Posts posted by ziyadkhalq
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why does this look like it was made with mine-imator 0.1 ? Shadows are non-existing, and there's basically no lighting .
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I posted this yesterday but no one saw it, so I reposted it, I really really need help.
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So I was working on an animation, and I had to make a rig, so I created a new project (Ctrl+N / maybe that's useful somehow), made the rig, saved it, and when I wanted to go back to the animation project with (Ctrl+O), the thumbnail had the missing content texture (pink and black), when I click on it, it shows this, and the project folder was completely empty, no backup, no nothing, and there was no crash log at all, it just disappeared.
Good thing the project was new, and only had like 10 secs of animation, so it's not like I wasted hours of work, this bug really needs to get fixed, because imagine having an animation you put a lot of effort in, and took you hours or even days, and then it just disappears with no reason, it sucks tbh.
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People included in this wallpaper: (from left to right)
SpoilerHappy new year !!
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2 minutes ago, Distinni said:
you do know you can find skins on skindex or any Minecraft skin website
Yea, I already know that but I want to include some people from this forum
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Okey, so basically, I need 6 skins for a New year's wallpaper i'm making... That's it.
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34 minutes ago, anima cryses said:
that looks good
Thanks
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I think Ziyadkhalq should get his own wallp- ..... Oh ...
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1 hour ago, Davi12345 said:
Wait do you have the map of it
I only built the front of the house.
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I'm finally back, my pc had a lot of problems but now it's fixed, yaay I guess?
Whaaaaaaaat?!!??
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9 hours ago, Ehsanium said:
Some people who speaks arabic found a big mistake in this render
Yep, a big mistake indeed...
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Isn't that from the Nun Massacre, cuz I remember pooping my pants when I played that game
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1 hour ago, Mehrad Craft said:
@ziyadkhalq why you click downvote?
Just like what @Cubic Ralsei said, I didn't like the wallpaper, it's empty and boring, the lighting is not good, and for the love of God, can you please stop asking for upvotes, maybe if you made something that's actually good, then you'll get upvotes, Oh and stop calling people noobs, it's just stupid and childish.
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FunGuys rig
in Rigs
16 hours ago, Cubic Ralsei said:Totally not
Okay, i'm CHILL
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FunGuys rig
in Rigs
Isn't that a Roblox face?
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Download link in the description of the video.
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I'm really sorry for your loss..
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I really liked this video, the animation is pretty smooth, the lighting's okay, and it actually made me laugh, nice job!
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You should post a picture of the rig using Imgur so we know what we're downloading...
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All keyframes are gone
in Issues and bugs
Posted
I'm animating a video that took me almost a year to make, i finished it and i wanted to import a schematic, but for some reason it crashed, i tried relaunching MI but now all my keyframes are gone, as shown here in the spoiler :
