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      Mine-imator 1.1.4 available!   04/12/18

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JH Animations

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About JH Animations

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    I mean, do I really look like a sparrow?
  • Birthday 05/01/2005

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  • Gender Male
  • Location no u
  • Interests Stuff.

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  1. I wonder if the devs are working on bloom.

    1. Show previous comments  1 more
    2. MasterArcher12


      Okay, the feeling all your hopes are falling into the void...

    3. GbStudio


      Just use a bloom effect in an editing program like AE.

    4. JH Animations

      JH Animations

      OK, I'll stick to external programs for now but I do hope the devs bring it back at some point.

  2. I've looked at some animations and wallpapers made in Mine-Imator, and quite a few of them have all the edges of everything slightly rounded (I think it's called bevelled edges). Is this done through Mine-Imator or an external program?

    1. Show previous comments  1 more
    2. JH Animations

      JH Animations

      I can't seem to find the artwork I was looking at before, but I hope you know what I'm trying to say. I've seen it in animations and artwork.

    3. Colonel Muffin

      Colonel Muffin

      You can't get real bevels in Mine-imator, it's just impossible. You can in other programs such as Blender Maya or C4D. @LIsPixel does that in their artwork, but you can't do it in Mine-imator. But there are paint.net filters that reconstruct the image out of circles, which makes corners and edges round if that's what you mean.

    4. JH Animations

      JH Animations

      Will it trouble you for an example of this paint.net feature?

  3. Is it a good idea to animate all the keyframes and then decide on the transitions?



    1. EnderSculptor
    2. MikTRF


      That's what I do, except I edit accordingly. 

  4. Third my animations

    That would be nice.
  5. I wonder if Mine-Imator will eventually become something that surpasses Blender for Minecraft animations.

    1. Show previous comments  4 more
    2. JH Animations

      JH Animations

      I myself have tried animating a gun in both programs, Blender looks way better.

    3. hiendiep55


      Why not Maya or C4D?

      These 2 software are well-known non-minecraft software

    4. JH Animations

      JH Animations

      Oh yeah, Maya and C4D are great aswell, however I've noticed they need better hardware to run well.

  6. Bending Keyframes

    I guess so, but that would be easier.
  7. Bending Keyframes

    When animating, I find it very annoying that the bending and rotation of the body/arm/leg are both controlled on a single timeline. This makes it hard to make some sorts of animation. It would be amazing if the bending could be in a separate space so we can animate the rotation and bending separately.
  8. Even Better Steve

    The pictures do not work.
  9. I've been having problems with the SFR V4. Whenever I bend the rigged characters body, one half of the mouth goes square but the other stays round. How do I fix this?

    1. SKIBBZ



      What I would suggest is finding the "L_Smile or R_Smile" folder and moving the position of it forwards until its visible again. I'm not sure what is causing this issue, but if I update this facial rig again I'll be sure to look into it, thanks!

    2. JH Animations

      JH Animations

      That seems like a hassle to me. I've been battling this problem by just deleting the rounded edges on both sides of the mouth. That will do until the new SFR rig comes out (if a new one does).


      P.S. Sorry for the late reply. A thing called school exists.

  10. Mine Imator 0.7 Succesfully Ported to mac!

    Uh, why did you comment on a post that was made so long ago?
  11. and the shape of an l on her forehead
  12. SFR V.4 Facial Rig (MI 1.1.2)

    I've found a bug that is really bugging me (no pun intended). When I bend the body even just a little bit the left side of the mouth goes square but the right side stays rounded. How do I fix this?
  13. Bad Art

    holy bananas this be good
  14. How do I fix these shadows?

  15. How do I fix these shadows?

    It is already at its lowest. That's a hassle though.
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