Reputation Activity
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ThatGuyBrian got a reaction from YoshiHunter in The field
it's a shame you didn't put any professionals in the render, then they could be experts in the field
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ThatGuyBrian reacted to Kwazedilla in [4k] Spaceship Dump #3
Cortesian Strider Squad
USS Discovery and USS Enterprise
Not-so-Tiny Guts
Not-so-Tiny Guts - Alternate
Tempest MkII
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ThatGuyBrian got a reaction from Draco63 in Aircraft Carrier Water Demon
she's gonna take you right into the danger zone
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ThatGuyBrian reacted to Kwazedilla in [4k] Spaceship Dump #2
Mittiras and Kaosaito
Swarm of Furious
Shaburon
Hurricane Attack on Yorktown Station
Sandstone Convoy
All builds taken from the Star Legacy server with the builders' permission
Space skybox generator found here
Lower res images:
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ThatGuyBrian reacted to TexasTony04 in Air Hockey Table
I'm back with another billiard accessory. This time it's an air hockey table, as implied by the title. Assuming you read the title and didn't just randomly click on the first post you saw...in which case, you wouldn't know the title until now.........Any way, here it is. Hope you can use it. Thanks for viewing. DOWNLOAD-> http://www.mediafire.com/file/358j5yehjyy5xmw/Air_Hockey_Table.miobject/file
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ThatGuyBrian got a reaction from Wejaru in Updated Space Render.
lower the ambient colour to near-pitch black, set up a couple of high intensity point lights between the sun and each planet.
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ThatGuyBrian reacted to BaconSandwich in "Companionless Cube..." [Realism]
Deep within the abandoned Aperture facility, before The Great Reconstruction, thousands of test chambers had fallen into disarray. With no human test subjects around, the testing elements that were left behind went unused for centuries, including the humble Companion Cubes. Most of them shut down long ago, their fragile power sources failing at some point or another. Some, however, have managed to keep running for far longer than ever thought possible, still clinging to hope that they'll find a companion some day...
Download for the Normal/Companion cube model: https://drive.google.com/open?id=1X-QPojJQ8V7uZ7QOk2BFSJ-UgXfOQHAG (Careful, it can be a bit laggy)
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ThatGuyBrian reacted to tditdatdwt in Welcome, to the new moderators!
After going through all the applications and figuring out how fit specific people would be for the job, it's been decided that the staff team will be joined by two new moderators. Those being of course, @mbanders and @Rollo!
Give them a warm welcome, everyone, I have the utmost faith in them!
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ThatGuyBrian reacted to swickster in 2D Animation Test (Profanity)
Years ago I attempted 2D animation in Mine-imator. It didn't turn out that well but with the updated versions it was getting easier. So I tried again last year sometime, then my hard drive decided to fail. so I've pretty much lost all of my files.This is what came of it.
P.S - If you don't like hearing an F-bomb you probably shouldn't watch this. (I'm sorry if profanity is against the rules or something)
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ThatGuyBrian reacted to mbanders in Screen Pixelation Tool
Have you ever wanted to pixelate something on your screen, but can't afford any video editing software whatsoever? Here's a solution.
Images:
Download: http://www.mediafire.com/file/3gt57kub9ouxw41/Screen_Pixelation_Tool.miobject/file
Includes features like:
Built-in instructions. Blur can be moved, rotated, and scaled. Works with other camera effects. Compatible with Mine-imator 1.2.4 - 1.2.9.
You don't have to give credit, but it would be appreciated.
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ThatGuyBrian reacted to Nimi in Dev update #16: Where's Modelbench?
Hello everyone! It's been a while since the last dev update.
The last Modelbench beta update was released over a year now, so here's a dev update touching base with what's going on. To begin with, Modelbench as a whole is in the middle of being remade from scratch, starting from May. Here are some reasons as to why I've decided to remake it:
Source code was a mess...
Originally, Modelbench was developed (in a rush, no less) to create resources for Mine-imator updates. It wasn't designed as a tool for the community. This had a pretty big effect on how everything was set up internally, and cleaning it up would require going through every bit of what I made, which would be time-consuming. Combined with how new I was to programming at the time with poorly written code everywhere, remaking it from scratch sounded faster than tediously rewriting syntax and restructuring most of the source.
Open source!
When I eventually leave as a Mine-imator developer, I don't want to keep Modelbench's code to myself. Especially if modders (or future developers) want to add new model features. Previously, I wouldn't consider making Modelbench open source, but I've changed my mind now since it'll be set up better this time around. Modelbench will be open-sourced when 1.0 launches.
