Jump to content

-StickyMations-

Members
  • Posts

    945
  • Joined

  • Last visited

  • Days Won

    10
  • Posts

    945
  • Joined

  • Last visited

  • Days Won

    10

Reputation Activity

  1. Upvote
    -StickyMations- got a reaction from Vei The One in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public.
    And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim.

    An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done.

     
    DETAILS SHOWCASE:
     
     
     
    =====================================================================================================================================
    Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag.
    Put it on maximum quality for best viewing experience. Enjoy.
     
     
    CLICK HERE TO DOWLOAD!
    (108.28 KB)
    Make sure to read the text inside the .zip file.
    Enjoy the rig!
  2. Upvote
    -StickyMations- got a reaction from ItsZaaki in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public.
    And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim.

    An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done.

     
    DETAILS SHOWCASE:
     
     
     
    =====================================================================================================================================
    Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag.
    Put it on maximum quality for best viewing experience. Enjoy.
     
     
    CLICK HERE TO DOWLOAD!
    (108.28 KB)
    Make sure to read the text inside the .zip file.
    Enjoy the rig!
  3. Wow
    -StickyMations- got a reaction from Draco63 in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public.
    And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim.

    An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done.

     
    DETAILS SHOWCASE:
     
     
     
    =====================================================================================================================================
    Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag.
    Put it on maximum quality for best viewing experience. Enjoy.
     
     
    CLICK HERE TO DOWLOAD!
    (108.28 KB)
    Make sure to read the text inside the .zip file.
    Enjoy the rig!
  4. Upvote
    -StickyMations- got a reaction from JB Animations in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public.
    And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim.

    An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done.

     
    DETAILS SHOWCASE:
     
     
     
    =====================================================================================================================================
    Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag.
    Put it on maximum quality for best viewing experience. Enjoy.
     
     
    CLICK HERE TO DOWLOAD!
    (108.28 KB)
    Make sure to read the text inside the .zip file.
    Enjoy the rig!
  5. Wow
    -StickyMations- got a reaction from Dark Animation in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public.
    And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim.

    An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done.

     
    DETAILS SHOWCASE:
     
     
     
    =====================================================================================================================================
    Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag.
    Put it on maximum quality for best viewing experience. Enjoy.
     
     
    CLICK HERE TO DOWLOAD!
    (108.28 KB)
    Make sure to read the text inside the .zip file.
    Enjoy the rig!
  6. Upvote
    -StickyMations- got a reaction from ShadowWolf_50 in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public.
    And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim.

    An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done.

     
    DETAILS SHOWCASE:
     
     
     
    =====================================================================================================================================
    Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag.
    Put it on maximum quality for best viewing experience. Enjoy.
     
     
    CLICK HERE TO DOWLOAD!
    (108.28 KB)
    Make sure to read the text inside the .zip file.
    Enjoy the rig!
  7. Upvote
    -StickyMations- reacted to Ethaniel in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Really damn impressive. 
  8. Upvote
    -StickyMations- got a reaction from Red-X in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public.
    And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim.

    An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done.

     
    DETAILS SHOWCASE:
     
     
     
    =====================================================================================================================================
    Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag.
    Put it on maximum quality for best viewing experience. Enjoy.
     
     
    CLICK HERE TO DOWLOAD!
    (108.28 KB)
    Make sure to read the text inside the .zip file.
    Enjoy the rig!
  9. Upvote
    -StickyMations- got a reaction from _Blue in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public.
    And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim.

    An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done.

     
    DETAILS SHOWCASE:
     
     
     
    =====================================================================================================================================
    Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag.
    Put it on maximum quality for best viewing experience. Enjoy.
     
     
    CLICK HERE TO DOWLOAD!
    (108.28 KB)
    Make sure to read the text inside the .zip file.
    Enjoy the rig!
  10. Upvote
    -StickyMations- got a reaction from HMAN The Animator in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public.
    And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim.

    An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done.

     
    DETAILS SHOWCASE:
     
     
     
    =====================================================================================================================================
    Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag.
    Put it on maximum quality for best viewing experience. Enjoy.
     
