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-StickyMations-

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  • Posts

    945
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Reputation Activity

  1. Upvote
    -StickyMations- got a reaction from Pickyduck14 in Dancing to no end!   
    I was listening to some pretty cool music and I wanted to make a dancing cycle that could be superimposed  in any energetic song and it would match the rhythm.
    It's coooooooooooooooooool

  2. Funny
    -StickyMations- got a reaction from Shane in I implemented Inverse Kinematics in Mine-Imator (GIF) (APRIL FOOLS)   
    As far as my 5 days of learning Gamemaker, I managed to implement IK in Mine-Imator (sorta).
    Below the button of Hierarchy, theres another button called "Activate IK settings" and up there you'll have implemented IK to your desired limb. Sadly the program seems to crash most of the time when you apply this so make sure you save or you may loose your progress. This is pretty much a very Alpha stage of IK but the great thing is that it DOES work, surprisingly, and when it does, it looks like this:

    Nonetheless here's the code I managed to make in order to implement this into the Mine-Imator sourcecode, note that there are other assets that need to be added if you want to try this yourself in Gamemaker so please be aware that it will not work, I may share the rest of the assets and the code later on, so take a look as it is so far:
    I implemented this as an importable option in your projects, that means that you import this as keyframes and you'll have the option to use IK in your chosen project.
    Download this here: http://www.mediafire.com/file/yjd4u4sq94h7cga/Inverse+Kinematics+(import+this+into+your+project).miframes
     
    Okay thanks, bye
     
     
     
    Honestly I got no clue what I'm talking about but hey, I hope you like this
  3. Love
    -StickyMations- got a reaction from CRAZYKOKEBROZ in Mine-Imator forums: Infinity War (4K Wallpaper + Infinity Gauntlet rig!)   
    Sticky has set on a spiritual journey to gather all the infinity stones in order to eliminate half of the forum members to bring balance to the website.
    The forum's finest heroes, developers, veterans, newbies and members of all types must set aside their differences and join forces in the forum's most ambitious crossover event to stop this imminent threat!

    MASSIVE THANKS to EVERYONE who were so kind to share their skins and character rigs for me to use in this wallpaper, this includes @BaconSandwich, @BoltedJames, @BBruce7815, @Che3syPlayz, @Rollo, @EthanForeverAlone, @Jake_28, @KaryuGraphics, @mbanders, @MachineGunInc, @MYSELF3200, @Nimi (I love you magneficent bastard), @Pigeon_, @9redwoods, @Skjold, @Swift, @tditdatdwt, @YoshiHunter, and fellow discord buddies Gabe, Hozq and Tug the Fox. And oh what the hell I'm gonna thank @david for giving us Mine-Imator.
    23 People in a wallpaper heh? Total pain in the butt to ask one for one permission to use their character and pose them afterwards, but hot damn it was worth it. For the occasion I wanted to make a different type of "more-than-one-member-wallpaper", because since I saw that these types of wallpapers often include only people who are in a certain group/server/team, I wanted to include a large variety of forum members themselves to represent how diverse the community is. All the rigging styles, all skin styles, everything clashing together in one wallpaper.
    Thank you all very much!
    V V Get your own Infinity Gauntlet rig down here! V V
    DOWNLOAD
    No need to credit for the rig, enjoy it. Don't claim as your own.
     
     
    Thank you, everyone.
     
     
  4. Upvote
    -StickyMations- got a reaction from Shoony in Mine-Imator forums: Infinity War (4K Wallpaper + Infinity Gauntlet rig!)   
    Sticky has set on a spiritual journey to gather all the infinity stones in order to eliminate half of the forum members to bring balance to the website.
    The forum's finest heroes, developers, veterans, newbies and members of all types must set aside their differences and join forces in the forum's most ambitious crossover event to stop this imminent threat!

    MASSIVE THANKS to EVERYONE who were so kind to share their skins and character rigs for me to use in this wallpaper, this includes @BaconSandwich, @BoltedJames, @BBruce7815, @Che3syPlayz, @Rollo, @EthanForeverAlone, @Jake_28, @KaryuGraphics, @mbanders, @MachineGunInc, @MYSELF3200, @Nimi (I love you magneficent bastard), @Pigeon_, @9redwoods, @Skjold, @Swift, @tditdatdwt, @YoshiHunter, and fellow discord buddies Gabe, Hozq and Tug the Fox. And oh what the hell I'm gonna thank @david for giving us Mine-Imator.
    23 People in a wallpaper heh? Total pain in the butt to ask one for one permission to use their character and pose them afterwards, but hot damn it was worth it. For the occasion I wanted to make a different type of "more-than-one-member-wallpaper", because since I saw that these types of wallpapers often include only people who are in a certain group/server/team, I wanted to include a large variety of forum members themselves to represent how diverse the community is. All the rigging styles, all skin styles, everything clashing together in one wallpaper.
    Thank you all very much!
    V V Get your own Infinity Gauntlet rig down here! V V
    DOWNLOAD
    No need to credit for the rig, enjoy it. Don't claim as your own.
     
