Reputation Activity
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BlazingFX reacted to Spontaneous Explosions in Flex-Steve Model
That last gif...it reminds me of spongebob.XD +1
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BlazingFX reacted to DizzyProductions in A Summers Evening - Wallpaper
Thanks to @JosSamLoh for editing it!
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BlazingFX reacted to Kapslock in Shockwave Test
So I'm testing out some shockwave effects, what do you think of it? Please leave feedback.
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BlazingFX reacted to Mr.Matt in tracer rig
Cheers love, Mr.Matt's here
So I brought everyone's favorite time traveling British person in to Mi and I don't mean the doctor (his eyebrows are too perfect for this program)
she has the guns, the thing the monkey made, GOGGLES!!!!!!, and some extrudes
She uses the skibbz facial rig because I like it so much and it is easier for me to use SO that mean Community build only the timey wimey thingy is removable so have fun with that
And they said I'd never amount to anything~Junkrat
Download
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BlazingFX got a reaction from Dannyboi in Anicide Studios | New Animation Group | Now Recruiting
YouTube channel name + link: https://www.youtube.com/channel/UCWjdLcafj8oN4dyshORbJ2A
Your IRL Name: Fodiye
Have you ever been in an animation group before, and if so what is it?: No
Previous animations you've made: On channel
(optional)How experienced are you with Mine-Imator on a scale of 1-10?: well I did work with it it was a 10 back then until I switched to Cinema4D now i'm learning it again so I would say about a 4 or 5 atm
What are you best at in animation? (ex. fighting, parkour, ect.): Run cycles, walk cycles camera movement
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BlazingFX reacted to Ninja Dino in The Tan James Rig/James Rig
That's one small step for man, and one giant leap for future R E A L I T Y rip offs.
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BlazingFX got a reaction from WAZZL3 in Orespawn- Royal Guardian Sword,Big Bertha,Vortex, and a updated Battle axe rig
Hello everyone I just made 3 new rigs and updated 1 The Three new Orespawn rigs are Big Bertha, Vortex, and the Royal Guardian sword and the updated one is the Battle Axe model that I uploaded yesterday because it was too short I hope you enjoy these rigs/models
Royal Guardian Sword: https://www.mediafire.com/?bx20c9fa4h38uuj
Big Bertha: https://www.mediafire.com/?hiufobsr4mmxqao
Vortex: https://www.mediafire.com/?n6dkxwz5kwn37xn
Battle Axe: https://www.mediafire.com/?wyd5daiqe6hd3xw
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BlazingFX got a reaction from Artamiel Crescent in Orespawn- Royal Guardian Sword,Big Bertha,Vortex, and a updated Battle axe rig
Hello everyone I just made 3 new rigs and updated 1 The Three new Orespawn rigs are Big Bertha, Vortex, and the Royal Guardian sword and the updated one is the Battle Axe model that I uploaded yesterday because it was too short I hope you enjoy these rigs/models
Royal Guardian Sword: https://www.mediafire.com/?bx20c9fa4h38uuj
Big Bertha: https://www.mediafire.com/?hiufobsr4mmxqao
Vortex: https://www.mediafire.com/?n6dkxwz5kwn37xn
Battle Axe: https://www.mediafire.com/?wyd5daiqe6hd3xw
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BlazingFX reacted to Nimi in The Mine-imator 'Community build'
Download 1.0.3
Disclaimer: This mod has been discontinued as of October 3rd, 2017 as is no longer supported and does not contain any features from Mine-imator 1.1.0 and over. If you run into any issues with this mod, you are recommended to update to the latest version of Mine-imator before reporting the issue if it is still apparent. Also note that the latest version of Mine-imator supports all features from this mod, making switching creations over close to seamless.
Special thanks:
Emunator David Version 1.0.3, 2017.06.15, changes:
Bloom options are now reversed and go from 0% to 100%, instead of 0 to 1 and are now labeled 'Intensity' instead of 'Threshold', and 'Amount' instead of 'Offset'.(1.0.3 automatically adjusts bloom values from 1.0.2 to look correct in 1.0.3.) You can now export objects to vanilla Mine-imator 1.0.6.(Rather than having to convert a project containing the object.) Fixed 'Out of Memory!' error. Timeline is no longer compact by default. Fixed typo in the controls tab, changing 'directoy' to 'directory'. Fixed observer block top texture in logo/ icon. Interface color popups now reset to the proper default colors instead of vanilla default colors. Changed startup credits. Version 1.0.2, 2016.11.19, changes:
Added 'Bloom' effect for cameras. Option to turn off custom interface icons in settings.(Will decrease RAM usage.) Changed update stream to show notifications when there's a new update for the mod. Fully fixed up vanilla converting/ loading projects from vanilla. Version 1.0.1, 2016.11.05, changes:
An object's color can now be affected by the biome color.(Affected by biome.) Fixed project opening crash if the project has a background object. Removed Fullscreen.(Caused a lot of problems.) Version 1.0.0, 2016.11.04, changes (since Vanilla 1.0.6):
Default dark theme. Timeline selection box color can be customized. DOF blur size textbox in settings now supports decimal inputs. You can convert the currently opened project for vanilla Mine-imator 1.0.6. 'Lock bend angle' option to lock the current object's bend angle to it's parent's bend angle.(Can be passed through folders.) Hide objects during low quality rendering and high quality rendering. Hidden hotkeys are shown in controls tab in settings. Includes "Improved Foliage", "Photography", "Fullscreen", and "Custom icons and watermark" mods. Features from included mods You can choose to switch between preset Minecraft biomes and a custom biome color. Added Mesa, Nether, and "The end" biomes. Reconfigured biome colors to be more accurate to Minecraft's biomes. Acacia leaves, dark oak leaves, and vines color now uses the current biome color. Added 120FPS option in program settings.(On by default.) Added fullscreen.(F7) Icons and watermark now use images from a folder in the directory named 'Imports'. -
BlazingFX reacted to LIsPixel in Twilight Boss
So yeah here you go.
