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Herobette

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  • Posts

    162
  • Joined

  • Days Won

    2

Reputation Activity

  1. Love
    Herobette reacted to CanIIA in Lyla - my female fox model   
    Well, i spent days making it, facing some fatal bugs in Modelbench, specially with bends and other random things.
    I had to remake it once...
    But yeah, i finished it, or her!

    What do you think?
    Looks so simple, but the model has 420 parts...
  2. Funny
    Herobette reacted to Cinema Hanwil in Female character walk cycle   
    an Practice/Test animation about Female character walk cycle.
    In the end part, Skeleton suddenly runs and beats her.
    Credits
     
  3. Upvote
    Herobette reacted to alzcreation in Nether Fortress   
    I made fanart for my friend and the ocs is become female rn..,here ya go
     
  4. Upvote
    Herobette reacted to 9redwoods in My Renders (March-April 2021)   
    Here's my render dump for March and April:
     
    Speed arts:
     
  5. Upvote
    Herobette reacted to SoundsDotZip in SoundsDotZip Facial Rig Version 1   
    SoundsDotZip Facial Rig Version 1
    Hey guys, I made a new facial rig and this is my best one so far!
    It works similarly to other facial rigs, with some additions.
    Pros:
    - Smooth curved mouth (easy to use)
    - Smooth eyelids
    - Organised
    - Easy recolouring
    Cons:
    - Stuff can clip if used incorrectly
    - It looks best on flat shaded skin colours
    Important: When scaling the base model up with the face on it, select whatever you need to select on the base + the "Top/Bottom Teeth Origin" parts. They have inherit scale off, this way the teeth look better when opening the mouth.
    Some facial expressions made with them

     
    A tutorial video on how to use the rig
     
     
    Things that changed after the video:
    - Parts that should not be used are locked now
    - Some areas have been tweaked to look better
    - Pupils are brighter for more accurate colours
    - Mouth inside part is not locked at a red colour, it can be changed now

    Credit is not needed when used in an animation or render, but you must credit me when making a public rig!
    Download here: http://www.mediafire.com/file/8q5kzprksu8i0o6/SoundsDotZip_Facial_Rig_V.1.zip/file
  6. Funny
    Herobette reacted to mbanders in My Character Rig   
    To celebrate my one month anniversary on the forums, I've decided to release my character to the world. So here you go.
    Images:
    Download: http://www.mediafire.com/file/mrq1isaryg3r95h/mbanders_Rig.zip/file
    Includes features like:
    3-D hair 3-D clothes Posable fingers Custom face rig made by me Bendable eyebrows Easily rescalable eyes and mouth Teeth Tongue Nose Beard Compatible with Mine-imator 1.2.0 and over.
    You don't have to give credit, but you probably should so people know who this person is.
  7. Upvote
    Herobette reacted to ShotU in ShotU's Face Rig V4   
    Been a while so here's SAFR V4!

    New Additions:

    - Bevel Mouth! Bendable but limited (recommended for closed mouth expressions).

    - Optional braces toggle for gapped teeth!

    - Optional Blush Styles!

    Changes: 

    - 90% of the model is comprised of standard planes (Very little 3D surfaces)

    - Many bends have been tweaked.

    -  Removed unnecessary eye sparkle styles.

    Credit unnecessary but appreciated!
  8. Upvote
    Herobette reacted to SKIBBZ in [ Non-Minecraft ] Castle Crashers Knight Rig   
    It's a pretty old game, but it's a classic.
    Anyways, I'm not really sure why I felt like making this, but here is a Castle Crashers rig/model I made on my free time.


    ==============================================================================================================================
    Features:
    Bend-able limbs [XYZ] Scale-compatible Can easily change color of knight 14 face textures for different mix & match combinations Toon outlines (Not sure what it's called) Example Sword & shield ==============================================================================================================================
    All pictures rendered w/ the Mine-Imator: Community Build


    Honestly if you just want to make your skin fit with this, you can. You're on your own for texturing it though.
     
    NOTE: I don't plan on updating this anytime soon, but if you encounter any issues or bugs, let me know and post it as a reply w/ an image to this topic and I'll try to fix the issue!
     
