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mbanders

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  • Posts

    322
  • Joined

  • Last visited

  • Days Won

    50

Reputation Activity

  1. Upvote
    mbanders got a reaction from MrDinkles in Mine-imator 2.0.2 Continuation Build 1.0.3   
    Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
    Continuation Build
    What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
    Please enjoy it!
    Download (Windows x64 .zip): https://www.mediafire.com/file/1b94lbb0c668k5l/Mine-imator_2.0.2_Continuation_Build_1.0.3.zip/file
    Please note that this mod has not been compiled or tested outside of Windows 64.
    The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
    https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
     
    Version 1.0.3 (May 7th, 2024), changes since 1.0.2:
    Changes
    Updated F12 debug menu. Hovering over the debug menu now makes it slightly more transparent. F12 now cycles between debug menu states: off, basic FPS counter, and full. Shift + F12 now cycles which corner of the window the debug menu appears in. Bugfixes
    Fixed banners and player heads in 1.20.5 worlds not importing correctly. Fixed glow effect on hashed objects not appearing correctly. Fixed text object characters and outlines getting cut off in certain cases. Fixed folder icon not appearing for "Browse..." option in lens dirt texture selector.  
    Older changelogs:
  2. Upvote
    mbanders got a reaction from Municidak in Mine-imator 2.0.2 Continuation Build 1.0.3   
    Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
    Continuation Build
    What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
    Please enjoy it!
    Download (Windows x64 .zip): https://www.mediafire.com/file/1b94lbb0c668k5l/Mine-imator_2.0.2_Continuation_Build_1.0.3.zip/file
    Please note that this mod has not been compiled or tested outside of Windows 64.
    The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
    https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
     
    Version 1.0.3 (May 7th, 2024), changes since 1.0.2:
    Changes
    Updated F12 debug menu. Hovering over the debug menu now makes it slightly more transparent. F12 now cycles between debug menu states: off, basic FPS counter, and full. Shift + F12 now cycles which corner of the window the debug menu appears in. Bugfixes
    Fixed banners and player heads in 1.20.5 worlds not importing correctly. Fixed glow effect on hashed objects not appearing correctly. Fixed text object characters and outlines getting cut off in certain cases. Fixed folder icon not appearing for "Browse..." option in lens dirt texture selector.  
    Older changelogs:
  3. Love
    mbanders got a reaction from Mr M3m3~Chan in Mine-imator 2.0.2 Continuation Build 1.0.3   
    Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
    Continuation Build
    What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
    Please enjoy it!
    Download (Windows x64 .zip): https://www.mediafire.com/file/1b94lbb0c668k5l/Mine-imator_2.0.2_Continuation_Build_1.0.3.zip/file
    Please note that this mod has not been compiled or tested outside of Windows 64.
    The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
    https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
     
    Version 1.0.3 (May 7th, 2024), changes since 1.0.2:
    Changes
    Updated F12 debug menu. Hovering over the debug menu now makes it slightly more transparent. F12 now cycles between debug menu states: off, basic FPS counter, and full. Shift + F12 now cycles which corner of the window the debug menu appears in. Bugfixes
    Fixed banners and player heads in 1.20.5 worlds not importing correctly. Fixed glow effect on hashed objects not appearing correctly. Fixed text object characters and outlines getting cut off in certain cases. Fixed folder icon not appearing for "Browse..." option in lens dirt texture selector.  
    Older changelogs:
  4. Upvote
    mbanders got a reaction from Mpleyale in Mine-imator 2.0.2 Continuation Build 1.0.3   
    Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
    Continuation Build
    What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
    Please enjoy it!
    Download (Windows x64 .zip): https://www.mediafire.com/file/1b94lbb0c668k5l/Mine-imator_2.0.2_Continuation_Build_1.0.3.zip/file
    Please note that this mod has not been compiled or tested outside of Windows 64.
    The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
    https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
     
