<<< Mine-imator: 'Community Edition' log >>>
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If the issue concerns a specific animation, upload its folder as a .zip.
8:09:27 PM version: 1.0.6 ( 'Community Build' 1.0.2)
8:09:27 PM gm_version: 1.4.1749
8:09:27 PM build date: 11/20/2016 2:26:14 AM
8:09:27 PM YYC: yes
8:09:27 PM working_directory: C:\Mine-imator (Community Build)\
8:09:27 PM file_directory: C:\Users\Lou Laburada\AppData\Roaming\Mine_imator__Community_Build_\
8:09:27 PM OS: Windows
8:09:27 PM os_version: 393218
8:09:27 PM os_is_network_connected: yes
8:09:27 PM os_get_language: en
8:09:27 PM os_get_region: US
8:09:27 PM USERDOMAIN: Lou-Laptop
8:09:27 PM USERNAME: Lou Laburada
8:09:27 PM USERPROFILE: C:\Users\Lou Laburada
8:09:27 PM APPDATA: C:\Users\Lou Laburada\AppData\Roaming
8:09:27 PM NUMBER_OF_PROCESSORS: 2
8:09:27 PM PROCESSOR_ARCHITECTURE: x86
8:09:27 PM PROCESSOR_IDENTFIER:
8:09:27 PM PROCESSOR_LEVEL: 6
8:09:27 PM PROCESSOR_REVISION: 2a07
8:09:27 PM video_adapter_0_name: Intel(R) HD Graphics
8:09:27 PM video_adapter_0_driver_version_high: 589841
8:09:27 PM video_adapter_0_device_name: \\.\DISPLAY1
8:09:27 PM video_adapter_0_driver_version_low: 659589
8:09:27 PM Old log found
8:09:27 PM Library init
8:09:27 PM Data\file.dll
8:09:27 PM Data\movie.dll
8:09:27 PM Movie init
8:09:27 PM Data\window.dll
8:09:27 PM Data\texture.dll
8:09:27 PM Texture init
8:09:38 PM working_directory: C:\Mine-imator (Community Build)\
8:09:38 PM Trying to save files
8:09:38 PM surface_save OK
8:09:38 PM texture_create OK
8:09:38 PM file_delete_lib OK
8:09:38 PM Shader init
8:09:38 PM shaders_are_supported: yes
8:09:38 PM shader_high_ssao_blur compiled: yes
8:09:38 PM shader_high_ssao compiled: yes
8:09:38 PM shader_high_ssao_depth_normal compiled: yes
8:09:38 PM shader_high_light_apply compiled: yes
8:09:38 PM shader_high_light_night compiled: yes
8:09:38 PM shader_high_light_point compiled: yes
8:09:38 PM shader_high_light_spot compiled: yes
8:09:38 PM shader_high_light_sun compiled: yes
8:09:38 PM shader_high_fog_apply compiled: yes
8:09:38 PM shader_high_fog compiled: yes
8:09:38 PM shader_high_dof compiled: yes
8:09:38 PM shader_high_aa compiled: yes
8:09:38 PM shader_replace compiled: yes
8:09:38 PM shader_draw_texture compiled: yes
8:09:38 PM shader_depth compiled: yes
8:09:38 PM shader_color_fog_lights compiled: yes
8:09:38 PM shader_color_fog compiled: yes
8:09:38 PM shader_blend_fog compiled: yes
8:09:38 PM shader_blend compiled: yes
8:09:38 PM shader_border compiled: yes
8:09:38 PM Create vertex format
8:09:38 PM Render init
8:09:38 PM Ground model init
8:09:38 PM Character models init
8:09:38 PM Windows init
8:09:38 PM Lists init
8:09:38 PM Load language file: C:\Mine-imator (Community Build)\Data\Languages\english.txt
8:09:38 PM Make transitions
8:09:38 PM Transitions OK
8:09:38 PM Globals init
8:09:38 PM Opening pack from folder: C:\Mine-imator (Community Build)\Data\Textures\
8:09:38 PM mob_texture
8:09:39 PM block_texture
8:09:40 PM colormap_grass_texture
8:09:40 PM colormap_foliage_texture
8:09:40 PM item_texture
8:09:40 PM particles_texture
8:09:40 PM block_preview_texture
8:09:40 PM sun_texture
8:09:40 PM moonphases_texture
8:09:40 PM moon_texture
8:09:40 PM clouds_texture
8:09:40 PM Pack opened
