moniker 67 Posted January 1, 2018 Report Share Posted January 1, 2018 (edited) Never thought I would see flexible torsos on this program, nice programing tricks. Hopefully you can find a fix for the transparent alpha issues. Also was this ever fixed? I had to go back to 1.0.6 because the water looks red on the latest version I tried back in November: https://www.mineimatorforums.com/index.php?/topic/67766-mine-imator-110-pre-release/&page=9&tab=comments#comment-727145 Edit: I just tried the latest version (1.1.2) looks like water is no longer red from far distance. Now if only you could find a way to fix te insanely annoying alpha issues: Edited January 1, 2018 by moniker Link to post Share on other sites More sharing options...
TheXKing360 223 Posted January 3, 2018 Report Share Posted January 3, 2018 On 12/24/2017 at 2:55 AM, Niam1.4 said: Great work! I suggest add new features like Custom bending point. i think that would be available in modelbench Link to post Share on other sites More sharing options...
AmazingWolfGamer 642 Posted January 7, 2018 Report Share Posted January 7, 2018 *flashbacks about c4d bending* Link to post Share on other sites More sharing options...
Zulfan falah 72 Posted January 8, 2018 Report Share Posted January 8, 2018 now 2018 Link to post Share on other sites More sharing options...
niam 1.7k Posted January 9, 2018 Report Share Posted January 9, 2018 On 8/1/2018 at 4:33 PM, Zulfan falah said: now 2018 I know you! Link to post Share on other sites More sharing options...
RedAnimator 182 Posted January 10, 2018 Report Share Posted January 10, 2018 On 02/01/2018 at 6:05 AM, moniker said: Hopefully you can find a fix for the transparent alpha issues. Do you mean just get rid of it, or just fix the DOF thing that happens with alpha. Because a lot of great rigs depend on the alpha glitch. Link to post Share on other sites More sharing options...
Nimi 8.3k Posted January 10, 2018 Report Share Posted January 10, 2018 8 hours ago, RedAnimator said: Do you mean just get rid of it, or just fix the DOF thing that happens with alpha. Because a lot of great rigs depend on the alpha glitch. Only way to fix to what their proposing to be fixed, is to render alpha correctly(So DOF can affect things behind alpha and the like), which would in result, make the render depth feature useless. Link to post Share on other sites More sharing options...
moniker 67 Posted January 10, 2018 Report Share Posted January 10, 2018 3 hours ago, Nimi said: Only way to fix to what their proposing to be fixed, is to render alpha correctly(So DOF can affect things behind alpha and the like), which would in result, make the render depth feature useless. Couldn't there be a way render alpha correctly by default but be able to enable render depth selectively on objects? Not being able to use DOF and alpha at the same time just sucks. Link to post Share on other sites More sharing options...
Cryptic Runner 2.3k Posted January 12, 2018 Report Share Posted January 12, 2018 Finally,what i wanted,i had enough of making animations that look ugly and bland. Link to post Share on other sites More sharing options...
karaeng kebenaran 0 Posted January 13, 2018 Report Share Posted January 13, 2018 On 12/21/2017 at 2:33 AM, Nicolasev said: yeah but the arm bending seems weird so idk if I will like it, if I don't, would it be possible to go back to the old version only for the arms/legs ? And if not it's fine. the arm bending looks very well,it is like blender or c4d and there also will be no glitch again Link to post Share on other sites More sharing options...
noelbello05 47 Posted February 2, 2018 Report Share Posted February 2, 2018 are you gonna put in an option for disabling the new arm bending (cuz it looks gross plus ill break alot of rigs) Link to post Share on other sites More sharing options...
ICExz13 24 Posted February 6, 2018 Report Share Posted February 6, 2018 ME LIKEY Link to post Share on other sites More sharing options...
OrdilloTv 161 Posted February 7, 2018 Report Share Posted February 7, 2018 Link to post Share on other sites More sharing options...
Cryptic Runner 2.3k Posted February 7, 2018 Report Share Posted February 7, 2018 That's an awesome update. Keep it up! I would also like that you give us at least some beta builds of this version. Also,i found a big bug that happens sometimes,it's a bug that when you launch Mine-imator,everything's just gone,and when you create a project,the Open Project tab appears and you can't close it,fix this. Link to post Share on other sites More sharing options...
Spontaneous Explosions 1.2k Posted February 8, 2018 Report Share Posted February 8, 2018 2 hours ago, Jadturentale said: That's an awesome update. Keep it up! I would also like that you give us at least some beta builds of this version. Also,i found a big bug that happens sometimes,it's a bug that when you launch Mine-imator,everything's just gone,and when you create a project,the Open Project tab appears and you can't close it,fix this. Sadly, this update is being delayed until 1.13 is released, so I seriously doubt any beta builds will be coming anytime soon. It could be June before we get this. Link to post Share on other sites More sharing options...
Annie-Mienai 1k Posted February 16, 2018 Report Share Posted February 16, 2018 Without a doubt, mine-imator 1.1.3 will be one of the best updates. although thinking a bit. The most flexible Bend will look bad in rigs. like for example hand rigs (fingers) because the current Bend is cubic and fits perfectly maintaining the minecraft's aesthetics. I wish, that there was an option (like the option of round bend) So, mine-imator would have more customization keeping the cubic bend. Link to post Share on other sites More sharing options...
Weirdest 32 Posted February 19, 2018 Report Share Posted February 19, 2018 The body is alright with me tbh, but the arm thing will ruin the vast majority of rigs out there with fingers, or even arms really. Otherwise it's a huge thing to add to M-I Link to post Share on other sites More sharing options...
MasterArcher12 160 Posted February 26, 2018 Report Share Posted February 26, 2018 after finishing my current animation, never using Mine-imator again until these features have been released lol Link to post Share on other sites More sharing options...
fox.the.fox54.65 2 Posted March 1, 2018 Report Share Posted March 1, 2018 pls fast fast fast it 2018 Link to post Share on other sites More sharing options...
Nimi 8.3k Posted March 1, 2018 Report Share Posted March 1, 2018 Just now, fox.the.fox54.65 said: pls fast fast fast it 2018 Tell Mojang to go faster, that's who we're waiting for so 1.1.3 can be released. Link to post Share on other sites More sharing options...
fox.the.fox54.65 2 Posted March 1, 2018 Report Share Posted March 1, 2018 lazy and mojang lazy it 2018 now RedAnimator 1 Link to post Share on other sites More sharing options...
fox.the.fox54.65 2 Posted March 2, 2018 Report Share Posted March 2, 2018 minecraft 1 3 it a out Link to post Share on other sites More sharing options...
Nimi 8.3k Posted March 2, 2018 Report Share Posted March 2, 2018 10 minutes ago, fox.the.fox54.65 said: minecraft 1 3 it a out The full version of Minecraft 1.13 has to be out for Mine-imator 1.1.3 to continue development, not a snapshot due to the unstable and unfinished nature of them. RedAnimator 1 Link to post Share on other sites More sharing options...
fox.the.fox54.65 2 Posted March 2, 2018 Report Share Posted March 2, 2018 Link to post Share on other sites More sharing options...
GryphonKingBros 2 Posted March 6, 2018 Report Share Posted March 6, 2018 On 12/20/2017 at 1:30 PM, david said: Hide contents That's hot. Link to post Share on other sites More sharing options...
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