Posts posted by Orchestra♪
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What's that picture? UWU
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Effective use of textures.
Good job!
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Amazingly detailed and insanely accurate!
Keep it up!
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I have a feeling that there are a bunch of planes stacked on top of one another, hence why are only getting 11 fps.
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Keep up the good work!
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Brilliant work!
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I hope this suits your needs, @AedrabaniRal.
https://www.mineimatorforums.com/index.php?/topic/70028-poly-action-doll/
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You can change this in the settings of Mine-Imator.
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• Where does this occur?
• It looks to me like if two objects aren't aligned up to 100%, make sure they are using the exact correct values to stay connected.
• If this is still a problem, just move the objects closer together with the tiniest amount until the glitch is fixed.
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Hey! I like what I see, the style and proportions look good.
But did you seriously include a crotch? -
Skateboard
in Rigs
Greetings! I haven't had many ideas for content within the Mine-Imator forums lately but I've been working on a new rig for a couple of days now.
As you probably have guessed by the title, it's a skateboard. The hardest challenge for me to tackle was to create a realistic looking deck.
Since a deck is bent in real life, I figured I'd have to use cylinders towards the nose and the heel-side to re-create those curves.
I'm not a skateboarder but I think it looks quite believable.This time it's harder to re-texture the rig compared to how easy it is to re-texture my Poly action doll.
So I've done all the work for you. But this also makes me demand credit when being used.
OBS!: If a rendering-bug appears around the skateboard with a black box or just any weird box, just delete the object called 'By: Orchestra'.
EDIT!: All textures are made by me except for the 'Hyperbeast'-wallpaper that has been applied to the board. Credit goes to http://wallpaperswide.com for the wallpaper.
You can read their terms of use here.Spoiler[2MB]
http://www.mediafire.com/file/36cfz9e97ud9q04/skateboard.zip
- MikTRF, ThatGuyBrian, KindZax and 4 others
- 7
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Hello @KooReung!
Your animation was inspiring and purely awesome. The fact that you made such a long animation shows a lot of potential.
I'm impressed by how alive you managed to make a Minecraft-character look, it's very hard due to their weird proportions but you nailed it.
The transitions could use some work but besides that there's really nothing I can say except for the fact that it was amazing. -
That's really cool!
As @Foxtrot0806 mentioned, it's spinning a bit too fast. -
Poly action doll (V.1)
The poly action doll was my first project on the Mine-imator forums and I hope you peeps enjoy it.
I don't mind if you base your OC off of it but don't alter the rig and re-upload it.
It's quite easy to re-texture the rig, just import your textures in the 'Resources' -tab and apply them one by one in the timeline.
In the assets folder you should find a file called [poly-template.png]. That's a guide for where the eyes should be placed on the head texture.
There's no need to credit me when using the provided rig
but it would obviously be appreciated.Disclaimer!: You must apply textures to the objects called "Texture" and not the "Cellshading" or folders without any name.
Spoiler[9.81KB]
http://www.mediafire.com/file/7ogazng9j96126y/poly_action_doll.zip
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Walther MPL
in Rigs
Looks great!
Would love to see some textures applied to it.7.5/10.
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New W.I.P.
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Greetings! I'm currently working on my first rig in this software and this is what I've got so far.
I also need a few second opinions on where to take this rig.So here's what I'm wondering; should I make it an/my OC or a template for other to use?
Texturing the different body parts isn't very hard and I can even provide a template for each object when I'm done, if wanted.
And second question is if I should make a face rig or/and fingers to each hand?
I think hands with fingers might look awkward in this case.Feel free to post suggestions on what I should do with this rig.
Spoiler- SB7989, Mobdestoryer, JjCinemas and 4 others
- 7
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Ah sorry, didn't know that. It's quite wonky though but atleast it works.
Thanks for the help. -
Hello! I'm currently working on my first rig and I find it quite unsatisfying not being able to sort my objects and folders within the timeline.
Just a simple up and down arrow for each timeline when selected would do the job.
I hope to see this in the next update.
Have a great day!
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Déjà vu
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Looks great!
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Haha, I'm in.
I'm new to this community but I will do my best.
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The Alleyway
in Wallpapers and art
Posted
Impressive work!
This truly shows what Mine-Imator is capable of, I think you can push this even further.
Keep up the content my man!