Posts posted by Ghatos
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Ayy! I'll be able to do cars models witout spending days and days fixing modelbench bending problems!
And like others people said, take your time!
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2 minutes ago, Gfamleit said:
no eliminate half the universe
I never said I'm gonna wipe out half the universe, I said I'm gonna give an upvote myself
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4 minutes ago, Gfamleit said:
dont do it
You don't want me to give an upvote to Hagus?
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1 hour ago, ThatRobloxerGamerYT said:
cant upvote, reaction limit
- Floofy, YoshiHunter and Hagus
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BTW now this flag is white due to radiations and ultraviolets.
So now the moon belongs to us, the French!
EDIT: aw come on Mineshaft animations >:c
- Jake_28 and Mineshaft Animation
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Got the same problem but with the keyboard, and it was auto moving instead of auto rotating. And to solve the problem, I just spam my arrow keys, and it stops bugging. So try to do that but with your mouse buttons instead.
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"Monster school" in the title, but there's no monster school in the video -1
Cartoonish style +3
Overused Kevin Macleod music -2
You used differents transitions and not only the linear one +3
How dare you hate me? (not a sin or a win)
Well you have a total score of 3, nice!
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Does one of your parts have the same name than another part? if yes, then give it a different name. if not, then change the name of every part (just add a space at the end of the name, that will be enough), then you will be able to save. After that, reopen your model and change the names back to normal (remove the spacebar at the end).
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You didn't said please
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Meme time
- MineRig, DragonPixel, Ian_The_One and 1 other
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3 hours ago, TexasTony04 said:
it's all one file, but you can click on them separately and delete whatever you don't want in the scene
It was a joke about the Apple Pro stand that is sold separately from the screen and costs 999$:
But good rig btw!
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Seems like soundsdotzip don't like transformations or furries
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that SSAO...
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Ask a moderator
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how...
How you did it?
also, MI 2.0 is not out yet
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For the first problem, that's because mine imator (or modelbench when you export the model, I dunno) use the same texture for ALL parts, so if you placed cubes with a different texture, well they won't have this different texture but the first one instead, and that create this mess: cubes that have the whole first texture applied on all their faces (I hope you understand what I mean). You need to make a .miobject file from the .mimodel file, where you change the messed up textures to the one you actually want (import your model in MI, change the messed up textures, and save your model). Also, I don't know if you can change that after creating a modelbench project or not, but try to tick on the option "skin" (so you can change the texture in MI)
And for the second glitch, I have no idea
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3 hours ago, WAZZL3 said:
Wait, the hell, theres a particle sim?
Yeah, you can create particles and edit them.
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yes
Does Paris metro looks great?
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6 minutes ago, Cubic Ralsei said:
did you mean that they can't bend fowards?
Yeah, what I mean is that giving a negative value to the bend won't bend the leg, and my brain did something like negative=backwars
But yeah, when we think about it, the leg can't bend foward but can bend backward
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I think I know the problem...
Does the leg bend have a negative value on some frames? if you did, then replace theses values by 0. Legs can't bend backwars, so when the value goes under 0, the leg stays at an angle of 0, even if you gave a negative value.
If you did not, then I have no ideaEDIT: well, that's what he did
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Wolf Rig By Greg AlwaysBored
in Models
Posted
No teeths? :c