8:09:40 PM Found key_file: C:\Mine-imator (Community Build)\Data\key.file
8:09:40 PM Loading settings: C:\Mine-imator (Community Build)\Data\settings.file
8:09:40 PM load_format: 21
8:09:40 PM Loading recent: C:\Mine-imator (Community Build)\Data\recent.file
8:09:40 PM Loading closed alerts: C:\Mine-imator (Community Build)\Data\alerts.file
8:09:41 PM Startup OK
8:09:41 PM Resetting project
8:09:41 PM Destroying instances
8:09:41 PM Project resetted
8:09:41 PM Show popup: startup
8:09:41 PM HTTP: [{"id":8,"title":"Quick fix","text":"If the world importer is not working, re-download! ","icon":"download","button":"alertdownloadbutton","buttonurl":"http:\/\/www.mineimatorforums.com\/index.php?\/topic\/60781-106-mine-imator-community-build\/","newestversion":2,"saveclose":0,}]
8:09:49 PM Opening project: E:\ \Minecraft Animations\The Janitor Collab\The Janitor copy.mproj
8:09:49 PM load_folder: E:\ \Minecraft Animations\The Janitor Collab
8:09:49 PM load_format: 22
8:09:49 PM Resetting project
8:09:49 PM Destroying instances
8:09:49 PM Project resetted
8:09:49 PM save_folder: E:\ \Minecraft Animations\The Janitor Collab
8:09:49 PM load_iid_offset: 0
8:09:49 PM Templates: 9
8:09:49 PM Timelines: 48
8:09:49 PM Resources: 4
8:09:49 PM Get template iids
8:09:49 PM Get particle type iids
8:09:49 PM Get keyframe iids
8:09:49 PM Get timeline iids
8:09:49 PM Build trees
8:09:49 PM Reset read positions
8:09:49 PM Update program
8:09:50 PM Project loaded
8:09:51 PM Show popup: exportmovie
8:10:05 PM Show popup: open
8:10:23 PM Opening project: C:\Mine-imator (Community Build)\Projects\The Janitor Collab\The Janitor copy.mproj
8:10:23 PM load_folder: C:\Mine-imator (Community Build)\Projects\The Janitor Collab
8:10:23 PM load_format: 22
8:10:23 PM Resetting project
8:10:23 PM Destroying instances
8:10:23 PM Project resetted
8:10:23 PM save_folder: C:\Mine-imator (Community Build)\Projects\The Janitor Collab
8:10:23 PM load_iid_offset: 0
8:10:23 PM Templates: 9
8:10:23 PM Timelines: 48
8:10:23 PM Resources: 4
8:10:24 PM Get template iids
8:10:24 PM Get particle type iids
8:10:24 PM Get keyframe iids
8:10:24 PM Get timeline iids
8:10:24 PM Build trees
8:10:24 PM Reset read positions
8:10:24 PM Update program
8:10:24 PM Project loaded
8:10:26 PM Show popup: exportmovie
8:10:45 PM Export movie: C:\Users\Lou Laburada\Desktop\LA Files\Youtube Channel\Video\Minecraft Animation\Videos\The Janitor Collab.mp4
8:10:45 PM Format: mp4
8:10:45 PM Bitrate: 2500000
8:10:45 PM Framerate: 30
8:10:45 PM Audio: yes
8:10:45 PM High Quality: yes
8:10:45 PM Size: 4096, 2304
.... Okay ... That's a lot.... o_o
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:
Fatal Error: Can not create vertex buffer of size 2448 bytes
349 vertex buffers allocated with total size of 2480 KB
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_model_done (line 3)
called from - gml_Script_tl_update_bend (line 214)
called from - gml_Script_tl_update_matrix (line 153)
called from - gml_Script_app_update_animate (line 17)
called from - gml_Script_action_toolbar_exportmovie_update (line 26)
called from - gml_Script_window_draw_exportmovie (line 7)
called from - gml_Script_window_draw (line 3)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 2)
k done. I really need some answers before the Janitor Collab ends. @Nimi