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BladerInc

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  1. Upvote
    BladerInc reacted to UnmutEMC in Good Ol' Kitchen [Wallpaper]   
    Planning to add more detail, but I got lazy first, guess that's it for now lmao

  2. Upvote
    BladerInc reacted to niam in AMX-10 RC Rig   
    105mm cannon
    gun vertical elevation 20 degrees
    gun horizontal rotation -20 degrees


    all real mesh, no fake bump
  3. Upvote
    BladerInc reacted to KyronCazot in HALO Warthog (UPDATE)   
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------
    - - HALO WARTHOG - -
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------


    -------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Finished The Rear bumper and lights
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Interior (WIP)
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    Some pics with some of @Juno rigs
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------


     
    PLEASE NOTE: My Rigs are really unprofessional please don't expect everything to look clean and all the Items to be named properly :C I make these for Fun!
     
    Download coming soon!
     
  4. Upvote
    BladerInc reacted to XxxTheRedrocker95xxX in WALL-E HyperRealistic Model [Sneak Peak]   
    This is a model that was mainly inspired by my recent loss of internet. I lost connection to the digital realm, and had a disc of WALL-E laying around, so I spent 5 hours going through the movie getting high resolution screengrabs for a Mine-Imator Model. Here is a small preview of him. Also in the works, is Eve, and potentially more further down the line. He's packed full of features. Just about everything he does in the movie, this model can accomplish as well. This includes Transforming, Charging in the sun, and more! More to come once he is completely finished.

     
     
  5. Upvote
    BladerInc reacted to LacaMenDRY in UMA4 Photo Realistic Car Render.   
    So with some Improvements On the Car, This time I need to tell ya guys about the car. This car is take the place From. Between Presents, And Future Theme. So that's why This Car looks like more futuristic, but the shape of it Is more like a classical Car for example is DeLorean. 
    So here it is:

    And One last thing is I got an Idea To make My Own Car Company named Ustica in the future,If I luck enough. So know I know why UMA4 Is not MA4. That because This is the first car I ever Design With my own creativity Ideas, And Yeah I put the name from Ustica into MA4 Is to remember if this Car was the first time In The Ustica History. So just want to Highlight it for future generations. 
    This image Does not Contain A Glow Egdes, So Forget About Glow Egdes. This Is MINE-IMATOR. And Like Always. STAY CREATIVE!
  6. Upvote
    BladerInc reacted to alzcreation in Nether Fighting [4K]   
    So i make new wallpaper again,i have trade with some people cuz i need intro [Idk for what]
    but here ya go



    idk why but i dont like the lighting.

    Created by: 
  7. Upvote
    BladerInc reacted to Zulfan falah in Japanese Suburban Street [4K]   
    Picture 1 : Original
    Picture 2 : anime look-alike

    thanks to @ZZZZane for Rubbish n' Rubble Rig Pack
     
  8. Upvote
    BladerInc got a reaction from The Evil Commander in Venom Axe   
    have my upvote!
  9. Upvote
    BladerInc reacted to SKIBBZ in 1.0.6 Lightroom V.1   
    Good afternoon community people.
    I've decided to make a lightroom for certain individuals that would like to have a good render for their characters or rigs that they want to show off.
    I present...
    My Lightroom V.1
    (Probably my only one to be honest)
     
    Each image shown was rendered with Mine-Imator 1.0.6 with no third party programs. (Surprise... surprise)
    These are just some poses you can make inside the lightroom... well you can do whatever you want... regardless. Carrying on...

     
     
    Here's each pose if you want to look at them.
    Here's what you'll be downloading if you click the download link.

    You'll need a pretty high-end PC to run this in realtime, but I hope you can at least preview the renders in how many seconds.
     
    Ask me any questions you have about the lightroom and I will answer you as soon as possible.
     
    ---------------------------------------------------------------------------------------------------------
     Download here [ 10.17 KB ] 
    ---------------------------------------------------------------------------------------------------------
    No need to credit if used
     
    DO NOT...
    - redistribute or claim the lightroom as your own or give to people with a different link.
     
