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AbangGibran

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  • Posts

    82
  • Joined

  • Last visited

  • Days Won

    3

Posts posted by AbangGibran

  1. 7 hours ago, Slime said:

    The stop motion doesnt feel right knowing what the original was. Feels clunky and slow imo. squash and stretch is nice though.

    Yea i think you got the point, it's seems some part looks so clunky for some reason. At the first i'm not decided using stopmo style, but i wanna try it and i think it's pretty cool tho. But thx for the feedback ??

    4 hours ago, Ian_The_One said:

    the mcsm syle mouth looks really weird.

    Lol i just realized it looks weird after it's finished. But i think it looks ok and adjusts with the stopmo style. But the biggest problem with this mouth rig is make MI performance slower since there so many mouth sheets and my project timeline had a lot of objects. I think that not the main factor but after i imported it to my project, it make my MI slower than before. Btw thx for the feedback h3h3

  2. Hello! 

    It's been a while i'm not post a topic and inactive on this forum. Maybe no one know about me haha? Well this forum isn't changed much btw. Now i want to share some stuff i created when i messing around with fog in Mine-imator. Maybe for now i will often active on this forum with posting some short animation, wallpaper and experiment with Mine-imator stuff.

    Spoiler

     

     

     

  3. 15 hours ago, Che3syPlayz said:

    When his legs bend, you should make him move forward a bit.

    When his legs unbend make him go back a bit.

    oh ok, thx for your suggestion ^_^

    12 hours ago, Nimi said:

    I didn't expect the song choice.

    wkwkwkwk xD

    9 hours ago, RiggedPixels11 said:

    Not bad :thumbsup:

    Thx boi ^_^

  4. Hello, yesterday 18 april i'm just make a new project for my second channel. Basically i have 2 channel the first channel has a 52k subs, and the second one just have 11 sub. Back then i'm make much of project but i cancle it, cuz i'm do a small mistake that effected to whole project like do a mistake move where i can't fix that, and wrong schematic.

    Basically i'm never create a animation with duration more than 1 minute, the longest animation duration i'm made is 49 second 

    Without any spoiler i'm wanna talk about my new project.

    Basically this project inspired from @SKIBBZ The Chest Animation Remake but i won't try to copy all story of his animation.

     

    The project name is called "Killer Chest" on this project i'l wanna try a lipsync acting on this animation project, and i'm looking for sound actor for some character on this animation called "Ben" basically ben is a side character on this animation if you wanna be a sound actor of ben you can PM me to my email agibranbusiness@gmail.com

    and yesterday i'm has uploaded sneak peek of this project here the vid sorry if opening is too same like @SKIBBZ The Chest animation

     

    so i hope this project finished in 2 - 3 week Because I'm busy with my school.

    Sorry for my bad english

  5. i'm already make a project, and i already finished partial of animation project in Mine-Imator (Community Build), after i trying adding some small scenery. Some error message typed "Out of Memory!!"

    Basicly i have a new laptop with 1TB Hardisk, 4GB Ram, Intel Core i5-7200U, and Graphic Card NVIDIA Geforce 930. I don't know why this is happened, my hardisk is still have a free space for a file, and this issue happened too on my old laptop. But Mine-Imator Vanilla never have this issue on my old laptop, and on my new laptop too.

    I'm really confused with this issue.

    (Sorry for my bad English)