I've tried opening the backup files, but they are all the same, all of them have missing human parts
Here's the log file :
___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
2:32:37 PM mineimator_version: 1.2.7
2:32:37 PM gm_runtime: 2.1.5.246
2:32:37 PM YYC: yes
2:32:37 PM working_directory: C:\Users\khalq\Mine-imator\
2:32:37 PM file_directory: C:\Users\khalq\AppData\Roaming\Mine_imator\
2:32:37 PM OS: Windows
2:32:37 PM os_version: 655360
2:32:37 PM os_is_network_connected: yes
2:32:37 PM os_get_language: en
2:32:37 PM os_get_region: US
2:32:37 PM USERDOMAIN: DESKTOP-NLE7OSO
2:32:37 PM USERNAME: khalq
2:32:37 PM USERPROFILE: C:\Users\khalq
2:32:37 PM APPDATA: C:\Users\khalq\AppData\Roaming
2:32:37 PM NUMBER_OF_PROCESSORS: 8
2:32:37 PM PROCESSOR_ARCHITECTURE: x86
2:32:37 PM PROCESSOR_IDENTFIER:
2:32:37 PM PROCESSOR_LEVEL: 6
2:32:37 PM PROCESSOR_REVISION: 5e03
2:32:37 PM video_adapter_subsysid: 291116130
2:32:37 PM udid: e16cccd7-fc84-4fa8-9f83-f076c5b0ff27
2:32:37 PM video_adapter_vendorid: 4318
2:32:37 PM video_d3d11_context: 042ED6AC
2:32:37 PM video_d3d11_device: 042D40FC
2:32:37 PM video_adapter_deviceid: 5019
2:32:37 PM video_adapter_sharedsystemmemory: 2187198464
2:32:37 PM video_adapter_revision: 162
2:32:37 PM video_adapter_description: NVIDIA GeForce GTX 960M
2:32:37 PM video_adapter_dedicatedsystemmemory: 0
2:32:37 PM video_adapter_dedicatedvideomemory: 2107703296
2:32:37 PM Old log found
2:32:37 PM External library init
2:32:37 PM External library: Data\file.dll
2:32:37 PM External library: Data\movie.dll
2:32:37 PM External library: movie init
2:32:37 PM External library: Data\window.dll
2:32:37 PM External library: Data\math.dll
2:32:39 PM working_directory: C:\Users\khalq\Mine-imator\
2:32:39 PM Trying to save files
2:32:39 PM surface_save OK
2:32:39 PM texture_create OK
2:32:39 PM file_delete_lib OK
2:32:39 PM Create vertex format
2:32:39 PM Shader init
2:32:39 PM shaders_are_supported: yes
2:32:39 PM shader_distort compiled: yes
2:32:39 PM shader_ca compiled: yes
2:32:39 PM shader_high_light_desaturate compiled: yes
2:32:39 PM shader_noise compiled: yes
2:32:39 PM shader_vignette compiled: yes
2:32:39 PM shader_color_correction compiled: yes
2:32:39 PM shader_blur compiled: yes
2:32:39 PM shader_add compiled: yes
2:32:39 PM shader_high_bloom_threshold compiled: yes
2:32:39 PM shader_color_glow compiled: yes
2:32:39 PM shader_high_ssao_depth_normal compiled: yes
2:32:39 PM shader_high_ssao_blur compiled: yes
2:32:39 PM shader_high_ssao compiled: yes
2:32:39 PM shader_high_light_sun compiled: yes
2:32:39 PM shader_high_light_spot compiled: yes
2:32:39 PM shader_high_light_point_shadowless compiled: yes
2:32:39 PM shader_high_light_point compiled: yes
2:32:39 PM shader_high_light_night compiled: yes
2:32:39 PM shader_high_light_apply compiled: yes
2:32:39 PM shader_high_fog_apply compiled: yes
2:32:39 PM shader_high_fog compiled: yes
2:32:39 PM shader_high_dof_coc_blur compiled: yes
2:32:39 PM shader_high_dof_coc compiled: yes
2:32:39 PM shader_high_dof compiled: yes
2:32:39 PM shader_high_aa compiled: yes
2:32:39 PM shader_replace compiled: yes
2:32:39 PM shader_draw_texture compiled: yes
2:32:39 PM shader_depth_point compiled: yes
2:32:39 PM shader_depth compiled: yes
2:32:39 PM shader_color_fog_lights compiled: yes
2:32:39 PM shader_color_fog compiled: yes
2:32:39 PM shader_color_camera compiled: yes
2:32:39 PM shader_border compiled: yes
2:32:39 PM shader_blend compiled: yes
2:32:39 PM shader_alpha_test compiled: yes
2:32:39 PM shader_alpha_fix compiled: yes
2:32:39 PM Loading legacy file
2:32:39 PM Make transitions
2:32:39 PM Transitions OK
2:32:39 PM Loading language file: C:\Users\khalq\Mine-imator\Data\Languages\english.milanguage
2:32:39 PM Windows startup
2:32:39 PM Found key_file: C:\Users\khalq\Mine-imator\Data\key.midata