    > Download Here [156.12 KB] <
    No need to credit if used.
  9. Upvote
    Herobette reacted to david in Welcome to the new Mine-imator Forums!   
    Brilliant work on this truly bootiful design!  ?
  10. Love
    Herobette reacted to Voxy in Welcome to the new Mine-imator Forums!   
    Hello everybody, hope you’re all doing well!
    Today, we’re very excited to announce that we're launching a big update for the Mine-imator Forums, with a beautiful new design, a revamped layout and a few extra features!
    In this post, we’ll cover all the changes we made, starting with...
     A snazzy new look
    Gone are the dark blues and grays of days past! With this update, we’re introducing a brand new design, based on an updated version of Inventory, the design system that powers the user interface of Modelbench, and soon, Mine-imator.

    Featuring a rich, bright color palette, updated typography and icons, and a wider, more spacious layout, this slick new theme will bring a much needed modern makeover for the forums. I really hope you’ll enjoy it!
     Join the dark side
    If you’re the kind of person who doesn’t like frying their retinas while browsing at night, don’t worry, we got you covered! The new theme comes with a built-in Dark Mode to make your reading experience a lot more comfortable when you need it.

    To enable it, simply click the moon icon on the top right of the page. The forums will automatically remember your choice, and you can disable it at any time, too!
     Note that for this feature to work properly, any existing color formatting had to be removed from posts. This was necessary to prevent text with dark colors applied to it from being impossible to read for Dark Mode users.
     News you can’t miss
    Unless you specifically follow the right forums, it can be easy to miss all the important new stuff we have to share with you. To help with that, we’re introducing Headlines, a new way of making announcements to the community.
    Headlines is a new feature on our homepage, allowing us to highlight any posts we want you to read, such as updates on the development of Mine-imator, important news regarding the forums, etc. This way, we can be sure you won’t have to worry about missing out on the latest juicy tidbits!
     A bit of spring cleaning
    As part of this update, we’re also changing the way the forums are organized, to remove unnecessary clutter, and hopefully, make them easier to navigate.
    The Mine-imator and Modelbench forums are now part of the same category, bringing them closer together, and making sure that you can find everything you need in one place.
    As for the Minecraft and Off-topic categories, they’ve been merged into the Lounge, the new home of all the stuff that isn’t about Mine-imator. What used to be a dozen subforums now neatly fit within 4 forums, Random talk, Other creations, Minecraft discussion, and Forum games.
    Let us know what you think about this new setup!
     And more!
    We’ve replaced the existing reactions with a new set of playful animations featuring our mascots Ashley and Jonathan, animated by @mbanders and myself. And for those moments where a mere upvote just doesn’t feel like it’s enough, we’re also adding a new “Love” reaction to the roster! Use it wisely!
    Moderators and members who have recently joined the forums will now display a badge next to their name in posts. User groups also have fancy icons next to their names! The number of won days and the number of questions you helped solve now display next to your posts, alongside your reputation points and your post count. The text editor has been updated with new icons and a few changes: Font and Size options were replaced with a Format option, letting you choose between three paragraph styles: Heading 1, Heading 2, and normal text. The text color option now uses the Inventory UI palette. While the selection is more limited, those new colors can automatically adapt for users that have Dark Mode enabled, ensuring high-contrast text no matter what background it’s being read against. The background color option also uses this new palette. It was tweaked to act like a highlighter tool, giving text a subtle background instead of a solid block of color. I’m very excited to start this new chapter of the Mine-imator Forums with all of you, and I hope you’ll enjoy it as much as I enjoyed working on it over the past few months. I’d also like to thank David, our trusty forum staff, and all our beta testers for helping me make this update possible.
    If you have any feedback or suggestions to make, be sure to leave a reply below! In the meantime, happy browsing, everyone! Take care. ✌
  11. Upvote
    Herobette got a reaction from Minealif in A render after so long.   
    After so long of avoiding/not using Mineimator.
    I guess I decided to come back a bit. Re-rigged my sona and such.
    Tried to mess around with the camera settings as well, hence the glitch affect. I think it looks nice  

     
     
     
    Edit: 10/13/2020
    Thank y'all for getting this featured in the showcase! Means a lot  
  12. Upvote
    Herobette got a reaction from yeshedude in A render after so long.   
    After so long of avoiding/not using Mineimator.
    I guess I decided to come back a bit. Re-rigged my sona and such.
    Tried to mess around with the camera settings as well, hence the glitch affect. I think it looks nice  

