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Showing content with the highest reputation on 06/04/21 in all areas

  1. fanart for: Hex & Dapa
    5 points
  2. public transport in my country, now in MI:
    3 points
  3. henlo! its been a long time since i didnt post any rigs ? srry if i havent do it yet today rig is "garage rig" here are some pics you dont need to credit me but dont reupload or claim this is yours. oh yeah! dont edit the billboard please ok thats it here is the download link: click meeeeeeee note: -car and character is not included -credit to @LacaMenDRYand @Ghatosfor the car rig
    2 points
  4. Continued research for several months. Skirt RIG which I made is update to version 8.6. But also has something to debug. So, I want to try in my animations first. Here are my wallpapers.
    2 points
  5. crustyjpeg

    The Modelbench Armory

    Lovely banner by OzFalcon Latest update: January 28, 2022 - Update 34 NO LONGER TAKING REQUESTS The Modelbench Armory is a collection of weapon models made for Mine-Imator users to use in animations, still renders, or anything else you can think of. Feel free to use them for whatever you please, no need to give credit although it is appreciated. Sounds are included with all gun models, although I recommend you use your own for more consistency. The Modelbench Armory is conceptually based on Überkiller's now-defunct Mine-Imator Armory. Thanks to @MYSELF3200, @CodyBI, @Slime, @Hozq, @OzFalcon, and @Duychung for their help with the Armory. Frequently asked questions: Terms of use: Some very basic tips/advice: WEAPONS Assault rifles & carbines: Battle rifles & DMRs: Single-action rifles: Anti-materiel rifles: Machine guns: Submachine guns: Handguns: Shotguns: Explosives & launchers: Melee weapons: Misc: ATTACHMENTS Every attachment has an attachment type in parentheses, and should (atleast within realistic bounds, you can do whatever you want really) only be attached to weapons with that attachment type. These are pretty much only meant for firearms, not melee weapons or anything else like that. You can find what attachment type(s) a weapon has in its info .txt file, if applicable. The "Custom" attachment type means it doesn't use any standard mounts and is generally attached to a gun permanently. Muzzle devices instead have what round they're meant for in parentheses, and should generally only be used on guns with a matching or comparable cartridge if you want to keep things realistic. Also please note that magnified sights do not include any zoom/magnification setups, and you'll have to set those up however you want to get a zoom effect. Grips & bipods: Muzzle devices: Close-range sights: Medium-long range sights: Underbarrel weapons & bayonets: Other attachments: Thanks for taking the time to look at this, I hope it's helpful.
    1 point
  6. MINE-IMATOR DYNAMIC SWORD SWIPE EFFECT PACK by RandyElevenX made using item sheets has 3 miHoYo-styled swipes and 4 anime-styled swipes Youtube showcase : Download : https://cdn.discordapp.com/attachments/731865356544508008/831415282064424960/swipefx.zip
    1 point
  7. 1 point
  8. Greetings animators. And happy holidays! I know this year has not been easy for any of us-- from million-acre forest fires, a worldwide pandemic, and everything in-between. I am sure the long wait for 1.3.0 has not helped either. To end this year on a high note, I'll be sharing a progress report of what's been going on with 1.3.0's development, showing how it'll play out until release explaining why this update is taking a while. Inventory In the previous Dev update, I mentioned Inventory, the new design language designed by @Voxy planned to be in the next update. I have been working solely on Inventory's addition since early September (Before the last dev update!) and still working on it. Since Modelbench's full release, Voxy has been hard at work refining the design language. Nothing too extreme, these changes are far more visually appealing and coherent than ever before. I plan on finishing Inventory sometime before next Spring. The endgame After 5-7 months of Inventory's development, I'll be moving onto more graphical features I still have planned. Afterwards, I'll be looking into optimizations to help with render times like frustum culling which will help with off-screen objects. After all this, I think it will be Summer and close to the next Minecraft update. I will be taking the remaining time to refine and polish the update for public pre-releases soon after Caves & Cliffs releases in late Summer. It will be a long wait for sure, but I am sure it will be well worth it! That's all I have this time around; I don't have new features to show since Inventory is my top priority till Spring. Until next time, I hope you all stay safe and have a happy new year!
    1 point
  9. kokurokun

    Cpt. Price

    Download -No need credit to me but don't redistribute or distribute as your own
    1 point
  10. With Rat and Snail : ) Download Here:https://www.mediafire.com/file/nxlgydjrpshkw4q/RN+Model+Pack.rar/file Tell me if the link is not working.
    1 point
  11. Zyn

    garage rig

    u s e m o d e l b e n c h
    1 point
  12. animation dude 888

    garage rig

    XD np! i like that car! edit: i wish this rig does not do me a betray too
    1 point
  13. LacaMenDRY

    garage rig

    Now My Crration was not Betrayed me. Firat is Audi A9 Car, And then 2029 Modern Desktop Rig. So much peoole are love it! Thanks Amigos!
    1 point
  14. niam

    Land Vehicle pack (?)