2:32:40 PM Loading settings: C:\Users\khalq\Mine-imator\Data\settings.midata
2:32:40 PM load_format: 28
2:32:40 PM Loading language file: C:\Users\Whale\Mine-imator\Data\Languages\english.milanguage
2:32:40 PM Render init
2:32:40 PM Loading Minecraft assets version: 1.16.2
2:32:40 PM Archive already unzipped, re-using: C:\Users\khalq\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\
2:32:40 PM Model textures: load
2:32:41 PM Model textures: done
2:32:41 PM Block textures: load static
2:32:41 PM Block textures: load animated
2:32:41 PM Block textures, blocksize: 16
2:32:41 PM Block textures: static block surface
2:32:41 PM Block textures: static block preview
2:32:41 PM Block textures: animated block surfaces
2:32:41 PM Block textures: animated frames
2:32:41 PM Block textures: animated block preview
2:32:41 PM Block textures: find static block depths
2:32:41 PM Block textures: find animated block depths
2:32:41 PM Block textures: done
2:32:41 PM Item textures: load
2:32:41 PM Item textures: surface
2:32:41 PM Item textures: done
2:32:41 PM Particle textures: load
2:32:41 PM Particle textures: legacy sheets
2:32:41 PM Particle textures: done
2:33:42 PM Saving block previews: C:\Users\khalq\Mine-imator\Data\blockpreview.midata
2:33:42 PM Loaded assets successfully
2:33:43 PM Ground vbuffer init
2:33:43 PM Resetting project
2:33:43 PM Destroying instances
2:33:43 PM Project resetted
2:33:43 PM Show popup: startup
2:33:45 PM Using the latest assets
2:34:40 PM Opening project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.miproject
2:34:40 PM load_format: 32
2:34:40 PM Resetting project
2:34:40 PM Destroying instances
2:34:40 PM Project resetted
2:34:40 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
2:34:40 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
2:34:43 PM Project loaded
2:34:51 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\cute-fisher-hut 2.schematic
2:34:51 PM Size: { { 25,8,11 }, }
2:34:51 PM Version: 2
2:34:51 PM Schematic error: Unsupported format, version too high
2:34:54 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\Piece of animation.schematic
2:34:54 PM Size: { { 72,53,31 }, }
2:34:54 PM Version: 1
2:34:56 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\Piece of animation 2.schematic
2:34:56 PM Size: { { 73,54,32 }, }
2:34:56 PM Version: 1
2:34:58 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\medieval-two-block.schematic
2:34:58 PM Size: { { 11,15,12 }, }
2:34:59 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\cute-fisher-hut.schematic
2:34:59 PM Size: { { 25,8,11 }, }
2:34:59 PM Version: 2
2:34:59 PM Schematic error: Unsupported format, version too high
2:35:00 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
2:44:40 PM Backup: C:\Users\Whale\Mine-imator\Projects\hallo\hallo
2:44:40 PM Saving project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.backup1
2:44:40 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
2:44:40 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
2:44:41 PM Project saved
2:44:41 PM Backup saved
2:54:41 PM Backup: C:\Users\Whale\Mine-imator\Projects\hallo\hallo
2:54:41 PM Saving project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.backup1
2:54:41 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
2:54:41 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
2:54:41 PM Project saved
2:54:41 PM Backup saved
3:04:41 PM Backup: C:\Users\Whale\Mine-imator\Projects\hallo\hallo
3:04:41 PM Saving project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.backup1
3:04:41 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:04:41 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:04:41 PM Project saved
3:04:41 PM Backup saved
3:14:41 PM Backup: C:\Users\Whale\Mine-imator\Projects\hallo\hallo
3:14:41 PM Saving project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.backup1
