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GlitchApple

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  • Posts

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Reputation Activity

  1. Upvote
    GlitchApple reacted to Voxy in My first pregnant rig!   
    god is dead
  2. Upvote
    GlitchApple reacted to SKIBBZ in New & Improved Red Skeleton Rig   
    New and Improved Red Skeletons from the attempted movie LILY.

     
    The new and improved skeletons are a lot better than the last version.
    New features
    - Custom Textures
    - Armor customization
    - Vanilla Glow (Alpha glitch may occur)
    - Movable mouth
    - Easier to use
    - More optimized
    - Much more organized Timeline 
    - Items positioned better

     
    Images
     
     
    Download here (Mine-Imator 1.0.5 Only) :
         
    You do not need to credit me if used
    Post what you've made with the rig here and I'll check it out!
     
     
     
     
    This is if you want to watch the process of rigging the Skeleton. [3 hours]
     
     
  3. Upvote
    GlitchApple got a reaction from moniker in PARENT KEYFRAMING with initial positioning   
    Please NIMI can you make parenting keyframing.This would be great if the object after parenting remains there and the new positions must be added when the parent will rotate,move or bend.That would be very helpful in making fight animation where one guy picks up another one.

  4. Upvote
    GlitchApple got a reaction from MicrogamerCz in SCP 049 VS SCP 096   
  5. Upvote
    GlitchApple got a reaction from Rawami in SCP 049 VS SCP 096   
  6. Upvote
    GlitchApple reacted to Baren9789 in [ Food chain ]   
    http://
     
     
     
    The strong eat the weak
     
     
     
    I used a translator. Thank you for your understanding
  7. Upvote
    GlitchApple reacted to Baren9789 in Prototype 2 Flyer   
    Prototype 2 Flyer  
    -Image
    -Download
     
     
    help : Lauke
  8. Upvote
  9. Upvote
    GlitchApple reacted to Cryptic Runner in The werewolf - EPISODE 2   
    Wow, what an incredible animation! I really didn't expect such cinematic content and motion capture styled animation. Good job!
  10. Upvote
    GlitchApple reacted to Ethaniel in If You Mess With The Bull...   
  11. Upvote
    GlitchApple reacted to Milix_Dr3AM[FR] in Mutant Creatures Complete pack   
    Hello
    I made the mutant creatures mod. It's my first model so be indulgent ^^
     
    Chimical X :
    Mutant Creeper with Creeper Shard and Creeper Stats :
    Mutant Zombie with Villager Head and the Hulk Hammer :
    Mutant Snow Golem :
    Mutant Enderman with Enderman Clone, Ender SoulHand and SoulOrb :
    Mutant Skeleton with Skeleton Armor (3D) :
     
     
    Download :
    /!\ OPEN THE .miproject FILE IF THERE IS ONE /!\
    No need to give credit, but it would be very cool
    Click me :3
     
    Individual download :
     
  12. Upvote
    GlitchApple reacted to Anthony's Rigs in The Betweenlands Pack   
    Hey everybody, I just found this awesome mod yesterday called The Betweenlands!
    Now I've decided to make some rigs on them!
     
    Now, If you've been on the internet for a while, you might have already seen some of the mummy rigs for mine-imator, But mine are different!
    They are clean and simple to animate, and they look straight out of the mod!
    And I've even got more mobs too!
    Pic:
    Now for some reason, the see-through part of the sludges look weird, but trust me, it looks different in mine-imator.
    This pack includes: (counting from right to left)
    Dreadful peat mummy
    Peat mummy
    Swamp Hag
    Sludge
    Small Sludge
    Chiromaw
    Sporeling
     
    Fun fact: Swamp hag, Chiromaw, and Sporeling's eye's all glow.
    Fun fact #2: Swamp hag looks totally sick! (no pun intended)
     
    Download: Here
     
    Have Fun!
  13. Upvote
    GlitchApple reacted to crustyjpeg in WWII German Tank pack (Panzer IV, Ostwind, StuG IV, Nashorn Tank Destroyer)   
    This is a collection of three four tanks built on the Panzer IV chassis, those being the Panzer IV itself, the Flakpanzer IV "Ostwind" [or "East wind"], the StuG IV, and the Nashorn Tank Destroyer
    Along with that, I've included three four different paintjobs/skins [dunkelgrau/dark grey, gelbbraun/yellow-brown, hinterhalt-tarnung/ambush camouflage, and white-wash], and some attachments to give a bit of personality to your tank.