    Simple... just don't claim it as your own. Don't lie to your audience either. Nobody likes a liar. 
    Have a good day and happy animating!
  10. Upvote
    BladerInc reacted to niam in S&W M9 Bayonet combat knife   
    This is the Lite version 
    Less detail Manual color adjustment  Removed latch (front weapon mounting catch) Flat shaded handguard ring  
    Compared to Full version
    *** NON-COMMERCIAL USE ONLY, PLEASE CREDIT ME IF USED ***
    Download go to my page
  11. Upvote
    BladerInc reacted to PigmanMovie in Enviromental Props Pack   
    Hello, and welcome to the Environmental Props Pack
    this is both a rigs and a models pack, this rig in its current state is abit limited, but this rig will still
    be updated
    Version 2, Trees Update:
    Added the "Custom Trees" folder

    added many new branches inspired by the dynamic tree mod added some bark presets (50% done) added some roots presets inspired by the dynamic tree mod added some new leaves model (30% done), you can use your own leaves that you build in minecraft, this one is just leaves that is more optimized
    thanks to the UV editor added 6 sapling that was inspired by the dynamic tree mod Added the "Furniture" folder added chair (W.I.P) added table (W.I.P) added art furniture (W.I.P, the only thing that is available is a painting stand) Added new foods for the "foods" folder (Modern foods) (W.I.P) added lollipops, that's it. Added the "Industrial" folder. added Crate (more variation coming soon) added materials such as steel (there will be bricks and planks hopefully in the next update) added seperated blocks (W.I.P) only purpur block that has been seperated Some Preview for the models:
    if there is a green text, that mean you can just customize it with just one click using 16x16 texture
    if there is a Yellow text, that mean you can modify it, but you need some extra editing
    Rock and Pebbles:
    Spike:
    some self-made Flower:
    Logs:
    A Tree Swing suggested by @SharpWind:
    Foods! (W.I.P):
    Texture Presets (24 Textures):
    Preview of the Final Product:
    Download Click me
    i'm also open to community suggestion, so suggest me any models
    that (for you) improve your scene so that i will try to recreate what you suggest
    and
    if you find any problem/bug, report it in DM or in this topic comment
    Credit:
    That's its bye
     
  12. Upvote
    BladerInc reacted to SkyrinnMCAG in Knight [Rigpack]   
    Knights Rigpack (Updated Ver. 2/4/2018)

    i just called them knights because i don't know what else to call them





    I made a Rig pack of these knights , this might come useful for 
    those peeps who want to animate in a Medieval theme. so here it is:
     
     
     
     
     

    I do not own the facial rig so
    credits to @SKIBBZ for the template rig

    Here's the Download rig
    Soon to add:
    -Horseman(Archer)
    -Horseman(Speardudes)
    -Horseman
    -Guard
    -Paladin

    Sorry for the delay of the update , I kinda forgot to upload the update because of some
    school errands but i'll try to update some rigs here as soon as i can , so thanks.



    if u guys have a suggestion,u can kindly give me cuz im out of ideas.
  13. Upvote
    BladerInc reacted to niam in MQ-9 Reaper UCAV (Combat drone)   
    This is the Lite version 
    Less detail Manual color adjustment Removed armament preset Removed decal and markings *** NON-COMMERCIAL USE ONLY, PLEASE CREDIT ME IF USED ***
    Download go to my page
    Showcase video:
     
  14. Upvote
    BladerInc reacted to The Evil Commander in Venom Axe   
    Venom Axe from Hypixel Warlord

     


     


    Made using Modelbench



    Credit :
    Hypixel
    Modelbench
  15. Upvote
    BladerInc reacted to MoltenLapizza in Pony Sharp Rig   
    why
  16. Downvote
    BladerInc reacted to tutibrave in Pony Sharp Rig   
    I made an abomination.
    #KillPonySharp