     
    Thank you, everyone.
     
     
  5. Upvote
    -StickyMations- reacted to Frossa in Expiration Date in Minecraft   
    At least the first third of it.
     
  6. Love
    -StickyMations- got a reaction from CRAZYKOKEBROZ in last render   
    this really say a lot about our community and how toxic this place is. We can't have more people leaving the forums like this, we need to be better
    I think I speak for everyone when I say we need to be more welcomed to newbies and such. if this is true, we can hope for a better future on the forums. And be kinder to fnaf art. epseint didn't kill self. 
     
    - -StickyMations-
  7. Upvote
    -StickyMations- reacted to 9redwoods in My Renders (March-April 2021)   
    Here's my render dump for March and April:
     
    Speed arts:
     
  8. Love
    -StickyMations- reacted to Voxy in Welcome to the new Mine-imator Forums!   
    Hello everybody, hope you’re all doing well!
    Today, we’re very excited to announce that we're launching a big update for the Mine-imator Forums, with a beautiful new design, a revamped layout and a few extra features!
    In this post, we’ll cover all the changes we made, starting with...
     A snazzy new look
    Gone are the dark blues and grays of days past! With this update, we’re introducing a brand new design, based on an updated version of Inventory, the design system that powers the user interface of Modelbench, and soon, Mine-imator.

    Featuring a rich, bright color palette, updated typography and icons, and a wider, more spacious layout, this slick new theme will bring a much needed modern makeover for the forums. I really hope you’ll enjoy it!
     Join the dark side
    If you’re the kind of person who doesn’t like frying their retinas while browsing at night, don’t worry, we got you covered! The new theme comes with a built-in Dark Mode to make your reading experience a lot more comfortable when you need it.

    To enable it, simply click the moon icon on the top right of the page. The forums will automatically remember your choice, and you can disable it at any time, too!
     Note that for this feature to work properly, any existing color formatting had to be removed from posts. This was necessary to prevent text with dark colors applied to it from being impossible to read for Dark Mode users.
     News you can’t miss
    Unless you specifically follow the right forums, it can be easy to miss all the important new stuff we have to share with you. To help with that, we’re introducing Headlines, a new way of making announcements to the community.
    Headlines is a new feature on our homepage, allowing us to highlight any posts we want you to read, such as updates on the development of Mine-imator, important news regarding the forums, etc. This way, we can be sure you won’t have to worry about missing out on the latest juicy tidbits!
     A bit of spring cleaning
    As part of this update, we’re also changing the way the forums are organized, to remove unnecessary clutter, and hopefully, make them easier to navigate.
    The Mine-imator and Modelbench forums are now part of the same category, bringing them closer together, and making sure that you can find everything you need in one place.
    As for the Minecraft and Off-topic categories, they’ve been merged into the Lounge, the new home of all the stuff that isn’t about Mine-imator. What used to be a dozen subforums now neatly fit within 4 forums, Random talk, Other creations, Minecraft discussion, and Forum games.
    Let us know what you think about this new setup!
     And more!
    We’ve replaced the existing reactions with a new set of playful animations featuring our mascots Ashley and Jonathan, animated by @mbanders and myself. And for those moments where a mere upvote just doesn’t feel like it’s enough, we’re also adding a new “Love” reaction to the roster! Use it wisely!
    Moderators and members who have recently joined the forums will now display a badge next to their name in posts. User groups also have fancy icons next to their names! The number of won days and the number of questions you helped solve now display next to your posts, alongside your reputation points and your post count. The text editor has been updated with new icons and a few changes: Font and Size options were replaced with a Format option, letting you choose between three paragraph styles: Heading 1, Heading 2, and normal text. The text color option now uses the Inventory UI palette. While the selection is more limited, those new colors can automatically adapt for users that have Dark Mode enabled, ensuring high-contrast text no matter what background it’s being read against. The background color option also uses this new palette. It was tweaked to act like a highlighter tool, giving text a subtle background instead of a solid block of color. I’m very excited to start this new chapter of the Mine-imator Forums with all of you, and I hope you’ll enjoy it as much as I enjoyed working on it over the past few months. I’d also like to thank David, our trusty forum staff, and all our beta testers for helping me make this update possible.
    If you have any feedback or suggestions to make, be sure to leave a reply below! In the meantime, happy browsing, everyone! Take care. ✌
  9. Upvote
    -StickyMations- got a reaction from FredMCGamer in last render   
    this really say a lot about our community and how toxic this place is. We can't have more people leaving the forums like this, we need to be better
    I think I speak for everyone when I say we need to be more welcomed to newbies and such. if this is true, we can hope for a better future on the forums. And be kinder to fnaf art. epseint didn't kill self. 
     
