block that generates a trident, and Steve just kills a random drowned with a pickaxe. Also, try to work on the transitions, instead of just using linear transitions for the character. The camera movement is also pretty weird, especially when it zooms up on the quartz block. You could also add some scenery as well
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i voted other: make final froggit
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MasterArcher12 reacted to a reply to a status update: A Nether update was at the top of the list for me for some time now so those not too
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MasterArcher12 reacted to a reply to a status update: A Nether update was at the top of the list for me for some time now so those not too
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MasterArcher12 reacted to a reply to a status update: i just learned that twitter is a place where people will do anything to oppress criti
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MasterArcher12 reacted to a status update: i just learned that twitter is a place where people will do anything to oppress criti
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MasterArcher12 reacted to a reply to a status update: A Nether update was at the top of the list for me for some time now so those not too
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MojangYang reacted to a post in a topic: Globe Model
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wait, if chunks get unloaded if not explored, does the globe get smaller?
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i never knew thats literally how minecraft worlds generate rlly thx i have been elightened
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DragonPixel reacted to a post in a topic: Ghast fight thing idk
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Decided to try out Mine-imator in years, made this lil test. No bending btw. (the particles lagged my computer very much, was very fun wow)
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endermangaming99 reacted to a post in a topic: The Classic F.N.a.F. Crew! [Rig Showcase]
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Ian_The_One reacted to a post in a topic: Outlines!
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I disagree And the posing for the running is weird. Normally, an arm and the leg on the same side faces opposite directions
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But why is diamond ore glowing?
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enchanted sword Enchanted Sword Test 2 [Mine-Imator]
MasterArcher12 replied to X-ZaneZ9-X's topic in Random/Test animations
i have no idea why people don't use the "enchanted_glint" texture at all tho i haven't seen one person use the texture -
I'm in (i wouldn't have if the animation didn't use the "instant for body parts, and everything else for movement" thing or whatever)
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okay so idk codename survival
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k then i'm in
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