    Here is the log: <<< Mine-imator: 'Community Edition' log >>>
    In your bug report, include this full log, along with instructions how to recreate the bug.
    If the issue concerns a specific animation, upload its folder as a .zip.
    19.49.15 version: 1.0.6 ( 'Community Build' 1.0.2)
    19.49.15 gm_version: 1.4.1749
    19.49.15 build date: 20/11/2016 01.26.14
    19.49.15 YYC: yes
    19.49.15 working_directory: D:\Mine-imator (Community Build)\
    19.49.15 file_directory: C:\Users\Asus\AppData\Roaming\Mine_imator__Community_Build_\
    19.49.15 OS: Windows
    19.49.15 os_version: 393218
    19.49.15 os_is_network_connected: yes
    19.49.15 os_get_language: id
    19.49.15 os_get_region: ID
    19.49.15 USERDOMAIN: DESKTOP-L46BCKG
    19.49.15 USERNAME: Asus
    19.49.15 USERPROFILE: C:\Users\Asus
    19.49.15 APPDATA: C:\Users\Asus\AppData\Roaming
    19.49.15 NUMBER_OF_PROCESSORS: 4
    19.49.15 PROCESSOR_ARCHITECTURE: x86
    19.49.15 PROCESSOR_IDENTFIER:
    19.49.15 PROCESSOR_LEVEL: 6
    19.49.15 PROCESSOR_REVISION: 8e09
    19.49.15 video_adapter_0_name: NVIDIA GeForce 930MX   
    19.49.15 video_adapter_0_driver_version_high: 655378
    19.49.15 video_adapter_0_device_name: \\.\DISPLAY1
    19.49.15 video_adapter_0_driver_version_low: 858228
    19.49.15 Library init
    19.49.15 Data\file.dll
    19.49.15 Data\movie.dll
    19.49.15 Movie init
    19.49.15 Data\window.dll
    19.49.15 Data\texture.dll
    19.49.15 Texture init
    19.49.15 working_directory: D:\Mine-imator (Community Build)\
    19.49.15 Trying to save files
    19.49.15 surface_save OK
    19.49.15 texture_create OK
    19.49.15 file_delete_lib OK
    19.49.15 Shader init
    19.49.15 shaders_are_supported: yes
    19.49.15 shader_high_ssao_blur compiled: yes
    19.49.15 shader_high_ssao compiled: yes
    19.49.15 shader_high_ssao_depth_normal compiled: yes
    19.49.15 shader_high_light_apply compiled: yes
    19.49.15 shader_high_light_night compiled: yes
    19.49.15 shader_high_light_point compiled: yes
    19.49.16 shader_high_light_spot compiled: yes
    19.49.16 shader_high_light_sun compiled: yes
    19.49.16 shader_high_fog_apply compiled: yes
    19.49.16 shader_high_fog compiled: yes
    19.49.16 shader_high_dof compiled: yes
    19.49.16 shader_high_aa compiled: yes
    19.49.16 shader_replace compiled: yes
    19.49.16 shader_draw_texture compiled: yes
    19.49.16 shader_depth compiled: yes
    19.49.16 shader_color_fog_lights compiled: yes
    19.49.16 shader_color_fog compiled: yes
    19.49.16 shader_blend_fog compiled: yes
    19.49.16 shader_blend compiled: yes
    19.49.16 shader_border compiled: yes
    19.49.16 Create vertex format
    19.49.16 Render init
    19.49.16 Ground model init
    19.49.16 Character models init
    19.49.16 Windows init
    19.49.16 Lists init
    19.49.16 Load language file: D:\Mine-imator (Community Build)\Data\Languages\english.txt
    19.49.16 Make transitions
    19.49.16 Transitions OK
    19.49.16 Globals init
    19.49.16 Opening pack from folder: D:\Mine-imator (Community Build)\Data\Textures\
    19.49.16 mob_texture
    19.49.16 block_texture
    19.49.17 colormap_grass_texture
    19.49.17 colormap_foliage_texture
    19.49.17 item_texture
    19.49.17 particles_texture
    19.49.17 block_preview_texture
    19.49.17 sun_texture
    19.49.17 moonphases_texture
    19.49.17 moon_texture
    19.49.17 clouds_texture
    19.49.17 Pack opened
    19.49.17 Found key_file: D:\Mine-imator (Community Build)\Data\key.file
    19.49.17 Loading settings: D:\Mine-imator (Community Build)\Data\settings.file
    19.49.17 load_format: 21
    19.49.17 Loading recent: D:\Mine-imator (Community Build)\Data\recent.file
    19.49.17 Loading closed alerts: D:\Mine-imator (Community Build)\Data\alerts.file
    19.49.17 Startup OK
    19.49.17 Resetting project
    19.49.17 Destroying instances
    19.49.17 Project resetted
    19.49.17 Show popup: startup
    19.49.19 HTTP: [{"id":8,"title":"Mine-imator Discord Channel","text":"Join now and chat with fellow animators in real time!","icon":"website","button":"alertviewbutton","buttonurl":"https:\/\/discord.gg\/GxFp6xv","newestversion":4,"saveclose":0,"customicon":true,"iconurl":"http://i.imgur.com/MlguRCw.png"}]
    19.49.19 Show alert: Mine-imator Discord Channel, Join now and chat with fellow animators in real time!, 73
    19.49.33 Creating project: D:\Mine-imator (Community Build)\Projects\Makan Bang
    19.49.33 Resetting project
    19.49.33 Destroying instances
    19.49.33 Project resetted
    19.49.33 Saving project: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang.mproj
    19.49.33 load_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    19.49.33 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    19.49.33 Project saved
    19.49.33 Show alert: Project created!, Imported files will be copied into the project folder., 0
    19.50.08 Add resource: skin
    19.50.08 filename: yanglek.png
    19.50.08 filename_out: yanglek.png
    19.50.08 load_folder: D:\Skins
    19.50.08 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    19.50.08 Action Load resource: action_bench_char_skin, D:\Skins\yanglek.png
    19.51.13 Add resource: skin
    19.51.13 filename: yanglek.png
    19.51.13 filename_out: yanglek.png
    19.51.13 load_folder: D:\Skins
    19.51.13 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    19.51.13 Action Load resource: action_bench_char_skin, D:\Skins\yanglek.png
    19.52.54 Add resource: skin
    19.52.54 filename: yanglek.png
    19.52.54 filename_out: yanglek.png
    19.52.54 load_folder: D:\Skins
    19.52.54 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    19.52.54 Action Load resource: action_bench_char_skin, D:\Skins\yanglek.png
    19.54.38 Add resource: skin
    19.54.38 filename: yanglek.png
    19.54.38 filename_out: yanglek.png
    19.54.38 load_folder: D:\Skins
    19.54.38 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    19.54.38 Action Load resource: action_bench_char_skin, D:\Skins\yanglek.png
    19.54.41
    19.54.41 Action: action_bench_create
    19.54.41 Created: char
    19.55.00 Action: action_tl_select
    19.55.01 Action: action_tl_frame_rot
    19.55.03 Undo: tl_value_set
    19.55.11 Action: action_tl_frame_rot
    19.55.27 Action: action_tl_frame_rot_xyz
    19.55.28 Action: action_tl_deselect_all
    19.55.43 Action: asset_open
    19.55.43 Opening asset: D:\Mine-imator (Community Build)\Rig\[MI] SFR_V.2_Facial_Rig\SFR_V.2_Facial_Rig\SFR_V.2_Facial_Rig.mproj
    19.55.43 load_folder: D:\Mine-imator (Community Build)\Rig\[MI] SFR_V.2_Facial_Rig\SFR_V.2_Facial_Rig
    19.55.43 load_format: 13
    19.55.43 save_folder: 13
    19.55.43 Opening mproj
    19.55.43 load_iid_offset: 10
    19.55.43 Templates: 17
    19.55.43 Timelines: 115
    19.55.43 Resources: 6
    19.55.43 Get template iids
    19.55.43 Get particle type iids
    19.55.43 Get keyframe iids
    19.55.43 Get timeline iids
    19.55.43 Build trees
    19.55.43 Reset read positions
    19.55.43 Update program
    19.55.43 Asset loaded
    19.55.53 Action: action_tl_select
    19.55.54 Action: action_tl_remove
    19.55.54 Action: action_tl_select
    19.55.56 Action: action_tl_remove
    19.55.57 Action: action_tl_select
    19.55.59 Action: action_tl_remove
    19.55.59 Action: action_tl_deselect_all
    19.56.00 Action: action_tl_select
    19.56.01 Action: action_tl_remove
    19.56.02 Action: action_tl_deselect_all
    19.56.02 Action: action_tl_deselect_all
    19.56.03 Action: action_tl_select
    19.56.05 Action: action_tl_extend
    19.56.06 Action: action_tl_extend
    19.56.07 Action: action_tl_parent
    19.56.11 Action: action_tl_deselect_all
    19.56.14 Action: action_tl_select
    19.56.15 Action: action_tl_extend
    19.56.15 Action: action_tl_select
    19.56.20 Action: action_tl_extend
    19.56.21 Action: action_tl_extend
    19.56.21 Action: action_tl_select
