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GamingQuick

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  1. Upvote
    GamingQuick reacted to Fox Miner in Cassie | Five Nights at Freddy's Security Breach Ruin Minecraft Render (3K Rez) | Fox Miner Creation   
    Now the one character that nobody could have missed, and yet we only saw once in the game... at the Beginning...
    Why does Gregory always play around these places, they are blocked for a reason... I guess he will never learn... though its a new one that he needs help... never had that one before... but there is always a first! He did really love this place... but he always was alone... well sometimes he came up to me when I was here too, but after that he was gone, and nobody from the other kids new him either... What did he do all the time...
    What happened to this place anyways? Many say that a earthquake was the cause, but I can't remember there being one in the news... Or at least my dad didn't let me know, because he usually tells me all the news... Well I guess its time to find Gregory...
     
    Cassie was a hard one, not gonna lie, because the in game design looked like some big cheeked grandma... I did manage at the end... tho damn...
     
    But incase some want to see a better version of Cassies Model (Blender)
    This guy named Jams made a really sick Job!
     
    ANYWAYS, stay tuned! There is still a lot to come!
    Also The map I used, is from CuppaTeaExe
    https://www.youtube.com/channel/UCqh4zbarMilTDz2YefeRLtw
     
     
    Five Nights at Freddy's Security Breach Ruin Minecraft Renders
                                                                                                                                   
  2. Upvote
  3. Upvote
    GamingQuick reacted to Cinema Hanwil in Female character walk cycle   
    an Practice/Test animation about Female character walk cycle.
    In the end part, Skeleton suddenly runs and beats her.
    Credits
     
  4. Upvote
    GamingQuick reacted to L@ndonations in Minecraft Story-Mode DanTDM Rig   
    Change the color of the hair and brows by hiding stuff in the timeline lol.
    Dead game but I love Dan so yeah.

    https://cdn.discordapp.com/attachments/316319522711797761/1128115928580755456/MCSM_DanTDM.zip
  5. Upvote
    GamingQuick reacted to note in Nagatoro Rig - Minecraft: Story Mode Base   
    Download Link
    this is my first rig so please dont judge it too hard
  6. Upvote
    GamingQuick reacted to Randy11x in Mine-imator Cartoon/Anime VFX Pack   
    Some Sick Mine-imator Anime Effects
    By RandyElevenX

    Effects Included (Some are not in the project file) :
    - Sword Slashes
    - Dash Effects
    - Explosions
    - Sparks
    - Some Electric Zaps
    Youtube Showcase
     
    Download : https://drive.google.com/file/d/16YgPfz9Ct0QkGzzPa0jEw_W8eRiTZ98s/view?usp=sharing
  7. Upvote
    GamingQuick got a reaction from PetraTheWarrior in Jesse 2.0   
    Pretend like I was able to give you a Upvote.
  8. Upvote
    GamingQuick got a reaction from FredMCGamer in Jesse 2.0   
    Pretend like I was able to give you a Upvote.
  9. Upvote
    GamingQuick reacted to Nimi in Dev update #16: Where's Modelbench?   
    Hello everyone! It's been a while since the last dev update.
    The last Modelbench beta update was released over a year now, so here's a dev update touching base with what's going on. To begin with, Modelbench as a whole is in the middle of being remade from scratch, starting from May. Here are some reasons as to why I've decided to remake it:
     
    Source code was a mess...
    Originally, Modelbench was developed (in a rush, no less) to create resources for Mine-imator updates. It wasn't designed as a tool for the community. This had a pretty big effect on how everything was set up internally, and cleaning it up would require going through every bit of what I made, which would be time-consuming. Combined with how new I was to programming at the time with poorly written code everywhere, remaking it from scratch sounded faster than tediously rewriting syntax and restructuring most of the source.
     
    Open source!
    When I eventually leave as a Mine-imator developer, I don't want to keep Modelbench's code to myself. Especially if modders (or future developers) want to add new model features. Previously, I wouldn't consider making Modelbench open source, but I've changed my mind now since it'll be set up better this time around. Modelbench will be open-sourced when 1.0 launches.
     
    Since Mine-imator 1.2.4, I've been devoting almost all my development time on solely Modelbench to make it the best it can be, and promptly. This remake has also allowed Voxy to revise some design choices, making for a better modeling experience as a whole. While I still don't have a release window for when the next version will be made public, this remake is being developed much faster than Modelbench was previously. That's all the news I have for now concerning Modelbench, I hope this could answer some questions as to what I've been up to lately. I'll be showing off some of the new exciting features soon, so stay tuned! In the meantime, here's a teaser to keep you waiting!
     
  10. Upvote
    GamingQuick reacted to david in Introducing the Mine-imator showcase and #MineimatorMonday   
    Greetings forumers!
    I don't post here much nowadays unfortunately but I've decided to share some changes I've made to the Mine-imator site and Twitter which you may find exciting.
     
    Showcase
    First off, the official download page (at www.mineimator.com) has been given a gallery to display the most-repped animations posted on the forums. You can check out the full showcase containing both the top animations and art here www.mineimator.com/showcase. The showcase is updated weekly and to get a chance for your animations/art to be picked it must be posted in the correct subforum in Mine-imator Creations:
    Narrative Animations, Random/Test animations and Music Videos for animations, with an embedded Youtube video (for topics with at least 5 rep points) Wallpapers and art for art, with an embedded image (for topics with at least 10 rep points) Maybe this will give you some motivation to sharpen your skills in Mine-imator and aim to join the greats in the showcase? 

