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SharpWind

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SharpWind last won the day on October 15 2020

SharpWind had the most liked content!

About SharpWind

  • Rank
    MI Veteran
    Newbie
  • Birthday October 6

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Profile Information

  • Member Title
    MI Veteran
  • Gender
    Male
  • Location
    Slovenia
  • Interests
    Animation mostly, parkour, film production, multimedia in general
  • Minecraft username
    SharpWind

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10234 profile views
  1. Glad you found my tutorial helpful Now I challenge you to create an epic 360 minecart track animation! Try adding small details here and there as well
  2. gFSlMYG.pngDose this looks like your face rig Sharp?

    1. FOXY TOONS

      FOXY TOONS

      Guess we have to wait for the results

    2. SharpWind

      SharpWind

      It pretty much looks like my face rig with different eyebrowsĀ ?

    3. AlvinTheMinecraft

      AlvinTheMinecraft

      Followed the steps in your Face Rig tutorial

  3. I dont think this is the right place to discuss this, but i watch a lot of hermits. started of with mumbo and grian, and now iskall, xisuma, rendog, cubfan, scar, keralis, stress and doc
  4. I'm not sure who was featured and lots of replies i've gotten were actually pretty constructive. The whole argument was a mixup of a few toxic people and me, getting defensive way too quickly, which upset more people. It was pretty dumb and i'm glad it's behind us As far as the tutorial goes, I'll put it on the list, so people can vote for it the next time i make a voting poll in my sicrod server Happy New Year!
  5. Yeah, i agree I actually did it this way to attract attention (clickbait) I was planning on changing the name to something more neutral once the situation settles a bit, and I think now is a great time to do that
  6. I've recently made a video where i called everyone out. People who criticised, as well as me, who retaliated. The situation was pretty pointless and dumb from all of us. The feedback here tends to be pretty aggressive, which is dumb, and I usually come to this place with a mindset, which says "these people just wanna trash stuff", which is even dumber. Like i've said in the video, we're all trying to improve and enjoy this. A hobby shouldn't feel pressured and we should be proud of each other and help each other improve, not try to make things harder for each other. I've moved the pupils closer together, but only to an extend I feel comfortable with, but I've started putting pupils closer for my other rigs. "I'm not saying that the comments don't make a point. I can see the appeal, I can tell why people like it, but I don't like the way it changes the feel of my character." Thanks for the feedback, I'm applying it for my other rigs, but I want to keep this one the way it is. I'm sorry I was defencive from the start, I've realised that that's no better than giving toxic feedback, but I promise I'll be more welcoming with criticism if you don't make me feel like I'm sitting on the hot chair every time I post something. I'm open to criticism, but I'd also like to hear where I've done stuff right, if we understand each other now. I admit I've messed up, but I wasn't the only one. Now I'm pretty sure we're all mature enough to move on and treat each other better. Once again, sorry on my part
  7. Sharp I've Seen Your Recent Video

    1. AlvinTheMinecraft
    2. SharpWind

      SharpWind

      ngl, but the fact that you're on the 191,25th second in the same project is making me feel a little anxious... you should probably export bits of the animation and edit them together - it makes the workflow cleaner and less laggy (also damn, that's a lot of folder action eyegasm)