    Version 1.0.3 (May 7th, 2024), changes since 1.0.2:
    Changes
    Updated F12 debug menu. Hovering over the debug menu now makes it slightly more transparent. F12 now cycles between debug menu states: off, basic FPS counter, and full. Shift + F12 now cycles which corner of the window the debug menu appears in. Bugfixes
    Fixed banners and player heads in 1.20.5 worlds not importing correctly. Fixed glow effect on hashed objects not appearing correctly. Fixed text object characters and outlines getting cut off in certain cases. Fixed folder icon not appearing for "Browse..." option in lens dirt texture selector.  
    Older changelogs:
  5. Love
    mbanders got a reaction from Aisu Uchibi in Mine-imator 2.0.2 Continuation Build 1.0.3   
    Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
    Continuation Build
    What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
    Please enjoy it!
    Download (Windows x64 .zip): https://www.mediafire.com/file/1b94lbb0c668k5l/Mine-imator_2.0.2_Continuation_Build_1.0.3.zip/file
    Please note that this mod has not been compiled or tested outside of Windows 64.
    The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
    https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
     
    Version 1.0.3 (May 7th, 2024), changes since 1.0.2:
    Changes
    Updated F12 debug menu. Hovering over the debug menu now makes it slightly more transparent. F12 now cycles between debug menu states: off, basic FPS counter, and full. Shift + F12 now cycles which corner of the window the debug menu appears in. Bugfixes
    Fixed banners and player heads in 1.20.5 worlds not importing correctly. Fixed glow effect on hashed objects not appearing correctly. Fixed text object characters and outlines getting cut off in certain cases. Fixed folder icon not appearing for "Browse..." option in lens dirt texture selector.  
    Older changelogs:
  6. Upvote
    mbanders got a reaction from vinnyg0621 in Mine-imator 2.0.2 Continuation Build 1.0.3   
    Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
    Continuation Build
    What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
    Please enjoy it!
    Download (Windows x64 .zip): https://www.mediafire.com/file/1b94lbb0c668k5l/Mine-imator_2.0.2_Continuation_Build_1.0.3.zip/file
    Please note that this mod has not been compiled or tested outside of Windows 64.
    The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
    https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
     
    Version 1.0.3 (May 7th, 2024), changes since 1.0.2:
    Changes
    Updated F12 debug menu. Hovering over the debug menu now makes it slightly more transparent. F12 now cycles between debug menu states: off, basic FPS counter, and full. Shift + F12 now cycles which corner of the window the debug menu appears in. Bugfixes
    Fixed banners and player heads in 1.20.5 worlds not importing correctly. Fixed glow effect on hashed objects not appearing correctly. Fixed text object characters and outlines getting cut off in certain cases. Fixed folder icon not appearing for "Browse..." option in lens dirt texture selector.  
    Older changelogs:
  7. Upvote
    mbanders got a reaction from MojangYang in Mine-imator 2.0.2 Continuation Build 1.0.3   
    Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
    Continuation Build
    What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
    Please enjoy it!
    Download (Windows x64 .zip): https://www.mediafire.com/file/1b94lbb0c668k5l/Mine-imator_2.0.2_Continuation_Build_1.0.3.zip/file
    Please note that this mod has not been compiled or tested outside of Windows 64.
    The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
    https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
     
    Version 1.0.3 (May 7th, 2024), changes since 1.0.2:
    Changes
    Updated F12 debug menu. Hovering over the debug menu now makes it slightly more transparent. F12 now cycles between debug menu states: off, basic FPS counter, and full. Shift + F12 now cycles which corner of the window the debug menu appears in. Bugfixes
    Fixed banners and player heads in 1.20.5 worlds not importing correctly. Fixed glow effect on hashed objects not appearing correctly. Fixed text object characters and outlines getting cut off in certain cases. Fixed folder icon not appearing for "Browse..." option in lens dirt texture selector.  
    Older changelogs:
  8. Upvote
    mbanders got a reaction from LacaMenDRY in Mine-imator 2.0.2 Continuation Build 1.0.3   
    Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
    Continuation Build
    What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
    Please enjoy it!
    Download (Windows x64 .zip): https://www.mediafire.com/file/1b94lbb0c668k5l/Mine-imator_2.0.2_Continuation_Build_1.0.3.zip/file
    Please note that this mod has not been compiled or tested outside of Windows 64.
    The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
    https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
     