    I made some cars and other vehicles recently, I'm planning to make a vehicle pack "REvO-4: Das Automodell" and share it to you guys, what do you think? planned vehicles for REvO-4: Das Automodell custom build AvtoVAZ VAZ-2107 Lada Riva has been released long time ago but I'd like to include it in this pack Albatross Laysan Class-C | custom build actually this car also been released some time ago Albatross Laysan Class-A | custom build limousine Albatross Grand Laysan II | custom build RR Cullinan Albatross Grand Laysan II Carrier | custom build "hybrid" RR Cullinan and Ford F-150 download DEMO Albatross Mini Shorttail | custom build VW Golf GTI Mk1 Albatross F10 Turbo | custom build Hofstetter Turbo Peterbilt 379 (Optimus Prime paintjob not included) has been released Jun 2021. Watch the trailer video, or download. Albatross LD-400 Transporter | Suzuki Carry 1.0 van Albatross LD-400 M2 Angkot | Suzuki Carry van Angkutan Kota mod Albatross LD-410 Carrier | Suzuki Carry 1.0 Pickup Albatross LD-420 Loader | Suzuki Carry 1.0 Box car Albatross Duty R510 Hauler (paintjob not included) | custom build European 4x2 hauler truck Albatross Duty R540 SuperLoader (paintjob not included) | custom build European 8x4 box truck Albatross Duty R540E2 SuperCarrier | custom build heavy-duty European 8x4 tipper truck Albatross Duty R540E3 Flatbed | custom build heavy-duty European 8x4 flatbed truck DynamicWorks HD700 i6 | custom build Western Star 5700 XE (Optimus Prime 2014 truck) All these vehicle models has been released! REvO-4: Das Automodell
    1 point
  15. insanehelix7076

    Cpt. Price

    Wow this is good.
    1 point
  16. FOXY TOONS

    Cpt. Price

    This is supposed to reassemble the Captain Price from the older MW games
    1 point
  17. JPanimatics

    Free Rig Pack!

    So I finished the rig pack that I announced last night, and it is free for everyone to use. As I said, it features most characters but not all. These are the face rigs featured, with details about each rig. These rigs were made in the mineimator community build, but it should work in all versions. DOWNLOAD: https://www.mediafire.com/folder/616z93csw6uvt/Rigs Zombie Pigman- This rig features movable eyes and to create emotion. On the pigs face it features regular white eyeballs with black pupils, but on the zombie side I used hollow eye sockets to convey the skeleton idea in the skin. Pig- The pig features moveable eyes, and has smaller pupils to represent the lack of intelligence, because it makes the pig look funnier in my opinion. Obviously you can change the size if you disagree. Alex- Alex features the whole face rig. With eyebrows, mouth, and eyes, you can make her talk AND show emotion. Cow- The cow features moveable eyes very similar to the pig, but also has a mouth that it can open, featuring a set of bottom teeth. Sheep- The sheep features only moveable eyes, same as the pig. Wolf- The wolf features moveable eyes, that you can change to red to give the wolf an angry look! I intentionally didn't add a collar, because I didn't find it necessary. The wolf also features a moveable mouth, but other than using rotation as seen in the cow, it uses position changes. Blaze- The blaze features moveable eyes, with fiery pupils to convey the fiery mob. I opened his mouth up, but it isn't exactly rigged to move. I just changed the look. MOOSHROOM- This adorable animal has a face rigged in the eyes, but I made him look stupid, and he's bravely sitting underneath the blaze. Idiot. Ocelot- The ocelot is hidden behind the selfish attention seeking villager priest, but he has a slightly visible eye rig. His eyes can show emotion, blink, and all the works. Steve- Steve has the same rig as Alex, but Steve's rig features a nose cover. The nose cover is a surface over Steve's nose, because I didn't like it, but others do. Steve without the nose cap is in the pic, and without the nose cap I don't really like it. Ghast- The ghast is a simple face rig for the eyes and the mouth, but with no pupils or teeth, because I still wanted the Ghast to have that somewhat blank expression. Wither Skeleton and Skeleton- These both feature eye rigs, but with just the "eyelids" to convey emotion, but they have hollow heads with empty sockets. Horse and Donkey- Both characters feature eye rigs, plus the already included mouth rig. The eyes looked a little strange with the rig, because they were on the side of the horse's/donkey's head. Enderman- The Enderman features a simple eye rig, plus the built in eye rig. I believe I have the eyes brightened a bit, to glow in the dark, but that can be adjusted. Creeper- The creeper features a reverse eye rig, with black eyeballs and white pupils. The creeper can have emotions to fit well with your scene. Villager- The villager is actually a human model with a minecraft skin I got from the skindex. I added a nose to the rig, and also a uni brow, other than that it features the same things as Steve and Alex. The Villager project file features all villager ranks, and each one works with the rig. Witch- The witch has a simple eye rig, but it also has a uni brow. The witch does not have moveable arms like the villager, but I didn't think it was that necessary.\ Zombie- The zombie features an inverted eye rig, with red pupils instead of white. Poor dude didn't bring an umbrella to this photoshoot. Anyways, happy mineimating, and I hope you enjoy this Rig. If you use it in your videos, I would appreciate credit, but I don't demand it. -JPanimatics
    1 point
  18. Why it's blurry is because I turned on chromatic aberration.
    1 point
  19. tutibrave

