Reputation Activity
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Allemn reacted to DCTAnimations in My First Animation In Mine Imator Forum
This is my first animation I ever posted in Mine Imator forums, Hope you like it.
https://streamable.com/te2hxk
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Allemn reacted to Swingzero in Some character models
Guardian in suit (please ignore any grammar errors i am in a rush)
Model:
Preview:
Has:
Movabal eyes and eyebrowes
3d head stuff
3d tie, that is bendable and rotateable
Hands and all
3d things in arm and in legs
Old F.r.e.d.d.y:
model:
Movable body stuff and Bow-tie
Movable knees and legs and feet and toes
Movable head
Rotatable jaw
Movable eyes
Movable eyebrows+eyelids
Arms
Movable bottom half of arm
Movable hands
Movable fingers
Download old f.r.e.d.d.y:
http://www.mediafire.com/file/axm45qv17kg0kjh/Dead_freddy.rar/file
Download Guardian in suit:
http://www.mediafire.com/file/iziyru4vcch35b6/gaurdian_in_suit.rar/file
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Allemn reacted to __Mine__ in Cursed Creepers - Pack #4: The Tables Have Turned... Into Creepers
The fourth set is finally here!
And it's by far the biggest set yet! This took way too long to make... ;u;
This pack contains eighteen Creepers; sixteen Crafting Table Creeper variants and two Enchanting Table Creeper variants.
The tools on the Crafting Table Creeper's body are individually movable/rotatable, as is the book on the Enchanting Table Creeper's head. The book can be easily opened/closed with the "Book" part's Bend slider, and also comes with eight individually-rotatable pages.
Download them here!
If used, credit is appreciated!
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Allemn reacted to Satan in Fisherman | 4K
Welcome, I Used to make animations with (Mine Imator) But today i made a wallpaper,
I used Photoshop After I made the Scene Using Mine Imator.
I would like to see your opinion and advices .
Mine Imator Only.
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Mine Imator + Photoshop.
Credit:
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Allemn reacted to EnderMagic1 in A Leap of Faith
A player has to jump off high cliffs to evade a Skeleton mob.
Rig credits:
Skibbz's facial rig
Hexical's armor rigs
Someones skyboxes for Mine Imator (forgot creator)
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Allemn reacted to 9redwoods in Strider Model
From snapshot 20w13b
(This was created before SwingZero's)
DOWNLOAD
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Allemn reacted to PigmanMovie in I'm the Best in the World!
It feels really weird to go back making render,
but at the same time it's a lot of fun so...
i made a render after a million years.
also there's some secret messages in this wallpaper
good luck finding them
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Allemn reacted to PigmanMovie in Face/Head Bending Test
Hi,
so..i kind of have this pride of not using bending for all of my project
but bending is actually really helpful for making exaggerated shot
so i decided to recreate this shot using bending (bending i mean by physically bend the head to create the shot.)
so this is the shot that i recreated
and this is the result:
https://i.gyazo.com/d7352758146654e93ce7cc386883fea1.mp4
Behind the Scenes:
https://i.gyazo.com/b637feba1c47a552685850ec241e9fa6.mp4
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Allemn reacted to Jnick in MilfCraft Recreation
Original Design by:Gerph
Rig by me
Recreation of the pose and render by @James The Nerd
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Allemn reacted to Nimi in Dev update #18: 1.3.0 - Lighting
Greetings everyone! In this dev update, I'll be covering a handful of new features I've been working on for Mine-imator 1.3.0.
However, before we dive into the following eye candy, I want to mention that due to the sheer size of this update, its official release is not in the near future-- and doesn't have an ETA. Unlike the past two updates, 1.1.0 and 1.2.0, this update includes a variety of goals. This includes an effort to improve rendering, animation workflow, and the interface along with adding new features that may come with them. Though during development, I'll be posting dev updates more often to give insight on how development is going. With that being said, this post will highlight a couple of the first big improvements to come to the update. Renders used in this dev update were made by @Hozq.
Lighting improvements
The way lighting is applied to objects has changed in 1.3.0. Before, ambiance only affected dark areas, but now, ambiance is applied more accurately to the scene by being applied additively to pre-existing lighting in the scene. This allows for brighter scenes and improves the appearance of dark areas such as areas with AO.
Changes to shadows
Shadows are getting a significant upgrade in 1.3.0. Previously, shadows used a method that would blur all shadows in the scene. Now, shadows are rendered multiple times determined by a new samples setting that scatters the shadow maps of lights around, allowing for shadows to be harder near its caster, and softer the further away it is. (Also to clear up a misconception, this is not PCSS. )
An improvement was also made to the way sun shadows are cast, allowing the sun to act as a proper directional light in the scene.
Volumetric rays
This feature has been requested many times over the past few years, and is finally being added to 1.3.0. However due to (technical) restrictions, the rays are only available for the sun. These rays are not rendered in screen-space and will appear even if the sun is not in-frame.
As mentioned before, rendering isn't the only aspect of Mine-imator that will be getting improvements though however, that's the first part of this update I'll be tackling so it may be a while till other features are shown off. Until next time!
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Allemn reacted to nrtcb in --{modelbench furniture pack version 3!}--
-------{}-------
----{VERSION #3}----
THE REWORK UPDATE
whats new:
-added slide!
-reworked every single model in the pack
(the main theme of this update was reworking)
to see the full change log check this spoiler or read the changelog in the pack:
pics for clicks:
members of the project:
--{@nrtcb--model maker
--{@9redwoods--model maker
--{@Bronze--logo designer
let me know what you think about this update and what ideas do you have for the next update!
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Allemn reacted to WaterSparklez in 2D Hall of Bastille [Wallpaper]
Sorry if it's dark, you might wanna turn up the brightness.
Ever since I've seen 9redwoods 2D wallpaper, I wanna try myself! Let me know what you think!
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Allemn reacted to WaterSparklez in Blue Orchid [Wallpaper]
First time using Mine-imator, just wanna know what you guys think!
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Allemn reacted to alzcreation in Relax
I thinks this is a second render with a title relax but idk ;-; so here you go
In frame: @12bly
Credit
Mouth & prop : @SKIBBZ Beach chair: @Mooshim SunGlasses: @DubStepBoy Coffe Cup: @SharkleSparkle
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Allemn reacted to Bat Rax in Dr. Steve - Turning a Pig Into a Human!
i'm going to create more of these Science Experiments i hope you like it and if you have a video idea, tell me about it so i can make it in the future videos ?.
Video:
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Allemn reacted to Boneymation in Boney Bros - Frosty! (Episode 2)
The second episode of Boney Bros. That poor little dude just became an ice sculpture. They have to unfreeze him, but how? Hope you enjoyed the video.
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Allemn reacted to AnxiousCynic in Speed up Mine-imator's performance
If you have a dedicated graphics card, particularly NVIDIA, I show how you can easily boost Mine-imator's performance.
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