    19.56.26 Action: action_tl_frame_scale
    19.56.31 Action: action_tl_select
    19.56.32 Action: action_tl_frame_pos
    19.56.35 Action: action_tl_select
    19.56.37 Action: action_tl_frame_pos
    19.56.42 Action: action_tl_extend
    19.56.44 Action: action_tl_select
    19.56.45 Action: action_tl_frame_scale
    19.56.48 Undo: tl_value_set
    19.56.51 Action: action_tl_select
    19.56.53 Action: action_tl_frame_scale
    19.56.55 Undo: tl_value_set
    19.56.56 Action: action_tl_extend
    19.56.57 Action: action_tl_select
    19.57.00 Action: action_tl_extend
    19.57.01 Action: action_tl_extend
    19.57.01 Action: action_tl_select
    19.57.02 Action: action_tl_select
    19.57.03 Action: action_tl_select
    19.57.03 Action: action_tl_select
    19.57.04 Action: action_tl_frame_scale
    19.57.06 Action: action_tl_select
    19.57.08 Action: action_tl_frame_scale
    19.57.10 Action: action_tl_select
    19.57.11 Action: action_tl_extend
    19.57.12 Action: action_tl_extend
    19.57.13 Action: action_tl_extend
    19.57.13 Action: action_tl_select
    19.57.17 Action: action_tl_frame_scale
    19.57.18 Action: action_tl_select
    19.57.20 Action: action_tl_frame_scale
    19.57.21 Action: action_tl_extend
    19.57.22 Action: action_tl_extend
    19.57.23 Action: action_tl_extend
    19.57.25 Action: action_tl_extend
    19.57.28 Action: action_tl_extend
    19.57.28 Action: action_tl_deselect_all
    19.57.47 Add resource: schematic
    19.57.47 filename: Countryside.schematic
    19.57.47 filename_out: Countryside.schematic
    19.57.47 load_folder: D:\Mine-imator (Community Build)\Schematics\Nature\Generic
    19.57.47 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    19.57.47 Action Load resource: action_bench_scenery, D:\Mine-imator (Community Build)\Schematics\Nature\Generic\Countryside.schematic
    19.57.47 Loading schematic: D:\Mine-imator (Community Build)\Projects\Makan Bang\Countryside.schematic
    19.57.47 Schematic size: 81, 162, 18
    19.57.49
    19.57.49 Action: action_bench_create
    19.57.49 Created: scenery
    19.58.06 Action Set variable: action_background_wind, 1, 0, 0
    19.58.14 Show popup: colorpicker
    19.58.15 Action Set variable: action_background_sky_color, 16759185, 16776849, 1
    19.58.19 Action Set variable: action_background_custom_biome, 0, 1, 0
    19.58.20 Show popup: colorpicker
    19.58.20 Action Set variable: action_background_biome_color, 5881233, 2786653, 1
    19.58.44 Action Set variable: action_background_ground_show, 1, 0, 0
    19.59.01 Show popup: colorpicker
    19.59.02 Action Set variable: action_background_ambient_color, 8421504, 8421504, 1
    19.59.06 Show popup: colorpicker
    19.59.11 Show popup: colorpicker
    19.59.12 Action Set variable: action_background_sunlight_color, 16777215, 16777215, 1
    19.59.33 Backup: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang
    19.59.33 Saving project: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang.mbackup1
    19.59.33 load_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    19.59.33 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    19.59.33 Project saved
    19.59.33 Backup saved
    19.59.36 Action Set variable: action_background_fog_distance, 10000, 9900, 1
    19.59.39 Action Set variable: action_background_fog_size, 2000, 1980, 1
    19.59.43 Action Set variable: action_background_fog_color_custom, 0, 1, 0
    19.59.46 Show popup: colorpicker
    19.59.47 Action Set variable: action_background_fog_color, 16759185, 9332047, 1
    20.00.05 Show popup: colorpicker
    20.00.06 Action Set variable: action_background_ambient_color, 8350823, 8876395, 1
    20.00.08 Show popup: colorpicker
    20.00.10 Show popup: colorpicker
    20.00.10 Action Set variable: action_background_sky_clouds_color, 16777215, 9276879, 1
    20.00.23 Show popup: colorpicker
    20.00.25 Action Set variable: action_background_fog_color, 14531492, 14665140, 1
    20.00.29 Action Set variable: action_background_fog_height, 1000, 990, 1
    20.00.31 Action Set variable: action_background_fog_size, 1380, 1370, 1
    20.00.33 Action Set variable: action_background_fog_distance, 1730, 1710, 1
    20.00.35 Action Set variable: action_background_fog_size, 2220, 2180, 1
    20.00.37 Action Set variable: action_background_fog_distance, 880, 890, 1
    20.00.48 Action Set variable: action_background_fog_size, 410, 400, 1
    20.00.52 Action Set variable: action_background_fog_height, 440, 450, 1
    20.00.54 Show popup: colorpicker
    20.00.55 Action Set variable: action_background_fog_color, 13865833, 12947307, 1
    20.01.03 Action Set variable: action_background_custom_biome, 1, 0, 0
    20.01.04 Action Set variable: action_background_custom_biome, 0, 1, 0
    20.01.08
    20.01.08 Action: action_bench_create
    20.01.08 Created: camera
    20.01.09 Action: action_tl_select_single
    20.01.09 Action: cam_control_move
    20.01.14 Action: action_tl_extend
    20.01.18 Action: action_tl_frame_cambloom
    20.01.20 Action: action_tl_frame_camdof
    20.01.26 Action: action_tl_frame_cambloom
    20.01.53 Action: action_tl_frame_camdofrange
    20.01.56 Action: action_tl_frame_camdofdepth
    20.02.02 Action: action_tl_frame_camdoffadesize
    20.02.05 Action: action_tl_frame_camdof_background
    20.02.07 Action: cam_control_move
    20.02.21 Action: action_tl_frame_camdof_foreground
    20.02.24 Action: cam_control_move
    20.02.29 Action: action_tl_select
    20.02.34 Action: action_tl_frame_pos
    20.02.37 Action: action_tl_frame_pos
    20.02.40 Action: action_tl_frame_pos
    20.02.47 Action: action_tl_select
    20.02.48 Action: action_tl_frame_rot
    20.02.49 Action: action_tl_select
    20.02.50 Action: action_tl_frame_rot
    20.02.52 Action: action_tl_frame_rot
    20.02.53 Action: action_tl_frame_bend_angle
    20.02.55 Action: action_tl_select
    20.02.56 Action: action_tl_frame_rot
    20.02.58 Action: action_tl_frame_bend_angle
    20.03.00 Action: action_tl_select
    20.03.02 Action: action_tl_frame_bend_angle
    20.03.03 Action: action_tl_frame_rot
    20.03.04 Action: action_tl_frame_rot
    20.03.05 Action: action_tl_frame_rot
    20.03.06 Action: action_tl_select
    20.03.08 Action: action_tl_frame_rot
    20.03.09 Action: action_tl_frame_rot
    20.03.13 Action: action_tl_frame_rot
    20.03.14 Action: action_tl_deselect_all
    20.03.18 Action: action_tl_select
    20.03.19 Action: action_tl_frame_pos
    20.03.20 Action: action_tl_select
    20.03.25 Action: action_tl_select
    20.03.27 Action: action_tl_select
    20.03.30 Action: action_tl_select
    20.03.39 Action: action_tl_frame_scale
    20.03.41 Action: action_tl_frame_pos
    20.03.44 Action: action_tl_frame_scale
    20.03.47 Action: action_tl_frame_pos
    20.03.49 Action: action_tl_deselect_all
    20.09.33 Backup: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang
    20.09.33 Saving project: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang.mbackup1
    20.09.33 load_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    20.09.33 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    20.09.33 Project saved
    20.09.33 Backup saved
    20.19.33 Backup: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang
    20.19.33 Saving project: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang.mbackup1
    20.19.33 load_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    20.19.33 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    20.19.33 Project saved
    20.19.33 Backup saved
    20.20.20 Action: action_tl_select
    20.20.21 Action: action_tl_select
    20.20.23 Action: action_tl_select
    20.20.24 Action: action_tl_frame_scale
    20.20.26 Action: action_tl_frame_scale
    20.20.27 Action: action_tl_deselect_all
    20.20.31 Action: action_tl_select
    20.20.31 Action: action_tl_select
    20.20.32 Action: action_tl_frame_scale
    20.20.33 Action: action_tl_frame_scale
    20.20.35 Action: action_tl_frame_pos