    #MineimatorMonday
    On top of this, the official Mine-imator Twitter is now set up to automatically tweet the top 3 most-repped animations from the last week, every Monday with the #MineimatorMonday hashtag. You may have noticed the tweet from this Monday, if not you should probably follow the account.  
    To apply to be nominated, see the rules for showcase animations above.
        I hope these new features inspire you to keep creating great animations and art, as well as more easily access the best Mine-imator content created over the years! Also don't forget to ⬆️ vote the creations you like on the forums! Peace. ✌️
  11. Upvote
    GamingQuick reacted to 9redwoods in My First Wallpaper   
    Here's some criticism. Remember, this is all just my opinion
    Don't put a watermark inside the wallpaper. Either slap it onto the wallpaper in an editing program, use the watermark feature in settings, or don't have one at all. Right now, the lighting looks like it's coming from nowhere. I suggest putting the point lights inside the torches and lowering the range. I suggest lowering the shadow blur in settings. The camera angle is kinda boring. Maybe play around with the camera effects as well as the position, rotation, and FOV until it looks good to you. That was just a few tips. Keep going and listen to criticism, and I'm excited to see what you do next!
  12. Upvote
    GamingQuick reacted to TBNRdad in All Eyes On Me   
    I forgot how cool MineImator can be! Whipped this up in the past couple hours. Would love to hear your thoughts.

    Usage credits:
    Player Rig - SoundsDotZip
    Hat - mbanders
    Set - doctordachshund (PlanetMinecraft, modified by me)
    Gun - shikurin
  13. Upvote
    GamingQuick reacted to Supah.exe in FNAS Lightroom Renders   
    Hello forums! I'm back again.
    Just gonna drop these here and be on my way. ?





  14. Upvote
    GamingQuick reacted to __Mine__ in Fourth of July [4K]   
    Happy 4th of July to all you Americans out there!
    The Skeleton is about to set off an extra-large firework, with Dave and Chesty all tied up! Will Mine manage to rescue them in time?

    Advanced Skeleton Model by @SoundsDotZip.
  15. Upvote
    GamingQuick reacted to Hozq in Teaser picture.   
    There's a clue, somewhere in this picture.
  16. Upvote
    GamingQuick reacted to RedLunaticGamer in My Hero Academia (Izuku Midorya)   
    Hello! My peeps
    i just made the Izuku Midorya from my hero academia (i mean the model)
    I wanted to test it out so, i made a render and edited it

    Here is the non edited one
     
    and here is the edited one

  17. Upvote
    GamingQuick reacted to Ethaniel in Boobs Rig   
    So sexy and hot!!!!
  18. Upvote
    GamingQuick reacted to Shafroy in Boobs Rig   
    BOOBS
    features:
    boobs

    How to use it:
    Put the BOOBS in the body and change the texture with yours :3
    Pics:


    Download:
    https://drive.google.com/drive/folders/10g4eB5rnKbjYfHqMW1kiKhWmu0_p6nyg

    caca
  19. Funny
    GamingQuick reacted to Cryptic Runner in It Doesn't Do Anything [4K]   
    the zombies in the background don't really look "drunk", instead they look like they're dancing or something
  20. Upvote
    GamingQuick reacted to LeonardoWithMC in IF THE SIMS WERE IN MINECRAFT   
    Well, that's a long nice sleep. Better upload some videos again
    The idea of the video appeared when I was playing "The Sims" (I've got like The Sims 3 & 4 already), and I thought "what if the logic/mechanism of The Sims was combined into Minecraft? something terrible happens, i think" and then this video was born.
    Thanks for “The 3D Armor rig” by AnxiousCynic:
    https://drive.google.com/file/d/0B4cnV8KDi11FSnF4YXpXdjBLMlE/view
  21. Upvote
    GamingQuick reacted to NoHayTroblemo in The Pickaxe Tree Fling   
    Straight up flinging trees!
    First animation in quite a while. Everything is so new but stuffs a lot easier now too.
  22. Upvote
    GamingQuick reacted to Hagus in Forest Heights #17: *Mysterious Blue Light Intensifies*   
    More dialogue and stuff. Now, if you have questions on the rules of pet adoption in their world etc I'd be happy to answer them, because I am willing to bet someone will ask some question about it.






     
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  23. Upvote
    GamingQuick reacted to Hagus in Forest Heights #18: Morning Routine   
    One time I woke up and walked to the bathroom without realizing that I had put on my pants with both legs in one hole, and put on my shirt backwards. So this is totally justifiable.
    Also the plan is to mark the start of a chapter with the text as seen in the last panel.






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  24. Upvote
    GamingQuick reacted to RedLunaticGamer in Half Hot , Half Cold? (Made into my oc)   
    So uhhhhh, i started to watch My hero academia and this is where it led me
    I modeled my character referencing Shoto Todoroki sooooo got inspired and made this
    (Im back in Mine imator forums, yey)

  25. Upvote
    GamingQuick reacted to Rawami in Night Mares   
    1. Who are you?
    2. What is the project?
    3. What is your level of animating?
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