Reputation Activity
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ShotU got a reaction from Nzshark6 in ShotU's Face Rig V1 (SAFR)
Heya, decided to make my own face rig. Full customization ranging from different eye sparkle designs to two different mouth styles.
Here's some screenshots below
Credit is appreciated.
NOTE: There should be a .txt file inside the zip, be sure to read that in order to get the shadows on the face rig to work correctly.
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ShotU got a reaction from Chono in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from golemcz in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from Jeo_Swift in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from RNUB in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from FOXY TOONS in Non Alpha Face Rig [outdated]
Nice, however in my opinion non-alpha rigs I personally don't like just because they aren't very animation friendly, I apply this to any non-alpha rig.
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ShotU got a reaction from RoboCreep11 in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from anima cryses in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from TwoToRule in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from DCTAnimations in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from Mercury in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from F animation in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from Swingzero in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from MojangYang in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from Cryptic Runner in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from Spontaneous Explosions in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from Keep on Chucking in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU got a reaction from Dr. Nexil in Spiderman: Miles Morales | ShotU Render
Credit to @anima cryses for the model
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ShotU reacted to Mercury in A fnaf render I made
Yay, a new fnaf render I made. It's been months since my last fnaf render in this forums.
Credits:
MoltenPixel for his springtrap rig
@ShotU for his fnaf3 map
That's all for today, fellas
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ShotU reacted to 9redwoods in Subsurface Scattering with Light Bleed (MI 1.2.7)
I've thought about the idea of "subsurface scattering" with light bleed for a while now, and today I tried it out for the first time, and my results were successful!
A real-world example of subsurface scattering for those who are confused:
In Mine-imator (spotlight count: 9)
Image from behind
Here's the gist.
Knowing spotlight range directly changes the thickness of light bleed, I set up a folder rig with one spotlight with a very dark red hue and a very high range for very thick light bleed, then I simply duplicated it and lowered its range several times for a gradient effect. The dark red/orange colors stack on each other, giving a gradient effect.
A last spotlight is added with a low range as to not affect the light bleed. It's set to a blue hue to counteract the reds of the subsurface scattering.
QnA:
Download the test project HERE.
Important notice: your results may vary depending on your render settings. For the same results as the showcase image, you will need 15% blur size and 64 shadow blur quality.
Test project scaled by 8
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