    tutibrave's Dream Rig

    Here's a video about how it works DOWNLOAD Facial Rig by SoundsDotZip
    1 point
  20. I was wondering if I could get my work back please. Thank you for your time. Bug: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 5:14:56 PM mineimator_version: 1.2.7 5:14:56 PM gm_runtime: 2.1.5.246 5:14:56 PM YYC: yes 5:14:56 PM working_directory: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\ 5:14:56 PM file_directory: C:\Users\ps4643\AppData\Roaming\Mine_imator\ 5:14:56 PM OS: Windows 5:14:56 PM os_version: 655360 5:14:56 PM os_is_network_connected: yes 5:14:56 PM os_get_language: en 5:14:56 PM os_get_region: US 5:14:56 PM USERDOMAIN: MUSD 5:14:56 PM USERNAME: ps4643 5:14:56 PM USERPROFILE: C:\Users\ps4643 5:14:56 PM APPDATA: C:\Users\ps4643\AppData\Roaming 5:14:56 PM NUMBER_OF_PROCESSORS: 4 5:14:56 PM PROCESSOR_ARCHITECTURE: x86 5:14:56 PM PROCESSOR_IDENTFIER: 5:14:56 PM PROCESSOR_LEVEL: 6 5:14:56 PM PROCESSOR_REVISION: 7a08 5:14:56 PM video_adapter_subsysid: 136253480 5:14:56 PM udid: 96c2c61f-bf97-4620-a737-10a617b46422 5:14:56 PM video_adapter_vendorid: 32902 5:14:56 PM video_d3d11_context: 03AA1074 5:14:56 PM video_d3d11_device: 03A9FE4C 5:14:56 PM video_adapter_deviceid: 12676 5:14:56 PM video_adapter_sharedsystemmemory: 4160684032 5:14:56 PM video_adapter_revision: 6 5:14:56 PM video_adapter_description: Intel(R) UHD Graphics 605 5:14:56 PM video_adapter_dedicatedsystemmemory: 0 5:14:56 PM video_adapter_dedicatedvideomemory: 134217728 5:14:56 PM External library init 5:14:56 PM External library: Data\file.dll 5:14:56 PM External library: Data\movie.dll 5:14:56 PM External library: movie init 5:14:56 PM External library: Data\window.dll 5:14:56 PM External library: Data\math.dll 5:14:56 PM working_directory: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\ 5:14:56 PM Trying to save files 5:14:56 PM surface_save OK 5:14:56 PM texture_create OK 5:14:56 PM file_delete_lib OK 5:14:56 PM Create vertex format 5:14:56 PM Shader init 5:14:56 PM shaders_are_supported: yes 5:14:56 PM shader_distort compiled: yes 5:14:56 PM shader_ca compiled: yes 5:14:56 PM shader_high_light_desaturate compiled: yes 5:14:56 PM shader_noise compiled: yes 5:14:56 PM shader_vignette compiled: yes 5:14:56 PM shader_color_correction compiled: yes 5:14:56 PM shader_blur compiled: yes 5:14:56 PM shader_add compiled: yes 5:14:56 PM shader_high_bloom_threshold compiled: yes 5:14:56 PM shader_color_glow compiled: yes 5:14:56 PM shader_high_ssao_depth_normal compiled: yes 5:14:56 PM shader_high_ssao_blur compiled: yes 5:14:56 PM shader_high_ssao compiled: yes 5:14:56 PM shader_high_light_sun compiled: yes 5:14:56 PM shader_high_light_spot compiled: yes 5:14:56 PM shader_high_light_point_shadowless compiled: yes 5:14:56 PM shader_high_light_point compiled: yes 5:14:56 PM shader_high_light_night compiled: yes 5:14:56 PM shader_high_light_apply compiled: yes 5:14:56 PM shader_high_fog_apply compiled: yes 5:14:56 PM shader_high_fog compiled: yes 5:14:56 PM shader_high_dof_coc_blur compiled: yes 5:14:56 PM shader_high_dof_coc compiled: yes 5:14:56 PM shader_high_dof compiled: yes 5:14:56 PM shader_high_aa compiled: yes 5:14:56 PM shader_replace compiled: yes 5:14:56 PM shader_draw_texture compiled: yes 5:14:56 PM shader_depth_point compiled: yes 5:14:56 PM shader_depth compiled: yes 5:14:56 PM shader_color_fog_lights compiled: yes 5:14:56 PM shader_color_fog compiled: yes 5:14:56 PM shader_color_camera compiled: yes 5:14:56 PM shader_border compiled: yes 5:14:56 PM shader_blend compiled: yes 5:14:56 PM shader_alpha_test compiled: yes 5:14:56 PM shader_alpha_fix compiled: yes 5:14:56 PM Loading legacy file 5:14:56 PM Make transitions 5:14:56 PM Transitions OK 5:14:56 PM Loading language file: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\Languages\english.milanguage 5:14:57 PM Windows startup 5:14:57 PM Render init 5:14:57 PM Loading Minecraft assets version: 1.16.1 5:14:58 PM Unzipping: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\Minecraft\1.16.1.zip, C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\ 5:15:14 PM 4120 files were extracted 5:15:15 PM Model textures: load 5:15:15 PM Model textures: done 5:15:15 PM Block textures: load static 5:15:16 PM Block textures: load animated 5:15:16 PM Block textures, blocksize: 16 5:15:16 PM Block textures: static block surface 5:15:16 PM Block textures: static block preview 5:15:16 PM Block textures: animated block surfaces 5:15:16 PM Block textures: animated frames 5:15:16 PM Block textures: animated block preview 5:15:16 PM Block textures: find static block depths 5:15:16 PM Block textures: find animated block depths 5:15:16 PM Block textures: done 5:15:16 PM Item textures: load 5:15:16 PM Item textures: surface 5:15:16 PM Item textures: done 5:15:16 PM Particle textures: load 5:15:17 PM Particle textures: legacy sheets 5:15:17 PM Particle textures: done 5:17:34 PM Saving block previews: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\blockpreview.midata 5:17:34 PM Loaded assets successfully 5:17:36 PM Ground vbuffer init 5:17:36 PM Resetting project 5:17:36 PM Destroying instances 5:17:36 PM Project resetted 5:17:36 PM Show popup: startup 5:17:36 PM Saving settings: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\settings.midata 5:17:39 PM Show alert: Minecraft 1.16.2 assets, New assets are