3:14:41 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:14:41 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:14:42 PM Project saved
3:14:42 PM Backup saved
3:24:42 PM Backup: C:\Users\Whale\Mine-imator\Projects\hallo\hallo
3:24:42 PM Saving project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.backup1
3:24:42 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:24:42 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:24:42 PM Project saved
3:24:42 PM Backup saved
3:34:42 PM Backup: C:\Users\Whale\Mine-imator\Projects\hallo\hallo
3:34:42 PM Saving project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.backup1
3:34:42 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:34:42 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:34:42 PM Project saved
3:34:42 PM Backup saved
3:42:50 PM Add resource: schematic
3:42:50 PM filename: maison-de-pnj-remasterd.schematic
3:42:50 PM Action Load resource: action_bench_scenery, C:\Users\khalq\Downloads\maison-de-pnj-remasterd.schematic
3:42:50 PM Loading .schematic: C:\Users\khalq\Downloads\maison-de-pnj-remasterd.schematic
3:42:50 PM Size: { { 15,12,8 }, }
3:42:52 PM Action: action_bench_create
3:42:52 PM Created: scenery
3:42:53 PM Action: action_tl_select
3:43:14 PM Action: action_tl_frame_pos
3:43:20 PM Action: action_tl_frame_pos
3:43:22 PM Action: action_tl_frame_pos
3:43:24 PM Action: action_tl_frame_pos
3:43:28 PM Action: action_tl_select
3:43:30 PM Action: action_tl_deselect_all
3:43:43 PM Saving project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.miproject
3:43:43 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:43:43 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:43:43 PM Project saved
3:43:43 PM Show alert: Project saved!, , 84
3:43:43 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
3:43:44 PM Action: action_tl_select
3:43:45 PM Action: action_tl_extend
3:43:46 PM Action: action_tl_select
3:43:46 PM Action: action_tl_remove
3:43:47 PM Action: action_tl_select
3:43:47 PM Action: action_tl_remove
3:43:47 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
3:43:48 PM Action: action_tl_select
3:43:50 PM Action: action_tl_deselect_all
3:44:00 PM Action: action_lib_remove
3:44:02 PM Action: action_lib_remove
3:44:06 PM Action: action_res_remove
3:44:07 PM Action: action_res_remove
3:44:09 PM Saving project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.miproject
3:44:09 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:44:09 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:44:10 PM Project saved
3:44:10 PM Show alert: Project saved!, , 84
3:44:10 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
3:44:37 PM Opening schematic: C:\Users\khalq\Mine-imator\Schematics\Nature\Biomes\Forest.schematic
3:44:37 PM Action: action_lib_scenery_load
3:44:37 PM Add resource: schematic
3:44:37 PM filename: Forest.schematic
3:44:37 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
3:44:37 PM Loading .schematic: C:\Users\khalq\Mine-imator\Schematics\Nature\Biomes\Forest.schematic
3:44:37 PM Size: { { 50,41,17 }, }
3:44:43 PM Backup: C:\Users\Whale\Mine-imator\Projects\hallo\hallo
3:44:43 PM Saving project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.backup1
3:44:43 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:44:43 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:44:43 PM Project saved
3:44:43 PM Backup saved
3:44:44 PM Action: action_tl_select
3:44:49 PM Action: action_tl_frame_pos
3:44:53 PM Action: action_tl_frame_pos
3:45:02 PM Action Set variable: action_lib_block_repeat_enable, 0, 1, 0
3:45:03 PM Action Set variable: action_lib_block_repeat, 1, 2, 1
3:45:04 PM Action: action_tl_duplicate
3:45:05 PM Action: action_tl_frame_rot
3:45:08 PM Action: action_tl_frame_rot
3:45:10 PM Action: action_tl_frame_pos
3:45:12 PM Action: action_tl_frame_pos
3:45:14 PM Action: action_tl_deselect_all
3:45:20 PM Undo: action_tl_deselect_all
3:45:22 PM Action: action_tl_frame_pos
