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ShinyGHASTTear

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    11
  • Posts

    97
  • Joined

  • Last visited

  • Days Won

    11

Reputation Activity

  1. Upvote
    ShinyGHASTTear got a reaction from Cable_HHH for a status update, remade the models in BlockBench- to make it easier for my rigpack users (in the futur   
    remade the models in BlockBench- to make it easier for my rigpack users (in the future) to edit the skin/texture~


    well, imo it's easier to edit the skin/texture using BlockBench, but the users need to download BlockBench first (for those who doesn't have it yet)
  2. Upvote
    ShinyGHASTTear got a reaction from CanIIA for a status update, Minecraft Legends style surely made the player model looks a bit weird, but cute~ no   
    Minecraft Legends style surely made the player model looks a bit weird, but cute~


    no accessory yet-
  3. Love
    ShinyGHASTTear reacted to Draco63 for a status update, !!face reveal!!   
    !!face reveal!!


  4. Upvote
    ShinyGHASTTear got a reaction from Shane for a status update, progress of my MI Legends models so far-   
    progress of my MI Legends models so far-




  5. Love
    ShinyGHASTTear got a reaction from Kaos_Kinetic for a status update, progress of my MI Legends models so far-   
    progress of my MI Legends models so far-




  6. Upvote
    ShinyGHASTTear got a reaction from Loulou-Senpai for a status update, Mine-Imator Legends logo, done! made it 3D~   
    Mine-Imator Legends logo, done!
    made it 3D~
  7. Upvote
    ShinyGHASTTear reacted to Kaos_Kinetic for a status update, Halfway to Likeable!   
    Halfway to Likeable! 
  8. Upvote
    ShinyGHASTTear got a reaction from Milix_Dr3AM[FR] for a status update, starting to make it, nothing much to do yet tho, only have few in-game preview from y   
    starting to make it, nothing much to do yet tho, only have few in-game preview from youtube and twitter for references
  9. Upvote
    ShinyGHASTTear got a reaction from Kaos_Kinetic for a status update, starting to make it, nothing much to do yet tho, only have few in-game preview from y   
    starting to make it, nothing much to do yet tho, only have few in-game preview from youtube and twitter for references
  10. Upvote
    ShinyGHASTTear reacted to Emunator for a status update, Made an ISS tracker that tracks the position via a map and other stats. Nothing fancy   
    Made an ISS tracker that tracks the position via a map and other stats.
    Nothing fancy but it works. ?

  11. Upvote
    ShinyGHASTTear got a reaction from Keep on Chucking for a status update, old animation, a post before back to do mine-imtor stuff   
    old animation, a post before back to do mine-imtor stuff

  12. Upvote
    ShinyGHASTTear got a reaction from Keep on Chucking for a status update, The latest result of my first two days learning on blender... No plan to move on to b   
    The latest result of my first two days learning on blender... No plan to move on to blender, just waiting for the next MI update

  13. Upvote
    ShinyGHASTTear reacted to Voxy for a status update, Imagine beta-testing MI 1.3.0 only to make renders with hard shadows and baked lighti   
    Imagine beta-testing MI 1.3.0 only to make renders with hard shadows and baked lighting lmao couldn't be me, anyways:

  14. Upvote
    ShinyGHASTTear got a reaction from XxxTheRedrocker95xxX for a status update, the model isn't done yet   
    the model isn't done yet
  15. Upvote
    ShinyGHASTTear reacted to Voxy for a status update, Hey all! Yesterday, I wrote an announcement regarding the surprise reveal of what was   
    Hey all!
    Yesterday, I wrote an announcement regarding the surprise reveal of what was then going to be the new icon for Mine-imator going forward, and how the negative reception of it made me reconsider this design choice.
    I took this opportunity to show you a different take on the icon, and judging by the overwhelmingly positive reactions, I think it's fair to say that we've got a winner on our hands! After a few minor tweaks and touch ups, I believe it's ready, waiting to be used once Mine-imator 1.3 launches.
    But wait, what about Modelbench? Well, obviously I couldn't leave its icon untouched! After all, the goal of the rebrand is to unify both apps into one identity, so it's only natural to give it a fancy new icon as well! There was one challenge to overcome. What could we put in that colorful hexagon? Putting a bunch of cubes seemed like an obvious answer, but it just didn't look quite right... The Mine-imator icon had a 3D, Minecraft styled item inside that hexagon, so... Modelbench would have to follow that template, or else it just wouldn't work. But what kind of item should it be? What object is best suited to illustrate the modeling process?
    What about a hammer? This was an idea from Nimi, that he had while we brainstormed. It could work, you can build stuff with one of those. The question was now, "what should it look like?". His proposal was a blacksmith's hammer, but I felt like it didn't fit the program's name too well. After all, it's called Modelbench, not Modelforge... (that would've been a neat name, though!) So, in the end, we settled on the good old claw hammer. And after a bit of quick rigging and tracing...

