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Ethaniel

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  • Posts

    10181
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    72

Posts posted by Ethaniel

  1. 6 minutes ago, SharpWind said:

    Personal preferences. 
    Everybody has got their own. I personally feel like the enclosed eyes look awful, but it doesn't give me the right to trash it.
    You're allowed to have preferences, but you're not allowed to belittle anyone who doesn't agree with you

    That totally gives you the right to criticize it. I think the biggest issue is how small the pupils are, if they were bigger they probably wouldn't look so dead. He doesn't really look like he's looking forward to be honest, I think both eyes slightly moved away from the camera would make it look much more like he's looking straight. 

    But what do I know, you're just gonna brush this off as an attack or something and dodge any actual responsibly. I know it's hard to accept something you made may not be perfect but look deep down and see that literally everyone here has been trying to help.

  2. Just now, SharpWind said:

    And right there is a thin line where people turn toxic. Sadly, there's absolutely nothing i can do about that, as anybody can claim something as a "style".
    But in terms of my eyes, humans don't naturally center their eyes closer to their nose, so it makes sense that my eyes are more centered. I'm also by far not the only one who does it that way, so it can easily be "classified" as a style

    It's a bad style lol

  3. 19 minutes ago, insanehelix7076 said:

    breh i meant as in a daily routine so we dont get confused in what program is used

    its complicated to even explain and people downvote me for reasons they do not understand -_- and they think what i mean is literally in what i say

    Who cares what program is used, if it's in random/test animations, it's a Mine-Imator animation. You can use the program more than minecraft if you know what you're doing. 

  4. 12 minutes ago, Mercury said:

    2. That’s one wide van you got there.

    I dunno. I feel like all the vehicle rigs and models on the forums are really small. My method to making vehicles is building how it would look in Minecraft, such as something like this, and then model it to look more like the actual vehicle Im modeling it after. I find the results are much more proportional to the human model and such. 

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