    20.20.36 Action: action_tl_deselect_all
    20.20.38 Action: action_tl_select
    20.20.38 Action: action_tl_select
    20.21.11 Action: action_tl_select
    20.21.13 Action: action_tl_frame_rot
    20.21.16 Action: action_tl_frame_rot
    20.21.17 Action: action_tl_frame_bend_angle
    20.21.19 Action: action_tl_frame_rot
    20.21.22 Action: action_tl_frame_bend_angle
    20.21.23 Action: action_tl_frame_rot
    20.21.25 Action: action_tl_select
    20.21.26 Action: action_tl_frame_rot
    20.21.28 Action: action_tl_frame_rot
    20.21.36 Action: action_tl_frame_bend_angle
    20.21.37 Action: action_tl_frame_rot
    20.21.39 Action: action_tl_frame_bend_angle
    20.21.40 Action: action_tl_frame_rot
    20.21.43 Action: action_tl_frame_rot
    20.21.44 Action: action_tl_frame_rot
    20.21.46 Action: action_tl_frame_rot
    20.21.47 Action: action_tl_frame_rot
    20.21.51 Action: action_tl_frame_rot
    20.21.53 Action: action_tl_deselect_all
    20.21.57
    20.21.57 Action: action_bench_create
    20.21.57 Created: cube
    20.21.59 Action: action_tl_select
    20.22.10 Action: action_tl_select
    20.22.11 Action: action_tl_select
    20.22.16 Action: action_tl_select
    20.22.21 Action: action_tl_frame_pos
    20.22.26 Action: action_tl_select
    20.22.29 Action Set variable: action_background_fog_distance, 1450, 1460, 1
    20.22.32 Action Set variable: action_background_fog_size, 870, 860, 1
    20.22.34 Action Set variable: action_background_fog_distance, 770, 760, 1
    20.22.39 Action Set variable: action_background_fog_size, 980, 970, 1
    20.22.43 Action Set variable: action_background_fog_distance, 830, 810, 1
    20.22.45 Action Set variable: action_background_fog_size, 1330, 1360, 1
    20.22.49 Show popup: colorpicker
    20.22.50 Action Set variable: action_background_fog_color, 14791572, 9003077, 1
    20.23.00 Action: cam_control_move
    20.23.07 Action Set variable: action_background_fog_size, 1910, 1890, 1
    20.23.19 Action: action_tl_frame_cambloom
    20.23.20 Action: action_tl_frame_cam_bloom_threshold
    20.23.21 Action: action_tl_frame_cam_bloom_offset
    20.29.33 Backup: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang
    20.29.33 Saving project: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang.mbackup1
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    21.34.10 Action: action_tl_keyframe_select
    21.34.12 Action: action_tl_keyframes_move_done
    21.34.14 Action: action_tl_select
    21.34.19 Action: action_tl_frame_transition
    21.34.21 Action: action_tl_select
    21.34.21 Action: action_tl_keyframe_select
    21.34.22 Action: action_tl_keyframes_move_done
    21.34.26 Action: action_tl_frame_transition
    21.34.27 Action: action_tl_select
    21.34.27 Action: action_tl_keyframe_select
    21.34.28 Action: action_tl_keyframes_move_done
    21.34.43 Action: action_tl_select
    21.34.43 Action: action_tl_keyframe_select
    21.34.43 Action: action_tl_keyframes_move_done
    21.34.50 Action: action_tl_frame_camfov
    21.35.03 Action: action_tl_keyframe_select
    21.35.06 Action: action_tl_keyframes_move_done
    21.35.18 Undo: action_tl_keyframes_move_done
    21.35.20 Action: action_tl_select
    21.35.21 Action: action_tl_select
    21.35.21 Action: action_tl_keyframe_select
    21.35.23 Action: action_tl_keyframes_move_done
    21.35.36 Action: action_tl_keyframe_create
    21.35.36 Action: action_tl_keyframe_select
    21.35.36 Action: action_tl_keyframes_move_done
    21.35.39 Action: action_tl_frame_camfov
    21.35.41 Undo: tl_value_set
    21.35.43 Action: action_tl_frame_rot
    21.35.44 Action: action_tl_frame_pos
    21.35.46 Action: action_tl_select
    21.35.48 Action: action_tl_frame_pos
    21.35.50 Action: action_tl_frame_rot
    21.35.52 Action: action_tl_deselect_all
    21.35.52 Action: action_tl_keyframes_select_area
    21.35.55 Action: action_tl_select
    21.35.56 Action: action_tl_frame_pos
    21.35.58 Action: action_tl_frame_rot
    21.36.01 Action: action_tl_select
    21.36.02 Action: action_tl_frame_pos
    21.36.05 Action: action_tl_frame_rot
    21.36.22 Action: action_tl_select
    21.36.23 Action: action_tl_keyframe_create
    21.36.23 Action: action_tl_select
    21.36.24 Action: action_tl_keyframe_select
    21.36.24 Action: action_tl_keyframes_move_done
    21.36.27 Action: action_tl_frame_transition
    21.36.27 Action: action_tl_select
    21.37.01 Action: action_tl_keyframe_select
    21.37.02 Action: action_tl_keyframes_move_done
    21.37.03 Action: action_tl_frame_transition
    21.37.06 Action: action_tl_select
    21.37.06 Action: action_tl_keyframe_select
    21.37.06 Action: action_tl_keyframes_move_done
    21.37.08 Action: action_tl_frame_transition
    21.37.08 Action: action_tl_select
    21.37.09 Action: action_tl_keyframe_select
    21.37.09 Action: action_tl_keyframes_move_done
    21.37.10 Action: action_tl_frame_transition
    21.37.11 Action: action_tl_select
    21.37.11 Action: action_tl_keyframe_select
    21.37.11 Action: action_tl_keyframes_move_done
    21.37.12 Action: action_tl_frame_transition
    21.37.22 Action: action_tl_deselect_all
    21.37.46 Action: action_tl_select
    21.37.47 Action: action_tl_select
    21.37.49 Action: action_tl_select
    21.37.50 Action: action_tl_duplicate
    21.37.52 Action: action_tl_select
    21.37.55 Action: action_tl_keyframe_create
    21.37.57 Action: action_tl_frame_visible
    21.37.59 Action: action_tl_select
    21.38.03 Action: action_tl_keyframe_create
    21.38.07 Action: action_tl_select
    21.38.08 Action: action_tl_frame_visible
    21.39.34 Backup: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang
    21.39.34 Saving project: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang.mbackup1
    21.39.34 load_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    21.39.34 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    21.39.34 Project saved
    21.39.34 Backup saved
    21.40.47 Action: action_tl_select
    21.40.54 Action: action_tl_keyframe_select
    21.40.54 Action: action_tl_keyframes_move_done
    21.41.00 Action: action_tl_frame_rot
    21.41.04 Undo: tl_value_set
    21.41.05 Action: action_tl_keyframe_select
    21.41.05 Action: action_tl_keyframes_move_done
    21.41.06 Action: action_tl_select
    21.41.06 Action: action_tl_select
    21.41.07 Action: action_tl_frame_rot
    21.41.46 Action: action_tl_select
    21.41.48 Action: action_tl_select
    21.41.49 Action: action_tl_frame_rot
    21.42.03 Action: action_tl_deselect_all
    21.42.11 Action: action_tl_select
    21.42.12 Action: action_tl_frame_rot
    21.42.21 Action: action_tl_keyframe_select
    21.42.21 Action: action_tl_keyframes_move_done
    21.42.22 Action: action_tl_select
    21.42.22 Action: action_tl_select
    21.42.23 Action: action_tl_keyframe_select
    21.42.23 Action: action_tl_keyframes_move_done
    21.42.24 Action: action_tl_frame_rot
    21.42.26 Action: action_tl_select
    21.42.31 Action: action_tl_keyframe_select
    21.42.31 Action: action_tl_keyframes_move_done
    21.42.32 Action: action_tl_frame_rot
    21.42.34 Action: action_tl_select
    21.42.36 Action: action_tl_select
    21.42.37 Action: action_tl_keyframe_select
    21.42.37 Action: action_tl_keyframes_move_done
    21.42.38 Action: action_tl_frame_rot
    21.42.43 Action: action_tl_select
    21.42.43 Action: action_tl_select
    21.42.44 Action: action_tl_keyframe_select
    21.42.44 Action: action_tl_keyframes_move_done
    21.42.45 Action: action_tl_frame_rot
    21.42.49 Action: action_tl_select
    21.42.51 Action: action_tl_frame_rot
    21.42.53 Action: action_tl_keyframe_select
    21.42.53 Action: action_tl_keyframes_move_done
    21.42.54 Action: action_tl_select
    21.42.54 Action: action_tl_select
    21.42.55 Action: action_tl_keyframe_select
    21.42.55 Action: action_tl_keyframes_move_done
    21.42.56 Action: action_tl_frame_rot