    Here they are! The Mine-imator family now has its own set of icons! I hope you'll like it just as much as the one I've shown yesterday, and once again, please share any feedback you might have!
    See you around!
  16. Upvote
    ShinyGHASTTear reacted to Voxy for a status update, Alright, I think it's best to just put all my thoughts in one place to make things cl   
    Alright, I think it's best to just put all my thoughts in one place to make things clearer.
    I didn't really expect that revealing the new icon in a joke post would cause such a reaction. I initially dismissed it because, to be honest, the icon is a low priority for me, as there's a lot of stuff that still needs to be worked on to get the upcoming update ready, which is also why I wasn't very open to feedback, as I would much prefer to focus on getting feedback about the UI. I realize that was the wrong approach to the issue, hence why I'm writing this.
    Another reason is that the branding is a little different to how I planned it going forward. While currently, the icon and logo are sort of stuck together, I decided to separate it all out into three distinct bits: logo, icon, and mascots. I don't plan on changing that, they will remain separate.
    What is going to change is the icon itself. A recurring bit of criticism about the logo is that it doesn't feel related to Minecraft anymore. When I designed it, I just focused on making it readable. I tried to make it belong with the rest of the branding using evocative colors and shapes, but in the end, it appears that it lost too much character and ended up less appealing. As we speak, I'm currently working on a first iteration for a new design, which will hopefully tie-in with the program and the game it's based on:

    This new design is rather popular with the Mine-imator staff, and I hope it will be for the rest of you too. If there are any ideas or improvements you'd like to share, feel free to.
    Lastly, I'd like to apologize for my unprofessional and rude attitude. The rocky launch of Modelbench made it clear that transparency was important when it came to wanting to change how people use your program, but I hadn't realized that the icon would've been part of that too. I'll be sure to learn from that mistake and I hope we can move forward and work together in this next big step in the history of Mine-imator.
    Take care, y'all. ✌️
  17. Upvote
    ShinyGHASTTear reacted to SoundsDotZip for a status update, Woah, I reached 300 rep! :O Thanks guys, I appreciate it! 300 rep render is coming ;)   
    Woah, I reached 300 rep! :O
    Thanks guys, I appreciate it!
    300 rep render is coming ;)
  18. Upvote
    ShinyGHASTTear got a reaction from YoshiHunter for a status update, First time with blender series, episode 4 — Day five, animating for the first time.   
    First time with blender series, episode 4 — Day five, animating for the first time.
     
  19. Upvote
    ShinyGHASTTear got a reaction from Ian_The_One for a status update, First time with blender series, episode 4 — Day five, animating for the first time.   
    First time with blender series, episode 4 — Day five, animating for the first time.
     
  20. Upvote
    ShinyGHASTTear got a reaction from Heavenira for a status update, First time with blender series, episode 4 — Day five, animating for the first time.   
    First time with blender series, episode 4 — Day five, animating for the first time.
     
  21. Upvote
    ShinyGHASTTear got a reaction from Swingzero for a status update, First time with blender series, episode 4 — Day five, animating for the first time.   
    First time with blender series, episode 4 — Day five, animating for the first time.
     
  22. Upvote
    ShinyGHASTTear reacted to PigmanMovie for a status update, Hello, so a question that probably no one in the world ask, why am I making this weir   
    Hello, so a question that probably no one in the world ask,
    why am I making this weird abstract render?
    well, I want to better visual storyteller.
    Ok, but why Abstract?
    Taste and challenge, My taste overtime changes from trying to use Minecraft style, to wanting to tell
    story in a nonsense abstract way (sometime it's obvious, but something it's confusing)
    in the past 3 months, I have made many mistake in My life, many emotions that i have hold for a long time
    without really expressing them to people because I was trying to pleased everyone, instead of being myself, because I was scared that people would judge me if I was a different person.
    A month ago, I courageously try to express my opinion to people, and try to spread a good message to people, except all of that failed, because I got distracted by the wrong topic, forget what i was suppose to say, and failed to spread my message. I lost a friend because of my attempt at trying to spread a good message, however, I also made some new friends because of that topic, especially someone who made NSFW stuff who is afraid to go meet other people because he is afraid that peoples would hate him for having an NSFW taste, I'm not gonna reveal his name for privacy reason, but yeah. He also help me become a better person, trying to help me view the positive in life, especially because for some reason, I like to focus only on the negative side of the world, and that led me to sometime very immature attitude.
    I'm pretty sure I never said a genuine thank you to someone in My entire life, I just said thank you because it's either me being forced to say it, or it's because everyone is doing it.

    So that's 3 months of trying to change to be a better person, and the failure that I did along the way, although it's a failure, I'm glad it happen, because without it, I would probably never learned my valuable lesson ^-^
    and..oh yeah the abstract stuff, after I made a series that is garbage, I learned that art is about communication, not how cool it is, art is about conveying a message. My mindset on art before is like putting effort to everything else except story, and so My goal for the Distorted Subject series, is not to make the most detailed wallpaper, but to make something that convey my message, but in a much more distorted and poetic way I guess you can say it like that.
    I'm practicing to always have a message in my render so that when I made my next story, I don't get too distracted by the visual, and that's the point of the distorted subject series.

    Welp, this escalated from abstract to personal real quickly lmao,  but seriously tho, I just want to get that out of my chest.
  23. Wow
    ShinyGHASTTear got a reaction from Heavenira for a status update, My third day on blender, rigging for the first time ... rigging a bigpork, i meant ho   
    My third day on blender, rigging for the first time ... rigging a bigpork, i meant hoglin


  24. Upvote
    ShinyGHASTTear got a reaction from Jake_28 for a status update, My third day on blender, rigging for the first time ... rigging a bigpork, i meant ho   
    My third day on blender, rigging for the first time ... rigging a bigpork, i meant hoglin


  25. Upvote
    ShinyGHASTTear got a reaction from Swingzero for a status update, My third day on blender, rigging for the first time ... rigging a bigpork, i meant ho   
    My third day on blender, rigging for the first time ... rigging a bigpork, i meant hoglin


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