available! Restart Mine-imator to download them., 96 5:17:39 PM New assets found: 1.16.2 5:18:13 PM Creating project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf 5:18:13 PM Resetting project 5:18:13 PM Destroying instances 5:18:13 PM Project resetted 5:18:13 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf\wtf.miproject 5:18:13 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf 5:18:13 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf 5:18:13 PM Project saved 5:18:13 PM Show alert: Project created!, Imported files will be copied into the project folder., -4 5:18:13 PM Saving settings: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\settings.midata 5:18:24 PM Saving settings: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\settings.midata 5:21:47 PM Saving settings: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\settings.midata 5:21:56 PM Action: action_tl_deselect_all 5:21:57 PM Action: action_tl_deselect_all 5:22:10 PM Show popup: downloadskin 5:22:19 PM Add resource: downloadskin 5:22:19 PM filename: TheKingMattress.png 5:22:19 PM Action Load resource: action_bench_model_tex, C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Skins\TheKingMattress.png 5:22:24 PM Action: action_bench_create 5:22:24 PM Created: char 5:22:29 PM Action: action_tl_deselect_all 5:22:29 PM Action: action_tl_deselect_all 5:22:56 PM Action: action_bench_create 5:22:56 PM Created: audio 5:22:59 PM Action: action_tl_select 5:23:01 PM Action: action_tl_select_keyframes 5:23:32 PM Action: action_tl_add_sound 5:23:32 PM Add resource: sound 5:23:32 PM filename: Universal Studios Theme Earrape Edition.mp3 5:23:32 PM Loading audio: C:\Users\ps4643\Downloads\Universal Studios Theme Earrape Edition.mp3 5:24:14 PM Action: action_bench_create 5:24:14 PM Created: spotlight 5:24:23 PM Action: action_tl_select 5:24:26 PM Action: action_tl_frame_rot 5:24:28 PM Action: action_tl_frame_rot 5:24:30 PM Action: action_tl_frame_rot 5:24:50 PM Action: action_tl_remove 5:24:54 PM Action: action_tl_select 5:26:06 PM Action: action_bench_create 5:26:06 PM Created: sphere 5:26:10 PM Action: action_tl_select 5:26:11 PM Action: action_tl_remove 5:26:15 PM Opening particles: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Particles\Default spawner.miparticles 5:26:15 PM load_format: 31 5:26:15 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf 5:26:15 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Particles 5:26:15 PM Particles loaded 5:26:29 PM Action Load resource: action_bench_block_tex, 5:26:35 PM execute: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\import.exe, C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf\world.schematic, 1 5:27:04 PM Add resource: fromworld 5:27:04 PM filename: world.schematic 5:27:04 PM Action Load resource: action_bench_scenery, C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf\world.schematic 5:27:04 PM Loading .schematic: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf\world.schematic 5:27:04 PM Size: { { 21,21,9 }, } 5:27:04 PM Version: 1 5:27:07 PM Action: action_bench_create 5:27:07 PM Created: scenery 5:27:53 PM Show alert: Upgrade Mine-imator, Remove the watermark on exports., 93 5:27:53 PM Show popup: exportimage 5:28:01 PM Saving settings: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\settings.midata 5:28:09 PM Show alert: Upgrade Mine-imator, Remove the watermark on exports., 93 5:28:09 PM Show popup: exportmovie 5:28:13 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf\wtf 5:28:13 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf\wtf.backup1 5:28:13 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf 5:28:13 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf 5:28:13 PM Project saved 5:28:13 PM Backup saved 5:28:17 PM Saving settings: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\settings.midata 5:28:22 PM Action: action_tl_select 5:28:43 PM Action: action_tl_select_keyframes 5:28:45 PM Action: action_tl_select_keyframes 5:28:45 PM Action: action_tl_select_keyframes 5:28:46 PM Action: action_tl_select_keyframes 5:28:48 PM Action: action_tl_extend 5:28:52 PM Action: action_tl_select 5:28:54 PM Action: action_tl_frame_rot 5:29:01 PM Action: action_tl_frame_rot 5:29:03 PM Action: action_tl_frame_rot 5:29:15 PM Action: action_tl_frame_pos 5:29:35 PM Action: action_tl_select 5:29:39 PM Action: action_tl_frame_pos 5:29:54 PM Action: action_tl_frame_pos 5:30:09 PM Action: action_tl_frame_pos 5:30:11 PM Action: action_tl_frame_pos 5:30:36 PM Action: action_tl_select 5:30:40 PM Action: action_tl_remove 5:30:43 PM Action: action_tl_select 5:30:46 PM Action: action_tl_select 5:30:49 PM Action: action_tl_frame_pos 5:30:53 PM Action: action_tl_frame_pos 5:30:55 PM Action: action_tl_frame_pos 5:30:56 PM Action: action_tl_deselect_all 5:31:37 PM Action: action_tl_select_keyframes 5:32:08 PM Open URL: https://www.mineimator.com/tutorials 5:34:11 PM Action: action_bench_create 5:34:11 PM Created: camera 5:34:12 PM Action: action_tl_select_single 5:34:12 PM Action: camera_control_move 5:34:39 PM Action: action_tl_select 5:34:40 PM Action: action_tl_deselect_all 5:34:42 PM Action: action_tl_deselect_all 5:34:54 PM Action: action_tl_deselect_all 5:34:59 PM Action: action_tl_select 5:35:01 PM Action: action_tl_select 5:35:07 PM Action Set variable: action_background_image_show, 0, 1, 0 5:35:27 PM Action