Since Mine-imator 1.2.4, I've been devoting almost all my development time on solely Modelbench to make it the best it can be, and promptly. This remake has also allowed Voxy to revise some design choices, making for a better modeling experience as a whole. While I still don't have a release window for when the next version will be made public, this remake is being developed much faster than Modelbench was previously. That's all the news I have for now concerning Modelbench, I hope this could answer some questions as to what I've been up to lately. I'll be showing off some of the new exciting features soon, so stay tuned! In the meantime, here's a teaser to keep you waiting!
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ThatGuyBrian got a reaction from MineLight Productions in The Lion King Minecraft
a perfect facsimile, both lacking any personality or charm.
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ThatGuyBrian got a reaction from Zerghunter666 in Moderator Recruitment - July 2019 (closed)
Do you have any warnings, and what are they for?
Spamming - Frossa, May 2017
Innapropriate Language - Emunator, Feburary 2017
What is your age?
I am 17, going on 18.
How often are you active on the forums and what is your timezone?
Not all too often, I check once every day or every other day, EST (GMT -4/5)
Why do you want to become a moderator and why should we pick you?
Why not? I enjoy hanging out here, you're low on staff, and where's the harm in having a goofy mod?
I've got a couple of years worth of moderation experience, I'm a team player, and have a high tolerance for stupidity.
Are you willing to join the official Discord server if you already haven't, and to be a moderator there as well?
Sure, why not?
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ThatGuyBrian reacted to Rawami in OwO?
Hello everyone I didn't made any wallpaper for a long time so...
This is more a meme than a wallpaper but it's very nice imo.
Wallpaper :
The biggest part was the editing because only the posing was made in MI.
Constructive criticisms are always appreaciated. -
ThatGuyBrian reacted to Spontaneous Explosions in Tranquility
I haven't made a wallpaper in so long. So...here.
Note: If you're wondering why there's no stars, it's because you can't see stars from the Moon unless you're on the dark side.
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ThatGuyBrian reacted to ShotU in Graph Editor For Mine-Imator
An idea is to have graph editor for mineimator.
Why?
Because I do animation for my Channel ShotUAnimations on Youtube and theres some times where I wish there was a graph editor so I can smooth out the animtion so that it doesnt look very snap
snappy meaning a snap in a transition in between transition selection.
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ThatGuyBrian reacted to Dr. Nexil in A Small Step For Man
50 years ago, Neil Armstrong and Buzz Aldrin became the first people to set foot on the moon. I love space stuff, and I wanted to make a wallpaper to celebrate this anniversary.
Note: I know it's in no way accurate to probably any of the lunar landings (the backpack, the suit, the lighting, the way the Earth is in full sun but the shadows face the other way).
Well, here it is!
And, just for the heck of it, I made a version that looks (sorta) like 1969 moon video quality:
That's all from me, enjoy the wallpapers and celebrate mankind's greatest space achievement!
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ThatGuyBrian reacted to ExteriorGiraffe in 12th Doctor's Tardis Interior W.I.P & DW2012
I am back once again to show you another W.I.P Tardis interior.
Yes, i am still working on the 13th doctors interior the walls are nearly done, i will be making a post soon asking if anyone wants to join in on making this interior.
but for now, here ya go!
Now me DW2012 WIP Tardis interior, if you dont know who or what DW2012 IS, Search him up, he is amazeball
Yes, i know the doors are different colours but c'mon, its a WIP
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ThatGuyBrian reacted to YoGames Studios in perspectively correct Non Euclidean World 100% Mine-imator | showcase short
It's time for some more impossibility. This is verion 1-0 of my new brand new Non Euclidean World.
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ThatGuyBrian reacted to imLuke in Discord rich presence
A very nice feature would be adding the Discord Rich Presence in MI by implementing the discord RP's api in mine imator
(the rich presence could show the name of the project you are working on or some information about what you are doing in MI)
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ThatGuyBrian reacted to BaconSandwich in Portal 2 Core Rig
WARNING: This rig is incredibly laggy, since the texture sizes had to be ridiculously high in order to achieve this amount of detail. Don't use it if your computer's a potato.
Ever wanted to make some art starring Portal 2's cores, but didn't have the time to learn to use programs like Blender or SFM? Lucky for you, I've painstakingly put together this super-realistic core model in Mine-Imator just for people like you! Totally not because I'm obsessed with the game or anything...
Featuring:
Fully articulate-able model, complete with a moderately well-organized timeline structure!
Easily recolor-able outer shell!
and incredibly detailed textures that'll have your computer screaming with joy! ;D
Download it here, and enjoy the result of hundreds of Aperture scientists working around the clock to create the best, most compact A.I. you've ever seen!
DOWNLOAD
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