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MrPops

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  1. Upvote
    MrPops reacted to Bronze in Sunrise (4K Wallpaper)   
    Ouch, My Hand Needs A Doctor... Uhh... So, I Made A Very Cool Wallpaper But I Payed For Making It A Bug And Pain :I
    It Took Me 3h 41min With Re-Creating :    I
    Well... Just Look At It

    And You Can Download It From Here Or Just By Clicking On Photo:
    http://www.mediafire.com/file/e7cce56454vvhh1/Sunrise.png
  2. Upvote
    MrPops got a reaction from KrisFirebolt in Monster Rat FN@C3   
    I'm not much of a five nights fan but this rig looks great and well made. I would up vote, but I've run out for the day. Good job. ?
  3. Upvote
    MrPops reacted to T_Medic_T in First art work   
    Well, it's my first art work
    I thaught it was not good work
    i need to practice more,make some rigs or something else can help my mineimator work looks great
    And upvote pls if you liked it
  4. Upvote
    MrPops reacted to YoshiHunter in YoshiHunter's Amazing New Product   
    YoshiHunter doing door to door advertising, what could go wrong?
     
    Resource Pack Used:
    - Name: Rodrigo's Pack 8x8 
    - Author: @Rodrigo_Al_ (twitter) 
    - Download: planetminecraft.com/texture_pack/8x8-rodrigos-pack-pvp/
    AK47 model by @EnderSculptor
    Audio from Jurassic D#@! Blood Park: https://youtu.be/rS1pisGuVZI (Video is for mature audiences, thought I would warn you)
    As always, Constructive Criticism is appreciated!
     
  5. Upvote
    MrPops got a reaction from JH Animations in pew pew pew (animation)   
    A Steve has stolen major stacks of materials and the FBI has been sent to deal with it.
     
     
    I wanted to make an animation where a person collided with the environment. Also guns are fun to animate. Constructive criticism appreciated but don't hit too hard daddy
  6. Funny
    MrPops got a reaction from MikTRF in pew pew pew (animation)   
    A Steve has stolen major stacks of materials and the FBI has been sent to deal with it.
     
     
    I wanted to make an animation where a person collided with the environment. Also guns are fun to animate. Constructive criticism appreciated but don't hit too hard daddy
  7. Upvote
    MrPops reacted to crustyjpeg in pew pew pew (animation)   
    That's pretty good, and I really like the effects.
    Only things that bother me are how after the shots, everyone just stands 100% still and don't have idle animations and the SSAO is way too high.
  8. Upvote
    MrPops reacted to Floofy in Making A Side animation   
    Its gonna be a while before i get an idea for the SCP Movie, so im doing a side project
    Some of it is inspired by this version 
     
  9. Upvote
    MrPops reacted to some_dude2 in A Countryball Animation made in Mine-Imator   
    I was gonna share this in the full animations section, but decided against it because it's part 4 of an entire series I'm working on. If you wish to see the rest of episodes before viewing this (May provide some context to what's going on.), feel free. Anyways, here it be:
     
     
  10. Upvote
    MrPops reacted to Hagus in The Trials of Timmy Trumpet   
    I apologize in advance. Some people who view Timmy Trumpet and his trials may experience the following symptoms: dizziness, headache, loss of hearing or vision, constipation, sleepiness, uncontrollable emotions, and the inspiration to do something amazing today. 
     
     
    Thanks to @mbanders for the trumpet rig
  11. Upvote
    MrPops got a reaction from CoLahaust in CoLahaust | OxT - Go Cry Go   
    This is awesome! The movements are really smooth and the models are amazing. gj mate
  12. Upvote
    MrPops reacted to Batman4014 in Batworld art 1   
    I am preparing a solo animation for my Batworld characters.
     
     

    wow
  13. Upvote
    MrPops reacted to CoLahaust in CoLahaust | OxT - Go Cry Go   
    Inspired by Overlord II opening
     
     
  14. Upvote
    MrPops reacted to Extro in Running Keyframes   
    I made a thing

     
     
    Download
  15. Upvote
    MrPops reacted to ICExz13 in Marvel Project LARGE   
    BASICALLY, to sum it up, my idea is for a Mineimator, Marvel character universe.
    -
    Big payload, I know.
    -
    I basically have been working on the Spider-Man project. It's a ton of work. But... it'll be even more work if I have the whole load myself. 
    -
    To sum up the timeline...

    Release goes
    Spider-Man(Takes place modern time) -I've got the dibs on this side of the project. 
    Captain America(Takes place as a prequel, late in WW2, of course. Ending with him being stuck in ice)
    Ironman(Starts as a prequel, in the 70s. Ends in present day with Ironman discovering the body of captain america)
    Spider-Man 2(Modern day of release, probably a couple years later in timeline.)
    X-Men(Takes place during the Vietnam war, someone's working on this, but... very little.)

    From there it'll all depend on how things go. 
    Basically... I've been writing the Spider-Man project, and a friend is doing the X-Men side, sorta. But, all of these other characters have models and nothing to put them in. 
    Below is a picture of some models for this. All of the characters need a similar style and very decent animation... The models aren't done... All of them need hand rigs, but I'm working on that. 
    They also are only partially rigged in the faces. Some are, others still just have the skin I designed them with.
     


    All skins are 100% mine. 
    Facerig by Sharp. 

    There also needs to be a script work. I'm basically when it comes to everything else... the... very very very loosely described director of project management.. basically... I set up, a couple plotpoints if I think they are important... then let you fill it in, and do the other stuff if you like. 

    It's a ton of work on its own, especially when I've got a spider-man project in the works, with a full voice cast and all. 
    I'm mainly looking for a few people to help lighten the load, either scripts, or ideas, or animations... Maybe making a rig that's less... complicated.
    Currently, I'm using Sharp's face rig, with arms for fingers, and all kinda tricks used to get the movements and such I want. Depends on the shot.