    21.43.00 Action: action_tl_select
    21.43.01 Action: action_tl_keyframe_select
    21.43.01 Action: action_tl_keyframes_move_done
    21.43.02 Action: action_tl_frame_rot
    21.43.05 Action: action_tl_select
    21.43.21 Action: action_tl_select
    21.43.27 Action: action_tl_frame_pos
    21.43.29 Undo: tl_value_set
    21.43.32 Action: action_tl_select
    21.43.37 Action: action_tl_keyframe_create
    21.43.53 Action: action_tl_deselect_all
    21.47.18 Action: action_tl_select
    21.48.14 Add resource: schematic
    21.48.14 filename: Affluent room.schematic
    21.48.14 filename_out: Affluent room.schematic
    21.48.14 load_folder: D:\Mine-imator (Community Build)\Schematics\Buildings and structures\Rooms
    21.48.14 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    21.48.14 Action Load resource: action_bench_scenery, D:\Mine-imator (Community Build)\Schematics\Buildings and structures\Rooms\Affluent room.schematic
    21.48.14 Loading schematic: D:\Mine-imator (Community Build)\Projects\Makan Bang\Affluent room.schematic
    21.48.14 Schematic size: 9, 11, 7
    21.48.18
    21.48.18 Action: action_bench_create
    21.48.18 Created: scenery
    21.48.21 Action: action_tl_select
    21.48.23 Action: action_tl_duplicate
    21.48.26 Action: action_tl_select
    21.48.27 Action: action_tl_select
    21.48.29 Action: action_tl_remove
    21.48.29 Action: action_tl_select
    21.48.30 Action: action_tl_duplicate
    21.48.34 Action: action_tl_remove
    21.48.34 Action: action_tl_select
    21.48.38 Action: action_tl_duplicate
    21.48.40 Action: action_tl_frame_pos
    21.48.45 Action: action_tl_frame_pos
    21.49.00 Action: action_tl_frame_pos
    21.49.02 Action: action_tl_frame_pos
    21.49.08 Action: action_tl_frame_pos
    21.49.16 Action: action_tl_frame_pos
    21.49.35 Backup: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang
    21.49.35 Saving project: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang.mbackup1
    21.49.35 load_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    21.49.35 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    21.49.35 Project saved
    21.49.35 Backup saved
    21.49.35 Action: action_tl_select
    21.49.40 Action: action_tl_deselect_all
    21.49.42 Action: action_tl_deselect_all
    21.50.19 Opening image: D:\Skins\Somad.png
    21.50.19 Show popup: importimage
    21.50.21 Action: action_res_image_load
    21.50.21 Add resource: skin
    21.50.21 filename: Somad.png
    21.50.21 filename_out: Somad.png
    21.50.21 load_folder: D:\Skins
    21.50.21 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    21.50.25 Action Load resource: action_bench_char_skin,
    21.50.26
    21.50.26 Action: action_bench_create
    21.50.26 Created: char
    21.50.30 Action: action_tl_select
    21.50.32 Action: action_tl_keyframe_create
    21.50.43 Action: action_tl_frame_visible
    21.50.50 Action: action_tl_frame_pos
    21.50.52 Action: action_tl_frame_pos
    21.50.54 Action: action_tl_frame_pos
    21.50.57 Action: action_tl_frame_pos
    21.50.59 Action: action_tl_frame_rot
    21.51.02 Action: action_tl_select
    21.51.03 Action: action_tl_frame_bend_angle
    21.51.05 Action: action_tl_select
    21.51.06 Action: action_tl_select
    21.51.06 Action: action_tl_select
    21.51.08 Action: action_tl_frame_rot
    21.51.10 Action: action_tl_select
    21.51.11 Action: action_tl_frame_rot
    21.51.13 Action: action_tl_frame_pos
    21.51.15 Action: action_tl_frame_rot
    21.51.18 Action: action_tl_frame_pos
    21.51.21 Action: action_tl_frame_pos
    21.51.22 Action: action_tl_select
    21.51.24 Action: action_tl_frame_rot
    21.51.25 Action: action_tl_frame_bend_angle
    21.51.26 Action: action_tl_select
    21.51.27 Action: action_tl_frame_rot
    21.51.28 Action: action_tl_frame_bend_angle
    21.51.29 Action: action_tl_select
    21.51.29 Action: action_tl_select
    21.51.31 Action: action_tl_frame_pos
    21.51.34 Action: action_tl_select
    21.51.35 Action: action_tl_frame_rot
    21.51.39 Action: action_tl_frame_rot
    21.51.40 Action: action_tl_frame_rot
    21.51.41 Action: action_tl_frame_bend_angle
    21.51.42 Action: action_tl_select
    21.51.43 Action: action_tl_frame_rot
    21.51.45 Action: action_tl_frame_rot
    21.51.46 Action: action_tl_frame_bend_angle
    21.51.48 Action: action_tl_deselect_all
    21.52.09
    21.52.09 Action: action_bench_create
    21.52.09 Created: char
    21.52.11 Action: action_tl_select
    21.52.12 Action: action_tl_frame_rot
    21.52.14 Action: action_tl_frame_pos
    21.52.18 Action: action_tl_frame_pos
    21.52.19 Action: action_tl_frame_pos
    21.52.20 Action: action_tl_select
    21.52.21 Action: action_tl_select
    21.52.23 Action: action_tl_frame_rot
    21.52.24 Action: action_tl_frame_bend_angle
    21.52.25 Action: action_tl_select
    21.52.26 Action: action_tl_frame_rot
    21.52.27 Action: action_tl_select
    21.52.29 Action: action_tl_deselect_all
    21.52.31
    21.52.31 Action: action_bench_create
    21.52.31 Created: cube
    21.52.32 Action: action_tl_select
    21.52.33 Action: action_tl_frame_pos
    21.52.42 Action: action_tl_frame_brightness
    21.52.43 Action: action_tl_frame_pos
    21.52.46 Action: action_tl_frame_pos
    21.52.56 Action: action_tl_frame_scale
    21.52.57 Action: action_tl_frame_scale
    21.52.58 Action: action_tl_deselect_all
    21.53.01 Action: action_tl_select_single
    21.53.01 Action: cam_control_move
    21.53.25
    21.53.25 Action: action_bench_create
    21.53.25 Created: pointlight
    21.53.26 Action: action_tl_select
    21.53.27 Action: action_tl_frame_pos
    21.53.30 Action: action_tl_frame_pos
    21.53.32 Action: action_tl_frame_pos
    21.53.34 Action: action_tl_frame_pos
    21.53.36 Show popup: colorpicker
    21.53.37 Action: action_tl_frame_lightcolor
    21.53.47 Show popup: colorpicker
    21.53.57 Action: action_tl_frame_lightrange
    21.54.02 Action: action_tl_duplicate
    21.54.03 Action: action_tl_frame_pos
    21.54.07 Action: action_tl_duplicate
    21.54.09 Action: action_tl_frame_pos
    21.54.12 Action: action_tl_duplicate
    21.54.13 Action: action_tl_frame_pos
    21.54.15 Action: action_tl_frame_pos
    21.54.18 Action: action_tl_frame_pos
    21.54.20 Action: action_tl_duplicate
    21.54.21 Action: action_tl_frame_pos
    21.54.29 Action: action_tl_frame_lightrange
    21.54.33 Undo: tl_value_set
    21.54.36 Action: action_tl_deselect_all
    21.54.37 Action: action_tl_keyframes_select_area
    21.54.38 Action: action_tl_frame_lightrange
    21.55.01 Action: action_tl_deselect_all
    21.55.07 Action: action_tl_select
    21.55.11 Action: action_tl_select
    21.55.11 Action: action_tl_keyframe_create
    21.55.16 Action: action_tl_frame_transition
    21.55.17 Action: action_tl_select
    21.55.19 Action: action_tl_select
    21.55.23 Action: action_tl_frame_pos
    21.55.32 Action: action_tl_frame_pos
    21.55.35 Action: action_tl_frame_pos
    21.55.38 Action: action_tl_frame_pos
    21.55.42 Action: action_tl_frame_rot
    21.55.44 Action: action_tl_frame_rot
    21.55.45 Action: action_tl_frame_pos
    21.55.47 Action: action_tl_frame_pos
    21.55.50 Action: action_tl_frame_rot
    21.55.52 Action: action_tl_frame_pos
    21.55.54 Action: action_tl_frame_pos
    21.56.00 Action: action_tl_deselect_all
    21.56.11 Action: action_tl_select
    21.56.13 Action: action_tl_duplicate
    21.56.14 Action: action_tl_frame_pos
    21.56.18 Action: action_tl_select
    21.56.20 Action: action_tl_frame_pos
    21.56.22 Action: action_tl_select
    21.56.23 Action: action_tl_frame_pos
    21.56.33 Action: action_tl_select
    21.56.36 Action: action_tl_duplicate
    21.56.38 Action: action_tl_frame_pos
    21.56.41 Action: action_tl_frame_pos
    21.56.43 Action: action_tl_duplicate
    21.56.44 Action: action_tl_frame_pos
    21.56.47 Action: action_tl_select
    21.56.58 Action: action_tl_select