    Panzer IV:

    Flakpanzer IV "Ostwind":

    StuG IV:

    Nashorn Tank Destroyer:

    Attachments pack:


    Additional notes:
    The tracks don't move because that's nearly impossible in Modelbench/Mine-Imator.     I would recommend both moving the wheels and using particles, as this will make it look more like it's moving. These are pretty demanding for Mine-Imator, so be prepared for a performance drop.     To make it work better, I'd advise disabling Real-Time Rendering in the Interface section of Settings.   That way you won't make the program unusable when previewing how it looks rendered. I would appreciate if you tag me when you use this. [type @ and then my username, it should look like this: @crustyjpeg]    That way I'll be notified of that post and can see it. If you use this in a Monster School video I will personally come to your house in a StuG and shoot it to to the ground, and then drive over its remains.   [unless it's a parody where a stug goes to monster school and shoots it to the ground and drives over its remains, or something like that]

    Thanks for taking a look at this, I hope you like it.

    kthanksbye
  14. Upvote
    GlitchApple reacted to Lzake in The Doom Fist (My OC)   
    Images:
    With Suppresing Armor:

    Without Suprresing Armor:

     
    Download:
    https://www.mediafire.com/file/ua4f18ndybxlx8k/Doom_Fist.rar/file
    https://www.mediafire.com/file/m5q3qehy0ax0sss/Doom_Fist_Full_Dragon.rar/file
     
    SpeedRenders:
     
  15. Upvote
    GlitchApple got a reaction from Hectoris919 in PARENT KEYFRAMING with initial positioning   
    Please NIMI can you make parenting keyframing.This would be great if the object after parenting remains there and the new positions must be added when the parent will rotate,move or bend.That would be very helpful in making fight animation where one guy picks up another one.

  16. Upvote
    GlitchApple got a reaction from Cryptic Runner in PARENT KEYFRAMING with initial positioning   
    Please NIMI can you make parenting keyframing.This would be great if the object after parenting remains there and the new positions must be added when the parent will rotate,move or bend.That would be very helpful in making fight animation where one guy picks up another one.

  17. Wow
    GlitchApple got a reaction from DragonPixel in SCP-096 VS SCP-173 Fight Animation   
    I hope that you enjoy the animation.
     
  18. Upvote
    GlitchApple reacted to Mineshaft Animation in Background characters cycles   
    Download is in the video desc.


    too lazy to grab it and put it here

    For people who want to see the walk cycles perfectly: 
  19. Upvote
    GlitchApple reacted to Anthony's Rigs in Cyclone designs crab   
    Guess who's back
    It me
     
    So i made a thing
    Features:
    Claws open
    Legs move
    Good model
    yee
     
    WARNING: PROJECT MADE IN 1.2.3
    Download:Here
     
    Enjoy
  20. Upvote
    GlitchApple reacted to Lzake in SCP 096   
    Download: https://www.mediafire.com/file/xa531bf9ycd4dh6/SCP_096.rar/file

    SpeedRender:
     
    Next: SCP 173 "The Peanut"
  21. Upvote
    GlitchApple reacted to Lzake in Argus rig From Mobile Legends   
    Download: http://www.mediafire.com/file/qic1om46pj5ojib/Argus+Rig.rar
     
    SpeedRender:
     
    Next: Saber (Onimaru Skin) Or Golden Frieza Rig
  22. Upvote
    GlitchApple reacted to Rytaur in Crocodile Pack   
    I created different prehistoric crocodiles.
    List biggest to smallest:
    1. Sarcosuchus
    2. Deinosuchus
    3.Machimosaurus
    4.Dakosaurus
    5.Metriorhynchus
    6.Geosaurus
    Get gators here:
    http://www.mediafire.com/download/fc5mwsasan0i28i/crocodile+pack.zip

    Just noticed the sarco tooth error. :/

     
  23. Upvote
    GlitchApple got a reaction from Bronze in Sonic the Hedgehog IMPROVED Trailer   
  24. Upvote
    GlitchApple got a reaction from Rollo in No option is displayed to make custom Animatable items when my schematic loads up   
    Whenever my schematic loads all the movable blocks(like doors) become items and get load up which decreases my performance.How to fix it.
    proof
     
  25. Upvote
    GlitchApple got a reaction from TheXKing360 in Sonic the Hedgehog IMPROVED Trailer   
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