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Nicolasev

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  • Posts

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Posts posted by Nicolasev

  1. iTytRGL.png

    Had some fun making this image, understanding edge lightning is a hassle but the result is quite rewarding as it makes for great details.

    I know it's odd they are in the end without any armor but it is why they are "skipping steps"

  2. GOLF CART MODEL

    as simple as that

     

              Hey everyone, long time no see, I wanted to make a mineimator creation lately but I needed a golf cart model for it so I made one as I thought it would be quite fun to make, (which it was). The trickiest thing about this model was to refrain myself from writing "kart" instead of "cart".

    Anyways, here is a picture of the model with Steve driving it

    IU8ycLw.png

    and here is a picture of the model in modelbench

    aNeIQv6.png

     

    Details about the model:

    Spoiler

    Features:

    Each wheel is independant and can be rotated to show them driving

    The seats backs can be inclined and straightened

    the headlights also are independant so you can make them glow and change their brightness at your will

    the steering wheel also can be rotated

    Hope y'all liked the way it looks and if any of you guys use them I hope you'll like doing so.

    Download link

    edit: The wallpaper I made this model for: 

    See you soon !

  3. 50 minutes ago, Keep on Chucking said:

    Wow that looks really good! Any chance you could do something based around the foods already in the game but with that style? Definitely wanna use one of those in an animation later on, these look sick

    Yeah it could look neat and it'd be useful I'll have to work on that Nice idea

  4. 1 minute ago, Rollo said:

    Might be cool to have a sub sandwich, like Jimmy Johns or Subway in the second one, and a taller fast food-style soda cup. Really neat modelpack! Extremely useful and appealing models.

    Ayy thank you, I am currently making the topic for this version of the modelpack, I will add more in the future updates and those are in the list actually !

  5. On 8/24/2019 at 1:58 AM, OzFalcon said:

    oooo yikes. The hat really cuts off the DOF a lot

    yeahh I realized afterwards, the problem is that I had to use a transparent block to catch a shadow on the forehead because the model wouldn't cast a full one. So because it's transparent it messed the DOF up

  6. 1 minute ago, Cubic Ralsei said:

    wierd shadows under the skeleton, bad lighting in the background (in the window) and shadow appearing out of nowhere next to the skeleton's chair but nice

    But it's not appearing out of nowhere ? It's his arm's shadow from the lamp on the ceilling and the lighting outside is meant to be plain/dark so it seemed like night. And the weird shadows you're talking about is his own shadow I guess idk what it is if it's not that but thanks for constructive criticism I haven't used the software in a long time

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