    Version 1.0.3 (May 7th, 2024), changes since 1.0.2:
    Changes
    Updated F12 debug menu. Hovering over the debug menu now makes it slightly more transparent. F12 now cycles between debug menu states: off, basic FPS counter, and full. Shift + F12 now cycles which corner of the window the debug menu appears in. Bugfixes
    Fixed banners and player heads in 1.20.5 worlds not importing correctly. Fixed glow effect on hashed objects not appearing correctly. Fixed text object characters and outlines getting cut off in certain cases. Fixed folder icon not appearing for "Browse..." option in lens dirt texture selector.  
    Older changelogs:
  9. Upvote
    mbanders got a reaction from Animations Insider in Mine-imator 2.0.2 Continuation Build 1.0.3   
    Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
    Continuation Build
    What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
    Please enjoy it!
    Download (Windows x64 .zip): https://www.mediafire.com/file/1b94lbb0c668k5l/Mine-imator_2.0.2_Continuation_Build_1.0.3.zip/file
    Please note that this mod has not been compiled or tested outside of Windows 64.
    The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
    https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
     
    Version 1.0.3 (May 7th, 2024), changes since 1.0.2:
    Changes
    Updated F12 debug menu. Hovering over the debug menu now makes it slightly more transparent. F12 now cycles between debug menu states: off, basic FPS counter, and full. Shift + F12 now cycles which corner of the window the debug menu appears in. Bugfixes
    Fixed banners and player heads in 1.20.5 worlds not importing correctly. Fixed glow effect on hashed objects not appearing correctly. Fixed text object characters and outlines getting cut off in certain cases. Fixed folder icon not appearing for "Browse..." option in lens dirt texture selector.  
    Older changelogs:
  10. Upvote
    mbanders got a reaction from Entibrine303 in Mine-imator 2.0.2 Continuation Build 1.0.3   
    Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
    Continuation Build
    What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
    Please enjoy it!
    Download (Windows x64 .zip): https://www.mediafire.com/file/1b94lbb0c668k5l/Mine-imator_2.0.2_Continuation_Build_1.0.3.zip/file
    Please note that this mod has not been compiled or tested outside of Windows 64.
    The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
    https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
     
    Version 1.0.3 (May 7th, 2024), changes since 1.0.2:
    Changes
    Updated F12 debug menu. Hovering over the debug menu now makes it slightly more transparent. F12 now cycles between debug menu states: off, basic FPS counter, and full. Shift + F12 now cycles which corner of the window the debug menu appears in. Bugfixes
    Fixed banners and player heads in 1.20.5 worlds not importing correctly. Fixed glow effect on hashed objects not appearing correctly. Fixed text object characters and outlines getting cut off in certain cases. Fixed folder icon not appearing for "Browse..." option in lens dirt texture selector.  
    Older changelogs:
  11. Upvote
    mbanders got a reaction from Red Creeper in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
  12. Wow
    mbanders got a reaction from hesam5486 in Hat Models Pack   
    I made some hats. You can wear them on your head. Now everyone will want to be your friend.
    Image:

    Download: http://www.mediafire.com/file/18r2xj1idf94176/Hat+Models+Pack.zip
    Last Update: Nov. 29, 2019.
    I am open to suggestions for what kind of hats to put in here.
    Includes hats like:
    Fletcher Hat Armorer Mask Beanie Desert Hat Fisherman Hat Farmer Hat Fedora Shepherd Hat Beret Cowboy Hat deadmau5 Hat Deerstalker Hat Librarian Hat Mario Cap Miner Helmet Party Hat Pirate Hat Plague Mask Pokémon Trainer Hat Propeller Hat Reality Vision Headset Royal Crown Santa Hat Snow Hat Toad Head Top Hat Ushanka Hat Compatible with Mine-imator 1.1.2 and over.
    You don't have to give credit, but it would be appreciated.
  13. Upvote
    mbanders got a reaction from YoshiHunter in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
  14. Upvote
    mbanders got a reaction from WinnythailandFX in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
  15. Wow
    mbanders got a reaction from Fover in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
  16. Upvote
    mbanders got a reaction from Korbs in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
  17. Upvote
    mbanders got a reaction from kokurokun in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
  18. Upvote
    mbanders got a reaction from crustyjpeg in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
  19. Sad
    mbanders got a reaction from An Engie Main in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
  20. Upvote
    mbanders got a reaction from CanIIA in Mine-imator 2.0.2   
    wahoo
  21. Love
    mbanders got a reaction from Ghatos in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
  22. Love
    mbanders got a reaction from Draco63 in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
  23. Upvote
    mbanders got a reaction from 9redwoods in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
  24. Upvote
    mbanders got a reaction from TheRealMariobros1045 in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
  25. Love
    mbanders got a reaction from Milix_Dr3AM[FR] in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)   
    saul goodman wtf?!? 😳
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