    21.56.59 Action: action_tl_extend
    21.57.00 Action: action_tl_select
    21.57.01 Action: action_tl_frame_rot
    21.57.02 Action: action_tl_frame_pos
    21.57.06 Action: action_tl_frame_rot
    21.57.07 Action: action_tl_frame_pos
    21.57.11 Action: action_tl_select
    21.57.12 Action: action_tl_frame_rot
    21.57.16 Action: action_tl_select
    21.57.16 Action: action_tl_select
    21.57.17 Action: action_tl_frame_rot
    21.57.20 Action: action_tl_select
    21.57.22 Action: action_tl_select
    21.57.23 Action: action_tl_select_single
    21.57.23 Action: cam_control_move
    21.57.27 Undo: tl_value_set
    21.57.28 Undo: action_tl_select_single
    21.57.29 Redo: action_tl_select_single
    21.57.32 Action: action_tl_select
    21.57.34 Action: action_tl_select
    21.57.36 Action: action_tl_select
    21.57.37 Action: action_tl_frame_scale
    21.57.38 Undo: tl_value_set
    21.57.40 Action: action_tl_select
    21.57.41 Action: action_tl_frame_scale
    21.57.45 Action: action_tl_frame_pos
    21.57.46 Action: action_tl_select
    21.57.51 Action: action_tl_select
    21.57.55 Action: action_tl_select
    21.57.59 Action: action_tl_select
    21.58.04 Action: action_tl_frame_transition
    21.58.05 Action: action_tl_frame_pos
    21.58.13 Action: action_tl_frame_pos
    21.58.16 Action: action_tl_frame_pos
    21.58.20 Action: action_tl_frame_pos
    21.58.23 Action: action_tl_frame_pos
    21.58.25 Action: action_tl_frame_pos
    21.58.42 Action: action_tl_frame_pos
    21.58.44 Action: action_tl_frame_pos
    21.58.46 Action: action_tl_frame_pos
    21.58.48 Action: action_tl_frame_pos
    21.58.50 Action: action_tl_frame_pos
    21.58.53 Action: action_tl_frame_rot
    21.58.55 Action: action_tl_frame_pos
    21.58.57 Action: action_tl_frame_pos
    21.58.59 Action: action_tl_select
    21.59.02 Action: action_tl_deselect_all
    21.59.35 Backup: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang
    21.59.35 Saving project: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang.mbackup1
    21.59.35 load_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    21.59.35 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    21.59.35 Project saved
    21.59.35 Backup saved
    22.00.37 Action: action_tl_select
    22.00.37 Action: action_tl_keyframe_create
    22.00.38 Action: action_tl_select
    22.00.38 Action: action_tl_keyframe_create
    22.00.46 Action: action_tl_deselect_all
    22.01.25 Action: action_tl_select
    22.01.26 Action: action_tl_frame_pos
    22.01.29 Action: action_tl_frame_pos
    22.01.34 Action: action_tl_frame_pos
    22.01.37 Action: action_tl_frame_pos
    22.01.47 Action: action_tl_deselect_all
    22.01.50 Action: action_tl_keyframes_select_area
    22.01.51 Action: action_tl_keyframes_remove
    22.01.57 Action: action_tl_select
    22.01.59 Action: action_tl_frame_rot
    22.02.07 Action: action_tl_frame_pos
    22.02.15 Action: action_tl_frame_rot
    22.02.20 Action: action_tl_frame_pos
    22.02.28 Action: action_tl_frame_rot
    22.02.43 Action: action_tl_select
    22.02.43 Action: action_tl_keyframe_select
    22.02.43 Action: action_tl_keyframes_move_done
    22.02.45 Action: action_tl_frame_transition
    22.02.58 Action: action_tl_deselect_all
    22.02.58 Action: action_tl_keyframes_select_area
    22.02.59 Action: action_tl_select
    22.03.03 Action: action_tl_deselect_all
    22.03.14 Action: action_tl_select
    22.03.20 Action: action_tl_select
    22.03.23 Action: action_tl_keyframe_select
    22.03.23 Action: action_tl_keyframes_move_done
    22.03.24 Action: action_tl_keyframes_remove
    22.03.24 Action: action_tl_deselect_all
    22.03.27 Action: action_tl_keyframes_select_area
    22.03.28 Action: action_tl_keyframes_remove
    22.03.31 Action: action_tl_select
    22.03.32 Action: action_tl_keyframe_create
    22.03.34 Action: action_tl_keyframe_select
    22.03.36 Action: action_tl_keyframes_move_done
    22.03.43 Action: action_tl_keyframes_move_done
    22.03.50 Action: action_tl_keyframes_move_done
    22.04.01 Action: action_tl_frame_rot
    22.04.03 Action: action_tl_frame_rot
    22.04.11 Undo: tl_value_set
    22.04.14 Action: action_tl_select
    22.04.14 Action: action_tl_select
    22.04.15 Action: action_tl_keyframe_select
    22.04.15 Action: action_tl_keyframes_move_done
    22.04.17 Action: action_tl_frame_rot
    22.04.19 Action: action_tl_frame_rot
    22.04.27 Action: action_tl_select
    22.04.28 Action: action_tl_keyframe_select
    22.04.28 Action: action_tl_keyframes_move_done
    22.04.32 Action: action_tl_frame_rot
    22.04.35 Action: action_tl_frame_pos
    22.04.39 Action: action_tl_frame_rot
    22.04.42 Action: action_tl_deselect_all
    22.04.49 Action: action_tl_select
    22.04.51 Action: action_tl_frame_transition
    22.04.53 Action: action_tl_frame_transition
    22.04.56 Undo: tl_value_set
    22.04.57 Undo: tl_value_set
    22.04.59 Action: action_tl_select
    22.04.59 Action: action_tl_keyframe_select
    22.04.59 Action: action_tl_keyframes_move_done
    22.05.02 Action: action_tl_frame_transition
    22.05.12 Action: action_tl_select
    22.05.14 Action: action_tl_frame_transition
    22.05.21 Action: action_tl_select
    22.05.23 Action: action_tl_frame_transition
    22.05.25 Action: action_tl_select
    22.05.27 Action: action_tl_frame_transition
    22.05.28 Action: action_tl_deselect_all
    22.05.39 Action: action_tl_select
    22.05.41 Action: action_tl_select
    22.05.42 Action: action_tl_keyframe_select
    22.05.42 Action: action_tl_keyframes_move_done
    22.05.44 Action: action_tl_keyframes_remove
    22.05.45 Action: action_tl_select
    22.05.46 Action: action_tl_select
    22.05.47 Action: action_tl_select
    22.05.48 Action: action_tl_keyframe_select
    22.05.48 Action: action_tl_keyframes_move_done
    22.05.53 Action: action_tl_keyframes_paste
    22.05.54 Action: action_tl_keyframes_move_done
    22.05.55 Action: action_tl_select
    22.05.55 Action: action_tl_keyframe_create
    22.06.03 Action: action_tl_frame_camfov
    22.06.11 Action: action_tl_keyframe_select
    22.06.11 Action: action_tl_keyframes_move_done
    22.06.13 Action: action_tl_frame_rot
    22.06.16 Action: action_tl_frame_rot
    22.06.19 Action: action_tl_select
    22.06.39 Action: action_tl_select
    22.06.40 Action: action_tl_keyframe_select
    22.06.40 Action: action_tl_keyframes_move_done
    22.06.41 Action: action_tl_frame_transition
    22.06.44 Action: action_tl_select
    22.06.45 Action: action_tl_deselect_all
    22.07.08 Action: action_tl_select
    22.07.09 Action: action_tl_keyframe_create
    22.07.09 Action: action_tl_select
    22.07.10 Action: action_tl_keyframe_create
    22.07.10 Action: action_tl_select
    22.07.10 Action: action_tl_keyframe_select
    22.07.11 Action: action_tl_keyframes_move_done
    22.07.12 Action: action_tl_select
    22.07.14 Action: action_tl_frame_mixpercent
    22.07.18 Action: action_tl_frame_camfov
    22.07.27 Action: action_tl_frame_rot
    22.07.39 Action: action_tl_select
    22.07.39 Action: action_tl_keyframe_select
    22.07.39 Action: action_tl_keyframes_move_done
    22.07.42 Action: action_tl_frame_transition
    22.07.44 Action: action_tl_keyframe_select
    22.07.44 Action: action_tl_keyframes_move_done
    22.07.45 Action: action_tl_select
    22.07.47 Action: action_tl_select
    22.07.53 Action: action_tl_select
    22.07.53 Action: action_tl_keyframe_select
    22.07.53 Action: action_tl_keyframes_move_done
    22.07.54 Action: action_tl_frame_transition
    22.08.10 Action: action_tl_frame_camfov
    22.08.16 Action: action_tl_frame_rot
    22.08.21 Action: action_tl_frame_rot
    22.08.33 Action: action_tl_select
    22.08.40 Action: action_tl_select
    22.08.42 Action: action_tl_deselect_all
    22.09.28 Action Load resource: action_bench_char_skin,
    22.09.31 Action Load resource: action_bench_char_skin,
    22.09.32
