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Sticknub

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  • Posts

    460
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Sticknub

  1. Can't say that isn't what I felt.
  2. I'll try. More specifically, I'm in, but no official guarantees.
  3. I don't know what to say. It's way too fast and I can't read the text, some of the transitions don't fit, and there's no walk cycles. But, it's overall okay, and you're still learning.
  4. It's quite unnecessary to hate, but it could use a little improvements. It's not that bad, though. Just maybe add some impact to the entire body from when they hit each other, and, maybe don't use pre-made keyframes in the final render, or atleast when posting it to the public. Yes, they are yours to keep, but just use them and learn from them. If you do use them, however, atleast give credit to the original creator of it. One last thing, That's half right. There's a whole library of transitions for you to use, and use them whenever you have linear transitions on a keyframe, but choose properly. (Trial and errors are always a guide.) But, some of them aren't linear, I saw. Keep up the good work
  5. Cool, indeed. It reminds me of the N64! Well constructed.
  6. Mind blown. This animation's quality got so good, that as anyone would, I started to question myself, "Is this Mine-Imator?" Wow. Maybe it's because pro + lots of time = Best flipping animation EVER!!! I'd never be able to achieve this, and for all I know, I rush my animations. The longest I've spent on an animation is like, 3-4 days. Anyways, the principle of the matter; I'd spend my time on upvoting this 1,000 times, or more, if I could. And I'd still be satisfied with what I have done. (Upvoting this 1,000 times would not be a waste of time.) You killed it, man.
  7. Beautiful, perfection doesn't come in any purer form.
  8. Nice! Great job, but maybe don't... use ease in that much, it's too strong for someone tilting there head, I mainly use that for falling animations.
  9. Pretty decent animation. In fact, this is half-decently better than half decent!
  10. Yeah, I was too lazy to learn how to edit videos... so I downloaded awful sounds that took ages to find from misleading websites... it was horrible. yes, this means i used the audio feature in MI Thank you for your feedback and compliment!
  11. Yes, I'm using 'Comic Sans' to annoy you, and there's nothing you can do about it but to LEAVE. Also, you might wanna leave as a warning, because the animation is so bad, you'll be reaching for the Overused joke before you know it. If it glitches, let me know. (By that I mean if it freezes the audio keeps going, lemme know.) I know, the audio's bad, but I was limited on an audio base. The animation also sucks because I am also on a time limit. Bye bye Indeed, the audio is much too repetitive.
  12. True, but maybe he could interest the user a little more, even if it isn't supposed to be that way. It's a bad choice of game audio if it isn't entertaining, because that is the PURPOSE Of animation.
  13. Why...sooo... long?! I got bored af, just maybe use idle animations.
  14. Indeed it isn't, but it is creative. I can see how this'd be like, some sort of tablet app/mobile animation maker, but of course... with a GUI
  15. I was confused at first, but then I realized; his name has 'Awesome' in it.
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