    - -StickyMations-
  10. Upvote
    -StickyMations- reacted to mbanders in d   
    he is d
     
  11. Upvote
    -StickyMations- got a reaction from crustyjpeg in last render   
    this really say a lot about our community and how toxic this place is. We can't have more people leaving the forums like this, we need to be better
    I think I speak for everyone when I say we need to be more welcomed to newbies and such. if this is true, we can hope for a better future on the forums. And be kinder to fnaf art. epseint didn't kill self. 
     
    - -StickyMations-
  12. Upvote
    -StickyMations- got a reaction from Lavadragon15396 in last render   
    this really say a lot about our community and how toxic this place is. We can't have more people leaving the forums like this, we need to be better
    I think I speak for everyone when I say we need to be more welcomed to newbies and such. if this is true, we can hope for a better future on the forums. And be kinder to fnaf art. epseint didn't kill self. 
     
    - -StickyMations-
  13. Upvote
    -StickyMations- got a reaction from LacaMenDRY in last render   
    this really say a lot about our community and how toxic this place is. We can't have more people leaving the forums like this, we need to be better
    I think I speak for everyone when I say we need to be more welcomed to newbies and such. if this is true, we can hope for a better future on the forums. And be kinder to fnaf art. epseint didn't kill self. 
     
    - -StickyMations-
  14. Upvote
    -StickyMations- got a reaction from tutibrave in last render   
    this really say a lot about our community and how toxic this place is. We can't have more people leaving the forums like this, we need to be better
    I think I speak for everyone when I say we need to be more welcomed to newbies and such. if this is true, we can hope for a better future on the forums. And be kinder to fnaf art. epseint didn't kill self. 
     
    - -StickyMations-
  15. Angry
    -StickyMations- reacted to 9redwoods in last render   
    Hi guys 9redwoods here ive decided im going to leave the mine imator community because i got lots of hate and people did not like my renders so i am going to leave but i made my last render for the forums where it all started. I hope everyone has a good life.goodbye

  16. Upvote
    -StickyMations- got a reaction from animation dude 888 in Make Fortnite-Imator!   
    lol I'm actually having a hard time guessing if you're being sarcastic 
    but I'd say no, Fortnite is just a new trend that will most likely die out in a few months just like Pokemon Go, Fidget Spinners and others... at the time David gets to make this program the community will be dead hehe
  17. Upvote
    -StickyMations- got a reaction from XxxTheRedrocker95xxX in I implemented Inverse Kinematics in Mine-Imator (GIF) (APRIL FOOLS)   
    As far as my 5 days of learning Gamemaker, I managed to implement IK in Mine-Imator (sorta).
    Below the button of Hierarchy, theres another button called "Activate IK settings" and up there you'll have implemented IK to your desired limb. Sadly the program seems to crash most of the time when you apply this so make sure you save or you may loose your progress. This is pretty much a very Alpha stage of IK but the great thing is that it DOES work, surprisingly, and when it does, it looks like this:

    Nonetheless here's the code I managed to make in order to implement this into the Mine-Imator sourcecode, note that there are other assets that need to be added if you want to try this yourself in Gamemaker so please be aware that it will not work, I may share the rest of the assets and the code later on, so take a look as it is so far:
    I implemented this as an importable option in your projects, that means that you import this as keyframes and you'll have the option to use IK in your chosen project.
    Download this here: http://www.mediafire.com/file/yjd4u4sq94h7cga/Inverse+Kinematics+(import+this+into+your+project).miframes
     
    Okay thanks, bye
     
     
     
    Honestly I got no clue what I'm talking about but hey, I hope you like this
  18. Upvote
    -StickyMations- reacted to Rollo in The Deals and Business Character and Model Pack   
    Working hard or hardly working? Haha! So anyway I'm gonna need those animations on my desk by the end of the day, alright? Oh, and Rollo's got a new character and model pack in the conference room you can pick up on your way to my office. The guys at the water cooler tell me it includes 10 different skins, each with 3 different colored variants based on the game Sub Rosa!

    Oh, and get this: It also comes with 8 business-related models!
    A suitcase, a floppy disk, a stack of money, a bendy dollar bill, a clipboard with a detachable bendy piece of paper, a pen, a pencil, and a state of the art wireless cell phone! Everything you need to conduct deals and business!
    Check this out, the suitcase hinges bend when you open the lid! And you can easily recolor the floppy disk to whatever color you want!