3:45:33 PM Action: action_tl_select
3:45:37 PM Action: action_tl_frame_pos
3:45:39 PM Action: action_tl_deselect_all
3:45:43 PM Undo: action_tl_deselect_all
3:45:51 PM Action: action_tl_frame_pos
3:45:57 PM Action: action_tl_deselect_all
3:46:12 PM Opening schematic: C:\Users\khalq\Mine-imator\Schematics\Nature\Biomes\Swamp.schematic
3:46:12 PM Action: action_lib_scenery_load
3:46:12 PM Add resource: schematic
3:46:12 PM filename: Swamp.schematic
3:46:12 PM Loading .schematic: C:\Users\khalq\Mine-imator\Schematics\Nature\Biomes\Swamp.schematic
3:46:12 PM Size: { { 120,120,18 }, }
3:46:19 PM Undo: action_lib_scenery_load
3:46:33 PM Opening schematic: C:\Users\khalq\Mine-imator\Schematics\Nature\Biomes\Roofedforest.schematic
3:46:33 PM Action: action_lib_scenery_load
3:46:33 PM Add resource: schematic
3:46:33 PM filename: Roofedforest.schematic
3:46:33 PM Loading .schematic: C:\Users\khalq\Mine-imator\Schematics\Nature\Biomes\Roofedforest.schematic
3:46:33 PM Size: { { 101,90,37 }, }
3:46:42 PM Action: action_tl_select
3:46:43 PM Action: action_tl_frame_pos
3:46:47 PM Action: action_tl_frame_pos
3:46:48 PM Action: action_tl_frame_pos
3:46:50 PM Action: action_tl_frame_pos
3:46:51 PM Action: action_tl_frame_rot
3:46:53 PM Action: action_tl_frame_rot
3:46:54 PM Action: action_tl_frame_pos
3:46:57 PM Action: action_tl_frame_pos
3:46:57 PM Action: action_tl_deselect_all
3:47:10 PM Undo: action_tl_deselect_all
3:47:12 PM Action: action_tl_frame_pos
3:47:13 PM Action: action_tl_deselect_all
3:47:36 PM Saving project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.miproject
3:47:36 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:47:36 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:47:36 PM Project saved
3:47:36 PM Show alert: Project saved!, , 84
3:47:36 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
3:47:39 PM Saving project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.miproject
3:47:39 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:47:39 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:47:40 PM Project saved
3:47:40 PM Show alert: Project saved!, , 84
3:47:40 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
3:47:40 PM Action: action_tl_select
3:47:41 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
3:47:42 PM Action: action_tl_frame_visible
3:47:44 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
3:47:57 PM Action: action_tl_select
3:48:04 PM Action: action_tl_select
3:48:05 PM Action: action_tl_extend
3:48:08 PM Action: action_tl_select
3:48:16 PM Saving project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.miproject
3:48:16 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:48:16 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:48:16 PM Project saved
3:48:16 PM Show popup: open
3:48:21 PM Opening project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.miproject
3:48:22 PM load_format: 32
3:48:22 PM Resetting project
3:48:22 PM Destroying instances
3:48:22 PM Project resetted
3:48:22 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:48:22 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:48:25 PM Project loaded
3:48:33 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\Roofedforest.schematic
3:48:33 PM Size: { { 101,90,37 }, }
3:48:37 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\Piece of animation.schematic
3:48:37 PM Size: { { 72,53,31 }, }
3:48:37 PM Version: 1
3:48:39 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\Piece of animation 2.schematic
3:48:39 PM Size: { { 73,54,32 }, }
3:48:39 PM Version: 1
3:48:41 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\medieval-two-block.schematic
3:48:41 PM Size: { { 11,15,12 }, }
3:48:42 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\maison-de-pnj-remasterd.schematic
3:48:42 PM Size: { { 15,12,8 }, }
3:48:42 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\Forest.schematic