     
    CLICK HERE TO DOWLOAD!
    (108.28 KB)
    Make sure to read the text inside the .zip file.
    Enjoy the rig!
  11. Wow
    -StickyMations- got a reaction from Zantrius in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public.
    And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim.

    An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done.

     
    DETAILS SHOWCASE:
     
     
     
    =====================================================================================================================================
    Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag.
    Put it on maximum quality for best viewing experience. Enjoy.
     
     
    CLICK HERE TO DOWLOAD!
    (108.28 KB)
    Make sure to read the text inside the .zip file.
    Enjoy the rig!
  12. Upvote
    -StickyMations- got a reaction from Red in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public.
    And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim.

    An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done.

     
    DETAILS SHOWCASE:
     
     
     
    =====================================================================================================================================
    Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag.
    Put it on maximum quality for best viewing experience. Enjoy.
     
     
    CLICK HERE TO DOWLOAD!
    (108.28 KB)
    Make sure to read the text inside the .zip file.
    Enjoy the rig!
  13. Upvote
    -StickyMations- got a reaction from Nzshark6 in Cherno Alpha - Mine-Imator Mech Rig (animation included)   
    Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public.
    And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim.

    An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done.

     
    DETAILS SHOWCASE:
     
     
     
    =====================================================================================================================================
    Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag.
    Put it on maximum quality for best viewing experience. Enjoy.
     
     
    CLICK HERE TO DOWLOAD!
    (108.28 KB)
    Make sure to read the text inside the .zip file.
    Enjoy the rig!
  14. Upvote
    -StickyMations- reacted to Hagus in Western Concept   
    Some concept art for an animation I am thinking about doing. Please vote in the poll.
    Credits: @9redwoodsfor the guns, @mbandersfor the hats, and @Dr. Nexil for the scarf

  15. Love
    -StickyMations- got a reaction from CRAZYKOKEBROZ in Mine-Imator forums: Infinity War (4K Wallpaper + Infinity Gauntlet rig!)   
    Sticky has set on a spiritual journey to gather all the infinity stones in order to eliminate half of the forum members to bring balance to the website.
    The forum's finest heroes, developers, veterans, newbies and members of all types must set aside their differences and join forces in the forum's most ambitious crossover event to stop this imminent threat!

    MASSIVE THANKS to EVERYONE who were so kind to share their skins and character rigs for me to use in this wallpaper, this includes @BaconSandwich, @BoltedJames, @BBruce7815, @Che3syPlayz, @Rollo, @EthanForeverAlone, @Jake_28, @KaryuGraphics, @mbanders, @MachineGunInc, @MYSELF3200, @Nimi (I love you magneficent bastard), @Pigeon_, @9redwoods, @Skjold, @Swift, @tditdatdwt, @YoshiHunter, and fellow discord buddies Gabe, Hozq and Tug the Fox. And oh what the hell I'm gonna thank @david for giving us Mine-Imator.
    23 People in a wallpaper heh? Total pain in the butt to ask one for one permission to use their character and pose them afterwards, but hot damn it was worth it. For the occasion I wanted to make a different type of "more-than-one-member-wallpaper", because since I saw that these types of wallpapers often include only people who are in a certain group/server/team, I wanted to include a large variety of forum members themselves to represent how diverse the community is. All the rigging styles, all skin styles, everything clashing together in one wallpaper.
    Thank you all very much!
    V V Get your own Infinity Gauntlet rig down here! V V
    DOWNLOAD
    No need to credit for the rig, enjoy it. Don't claim as your own.
     
     
    Thank you, everyone.
     
     
  16. Upvote
    -StickyMations- reacted to TecnoXhaotic in SkyPvP [Omegacraft] - Minecraft Animation   
    Hello everyone  Well, I've made a trailer for a minecraft server that I play in my spare time. In this animation, I show the SkyPvP mode, with some scenes in slow-motion, I put several skins of my subscribers and forum members.
    I hope you like it. I will take any suggestions to improve with my animations. 
     