    22.09.32 Action: action_bench_create
    22.09.32 Created: char
    22.09.33 Action: action_tl_select
    22.09.35 Backup: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang
    22.09.35 Saving project: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang.mbackup1
    22.09.35 load_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    22.09.35 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    22.09.35 Project saved
    22.09.35 Backup saved
    22.09.36 Action: action_tl_frame_pos
    22.09.45 Action: action_tl_deselect_all
    22.10.34 Action: action_tl_select
    22.10.34 Action: action_tl_keyframe_select
    22.10.35 Action: action_tl_keyframes_move_done
    22.10.39 Action: action_tl_deselect_all
    22.10.57 Action: action_tl_select
    22.10.57 Action: action_tl_keyframe_select
    22.10.59 Action: action_tl_keyframes_move_done
    22.11.01 Action: action_tl_select
    22.11.02 Action: action_tl_keyframe_create
    22.11.03 Action: action_tl_frame_visible
    22.11.06 Action: action_tl_select
    22.13.10 Action: action_tl_frame_pos
    22.13.13 Action: action_tl_frame_rot
    22.13.15 Action: action_tl_select
    22.13.17 Action: action_tl_select
    22.13.18 Action: action_tl_select
    22.13.19 Action: action_tl_frame_rot
    22.13.19 Action: action_tl_select
    22.13.21 Action: action_tl_frame_rot
    22.13.22 Action: action_tl_select
    22.13.25 Action: action_tl_select
    22.13.26 Action: action_tl_frame_rot
    22.13.27 Action: action_tl_select
    22.13.28 Action: action_tl_frame_rot
    22.13.30 Action: action_tl_select
    22.13.30 Action: action_tl_frame_rot
    22.13.32 Action: action_tl_select
    22.13.32 Action: action_tl_frame_rot
    22.13.34 Action: action_tl_select
    22.13.35 Action: action_tl_frame_rot
    22.13.36 Action: action_tl_deselect_all
    22.13.38 Action: action_tl_select
    22.13.39 Action: action_tl_select
    22.13.40 Action: action_tl_frame_rot
    22.13.41 Action: action_tl_select
    22.13.42 Action: action_tl_frame_rot
    22.13.42 Action: action_tl_select
    22.13.43 Action: action_tl_frame_rot
    22.13.44 Action: action_tl_select
    22.13.44 Action: action_tl_frame_rot
    22.13.45 Action: action_tl_select
    22.13.46 Action: action_tl_frame_rot
    22.13.47 Action: action_tl_select
    22.13.47 Action: action_tl_frame_rot
    22.13.48 Action: action_tl_select
    22.13.49 Action: action_tl_frame_rot
    22.13.50 Action: action_tl_select
    22.13.51 Action: action_tl_frame_rot
    22.13.52 Action: action_tl_select
    22.13.53 Action: action_tl_frame_rot
    22.13.53 Action: action_tl_deselect_all
    22.13.58 Action: action_tl_select
    22.13.58 Action: action_tl_select
    22.13.59 Action: action_tl_frame_rot
    22.14.00 Action: action_tl_frame_bend_angle
    22.14.01 Action: action_tl_select
    22.14.02 Action: action_tl_frame_rot
    22.14.04 Action: action_tl_frame_bend_angle
    22.14.05 Action: action_tl_deselect_all
    22.14.10 Action: action_tl_select
    22.14.10 Action: action_tl_select
    22.14.12 Action: action_tl_frame_rot
    22.14.13 Action: action_tl_frame_bend_angle
    22.14.16 Action: action_tl_select
    22.14.16 Action: action_tl_frame_rot
    22.14.18 Action: action_tl_select
    22.14.19 Action: action_tl_frame_rot
    22.14.20 Action: action_tl_frame_bend_angle
    22.14.22 Action: action_tl_select
    22.14.23 Action: action_tl_frame_rot
    22.14.24 Action: action_tl_select
    22.14.25 Action: action_tl_deselect_all
    22.14.26 Action: action_tl_select
    22.14.26 Action: action_tl_select
    22.14.28 Action: action_tl_frame_rot
    22.14.29 Action: action_tl_frame_bend_angle
    22.14.29 Action: action_tl_select
    22.14.30 Action: action_tl_frame_rot
    22.14.31 Action: action_tl_frame_bend_angle
    22.14.32 Action: action_tl_select
    22.14.33 Action: action_tl_frame_rot
    22.14.34 Action: action_tl_select
    22.14.35 Action: action_tl_frame_rot
    22.14.36 Action: action_tl_deselect_all
    22.14.39 Action: action_tl_select
    22.14.40 Action: action_tl_select
    22.14.41 Action: action_tl_frame_rot
    22.14.42 Action: action_tl_deselect_all
    22.15.06 Add resource: texture
    22.15.06 filename: end.png
    22.15.06 filename_out: end.png
    22.15.06 load_folder: D:\Gambar
    22.15.06 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    22.15.06 Action Load resource: action_bench_shape_tex, D:\Gambar\end.png
    22.15.08
    22.15.08 Action: action_bench_create
    22.15.08 Created: cube
    22.15.09 Action: action_tl_select
    22.15.19 Action: action_tl_frame_scale
    22.15.21 Undo: tl_value_set
    22.15.23 Action: action_tl_frame_scale_all
    22.15.26 Action: action_tl_select
    22.15.27 Action: action_tl_keyframe_create
    22.15.29 Action: action_tl_frame_visible
    22.15.34 Action: action_tl_frame_pos
    22.15.42 Action Set variable: action_lib_shape_invert, 0, 1, 0
    22.15.46 Action: action_tl_frame_pos
    22.15.51 Action: action_tl_frame_scale_all
    22.15.54 Action: action_tl_frame_pos
    22.15.56 Action: action_tl_frame_pos
    22.16.00 Action: action_tl_frame_brightness
    22.16.01 Action: action_tl_frame_pos
    22.16.05 Action: action_tl_select
    22.16.10 Action: action_tl_deselect_all
    22.16.17 Action: action_tl_select
    22.16.23 Action: action_tl_select
    22.16.25 Action: cam_control_move
    22.16.32 Action: action_tl_keyframe_select
    22.16.32 Action: action_tl_keyframes_move_done
    22.16.35 Action: action_tl_deselect_all
    22.16.59 Action: action_tl_select
    22.17.01 Action: action_tl_select
    22.17.02 Action: action_tl_keyframe_create
    22.17.11 Action: action_tl_extend
    22.17.12 Action: action_tl_select
    22.18.03 Action: action_tl_select
    22.18.06 Action: action_tl_deselect_all
    22.18.17 Action: action_tl_select
    22.18.20 Action: action_tl_frame_rot
    22.18.27
    22.18.27 Action: action_bench_create
    22.18.27 Created: background
    22.18.29 Action: action_tl_select
    22.18.32 Action: action_tl_parent
    22.18.35 Action: action_tl_keyframe_create
    22.18.37 Action: action_tl_frame_transition
    22.18.54 Action: action_tl_keyframe_create
    22.19.01 Action: action_background_fog_distance
    22.19.06 Show popup: colorpicker
    22.19.07 Action: action_background_sky_color
    22.19.18 Undo: tl_value_set
    22.19.19 Show popup: colorpicker
    22.19.20 Action: action_background_sunlight_color
    22.19.35 Backup: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang
    22.19.35 Saving project: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang.mbackup1
    22.19.35 load_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    22.19.35 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    22.19.35 Project saved
    22.19.35 Backup saved
    22.20.19 Action: action_tl_select
    22.20.19 Action: action_tl_keyframe_select
    22.20.19 Action: action_tl_keyframes_move_done
    22.20.23 Action: action_tl_frame_transition
    22.20.39 Action: action_tl_select
    22.20.44 Action: action_tl_select
    22.20.50 Action: action_tl_select
    22.20.53 Action: action_tl_keyframe_select
    22.20.53 Action: action_tl_keyframes_move_done
    22.21.00 Action: action_tl_frame_pos
    22.21.02 Action: action_tl_frame_pos
    22.21.06 Action: action_tl_frame_rot
    22.21.08 Action: action_tl_frame_pos
    22.21.08 Action: action_tl_select
    22.21.09 Action: action_tl_select
    22.21.10 Action: action_tl_frame_pos
    22.21.12 Action: action_tl_frame_pos
    22.21.18 Action: action_tl_keyframe_select
    22.21.18 Action: action_tl_keyframes_move_done
    22.21.18 Action: action_tl_select
    22.21.55 Action: action_tl_select
    22.21.57 Action: action_tl_select
    22.22.02 Action: action_tl_keyframe_create
    22.22.02 Action: action_tl_keyframe_select
    22.22.02 Action: action_tl_keyframes_move_done
    22.22.04 Action: action_tl_frame_visible
    22.22.05 Action: action_tl_duplicate
    22.22.12 Action: action_tl_keyframe_select