    Download:https://www.mediafire.com/file/0iuusgzxwz16hau/Pony+Sharp+Rig.rar/file
    Credit:
    Nimi [Ears]
    Robyfied [Tail]
    SharpWind [Oblivion placeholder model, face rig, hair, leg chains, shoes, pupil texture, and Oblivion 4.0 skin]
  17. Upvote
    BladerInc reacted to Nimi in Dev update #20: 2020 wrap-up and 1.3 progress update   
    Greetings animators. And happy holidays!
    I know this year has not been easy for any of us-- from million-acre forest fires, a worldwide pandemic, and everything in-between. I am sure the long wait for 1.3.0 has not helped either. To end this year on a high note, I'll be sharing a progress report of what's been going on with 1.3.0's development, showing how it'll play out until release explaining why this update is taking a while.
    Inventory
    In the previous Dev update, I mentioned Inventory, the new design language designed by @Voxy planned to be in the next update. I have been working solely on Inventory's addition since early September (Before the last dev update!) and still working on it. Since Modelbench's full release, Voxy has been hard at work refining the design language. Nothing too extreme, these changes are far more visually appealing and coherent than ever before. I plan on finishing Inventory sometime before next Spring.
    The endgame
    After 5-7 months of Inventory's development, I'll be moving onto more graphical features I still have planned. Afterwards, I'll be looking into optimizations to help with render times like frustum culling which will help with off-screen objects. After all this, I think it will be Summer and close to the next Minecraft update. I will be taking the remaining time to refine and polish the update for public pre-releases soon after Caves & Cliffs releases in late Summer. It will be a long wait for sure, but I am sure it will be well worth it!
    That's all I have this time around; I don't have new features to show since Inventory is my top priority till Spring. Until next time, I hope you all stay safe and have a happy new year!
  18. Upvote
    BladerInc reacted to Kreuzer in German Tanks   
    These are my German Tank Rigs so far
    and yeah making this almost killed my potato laptop
  19. Upvote
    BladerInc reacted to niam in somewhere in France   
    Forums: this is Mine-imator, you should make m-
    Me: yes
  20. Upvote
    BladerInc reacted to LacaMenDRY in Saw Launcher V.1 From Far Cry New Dawn Highly Details |Prototype|.   
    Here's Some Image From Saw Launcher That I made With Modelbench,And Mine-Imator.
    This Weapon Inspired From Far Cry New Dawn Game.
     
    This Model I make With Highly Detailed Shape.
    You'll See After The Download Link Was Appear.
     
    This is Prototype Guys,So The Download Link Will be coming soon...

     

     

    blob:htt
     
     


     
     
    Download Link:Coming Soon.
  21. Upvote
    BladerInc got a reaction from ZeroFallention in DoubleTap VI Tank rig V 1.0   
    Hello, its been awhile since i've made something, so I decided to model something, a tank, its still in development but here is my work... 
     
    Update, I have changed the privacy setting of the download link, you should be able to download it..... if not, contact me BladerOfDark#9823..
  22. Upvote
    BladerInc reacted to Juno in [Armory] Juno's WW2 Stockpile   
    Welcome to my collection of WW2 Rigs!
    This "Stockpile" has equipment from all over the world.
    Make sure to select one nation or faction at a time as each one contains many items.
    Enjoy!
    ===
    If you have pink textures, there will be a skin to use in the Archive with the Rig.
    All of the Infantry rigs use surface images, so make sure to replace the missing textures found in the Archive.
    Infantry have problems bending body, Officers have problems bending body and legs.
    All files in the Archives are important, including .txt documents. These include bug fix information.
    ================================================================================

    Third Reich - Nazi Germany - Germany
    ================================================================================

    Red Army - Soviet Union - USSR
    ================================================================================

    Allied Expeditionary Force - United States Forces - USA
    ================================================================================

    Imperial Japanese Army - Imperial Japan - Japan
    ================================================================================

    British Commonwealth Forces - Commonwealth - United Kingdom
    ================================================================================

    French Army - French Army - France
    ================================================================================

    Finland's Army and People's Resistance - Finnish Army - Finland
    ================================================================================

    People's Resistance + Army of Poland - Polish Army - Poland
    ================================================================================