    3. AlvinTheMinecraft

      AlvinTheMinecraft

      Sharp This counts as Overlapping

  8. I actually think it's great he moved on. He's now creating amazing things in C4D I've seen his work, still gives me chills, he's a talented guy
  9. I'd say @SKIBBZ is definitely one of the best MI animators out there. Also @Pharien was doing a really good job, but i'm pretty sure he's moved on from MI at this point
  10. Sure, I like the fact that it wouldn't be downloadable, the idea is pretty nice
  11. Oh damn, i really thought this was over, but here we go. Dear @Mercury, Criticism is supposed to be taken, that's true, but not all kinds of criticism. I've gotten some criticism that I can perfectly get behind, and I've even upvoted some of the critique i've gotten - your first comment included. Or Dragonpixel who constructively said that he'd avoid using pillow shading along with some other things. The type of criticism that I cannot take seriously is the aggressive type. Pretty much all form of criticism that comes from "a higher place" - that has nothing good to say about your work and simply tells you what to change. Now remember, I've shared this rig here for people to see and use for themselves, not for the forum to pick "what's wrong with it". Don't get me wrong, with all your help, I was able to find a bunch of things I didn't like about the rig myself and I've changed that. I wouldn't have been able to find those things on my own, so thanks for that. But I'm the one who owns the rig and I'm the one who gets to change it. And there are a bunch of things on it that i prefer to keep the way they are - for instance: I don't like the cartoony feel you get when you put the pupils together; i want to keep them apart as it doesn't make my character look like a child. That's 100% a personal preference and I have all the right to keep it that way. If you like the pupils closer together, then move them there yourself and use it like that in your animations, there's nothing stopping you. But I'd like to keep the original pupils the way they are. That's not "deflecting criticism", that's simply "having a preference" - and I really feel like this place needs to be more aware of it. Simply put - if you don't like it, that doesn't mean I MUST change it. I've made the rig for myself and shared it in case anyone wants to use it. That doesn't give anyone here the authority for changes. As far as the textures go, I agree, they're not really the best textures in the world - as I'm no texture artist. But on the other hand, I really don't see the big issue this place is making of it. I don't think they're THAT bad, they feel pretty alright to me. If you're referring to the face, when you mention pillow shading, then yes, at some point I'll probably make it more obvious that that's a beard. If you're referring to the "noise texture sweater", that's the real life sweater pattern, it's supposed to look that way. If you're referring to the rest of the clothing on other rigs, I honestly don't see the big issue. Not saying it's professional, but I'm also not saying it's in desperate need of fixing. Sometimes in this forum it feels like that certain techniques (like pillow shading) are targeted, simply because people say it's bad, not because it was actually that awfully unappealing to watch - as I've said, I agree the textures could be better, but I dont think it's as bad as this place is making of it. And I feel like i need to clarify that I'm not attacking you, or defending myself, or being arrogant or any of that stuff, I'm simply expressing the way I feel about the situation. Thank you again for your input and feedback, but I honestly don't feel like I'm deflecting criticism, I simply like things the way they are and don't share your preferred style.
  12. i see your point, and i agree that making the textures would benefit me, however i've got a lot of things going on in real life at the moment (as i said, this is just a hobby). College, job, girlfriend, bills, as well as a couple of projects i'm working on with a team, who needs a motion graphics artist for a launching app. What i'm saying is, i like the textures enough not to go back and redo them. Never said they're perfect, but they're good enough and it's not worth going back just for that. As far as "missing hte point" go, it's not exactly easy getting it, when you've got a bunch of salty people calling you egoistic, because you only fixed some of the stuff they didn't like. A lot of times, the feedback in here can be very aggressive, targeted and entitled. I'm not even attacking / defending against anyone, i'm simply explaining that people's aggression is uncalled for (don't even try to tell me that "no wonder people think you're egoistic" and "stop defending your work like you're some kinda god" aren't biased, targeted messages) The message comes acress way nicer and clearer in a sensible tone and now that i understand your point of view, i have to say i completely agree, redoing the textures would do me good. It's still practice at the end. But i'll have to decline as it's not an essential change to the rig and i've got too much going on for me at the moment
  13. I want you to stop for a second. Now read everything in the chat since the point when this quote was made. This is a hobby. I've made the rigs for fun. I've adjusted a few things on it, because people didn't like it. I refuse to adjust the things i feel like wouldn't fit for my style. Yet somehow i'm egoistic. Once again, this is my creation and you shouldn't act entiteled about changing it. I fixed what i agreed with you on, but I like my textures the way they are. There is absolutely nothing wrong with that and if you dont like how it looks, simply don't download the rig, simple Thank you for the kind gesture, and the tips you have given me so far, which i have fixed. However, i don't like some of them, so you can stop trying to shove it onto my rig now.
  14. Should i not share what I've done with other people? I thought that was the whole point of the community Why is it that people critisise others work and point out all the mistakes they've done by default? I'm sure if people wanted that, they'd specifically ask "is there anything i can improve?", as a lot of people do in my community. It's way less forceful my logic, being good or bad, it still doesn't give anybody in here the authority over my rig. I made it this way, I like it, I dont feel like changing it, now take it or leave it. I've adjusted the things I've agreed with you on (such as the arm bug and blocky bending), but i like the textures the way they are. I don't owe you the new textures. This is what i've presented, now you can either use it, or you can not. Why is it so hard to understand?
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