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Kwazedilla

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  • Posts

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Posts posted by Kwazedilla

  1. ZveQgA.png

    From The Expanse Wiki:

    Quote

    The Corvette-class Light frigate is a frigate class operated by the Martian Congressional Republic Navy (MCRN). This class has multiple roles, including a light-missile platform, boarding party insertion, missile defense, customs enforcement, law enforcement, reconnaissance, surveillance, and anti-capital ship engagements when deployed in numbers. This ship-class is amongst the smallest naval ships of the MCRN, only second to the Morrigan-class patrol destroyer.

    The most widely known ship of this class was originally called the MCRN Tachi and was carried in the main hangar bay of the MCRN Donnager. Later, after surviving the attack on the Donnager, this same ship was renamed Rocinante by her new captain, James Holden.

    Corvette-Class Frigate build by _Star_Phoenix_

    Mars and star textures from solarsystemscope.com

  2. 2 hours ago, tutibrave said:

    -

    the issue with render depth is that it messes up a multitude of effects such as lighting, ssao, glow, depth of field, etc. a non-alpha rig is certainly more difficult to use and has its disadvantages (the skin has to be one color iirc), but has the advantage of allowing all of these effects to work

  3.  

    a pesonal skin of Friday Night Funkin' featuring friends and enemies from a server we used to play

    also this is a wallpaper because i only ever rendered still images

    credit:

    Spoiler

     

    Face Rig by SoundsDotZip:

    HSPM v2 by Hozq:

    Face Rig v4 by ShotU:

    Creta schematic from Star Legacy/Intercosmica: https://starlegacy.net/

    All other assets created by me

     

     

  4. 5 hours ago, insanehelix7076 said:

    Aaahhhhhhh now I remember the person who made it, but if you were inspired by it wouldn’t it start a similar arguement? They do look similar in a lot of ways except for the you know.. milk containers for babies.

    there's only so many ways to attach voxelized hips and breasts to blocky characters. this, along with the few techniques for making triangular prisms in modelbench, is bound to make my model appear derivative of phyre team's model. i just happen to believe that this look is the best for representing female characters in minecraft. i suppose i can say that i did not directly copy from jnick's model - you can check out my WIPs in the various MI discords (which jnick has seen), and i'm sure that there's flaws in my model that aren't reflected in his original version.

  5. 4 hours ago, insanehelix7076 said:

    Why does this remind me of the public female model that was taken down?

    but no srsly why does it .-.

    i think you're referring to swingzero's model, which was based off of phyre production's model? i was directly inspired by their and jnick's work so i wouldn't be surprised if there were multiple similarities between the two

  6. oUQGBwd.png

    kwazedilla's skin

    VcGGtqX.png

    - tapered arms and legs

    - bendable hands and feet

    - hips and narrower body

    - toggleable breast sizes (width of 0.5px, 1.0px, and 1.5px) (don't use 1.5 it's trash)

    - 0.25px extrusions

    special thanks to jnick for converting me to the surface master race

    model download - no credit needed

    - template_slim.png by mojang

    gs1uhZd.png

    JuniperLucia's skin

    hozq's HFR

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