    Royal Italian Army - Italian Army - Italy
    ================================================================================

    Chinese National Revolutionary Army - Chinese Army - China
    Please do not redistribute without credit.
  23. Upvote
    BladerInc reacted to SharpWind in Oblivion GEN 6.0   
    Oblivion rig generation 6.0 is here
     
    New improvements, new tweaks!
    Oblivion got a rehaul with the 6.0 update, giving him bendable extrusions, fixed controls on the face, brand new fingers that don't stretch, but still retain their proportional lengths and finally (and most importantly), 15 Different rig varieties (one of them being a placeholder, but you could also use it as a bald character). It's not as simple as just importing and animating with the rig, as the bendable extrusions make it too laggy; that's why there's a placeholder rig included, which you use to animate and copy the keyframes over to the actual rig. More about that in the YouTube video.
    YouTube video:
    Some Images during the production:
    Changes:
    Updates since release:
    Edit: added the update list
    ~ Stay Sharp
  24. Upvote
    BladerInc reacted to Nimi in Dev update #18: 1.3.0 - Lighting   
    Greetings everyone! In this dev update, I'll be covering a handful of new features I've been working on for Mine-imator 1.3.0.
    However, before we dive into the following eye candy, I want to mention that due to the sheer size of this update, its official release is not in the near future-- and doesn't have an ETA. Unlike the past two updates, 1.1.0 and 1.2.0, this update includes a variety of goals. This includes an effort to improve rendering, animation workflow, and the interface along with adding new features that may come with them. Though during development, I'll be posting dev updates more often to give insight on how development is going. With that being said, this post will highlight a couple of the first big improvements to come to the update. Renders used in this dev update were made by @Hozq.
     
    Lighting improvements
    The way lighting is applied to objects has changed in 1.3.0. Before, ambiance only affected dark areas, but now, ambiance is applied more accurately to the scene by being applied additively to pre-existing lighting in the scene. This allows for brighter scenes and improves the appearance of dark areas such as areas with AO.
     
    Changes to shadows
    Shadows are getting a significant upgrade in 1.3.0. Previously, shadows used a method that would blur all shadows in the scene. Now, shadows are rendered multiple times determined by a new samples setting that scatters the shadow maps of lights around, allowing for shadows to be harder near its caster, and softer the further away it is. (Also to clear up a misconception, this is not PCSS. )
    An improvement was also made to the way sun shadows are cast, allowing the sun to act as a proper directional light in the scene.
     
    Volumetric rays
    This feature has been requested many times over the past few years, and is finally being added to 1.3.0. However due to (technical) restrictions, the rays are only available for the sun. These rays are not rendered in screen-space and will appear even if the sun is not in-frame.
     
    As mentioned before, rendering isn't the only aspect of Mine-imator that will be getting improvements though however, that's the first part of this update I'll be tackling so it may be a while till other features are shown off. Until next time!
  25. Upvote
    BladerInc reacted to Salem in Salem's vehicle rigs   
    It's my first time writing a post on forum

    ZIL-131 Truck, with a civilian variant

    Dacia 1300

    UAZ-469

    Pickup truck from PUBG, Fog light and hardtop roof can be disabled.

    1986 Fleetwood bounder RV

    Huey UH-1 Helicopter
     
    Those rigs were made only with mine-imator, so timeline and library can get kinda dirty and rigs might be unstable.
     

    Ford Crown Victoria LTD, with a police interceptor and taxi.
     
    For now, Ford Crown Victoria LTD is the only rig I've made with Modelbench.
    If you want to color it, please follow the instructions

    1. Select those parts
    2. Disable "Color" from hierarchy tab (right side)
    3. Color it with RGB, HSB and MIX
     
    Download Link:
    http://www.mediafire.com/file/8ia61ab140wqafl/Salem%27s_Vehicle_Rigs_%282%29.zip/file
     
     
    Thanks for reading!
     
     
    +
    If you're looking for Ford Crown Victoria LTD / Pickup Truck, I recommend going here as I remade those.
     
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