Set variable: action_background_sky_clouds_story_mode, 0, 1, 0 5:35:29 PM Action: action_tl_select_single 5:35:29 PM Action: camera_control_move 5:36:30 PM Add resource: texture 5:36:30 PM filename: download.jpg 5:36:30 PM Action Load resource: action_background_image, C:\Users\ps4643\Downloads\download.jpg 5:36:34 PM Action Set variable: action_background_sky_clouds_story_mode, 1, 0, 0 5:36:37 PM Action Set variable: action_background_sky_clouds_show, 1, 0, 0 5:36:38 PM Action: camera_control_move 5:36:47 PM Action Set variable: action_background_image_type, image, sphere, 0 5:36:49 PM Action Set variable: action_background_image_rotation, 0, 2, 1 5:36:55 PM Action Set variable: action_background_image_type, sphere, box, 0 5:36:58 PM Action Set variable: action_background_image_type, box, sphere, 0 5:37:09 PM Add resource: texture 5:37:09 PM filename: Golden Plains.png 5:37:10 PM Action Load resource: action_background_image, C:\Users\ps4643\Downloads\Golden Plains.png 5:37:23 PM Add resource: texture 5:37:23 PM filename: 3123131.png 5:37:24 PM Action Load resource: action_background_image, C:\Users\ps4643\Downloads\3123131.png 5:37:24 PM Action: camera_control_move 5:37:39 PM Add resource: texture 5:37:39 PM filename: My Post.png 5:37:39 PM Action Load resource: action_background_image, C:\Users\ps4643\Downloads\My Post.png 5:37:40 PM Action: camera_control_move 5:38:13 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf\wtf 5:38:13 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf\wtf.backup1 5:38:13 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf 5:38:13 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf 5:38:13 PM Project saved 5:38:13 PM Backup saved 5:38:15 PM Action Set variable: action_background_image_show, 1, 0, 0 5:38:16 PM Action: camera_control_move 5:38:18 PM Action Set variable: action_background_sky_clouds_show, 0, 1, 0 5:38:24 PM Action Set variable: action_background_sky_clouds_story_mode, 0, 1, 0 5:38:26 PM Action Set variable: action_background_sky_clouds_flat, 0, 1, 0 5:38:26 PM Action Set variable: action_background_sky_clouds_flat, 1, 0, 0 5:38:28 PM Action Set variable: action_background_desaturate_night, 0, 1, 0 5:38:31 PM Action Set variable: action_background_desaturate_night_amount, 0, 0.01, 1 5:38:36 PM Action Set variable: action_background_desaturate_night, 1, 0, 0 5:39:04 PM Add resource: texture 5:39:04 PM filename: image-removebg-preview (4).png 5:39:04 PM Action Load resource: action_background_sky_sun_tex, C:\Users\ps4643\Downloads\image-removebg-preview (4).png 5:39:07 PM Action: camera_control_move 5:39:21 PM Add resource: texture 5:39:21 PM filename: download__1_-removebg-preview.png 5:39:21 PM Action Load resource: action_background_sky_sun_tex, C:\Users\ps4643\Downloads\download__1_-removebg-preview.png 5:39:28 PM Add resource: texture 5:39:28 PM filename: image-removebg-preview (1).png 5:39:28 PM Action Load resource: action_background_sky_sun_tex, C:\Users\ps4643\Downloads\image-removebg-preview (1).png 5:39:29 PM Action: camera_control_move 5:39:31 PM Action: action_tl_deselect_all 5:39:42 PM Add resource: texture 5:39:42 PM filename: image-removebg-preview (2).png 5:39:42 PM Action Load resource: action_background_sky_moon_tex, C:\Users\ps4643\Downloads\image-removebg-preview (2).png 5:39:45 PM Action Load resource: action_background_sky_sun_tex, 5:39:48 PM Action Set variable: action_background_sky_rotation, 0, -1.17, 1 5:39:51 PM Action Set variable: action_background_sky_time, -45, -39.04, 1 5:39:56 PM Action: action_tl_select_single 5:39:56 PM Action: camera_control_move 5:40:03 PM Action Set variable: action_background_desaturate_night, 0, 1, 0 5:40:04 PM Action Set variable: action_background_desaturate_night_amount, 0.00, 0.07, 1 5:40:06 PM Action Set variable: action_background_desaturate_night, 1, 0, 0 5:40:08 PM Action Set variable: action_background_sunlight_strength, 0, 0.06, 1 5:40:11 PM Action Set variable: action_background_sky_time, -132.46, -142.43, 1 5:40:14 PM Action: camera_control_move 5:40:20 PM Action Set variable: action_background_sky_time, -83.24, -77.01, 1 5:40:32 PM Action Set variable: action_background_sky_rotation, -173.29, -6.34, 1 5:40:45 PM Action Set variable: action_background_sky_time, 32.47, 32.47, 1 5:41:00 PM Action Set variable: action_background_sunlight_follow, 0, 1, 0 5:41:15 PM Action Set variable: action_background_sunlight_follow, 1, 0, 0 5:41:19 PM Action Set variable: action_background_sunlight_strength, 0.68, 0.69, 1 5:41:30 PM Action Set variable: action_background_sky_clouds_z, 1000, 2, 1 5:41:33 PM Action: camera_control_move 5:41:38 PM Action Set variable: action_background_sky_clouds_z, 20, 200, 1 5:41:42 PM Action: camera_control_move 5:42:03 PM Action Set variable: action_background_sky_clouds_z, 200, 0, 1 5:42:12 PM Action: action_tl_deselect_all 5:42:13 PM Action: action_tl_select_single 5:42:13 PM Action: camera_control_move 5:42:22 PM Action Load resource: action_background_sky_moon_tex, 5:42:24 PM Action Set variable: action_background_sky_rotation, 203.57, 203.57, 1 5:42:39 PM Action Set variable: action_background_sky_time, 790.39, 757.57, 1 5:42:50 PM Action: camera_control_move 5:42:52 PM Action: action_tl_frame_rot 5:43:12 PM Action: action_tl_frame_rot 5:43:26 PM Action: action_tl_frame_rot 5:43:28 PM Action: action_tl_frame_rot 5:43:30 PM