Posts posted by V.Isaac
-
-
Hai, FOXY TOONS
Interesting. At first i was about to ask you why would you need 4k, but then...
Would never think to render 4k to reduce relative noise over image. So, 4k then scaling down to 1080p
Fascinating
Thank you
- V.Isaac -
Hai, [put your username here]
Its been a while
How to fog:
Advanced settings
Layered spheres, folder, alpha down to 6% (or lower, or higher, as you wish), Alpha Hashed, Transparent shadows, lots of samples cause this "Volume" is noisy. I've used half-transparent texture (gradient) for spheres to not block light coming from above (for example background light), but its about taste.
How to SSS:
Radius up to you, but i prefer 2-3
RGB percentage: 100 40 30 for skin-ish look
Samples: All of them
Settings: YesHell of a torture for weak GPUs or/and long render time
Love you, despite everything that have happened between us
- V.Isaac -
That displacement way better than previous one and actually uses Height/Displacement map
Still wrapping my head around it to make it even better, so, yeah, its in WIP section- Keep on Chucking, HeYoNia, LacaMenDRY and 3 others
- 4
- 2
-
-
On 4/4/2021 at 3:57 PM, Draco63 said:
The animation looks good, but I can't see the reflections.
Look in HQ and watch on a water, kek
-
-
-
2 hours ago, Draco63 said:
Looks good! Colors are a bit dull, though. If you want to mimic sunlight, make it a bit warmer/more yellow.
Check spoiler, that was intentional white light
-
Spoiler
If someone wants to participate in my challenge, here is details:
"One accent"
- Pretty damn good render Like, pretty decent render.
Lighting doesnt matter that much cause of following limitations, but still a thing
- One main brightness on whole render: Bright/dark/darker
You can light up/make darker some parts, but it havent to be different much, again, cause of following limitations
BUT:
- Everything W/B expect one exact colour/colour shade
I meant what i meant. Only one colour have to be visible and everything else is just W/B
- You can not use other softwares to make after edit, since it can be used to avoid limitation
Colour curves is a thing, so, i can't allow it
- Render doesnt have to be really simple like: one flower in whole shot.
Thats illegal. im not allowing that- bullseyecg and Draco63
- 2
-
-
-
Probably overedited, but eh, without experimenting we wont get much -
Someone doesnt believe that was made in MI, so, in rage i've made proof:
SpoilerNow you can try do it by yourself and be sure that its MI
Are you feeling good now???- F animation, Lionnet, neb and 1 other
- 4
-
That's something interesting ngl '-'
-
15 hours ago, LacaMenDRY said:
Let me guess... Use png right? Double the Surface, Well if wrong please correct me.
This looks like A Smoke Simulation.
here is 128 surfaces, actually, and cause im lazy ass its only 1 texture
still cant find 3D noise generator and dont really want to make textures by hand ._. -
-
-
-
8 hours ago, LacaMenDRY said:
Do this Render Again After Mine-Imator 1.3.0 Release! Because it has Sun Rays Features that you can added into this Render. Would Be Nice if do so.
What do you think I did?
Spoiler -
(Priest on the left)- MojangYang, Swingzero, Dr. Nexil and 4 others
- 7
-
On 11/11/2020 at 12:04 PM, WECLEY said:
Maybe ×4?
Nope. Its 32x16x16. I'd even say that you can compare with default MC bed, its almost the same size (except height)
-
10 hours ago, WECLEY said:
The bed made for kids right? , if no how will you explain it smallness lmao , but anyways that is nice
Explaining smolness: 16 pixels width, so, Emmm.. yeah
-
-
and closer shot:
Spoiler
-
Recently Browsing 0 members
No registered users viewing this page.
Tiny Head Adventure Episode 4 Poster
in Wallpapers and art
Posted
Hello there, my friend
You're doing great job. I looking forward to see more content from you.
Are you still doing these all by yourself or did you base a team? Considering pre-5 changes, it may be much easier to work in a team
Good luck on your journey either way,
- V.Isaac