  17. Upvote
    -StickyMations- reacted to Gripia in Brachiosaurus rig preview   
    Hello guys! A new dinosaur rig after a long time!
    It is Brachiosaurus, a dinosaur lived in jurassic period.
    It's front legs are longer than the behind ones.
    Like other dinosaur rigs, it's design is based on Jurassic Park series.
     

    "Welcome to Jurassic Park."
    My fourth dinosaur pack will be uploaded after making two dinosaurs.
    Did you like this rig?
  18. Funny
    -StickyMations- reacted to Hagus in Stuck In The Middle With You   
    Hagus sits by himself and sings a little tune to pass the time.
    I did this with a different style, I hope it looks good!
    Thanks to @mbandersfor the hat
     
  19. Upvote
    -StickyMations- reacted to SoundsDotZip in Advanced Character Model Version 3   
    Hey everyone, the Advanced Character Model Version 3 is finished!
    ! Import the .miproject !
    Features:
    -Smooth and Sharp bends
    -Controllers, for that Blender/C4D feel (Not fake, they actually work)
    -Full body auto 3D second layers
    -Skin friendly, no skin editing required, just apply your skin and it works
    -Auto texture fingers (only for steve)
    Overview:


    Auto 3D extrusions:
    Full:

    Legs:

    Body and arms:

    Head:

    Fingers:

    Trailer animation by Hozq:
     
     
    That's all, hope you guys like it.
    (Contains both Steve and Alex) Download link: http://www.mediafire.com/file/8s9rdd76pkkuk67/ACMV3.ZIP/file
    ! You don't need to credit me, but it would be appreciated !
  20. Upvote
    -StickyMations- reacted to 9redwoods in Waiting For Christmas [2K Cinematic]   
    Hello everybody! I have a wallpaper, so here you go.

    I honestly don't know if its 2K or 4K but whatever.
    Unedited:
    Speed art:
    If you haven't subscribed already, it would be great if you did. It really means a lot to me.
    Criticism is appreciated, and I will see you all later! Bye!
  21. Upvote
    -StickyMations- reacted to Benji in Back Alley Beat Down   
    "You might want to see a doctor. Your face is bleeding."
    Tug got a redesign.


    Credit: @Ethanial for sending me the song and helping me come up with the title, @9redwoods for criticism, and @Batman4014 for the bat rig.
  22. Upvote
    -StickyMations- reacted to Rollo in [RESULTS] Mine-imator Forums Survey April 2019   
    Hello again! This survey had 47 responses, that's 7 more than last time! Progress! It's time to review the results of the April 2019 survey! Some interesting comparisons to the previous survey, I'd love to hear what you guys think. New organization system that looks and feels much nicer than the previous survey btw.

    Section 1: The Basics
    Section 2: Discovery and Purpose
    Section 3: Outside Interaction
    Section 4: Mindset
    Section 5: Miscellaneous Questions
    Section 6: Ratings
    Section 7: Final Thoughts
    That's all, folks! I'll keep your feedback in mind and make sure the next survey in September is as good as it can be. Hopefully some of the results of this survey can help us fix some problems, get a better understanding of each other, all that jazz. Stay tuned!
     
    Megathread
  23. Upvote
    -StickyMations- reacted to Jake_28 in this is what happens when im bored and up late   
    I originally came into making this animation seriously cause i was mad but as i went on it just turned into a joke lol
    also this was made with 100% linear no transitions
    your free to hate do something
    also please CRITIZISEEEEE i ned ot
    ow the edge
  24. Angry
    -StickyMations- reacted to Upgraded Moon in Internet Remix The Movie: The Movie ***SNEAK PEAK***   
    GAH I ALWAYS MISS THE SARCASM IN TEXT 
  25. Upvote
    -StickyMations- reacted to Upgraded Moon in Internet Remix The Movie: The Movie ***SNEAK PEAK***   
    I finally animated something? It's more like than you think!
    Click this link below to find out more!
     
     
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...