Action: camera_control_move 5:43:41 PM Action: action_tl_select 5:43:50 PM Action: action_tl_select 5:43:58 PM Action Load resource: action_bench_model_tex, 5:43:59 PM Action: action_bench_create 5:43:59 PM Created: char 5:44:07 PM Undo: action_bench_create 5:44:11 PM Action: action_tl_keyframe_select 5:44:19 PM Action: action_tl_keyframes_move_done 5:44:20 PM Action: action_tl_keyframes_move_done 5:44:31 PM Action: action_tl_frame_transition 5:44:43 PM Action: action_tl_select 5:44:43 PM Action: action_tl_select 5:44:44 PM Action: action_tl_select 5:46:12 PM Action: action_tl_select 5:46:15 PM Action: action_tl_select 5:46:18 PM Action: action_tl_frame_transition 5:48:06 PM Action: action_tl_deselect_all 5:48:13 PM Action: action_tl_deselect_all 5:48:13 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf\wtf 5:48:13 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf\wtf.backup1 5:48:13 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf 5:48:13 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf 5:48:13 PM Project saved 5:48:13 PM Backup saved 5:48:22 PM Action: action_tl_deselect_all 5:48:34 PM Action: action_tl_deselect_all 5:48:38 PM Action: action_tl_deselect_all 5:48:39 PM Action: action_tl_select 5:48:45 PM Action: action_tl_deselect_all 5:48:48 PM Action: action_tl_select 5:48:54 PM Action: action_tl_deselect_all 5:48:55 PM Action: action_tl_deselect_all 5:48:56 PM Action: action_tl_select 5:49:13 PM Action: action_tl_deselect_all 5:49:16 PM Action Set variable: action_background_sunlight_follow, 0, 1, 0 5:49:17 PM Action Set variable: action_background_sunlight_follow, 1, 0, 0 5:49:29 PM Action: action_tl_select 5:49:50 PM Action: action_tl_select 5:49:58 PM Action: action_tl_folder 5:49:58 PM Action: action_tl_parent 5:49:58 PM Action: action_tl_select 5:50:09 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf\wtf.miproject 5:50:09 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf 5:50:09 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\wtf 5:50:10 PM Project saved 5:50:10 PM Show popup: newproject 5:50:13 PM Creating project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 5:50:13 PM Resetting project 5:50:13 PM Destroying instances 5:50:14 PM Project resetted 5:50:14 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.miproject 5:50:14 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 5:50:14 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 5:50:14 PM Project saved 5:50:14 PM Show alert: Project created!, Imported files will be copied into the project folder., -4 5:50:14 PM Saving settings: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\settings.midata 5:50:16 PM Open URL: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 5:50:16 PM Open URL: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 5:50:20 PM Saving settings: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\settings.midata 5:50:39 PM Show popup: downloadskin 5:50:48 PM Add resource: downloadskin 5:50:48 PM filename: TheKingMattress.png 5:50:48 PM Action Load resource: action_bench_model_tex, C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Skins\TheKingMattress.png 5:50:50 PM Action: action_bench_create 5:50:50 PM Created: char 5:50:55 PM Action: action_tl_select 5:50:57 PM Action: action_tl_deselect_all 5:50:58 PM Action: action_tl_keyframes_select_area 5:51:02 PM Action: action_tl_select 5:51:22 PM Action: action_tl_extend 5:51:28 PM Action: action_tl_select 5:51:30 PM Action: action_tl_select 5:51:32 PM Action: action_tl_select 5:51:33 PM Action: action_tl_frame_bend_angle 5:51:38 PM Action: action_tl_deselect_all 5:51:46 PM Action: action_tl_select 5:51:49 PM Undo: action_tl_select 5:51:49 PM Undo: action_tl_deselect_all 5:51:50 PM Undo: tl_value_set 5:51:57 PM Action: action_tl_extend 5:51:58 PM Action: action_tl_select 5:52:01 PM Action: action_tl_select 5:52:02 PM Action: action_tl_select 5:52:04 PM Action: action_tl_keyframe_create 5:52:09 PM Action: action_tl_select 5:52:09 PM Action: action_tl_keyframe_create 6:00:13 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project 6:00:13 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.backup1 6:00:13 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 6:00:13 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 6:00:13 PM Project saved 6:00:13 PM Backup saved 6:03:17 PM Show popup: upgrade 6:03:48 PM Action: action_tl_select 6:03:57 PM Action: action_tl_frame_rot 6:04:02 PM Action: action_tl_select 6:04:04 PM Action: action_tl_frame_rot 6:04:06 PM Action: action_tl_deselect_all 6:04:09 PM Action: action_tl_select 6:04:11 PM Action: action_tl_select 6:04:13 PM Action: action_tl_frame_rot 6:04:24 PM Action: action_tl_select 6:04:26 PM Action: action_tl_frame_bend_angle 6:04:31 PM Action: action_tl_frame_rot 6:04:35 PM Action: action_tl_frame_rot 6:04:44 PM Action: action_tl_frame_rot 6:04:47 PM Action: action_tl_deselect_all 6:04:52 PM Action: action_tl_deselect_all 6:04:54 PM Action: action_tl_select 6:05:15 PM Action: action_tl_deselect_all 6:05:16 PM Action: action_tl_keyframes_select_area 6:05:24 PM Action: action_tl_select 6:05:25 PM Action: action_tl_keyframe_create 6:05:30 PM Action: action_tl_select 6:05:31 PM Action: action_tl_keyframe_create 6:05:33 PM Action: action_tl_select 6:05:33 PM Action: action_tl_keyframe_select 6:05:33 PM Action: action_tl_keyframes_move_done 