    I'm doing a custom texture pack, so that in the end... it'll be less Mine-Imator, and more... Voxel animator. But still same program, just looking less minecrafty... since I want them to be taken semiseriously. 

    I'm probably WAY over my head here, but if you guys have any ideas or anything please let me know, My email for this will be ICExz13@gmail.com if you have any ideas.
    -
    Here's an image kinda showing what I'm going for in style... This is a screenshots/proof of concepts for the Spider-Man project I'm doing. 


    _
    Thanks a ton!
    -
    This would all be nonprofit, fanmade. 
    All rights go to Marvel. 

    Just here to tell stories about cool characters. 
    More characters are welcome... and a lot are still behind the scenes. But this is what I ONEDAY HOPE the roaster will look like. 
    Feel free to contact me with ideas. 
    If you can animate you're also free to take a stab at that bit... this would be a very very very very long term project...
    I originally started as a way to make myself known in mine-imator... and to put mine-imator on the map as a really good Animation Software. Free, easy to learn, hard to master. 

    I've always had visions too big for my own good... maybe this time other people with like minds can step in and flesh this GIANT project out with me.
    -

    TL;DR: I want people to both help with writing, and building a shared universe. 

     
  16. Upvote
    MrPops reacted to 9redwoods in Mine-imator Civil War [4K Cinematic]   
    OK! Finally, It's done! Thank you to everyone who gave me their skin and rigs. This was a really fun wallpaper to create! Let me hear your thoughts in the comments! I'll see you all later.
    The forums need to give up on using Mine-imator because of a tiny bug David needs to fix. But people are resistant to David's requests. All the people of the MI forums have an all-out war over what is right. WHO WILL WIN?
    People in the wallpaper: @BaconSandwich @Ian_The_One @DuallyElemental @MikTRF @YoshiHunter @hiendiep55 @Slime @JH Animations @TecnoGamerJW @ThatRobloxerGamerYT @WAZZL3 @Ninja Dino @EnderSculptor @GamingQuick @XxEmeraldSquidxX @AlfaProductions @Obsidian_XK @-StickyMations- @Netherall Brimstone @JB Animations @Nerdinq

    I know, the wallpaper sucks, I'm sorry to disappoint you all. It was the best I could do.
    One thing you might or might not have noticed is that there are some skins you probably don't recognize in there. That's because those skins are some of my good friends: IzzyDog200, RadReagan2005, Mr_GeekG, and the all-famous PopCorn.
    Alright, I'll catch you all later! Bye!  
  17. Upvote
    MrPops reacted to GamingQuick in Apocalypes test   
    I am working on the lighting as well as my animating  and sound effects
  18. Upvote
    MrPops reacted to Nimi in Dev update #13: 1.2 feature gallery   
    Hello Mine-imator users! Today I have some important and exciting news concerning the next update.. we've decided that since Minecraft 1.13 is taking a while to be released, we went ahead and merged 1.1.5 into 1.2. (So the next update is no longer 1.1.5 but instead 1.2.)
    Now, enough progress has been made on 1.2 to show off some of its many features! (Be wary that 1.2 is still in active development, however.)
    Glow effect for objects and bright blocks/models(Optional)

    Collapsable checkboxes

    Bloom camera effect

    Animatable DOF blur size

    Sprite particle angle settings

    Biome color tinting and hiding during different render modes

    Spinning items
    (Spin offset option has since been removed as you can rotate the items with keyframes.)

    Edit: Blocky bending for arms/legs

    The update's development is going rather well, however I did have to scrap specular lighting due to complications with the texturing system Mine-imator had, so I focused my efforts on the addition and improvement of other features to the update. The next update is still planned for release after Minecraft 1.13 with its accompanying mobs and blocks, so in the meantime, happy animating!
  19. Upvote
    MrPops reacted to Wan in Love   
  20. Upvote
    MrPops reacted to BoltedJames in My best wallpapers.   
    Here are most of my good wallpapers I made but haven't really shared to anyone.
     


  21. Upvote
  22. Upvote
    MrPops reacted to Emaniplex in Smooth Arrow shot Test   
    Yes, Emaniplex here, executive inspector here at Smooth, and your submission seems to be smooth. It isn't the smoothest we've seen, but definitely not the least smooth by far. However, before we can consider an opening for you in Smooth, you're going to have to up your smoothness levels to make the finished product more smooth. My advice would be trying to make it a little more smooth. Think you can do that?
  23. Upvote
    MrPops reacted to Emerald_SWAGGER in Smooth Arrow shot Test   
    Don't mind the crappy sound effect.
    Hope you enjoy!
    or something
     
  24. Upvote
    MrPops reacted to AmazingWolfGamer in UgandanKnuckles RigV2   
    Completely Remade my Ugandan Knuckles Rig.
     
    New Features:
    - Compatible with MI.CB
    - No More Big Snout
    - Built-in "OpenMouth" Expression


    Comes with an Ugandan Sonic rig

    And yes i have a Russian Knuckles rig
    but that ones private
     
    Download
  25. Upvote
    MrPops reacted to -StickyMations- in Dancing cycle keyframes (you saw this on one of my status)   
    I made this dancing cycle back then so I decided to tweak it up a bit and release it to the public.
    Me and my friend BBruce decided to call it "The pushwave dance". Here you go, no need to credit me:
    http://www.mediafire.com/file/syaeklogc9wpyvk/Pushwave_dance.miframes

     
    If you're wondering, yes, I'm working on an animation that will be released soon. See ya then and enjoy these sweet keyframes for now!
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