I forgot to release this rig
but now yeeyy it's released. Here you go
Lich
Ur-Ghast
Naga
Soo yeah what you think ?
I hope you all like it.
here the download link
The Twilight Boss Download
Here the credit make that mobs and mod
The Twilight Forest - Benimatic
ok thx and bye.
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BlazingFX reacted to The Tan James in R E A L I T Y - Concept 5 (THEATRICAL POSTER)
So here are the two posters I made for Concept 5. One is before I started working on it. The other is During me working on it.
(the second one has a little bit of a peek at the new Ati Form)
Before
After
anyways yeah. I haven't been on here in a while. eh.
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BlazingFX reacted to Cube Productions in VTOL Hovercraft Rig [4K]
Ok, so I planned a VTOL rig this week. It was supposed to be like a picture from a magazine called Popular Science, but I winded up getting the designs from the internet.
All built in 2 and a half hours. I know, this is one of my less detailed rigs, but whatever.
Three opening doors. Heheh. If you want to fix this strangeness, simply do not open the side doors.
Steering control
Also, we'll see an animation for the opening of the cockpit
Download: https://www.mediafire.com/?5zg7lbgy1l17118
Dun dun dun. DESIGNER NOTES
DESIGNER NOTES
I had a hard time modeling the front bits and how the front cockpit is going to open. At the 2 hours and a half of time, I was a bit distracted by watching Hitler Rants Parodies on YouTube, that's why it took so long. I totally forgot that the whole rotor (not the blade itself, the blade can be fully animated) has to rotate to the back to fly forward, so I added some jet engines at the back. And it also looks like my shading blur problem has been fixed randomly -
BlazingFX reacted to Joshdotmp4 in peaceful mine-imator realm attacked by non-minecraft rig
ok now for my list of excuses for not making stuff:
school
kiepocu work
learning blender
low motivation
school
being lazy
blender is weird
etc.
@Caeden117 I used your skin
plz don't h8 i only have 1 downvote evar!!1
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BlazingFX reacted to Bradiken in [ Motorcycle Rig ] Mine-Imator
Hi guys check out my [Motorcycle Rig] Sub me for more!
Here the Link : http://www.mediafire.com/file/1d7bmjvid2z6pp1/One+Ken+[Motorcycle+Rig].rar
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BlazingFX reacted to 4ward animations in a sneak peek of our teams new animation: STRANDED
this is COMPLETELY made with mine-imator and no others things except bandicam to remake the video to a mp4 file
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BlazingFX reacted to Kapslock in 3D Pumpkin And Jack-o'-Lantern Rigs
I have made a 3D item pumpkin and jack o' lantern rig, and I hope you enjoy it!
-You do not need to credit me, although it would be appreciated. DO NOT claim this as your own.
Pictures: (To many for just on the forums)
Download:
I have work hard on this, so I hope everyone likes it!
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BlazingFX reacted to SahnzAnimation in Strike [Fighting Animation]
Been a while since I've actually had a lot of free time to animate something . I animated this animation in mind of having it follow through with a plot as a fight scene within another animation, but it just didn't work out. So that's why I'm posting it as a separate animation. The project took me around 4 days to animate, but around 6-8 hours animating during those days.
Also for those who have some interest in my animations, probably don't expect an animation from me in the next 2 to 4 weeks. I'm going to be pretty busy and will try to use what time I have available to animate towards a bigger project that has a more "emotional" tone to it . It might have voice acting, but who knows. It's hard to find "decent" voice actors that I think would fit for the character of my animations.
Huge thanks to @BlueYoshi73 for contributing a lot to the project. He gave me helpful feedback on scenes from the animation and reviewed it for me, which was really great of him to do .
Anyways I hope you enjoy the animation !
Credits:
Cloud Rig by: @Keep on Chucking
Blood Particles by: @SKIBBZ
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BlazingFX reacted to Mobdestoryer in Can someone make a Shuriken for me?
I need a Shuriken for my animation but i can't find any and the last one i found the download didn't even work! this is a request thank you
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BlazingFX reacted to 4ward animations in 3D Bow Rig! Yes another rig on the same day!
https://www.mediafire.com/?0if9s9qss80amx8
Yet another rig today.
I made these yesterday and was traveling so i didn't have wifi
Download is at top
the string is movable!
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BlazingFX reacted to Colchy in Colchy VS EvilColchy
Yeah, i know it does not look that good, but its because i made it long ago and i just found it lying on a folder, so here it is!
Also, I'm encouraging everyone in here watching this, to criticize this video, it helps me (alot)
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