6:05:41 PM Action: action_tl_select 6:05:47 PM Action: action_tl_keyframe_select 6:05:47 PM Action: action_tl_keyframes_move_done 6:05:50 PM Action: action_tl_keyframes_remove 6:05:52 PM Action: action_tl_select 6:05:52 PM Action: action_tl_keyframe_select 6:05:52 PM Action: action_tl_keyframes_move_done 6:05:53 PM Action: action_tl_keyframes_remove 6:05:54 PM Action: action_tl_select 6:05:55 PM Action: action_tl_keyframe_select 6:05:55 PM Action: action_tl_keyframes_move_done 6:05:56 PM Action: action_tl_keyframes_remove 6:05:57 PM Action: action_tl_select 6:05:58 PM Action: action_tl_keyframe_select 6:05:58 PM Action: action_tl_keyframes_move_done 6:05:58 PM Action: action_tl_keyframes_move_done 6:06:00 PM Action: action_tl_keyframes_remove 6:06:01 PM Action: action_tl_select 6:06:02 PM Action: action_tl_keyframe_select 6:06:02 PM Action: action_tl_keyframes_move_done 6:06:03 PM Action: action_tl_keyframes_remove 6:06:08 PM Action: action_tl_deselect_all 6:06:08 PM Action: action_tl_keyframes_select_area 6:06:09 PM Action: action_tl_deselect_all 6:06:09 PM Action: action_tl_keyframes_select_area 6:06:11 PM Action: action_tl_select 6:06:12 PM Action: action_tl_keyframe_create 6:06:18 PM Action: action_tl_select 6:06:19 PM Action: action_tl_keyframe_create 6:06:23 PM Action: action_tl_select 6:06:24 PM Action: action_tl_keyframe_select 6:06:24 PM Action: action_tl_keyframes_move_done 6:06:25 PM Action: action_tl_keyframes_remove 6:06:28 PM Action: action_tl_select 6:06:28 PM Action: action_tl_keyframe_select 6:06:28 PM Action: action_tl_keyframes_move_done 6:08:31 PM Action: action_tl_select 6:08:31 PM Action: action_tl_keyframe_create 6:08:32 PM Action: action_tl_select 6:08:33 PM Action: action_tl_keyframe_create 6:08:34 PM Action: action_tl_select 6:08:35 PM Action: action_tl_keyframe_create 6:08:35 PM Action: action_tl_select 6:08:35 PM Action: action_tl_keyframe_create 6:08:36 PM Action: action_tl_select 6:08:37 PM Action: action_tl_keyframe_create 6:08:41 PM Action: action_tl_select 6:08:43 PM Action: action_tl_keyframe_select 6:08:43 PM Action: action_tl_keyframes_move_done 6:08:44 PM Action: action_tl_keyframes_remove 6:08:48 PM Action: action_tl_select 6:08:48 PM Action: action_tl_keyframe_create 6:08:53 PM Action: action_tl_select 6:08:54 PM Action: action_tl_keyframe_select 6:08:54 PM Action: action_tl_keyframes_move_done 6:08:54 PM Action: action_tl_keyframes_move_done 6:09:04 PM Action: action_tl_select 6:09:04 PM Action: action_tl_keyframe_select 6:09:04 PM Action: action_tl_keyframes_move_done 6:09:06 PM Action: action_tl_keyframes_move_done 6:09:10 PM Action: action_tl_select 6:09:12 PM Action: action_tl_keyframe_create 6:09:12 PM Action: action_tl_keyframe_select 6:09:12 PM Action: action_tl_keyframes_move_done 6:09:13 PM Action: action_tl_select 6:09:15 PM Action: action_tl_keyframe_select 6:09:15 PM Action: action_tl_keyframes_move_done 6:09:17 PM Action: action_tl_keyframes_remove 6:09:20 PM Action: action_tl_select 6:09:20 PM Action: action_tl_keyframe_select 6:09:20 PM Action: action_tl_keyframes_move_done 6:09:22 PM Action: action_tl_keyframes_remove 6:09:23 PM Action: action_tl_select 6:09:23 PM Action: action_tl_keyframe_select 6:09:24 PM Action: action_tl_keyframes_move_done 6:09:25 PM Action: action_tl_keyframes_remove 6:09:25 PM Action: action_tl_select 6:09:26 PM Action: action_tl_keyframe_create 6:09:26 PM Action: action_tl_keyframe_select 6:09:26 PM Action: action_tl_keyframes_move_done 6:09:27 PM Action: action_tl_load_loop 6:09:27 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 6:09:27 PM load_format: 24 6:09:27 PM Loaded 12 keyframes 6:09:27 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 6:09:27 PM load_format: 24 6:09:27 PM Loaded 12 keyframes 6:09:27 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 6:09:27 PM load_format: 24 6:09:28 PM Loaded 12 keyframes 6:09:28 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 6:09:28 PM load_format: 24 6:09:28 PM Loaded 12 keyframes 6:09:28 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 6:09:28 PM load_format: 24 6:09:28 PM Loaded 12 keyframes 6:09:28 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 6:09:28 PM load_format: 24 6:09:28 PM Loaded 12 keyframes 6:09:28 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 6:09:28 PM load_format: 24 6:09:28 PM Loaded 12 keyframes 6:09:28 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 6:09:28 PM load_format: 24 6:09:28 PM Loaded 12 keyframes 6:10:04 PM Action: action_tl_deselect_all 6:10:13 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project 6:10:13 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.backup1 6:10:13 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 6:10:13 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 6:10:14 PM Project saved 6:10:14 PM Backup saved 6:20:14 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project 6:20:14 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.backup1 6:20:14 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 6:20:14 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 6:20:14 PM Project saved 6:20:14 PM Backup saved 6:30:14 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project 6:30:14 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.backup1 6:30:14 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 6:30:14 