     
     
     
    Edit: 10/13/2020
    Thank y'all for getting this featured in the showcase! Means a lot  
  13. Upvote
    Herobette got a reaction from EnderFrameStudios TM in A render after so long.   
    After so long of avoiding/not using Mineimator.
    I guess I decided to come back a bit. Re-rigged my sona and such.
    Tried to mess around with the camera settings as well, hence the glitch affect. I think it looks nice  

     
     
     
    Edit: 10/13/2020
    Thank y'all for getting this featured in the showcase! Means a lot  
  14. Upvote
    Herobette got a reaction from Agentsecret24 in A render after so long.   
    After so long of avoiding/not using Mineimator.
    I guess I decided to come back a bit. Re-rigged my sona and such.
    Tried to mess around with the camera settings as well, hence the glitch affect. I think it looks nice  

     
     
     
    Edit: 10/13/2020
    Thank y'all for getting this featured in the showcase! Means a lot  
  15. Upvote
    Herobette got a reaction from Korbs in A render after so long.   
    After so long of avoiding/not using Mineimator.
    I guess I decided to come back a bit. Re-rigged my sona and such.
    Tried to mess around with the camera settings as well, hence the glitch affect. I think it looks nice  

     
     
     
    Edit: 10/13/2020
    Thank y'all for getting this featured in the showcase! Means a lot  
  16. Upvote
    Herobette got a reaction from Zerghunter666 in A render after so long.   
    After so long of avoiding/not using Mineimator.
    I guess I decided to come back a bit. Re-rigged my sona and such.
    Tried to mess around with the camera settings as well, hence the glitch affect. I think it looks nice  

     
     
     
    Edit: 10/13/2020
    Thank y'all for getting this featured in the showcase! Means a lot  
  17. Upvote
    Herobette got a reaction from Draco63 in A render after so long.   
    After so long of avoiding/not using Mineimator.
    I guess I decided to come back a bit. Re-rigged my sona and such.
    Tried to mess around with the camera settings as well, hence the glitch affect. I think it looks nice  

     
     
     
    Edit: 10/13/2020
    Thank y'all for getting this featured in the showcase! Means a lot  
  18. Upvote
    Herobette got a reaction from MineRig in A render after so long.   
    After so long of avoiding/not using Mineimator.
    I guess I decided to come back a bit. Re-rigged my sona and such.
    Tried to mess around with the camera settings as well, hence the glitch affect. I think it looks nice  

     
     
     
    Edit: 10/13/2020
    Thank y'all for getting this featured in the showcase! Means a lot  
  19. Upvote
    Herobette got a reaction from Dr. Nexil in A render after so long.   
    After so long of avoiding/not using Mineimator.
    I guess I decided to come back a bit. Re-rigged my sona and such.
    Tried to mess around with the camera settings as well, hence the glitch affect. I think it looks nice  

     
     
     
    Edit: 10/13/2020
    Thank y'all for getting this featured in the showcase! Means a lot  
  20. Upvote
    Herobette reacted to insanehelix7076 in A render after so long.   
    Me likey
  21. Upvote
    Herobette got a reaction from insanehelix7076 in A render after so long.   
    After so long of avoiding/not using Mineimator.
    I guess I decided to come back a bit. Re-rigged my sona and such.
    Tried to mess around with the camera settings as well, hence the glitch affect. I think it looks nice  

     
     
     
    Edit: 10/13/2020
    Thank y'all for getting this featured in the showcase! Means a lot  
  22. Upvote
    Herobette reacted to Jnick in Funtime Supah and nightguard toast   
    Some Renders i did of the newest rig i did.A rig based off @Supah.exe Tall Funtime Suaph
    All render's by me.
    set and FT soup is by me the night guard belongs to Alpha Toast
  23. Upvote
    Herobette reacted to GeoPro07Animations in Haha yes, more fanart (joeee, JayH, SCHV2)   
    MI lagged a lot making this render. (Yes i scaled up to 8 or 10)

    *Note: No JoeeePlayz were harmed during the making of this render.
  24. Upvote
    Herobette reacted to RNUB in Click In To See A Cat   
  25. Upvote
    Herobette reacted to Frost in Crimson | 2K   
    It's Spooktober time
    Rendered by @9redwoods

    It's big so just click to view in proper size
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