    22.22.12 Action: action_tl_keyframes_move_done
    22.22.13 Action: action_tl_frame_visible
    22.22.13 Action: action_tl_keyframes_move_done
    22.22.14 Action: action_tl_select
    22.22.17 Action: action_tl_select
    22.22.42 Action: action_tl_frame_pos
    22.22.47 Action: action_tl_frame_pos
    22.22.53 Action: action_tl_frame_pos
    22.22.56 Action: action_tl_frame_pos
    22.22.59 Action: action_tl_frame_rot
    22.23.03 Action: action_tl_frame_rot
    22.23.05 Action: action_tl_frame_pos
    22.23.07 Action: action_tl_frame_pos
    22.23.10 Action: action_tl_select
    22.23.12 Action: action_tl_frame_rot
    22.23.14 Action: action_tl_select
    22.23.14 Action: action_tl_frame_rot
    22.23.19 Action: action_tl_select
    22.23.22 Action: action_tl_select
    22.23.24 Action: action_tl_frame_rot
    22.23.26 Action: action_tl_frame_rot
    22.23.31 Action: action_tl_select
    22.24.00 Action: action_tl_deselect_all
    22.24.10 Action: action_tl_select
    22.24.12 Action: action_tl_select
    22.24.14 Action: action_tl_frame_rot
    22.24.22 Action: action_tl_frame_rot
    22.24.27 Action: action_tl_frame_rot
    22.24.29 Action: action_tl_frame_rot
    22.24.39 Action: action_tl_keyframe_select
    22.24.39 Action: action_tl_keyframes_move_done
    22.24.41 Action: action_tl_select
    22.24.42 Action: action_tl_keyframe_select
    22.24.42 Action: action_tl_keyframes_move_done
    22.24.45 Action: action_tl_frame_pos
    22.24.47 Action: action_tl_frame_pos
    22.24.49 Action: action_tl_frame_rot
    22.24.51 Action: action_tl_frame_rot
    22.24.52 Action: action_tl_frame_rot
    22.24.53 Action: action_tl_frame_rot
    22.25.29 Action: action_tl_frame_rot
    22.25.32 Action: action_tl_frame_rot
    22.25.38 Action: action_tl_select
    22.25.58 Action: action_tl_select
    22.26.00 Action: action_tl_frame_visible
    22.26.04 Action: action_tl_deselect_all
    22.26.26 Action: action_tl_select
    22.26.27 Action: action_tl_select
    22.26.31 Action: action_tl_select
    22.26.36 Action: action_tl_select
    22.26.38 Action: action_tl_frame_transition
    22.26.42 Action: action_tl_frame_transition
    22.26.52 Action: action_tl_keyframe_create
    22.26.56 Action: action_tl_frame_camfov
    22.26.59 Action: action_tl_frame_rot
    22.27.00 Action: action_tl_frame_rot
    22.27.02 Action: action_tl_frame_rot
    22.27.04 Action: action_tl_frame_rot
    22.27.05 Action: action_tl_frame_rot
    22.27.07 Action: action_tl_frame_rot
    22.27.10 Action: action_tl_frame_rot
    22.27.13 Action: action_tl_select
    22.27.14 Action: action_tl_keyframe_select
    22.27.14 Action: action_tl_keyframes_move_done
    22.27.16 Action: action_tl_frame_transition
    22.27.18 Action: action_tl_deselect_all
    22.27.35 Action: action_tl_select
    22.27.35 Action: action_tl_keyframe_create
    22.27.36 Action: action_tl_select
    22.27.37 Action: action_tl_keyframe_create
    22.27.37 Action: action_tl_select
    22.27.40 Action: action_tl_keyframe_select
    22.27.40 Action: action_tl_keyframes_move_done
    22.27.42 Action: action_tl_frame_transition
    22.27.51 Action: action_tl_select
    22.27.52 Action: action_tl_keyframe_create
    22.27.52 Action: action_tl_select
    22.27.52 Action: action_tl_keyframe_create
    22.27.55 Action: action_tl_select
    22.27.55 Action: action_tl_select
    22.27.56 Action: action_tl_keyframe_select
    22.27.56 Action: action_tl_keyframes_move_done
    22.27.57 Action: action_tl_keyframes_remove
    22.27.57 Action: action_tl_select
    22.28.06 Action: action_tl_frame_pos
    22.28.12 Action: action_tl_frame_pos
    22.28.14 Action: action_tl_frame_pos
    22.28.15 Action: action_tl_frame_pos
    22.28.22 Action: action_tl_frame_pos
    22.28.27 Action: action_tl_frame_rot
    22.28.28 Action: action_tl_frame_pos
    22.28.33 Action: action_tl_frame_pos
    22.28.36 Action: action_tl_frame_pos
    22.28.39 Action: action_tl_frame_rot
    22.28.41 Action: action_tl_frame_pos
    22.28.48 Action: action_tl_frame_rot
    22.28.51 Action: action_tl_frame_rot
    22.28.52 Action: action_tl_frame_pos
    22.28.54 Action: action_tl_frame_pos
    22.28.55 Action: action_tl_frame_rot
    22.28.56 Action: action_tl_frame_pos
    22.28.59 Action: action_tl_frame_rot
    22.29.01 Action: action_tl_deselect_all
    22.29.02 Action: action_tl_deselect_all
    22.29.05 Action: action_tl_deselect_all
    22.29.35 Backup: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang
    22.29.35 Saving project: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang.mbackup1
    22.29.35 load_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    22.29.35 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    22.29.35 Project saved
    22.29.35 Backup saved
    22.29.35 Action: action_tl_deselect_all
    22.30.44 Action: action_tl_select
    22.30.49 Action: action_tl_deselect_all
    22.30.51 Action: action_tl_keyframes_select_area
    22.30.53 Action: action_tl_keyframes_move_done
    22.30.54 Action: action_tl_select
    22.30.55 Action: action_tl_keyframe_select
    22.30.58 Action: action_tl_keyframes_move_done
    22.31.07 Action: action_tl_keyframes_move_done
    22.31.13 Action: action_tl_keyframes_move_done
    22.31.49 Action: action_tl_deselect_all
    22.31.49 Action: action_tl_keyframes_select_area
    22.31.51 Action: action_tl_keyframes_move_done
    22.31.56 Action: action_tl_deselect_all
    22.32.14 Action: action_tl_select
    22.32.14 Action: action_tl_keyframe_select
    22.32.16 Action: action_tl_keyframes_move_done
    22.32.17 Action: action_tl_select
    22.32.17 Action: action_tl_keyframe_select
    22.32.18 Action: action_tl_keyframes_move_done
    22.32.21 Action: action_tl_frame_transition
    22.32.23 Action: action_tl_select
    22.32.24 Action: action_tl_keyframe_select
    22.32.24 Action: action_tl_keyframes_move_done
    22.32.27 Action: action_tl_select
    22.32.27 Action: action_tl_keyframe_select
    22.32.27 Action: action_tl_keyframes_move_done
    22.32.29 Action: action_tl_frame_transition
    22.32.30 Action: action_tl_select
    22.32.30 Action: action_tl_keyframe_select
    22.32.31 Action: action_tl_keyframes_move_done
    22.32.33 Action: action_tl_frame_transition
    22.32.34 Action: action_tl_select
    22.35.33 Action: action_tl_deselect_all
    22.36.48 Action: action_tl_select
    22.36.48 Action: action_tl_keyframe_select
    22.36.51 Action: action_tl_keyframes_move_done
    22.36.59 Action: action_tl_select
    22.36.59 Action: action_tl_keyframe_select
    22.36.59 Action: action_tl_keyframes_move_done
    22.37.01 Action: action_tl_select
    22.37.05 Action: action_tl_deselect_all
    22.37.07 Action: action_tl_keyframes_select_area
    22.39.35 Backup: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang
    22.39.35 Saving project: D:\Mine-imator (Community Build)\Projects\Makan Bang\Makan Bang.mbackup1
    22.39.35 load_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    22.39.35 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    22.39.35 Project saved
    22.39.35 Backup saved
    22.40.49 Action: action_tl_deselect_all
    22.40.49 Action: action_tl_keyframes_select_area
    22.45.57 Add resource: schematic
    22.45.57 filename: Big hall1.schematic
    22.45.57 filename_out: Big hall1.schematic
    22.45.57 load_folder: D:\Mine-imator (Community Build)\Schematics\Buildings and structures\Rooms
    22.45.57 save_folder: D:\Mine-imator (Community Build)\Projects\Makan Bang
    22.45.57 Action Load resource: action_bench_scenery, D:\Mine-imator (Community Build)\Schematics\Buildings and structures\Rooms\Big hall1.schematic
    22.45.57 Loading schematic: D:\Mine-imator (Community Build)\Projects\Makan Bang\Big hall1.schematic
    22.45.57 Schematic size: 18, 9, 7
    22.45.59
    22.45.59 Action: action_bench_create
    22.45.59 Created: scenery

     

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