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Mercury

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  • Posts

    1012
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Everything posted by Mercury

  1. Capture.png

    1. Show previous comments  1 more
    2. Mercury

      Mercury

      there were no cams-wait you sus bro

    3. Ghatos

      Ghatos

      bro there's a cam above medbay everyone knows that

      also i have medbay scan

    4. Mercury

      Mercury

      there are no medbay here

      yet ?

  2. Really neat, although it did be nice to shine 9redwood into the show. He made them rigs epic. also what the hell is that knife
  3. Hold up- IK features can actually be made, but only MB, which can still be imported to MI. Reflections are still plausible with tricks, but not actually can be made in-program. Follow path features? What, is that a Blender thing? Freely moving an object in MB is not a thing. You still have to move its rays around, like MI. Importing selective objects is literally the same thing as saving the specific selected object and importing it in another project. Importing video footage in MI? Place it in GIF and MAYBE it would work in MI surfaces(i don't know). I don't get what mouse focus is, but I think that moving your mouse after holding some animation features or stuff still works for the timeline and make keyframes after that. What's wrong with the interface update? I probably heard that Nimi is gonna make a interface update, but I don't really know. Uhhh, we already have bending features on MB for that. Motion cap-HAHAHAHAH that's so FUNNY! Mine-Imator is not like other programs, it's only made in GameMaker, which makes the motion tracking stuff IMPOSSIBLE to do. Face tracking= read above over this Custom keyframes might still be considered, a good idea really. But I doubt any of us knows how to make proper custom keyframes for proper animations ? Upgrading MI Engine means taking all the code and redoing it on another engine, with the old MI appearance which took Nimi and other developers what, 9-11 months? I don't know, a YEAR maybe. With all the new stuff we have right now, it's like, probably 5-9 years of work. I know you wanted these stuff, but it's just extremely hard/impossible to do all of them. Maybe a miracle would happen
  4. Hey, you are back! A while ago I was worried you disappeared from the forums forever, that you couldn’t improve. But now I see you with a chance of your big improvement in the future :D

  5. smh people arguing over voxel stuff on a pie model

    i am ashamed of this community to be like this.

    1. insanehelix7076

      insanehelix7076

      Ikr. Why cant they get over something they dont like. Its not like the world revolves around them.

    2. Ethaniel

      Ethaniel

      This isnt new. 

  6. Lord what had happened here? @TheRealMariobros1045, don’t worry, your pie model looks delicious! It’s just that not everyone agrees with your style, and sometimes it would be nice for you to use the square pattern, but whenever you feel you should make sometime ‘voxel’, don’t be afraid! Can’t believe this forum still is filled with such things and can’t leave it behind smh
  7. My MI skill progress:

    Modeling: 8/10, could use some skills on perfecting tapers and some complex models. Here's what I got the latest so far: Capture.PNG 

    Rendering/Lighting: 6/10, would have to work on lighting even at first try since after first try, i revise lighting, but still not good enough, rendering is hard for me since my computer is potato lol I had to depend on other people for it

    Animating: 3/10, clearly the worst of my MI skills, since I never tried animating before, but now I am doing progress of it. I just knew you could use folders for rig parts to smooth them lol, and struggling a little with lip sync(but now i am singing for lip syncing lmao)

    Overall: 6/10, not bad but not good. Still was a fun experience of seeing me improve over a year I started.

    1. insanehelix7076

      insanehelix7076

      For some reason i feel like ive seen this character before

      on topic: nice!

    2. Mercury

      Mercury

      The character is Rudy from Ice Age 3

  8. woah bro chill lol, did not expect me to be mentioned. Yes, I do make FNAF models, just not OC ones.
  9. That I agree. Indirect lighting is so existent in the real world. Now with that in MI, we won’t need extra spotlights or point-lights to lighten the dark parts anymore!
  10. Thanks guys! All due to Anima, he’s the man
  11. Ngl but I am not a fan of your shading technique, but nice rigs! Epic, but not so epic with that shading
  12. Halloween is my favorite holiday to celebrate, since I love its theme, and since then, an idea popped up to have a group-up render of Halloween! Here are my friends and I enjoying our stay in a haunted forest :0 Credits: Me for doing idea setup, initial lighting, modifying rigs, and also a knife at Dragon's right side @9redwoodsfor his mega Halloween rig pack. Loved his use of pumpkins along with candy bags with witch hat and cauldron. Very epic, bro @anima crysesfor rendering it out in 4K and remaking the lighting. Peace, bro. @Phyre for her skin. Her skin made me thought of her as a witch ? @ShotU for his female skin and female base for him and Phyre(don't get confused, it's just genderbend) @DragonPixel for his skin and rig. @Floofy for his original skin, that I have modified his into Jason Floofies. He gonna kill me oop This is my mega Halloween render, and I am quite proud of Anima and myself on doing this. Happy Spooktober, treaters!
  13. There's no patrick mask this is beyond comprehension and logic
  14. What's Inventory? Is it a coding log for MI and MB? Would it change MI's name into Inventory? please tell me Inventory isn't MI's name replacement

    1. Show previous comments  1 more
    2. ShotU

      ShotU

      It's literally just a MC advancement reference

    3. Voxy

      Voxy

      I'll explain the name choice in a dedicated post, but as said above, "Inventory" is the name I've given to the design system I've built for Mine-imator and Modelbench. The apps aren't getting a name change, it's just the internal name for all the bits and pieces that make up the new user experience. :) 

    4. ShotU

      ShotU

      Ah, thought it was just a reference.

  15. Wait-volumetric fog? goddammit boi count me in!
  16. It's kind of amazing how the community grew despite the trolls and hatred of some users, see my epic friends show their amazing perspectives every once a while, and happy birthdays to some I knew. Of course, I felt betrayed because I didn't get invited in parties so I can eat cake ?, but overall, I am glad to see my bois happy ?

    -Mercury, MI Forums

    September 24, 2020

    1. MojangYang

      MojangYang

      I't also amazing how fast you improved. I watched you as you joined the forums and quickly surpassed me. You are now a 1 year old member and respected creator. Congratulations!

    2. Mercury

      Mercury

      Thanks, MJY! Hope to see you surpass me as well lol

  17. That’s an amazing render for our b-day boi! phyre with her face rig looks so weird to me, maybe because I never saw her in that way
  18. what no frost only likes chocolate frosting
  19. Welp, it's 4 days after my second forum anniversary lol

  20. Capture.PNG

    haha candy go brrrr

    1. Show previous comments  1 more
    2. Mercury

      Mercury

      FNAC 4, i am thinking of remaking the face

    3. insanehelix7076

      insanehelix7076

      I didnt know they were making a fnac 4. I guess it makes sense since scott cawthon is working with the creators of fnaf fan games now

    4. Mercury
  21. I need to learn how to do this it’s amazing lighting come on it’s hot
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