3:48:42 PM Size: { { 50,41,17 }, }
3:48:43 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
3:48:44 PM Show popup: open
3:48:54 PM Opening project: C:\Users\Whale\Mine-imator\Projects\hallo\hallo.miproject
3:48:54 PM load_format: 32
3:48:54 PM Resetting project
3:48:54 PM Destroying instances
3:48:54 PM Project resetted
3:48:54 PM save_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:48:54 PM load_folder: C:\Users\Whale\Mine-imator\Projects\hallo
3:48:55 PM Project loaded
3:48:57 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\Roofedforest.schematic
3:48:57 PM Size: { { 101,90,37 }, }
3:49:01 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\Piece of animation.schematic
3:49:01 PM Size: { { 72,53,31 }, }
3:49:01 PM Version: 1
3:49:03 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\Piece of animation 2.schematic
3:49:03 PM Size: { { 73,54,32 }, }
3:49:03 PM Version: 1
3:49:05 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\medieval-two-block.schematic
3:49:05 PM Size: { { 11,15,12 }, }
3:49:06 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\maison-de-pnj-remasterd.schematic
3:49:06 PM Size: { { 15,12,8 }, }
3:49:07 PM Loading .schematic: C:\Users\Whale\Mine-imator\Projects\hallo\Forest.schematic
3:49:07 PM Size: { { 50,41,17 }, }
3:49:08 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
3:49:09 PM Show popup: open
3:49:20 PM Opening project: C:\Users\khalq\Mine-imator\Projects\hallo\hallo.miproject
3:49:21 PM load_format: 32
3:49:21 PM Resetting project
3:49:21 PM Destroying instances
3:49:21 PM Project resetted
3:49:21 PM save_folder: C:\Users\khalq\Mine-imator\Projects\hallo
3:49:21 PM load_folder: C:\Users\khalq\Mine-imator\Projects\hallo
3:49:22 PM Project loaded
3:49:23 PM Loading .schematic: C:\Users\khalq\Mine-imator\Projects\hallo\Piece of animation.schematic
3:49:23 PM Size: { { 72,53,31 }, }
3:49:23 PM Version: 1
3:49:25 PM Loading .schematic: C:\Users\khalq\Mine-imator\Projects\hallo\Piece of animation 2.schematic
3:49:25 PM Size: { { 73,54,32 }, }
3:49:25 PM Version: 1
3:49:28 PM Loading .schematic: C:\Users\khalq\Mine-imator\Projects\hallo\medieval-two-block.schematic
3:49:28 PM Size: { { 11,15,12 }, }
3:49:29 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
3:49:31 PM Show popup: open
3:50:39 PM Opening project: C:\Users\khalq\Mine-imator\Projects\hallo\hallo2.miproject
3:50:40 PM load_format: 32
3:50:40 PM Resetting project
3:50:40 PM Destroying instances
3:50:40 PM Project resetted
3:50:40 PM save_folder: C:\Users\khalq\Mine-imator\Projects\hallo
3:50:40 PM load_folder: C:\Users\khalq\Mine-imator\Projects\hallo
3:50:41 PM Project loaded
3:50:42 PM Loading .schematic: C:\Users\khalq\Mine-imator\Projects\hallo\Piece of animation.schematic
3:50:42 PM Size: { { 72,53,31 }, }
3:50:42 PM Version: 1
3:50:44 PM Loading .schematic: C:\Users\khalq\Mine-imator\Projects\hallo\Piece of animation 2.schematic
3:50:44 PM Size: { { 73,54,32 }, }
3:50:44 PM Version: 1
3:50:47 PM Loading .schematic: C:\Users\khalq\Mine-imator\Projects\hallo\Forested lake1.schematic
3:50:47 PM Size: { { 176,157,21 }, }
3:50:51 PM Saving settings: C:\Users\khalq\Mine-imator\Data\settings.midata
3:50:53 PM Action: action_tl_extend
3:50:54 PM Action: action_tl_extend
3:50:54 PM Action: action_tl_extend
3:50:55 PM Action: action_tl_select
3:50:55 PM Action: action_tl_select
3:50:57 PM Action: action_tl_deselect_all
3:51:00 PM Action: action_tl_select_single
3:51:00 PM Action: camera_control_move
3:51:57 PM Saving project: C:\Users\khalq\Mine-imator\Projects\hallo\hallo2.miproject
3:51:57 PM save_folder: C:\Users\khalq\Mine-imator\Projects\hallo
3:51:57 PM load_folder: C:\Users\khalq\Mine-imator\Projects\hallo
I tried my best to fix it but I couldn't find the solution, in mu opinion, this doesn't look like it can be fixed
I've lost SO many projects in the past, and if i lose this one too, i'm actually gonna lose it