    Alright I gotta go, I need to finish that wallpaper if I want that raise! Tell the wife I said hi, alright?
     


    You can also download a pack of Minecraft-usable skins if you want. Also includes the rigged skins and .pdn files.
    The female characters use a modified version of RedAnimator's female template. It's been so long I doubt he cares but if he does, and he's reading this, he should tell me!
  19. Upvote
    -StickyMations- reacted to Nurimator in Cyberpunk Skeletons Mine-imator Render   
    i made this render with 100% Mine-imator.
    any suggestion??
  20. Upvote
    -StickyMations- got a reaction from Swingzero in How to Post?   
    Yeah you only get tons of attention  if your content is outstandingly impressive. So try making something new and do your best to keep improving. Also, keep in mind that the forums aren't so active, not many people are around like in older times. 
    Nonetheless, the famous people who get tons of reactions and comments have been here for a while, and have posted ten times the amount of content that you have, so it's natural that they've got a bunch of followers. Just make more content, try to do something new that hasn't been seen before and make it as impressive as you can. 
  21. Upvote
    -StickyMations- got a reaction from SoundsDotZip in How to Post?   
    Yeah you only get tons of attention  if your content is outstandingly impressive. So try making something new and do your best to keep improving. Also, keep in mind that the forums aren't so active, not many people are around like in older times. 
    Nonetheless, the famous people who get tons of reactions and comments have been here for a while, and have posted ten times the amount of content that you have, so it's natural that they've got a bunch of followers. Just make more content, try to do something new that hasn't been seen before and make it as impressive as you can. 
  22. Upvote
    -StickyMations- got a reaction from Mercury in How to Post?   
    Yeah you only get tons of attention  if your content is outstandingly impressive. So try making something new and do your best to keep improving. Also, keep in mind that the forums aren't so active, not many people are around like in older times. 
    Nonetheless, the famous people who get tons of reactions and comments have been here for a while, and have posted ten times the amount of content that you have, so it's natural that they've got a bunch of followers. Just make more content, try to do something new that hasn't been seen before and make it as impressive as you can. 
  23. Upvote
    -StickyMations- reacted to Gripia in Mine imator Raptor Rig   
    A rig of Raptor from Ark: Survival Evolved.
    download
    When you use this rig, plz leave credit.
  24. Upvote
    -StickyMations- reacted to Nimi in Dev update #19: Taking Inventory   
    Hello everyone, and hope you're all doing well!
    It's been a while since the last dev update, a lot of crazy stuff has been going on in the world since then. However despite the madness, I still found time to work on the next exciting update for Mine-imator! Not much progress has been since then, but I figured I would show off some things I've been working on. The renders featured in this dev update were made by @Keep on Chucking.
    Volumetric fog
    For those who have seen the last dev update, I showed off the new volumetric rays. Originally, I wanted to make the rays a proper volumetric fog with sunlight scattering through. After revisiting this feature this past Summer, I've upgraded them to a proper fog effect! This effect can be used alongside the default fog included in Mine-imator and there will be an option to switch back to the volumetric rays shown in the previous dev update.
     
    Indirect lighting / SSGI
    New shadows? Improved ambient lighting? There no way lighting can get any better.. can it?! It can. Introducing: Indirect lighting, a secret ingredient among many to making your lighting really pop in your scene by allowing direct lighting to be casted from bright objects automatically, and allowing light to bounce from objects directly lit by light sources and tint the surrounding area! This feature really brightens your scene up and makes lighting a lot easier to set up. However, due to being a screen space rendering technique, the effect will only work with lit objects that are visible to the camera.
     
    Inventory
    After overhauling the rendering in Mine-imator, I'm now onto integrating the rebrand in Mine-imator. Inventory is the name @Voxy has decided on for the slick design language Modelbench uses and what Mine-imator will eventually receive in the next major update. This process will take a while, as Mine-imator's codebase is arguably bigger than Modelbench's. In the meantime, if you have any questions concerning the new interface, feel free to drop them below in the replies for Voxy to answer in an upcoming Q&A post!
    That's all I've got to show for now unfortunately! While things may be moving at the pace of a snail, I'm afraid things won't speed up any time soon since I'm the only developer working on this update after all, and I have a part-time job and doing full-time college. However there's no need to fret, as Voxy and I are trying our best to make this the best update we can possibly (and reasonably) make it. Until next time, keep on animating.
    Oh, and of course, one last thing...
     
  25. Upvote
    -StickyMations- got a reaction from Boneymation in Boney Man the Hero!   
    Will Boneyman return? 
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