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Cryptic Runner

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  • Posts

    2815
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    12

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  1. Funny
    Cryptic Runner got a reaction from Jake_28 in last render   
    dude you're so bad that the top of your torches glow too instead of it only being the wooden part
  2. Upvote
    Cryptic Runner reacted to Jossamations in Render Dump   
    Hey! Been a while.

    I apologize for not posting here much, Although the forums isn't really my main focus for showcasing my work anymore
    I won't go into much detail but the communities a bit of a trash-fire. And its not a trash-fire that I want to contribute to much anymore.

    I thought it would be nice to drop a few recent-ish renders of mine here to make up for it though.
    Hope you enjoy!




    Connor Animations | 2021


    (Most Recent)

    (Rigs used: https://www.mineimatorforums.com/index.php?/topic/76100-enviromental-props-pack/)

    (Rig Created by @SoundsDotZip and @__Mine__)

    (Bit of an older render, Made for Valentines Day 2020, Featuring @Floofy yes cringe ik)
     
  3. Downvote
    Cryptic Runner got a reaction from animation dude 888 in Make Fortnite-Imator!   
    Except you can't animate it, you need recorders and all that stuff. oh and for SFM i ported the characters lol
  4. Downvote
    Cryptic Runner got a reaction from animation dude 888 in Make Fortnite-Imator!   
    hey since you made mine imator why dont you make fortnite imator, cuz now fortnite is now popular than minecraft, it will get you tons of moneys, more than mine imator does
  5. Upvote
    Cryptic Runner got a reaction from Keep on Chucking in Issue with Mine-imator Text, Lagging my Animation.   
    you can keyframe the text written on the text object so that you don't need to use multiple text objects individually.
  6. Upvote
    Cryptic Runner reacted to Dr. Nexil in Selecting a range of objects   
    Wow, just curious, what are you making here? 
  7. Upvote
    Cryptic Runner reacted to niam in Re DeLorean DMC-12   
    I reworked my DMC-12 rig, and did this "cinematic" render.


    rigs used:
    DeLorean DMC-12 (old version)
    "Realistic" Environment objects
  8. Upvote
    Cryptic Runner got a reaction from Draco63 in Boney Man the Hero 2: Boney Man VS Charged Cow!   
    i actually love this. despite the rookie level of animation, it's still extremely entertaining.
  9. Upvote
    Cryptic Runner got a reaction from Boneymation in Boney Man the Hero 2: Boney Man VS Charged Cow!   
    i actually love this. despite the rookie level of animation, it's still extremely entertaining.
  10. Upvote
    Cryptic Runner reacted to TheCollieStalks in Night Neon Garage   
  11. Upvote
    Cryptic Runner reacted to Rollo in Boney Man the Hero 2: Boney Man VS Charged Cow!   
    I actually think the animation is fantastic. The part where he bounces around inside the house and the part where he revives himself as a snowman are excellent examples
  12. Upvote
    Cryptic Runner reacted to Boneymation in Boney Man the Hero 2: Boney Man VS Charged Cow!   
    Boney Man met his match this time!
    Meet the powerful lightning-struct Charged Cow!
    To be honest, the ending was quite disappointing. I'll come back with something more crazy.
    Some of the forum members are in this video as cameos. See if you could find them!
  13. Upvote
    Cryptic Runner reacted to TheCollieStalks in Fireworks from the hotel   
  14. Upvote
    Cryptic Runner reacted to XxxTheRedrocker95xxX in Hyperrealistic movie accurate Wall-E and Eve Rig showcase   
    Finally got around to doing some showcase renders of the Wall-E model. He was made entirely in Mine-imator, and I used paint.net to create the textures. Our internet was out for a while, so I spent around 4 hours or so gathering reference pictures of Wall-E from every possible angle, then used those images to model him within Mine-imator. it was a pretty fun little challenge! Eve is also here, you might've already seen some of the wallpaper renders I've made of her, but she isn't quite ready for a full showcase yet. I think they look pretty good together! This was one of the models that I'd put the most effort into getting the movement done right. I'm VERY specific on how Wall-E moves in the movies, since so many people tend to get his joints wrong. Simple things like the way his wrists move, or the fact that his head rotates, and the neck doesn't. The pistons in his neck and wrists, the hydraulics in his tracks, the lasers, all of that is important to get just right, or else the likeness won't be close enough to me. It took a lot of work, but I'm very happy with the result!
    Here is all of his current features:
    Movie accurate articulation (The only exception being the compressor and latch on his back) Animatable solar charge display Interior compactor detailing Functioning track hydraulics Opening solar panels Can be transformed into Cube form Reflective lenses Functioning Treads (Adjusted for animation and animated by @niam) Gimmicks (Laser, Eyelids, etc)














     
  15. Upvote
    Cryptic Runner reacted to TheCollieStalks in The Garage   
    Car model: @Salem
    Set, animation, lighting, editing made by me
    Music: Elation - Raydar
    Special thanks to @Tysteria for giving helpful feedbacks along the way
  16. Upvote
    Cryptic Runner got a reaction from JoeFly in Dev update #19: Taking Inventory   
  17. Funny
    Cryptic Runner got a reaction from XxxTheRedrocker95xxX in Make Fortnite-Imator!   
    hey since you made mine imator why dont you make fortnite imator, cuz now fortnite is now popular than minecraft, it will get you tons of moneys, more than mine imator does
  18. Upvote
    Cryptic Runner got a reaction from TwoToRule in How do I get a line when the mouth closes?   
    it's the thing that happens when something is inside of something else in 3D rendering, the thing that makes 2 textures kinda try to appear on top of each other. it happens in some games too when you're far away from stuff, for example, graffiti on a wall. it looks like this:

  19. Upvote
    Cryptic Runner got a reaction from FOXY TOONS in How do I get a line when the mouth closes?   
    it's the thing that happens when something is inside of something else in 3D rendering, the thing that makes 2 textures kinda try to appear on top of each other. it happens in some games too when you're far away from stuff, for example, graffiti on a wall. it looks like this:

  20. Upvote
    Cryptic Runner got a reaction from Khvosch in Elvira's Message [4K]   
    this message will be self destruct in 5 seconds after you finish reading it
  21. Upvote
    Cryptic Runner reacted to mbanders in morshu   
    sorry link
     
  22. Upvote
    Cryptic Runner reacted to Frost in Rayman Model + Renders   
    I decided to model the cool and awesome Rayman




     
  23. Upvote
    Cryptic Runner got a reaction from F animation in Aero Teaser (comic) (4k)   
    well hey guys! i've been doing assets etc for an upcoming comic i'm making called Aero. it's pretty much gonna be a futuristic cyberpunk comic series set in a far future, in a world that we're not really familiar with. 
    this little teaser comic thingy basically is some kinda letter from some guy called "skip", telling you about how it's like in new miami (the series' main city) since you're starting your life there or something. there's not really any "lore" to the letters, but there's a bit of it in the renders. some of them contain characters that'll be seen later on, but at an earlier state.
    text was kinda quickly made btw. good thing i only had to do this letter thing once
    yes yes it's overlife related

     
     
     
     
  24. Upvote
    Cryptic Runner reacted to david in Modelbench Glitch Report.   
    Since you wanted to become an official developer, here's your chance to prove your skillz and track down the issue yourself Both the code for MI and MB is publicly available...
    https://github.com/stuffbydavid/Mine-imator
    https://github.com/Nimikita/Modelbench
    Let us know when it's fixed, thanks.
  25. Funny
    Cryptic Runner reacted to Voxy in What if the Mine-Imator logo looked like this?   
    welp guess we won't need that anymore

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