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 6:30:14 PM Project saved 6:30:14 PM Backup saved 6:40:14 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project 6:40:14 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.backup1 6:40:14 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 6:40:14 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 6:40:14 PM Project saved 6:40:14 PM Backup saved 6:50:14 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project 6:50:14 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.backup1 6:50:14 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 6:50:14 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 6:50:14 PM Project saved 6:50:14 PM Backup saved 7:00:14 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project 7:00:14 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.backup1 7:00:14 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 7:00:14 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 7:00:14 PM Project saved 7:00:14 PM Backup saved 7:04:48 PM Action: action_tl_deselect_all 7:04:48 PM Action: action_tl_keyframes_select_area 7:09:06 PM Action: action_tl_select 7:09:19 PM Action: action_tl_frame_rot 7:09:27 PM Action: action_tl_deselect_all 7:09:27 PM Action: action_tl_keyframes_select_area 7:09:35 PM Action: action_tl_select 7:09:37 PM Action: action_tl_frame_pos 7:09:42 PM Action: action_tl_deselect_all 7:10:15 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project 7:10:15 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.backup1 7:10:15 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 7:10:15 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 7:10:15 PM Project saved 7:10:15 PM Backup saved 7:10:16 PM Action: action_tl_select 7:10:16 PM Action: action_tl_keyframe_create 7:10:17 PM Action: action_tl_keyframe_select 7:10:17 PM Action: action_tl_keyframes_move_done 7:10:19 PM Action: action_tl_keyframes_remove 7:10:20 PM Action: action_tl_select 7:10:21 PM Action: action_tl_keyframe_select 7:10:21 PM Action: action_tl_keyframes_move_done 7:10:23 PM Action: action_tl_keyframes_remove 7:10:24 PM Action: action_tl_select 7:10:25 PM Action: action_tl_keyframe_select 7:10:25 PM Action: action_tl_keyframes_move_done 7:10:26 PM Action: action_tl_load_loop 7:10:26 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:10:26 PM load_format: 24 7:10:26 PM Loaded 12 keyframes 7:10:26 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:10:26 PM load_format: 24 7:10:26 PM Loaded 12 keyframes 7:10:26 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:10:26 PM load_format: 24 7:10:27 PM Loaded 12 keyframes 7:10:27 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:10:27 PM load_format: 24 7:10:27 PM Loaded 12 keyframes 7:10:27 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:10:27 PM load_format: 24 7:10:27 PM Loaded 12 keyframes 7:10:27 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:10:27 PM load_format: 24 7:10:27 PM Loaded 12 keyframes 7:10:27 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:10:27 PM load_format: 24 7:10:27 PM Loaded 12 keyframes 7:10:27 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:10:27 PM load_format: 24 7:10:27 PM Loaded 12 keyframes 7:10:44 PM Action: action_tl_select 7:10:45 PM Action: action_tl_frame_rot 7:10:50 PM Undo: tl_value_set 7:11:12 PM Action: action_tl_deselect_all 7:11:12 PM Action: action_tl_deselect_all 7:11:16 PM Action: action_tl_deselect_all 7:11:37 PM Action: action_tl_deselect_all 7:11:37 PM Action: action_tl_keyframes_select_area 7:11:41 PM Action: action_tl_select 7:11:48 PM Action: action_tl_select 7:11:49 PM Action: action_tl_select 7:11:49 PM Action: action_tl_select 7:11:52 PM Action: action_tl_select 7:11:53 PM Action: action_tl_select 7:11:59 PM Action: action_tl_select 7:11:59 PM Action: action_tl_keyframe_create 7:12:02 PM Action: action_tl_select 7:12:03 PM Action: action_tl_keyframe_select 7:12:03 PM Action: action_tl_keyframes_move_done 7:12:04 PM Action: action_tl_load_loop 7:12:05 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:12:05 PM load_format: 24 7:12:05 PM Loaded 12 keyframes 7:12:05 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:12:05 PM load_format: 24 7:12:05 PM Loaded 12 keyframes 7:12:05 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:12:05 PM load_format: 24 7:12:05 PM Loaded 12 keyframes 7:12:05 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:12:05 PM load_format: 24 7:12:05 PM Loaded 12 keyframes 7:12:05 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:12:05 PM load_format: 24 7:12:05 PM Loaded 12 keyframes 7:12:05 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:12:05 PM load_format: 24 7:12:05 PM Loaded 12 keyframes 7:12:05 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:12:05 PM load_format: 24 7:12:05 PM Loaded 12 keyframes 7:12:05 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:12:05 PM load_format: 24 7:12:05 PM Loaded 12 keyframes 7:12:05 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_walk.miframes 7:12:05 PM load_format: 24 7:12:05 PM Loaded 12 keyframes 7:12:08 PM Action: action_tl_select 7:12:09 PM Action: action_tl_keyframe_select 7:12:09 PM Action: action_tl_keyframes_move_done 7:12:10 PM Action: action_tl_load_loop 7:12:10 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_run.miframes 7:12:10 PM load_format: 24 7:12:10 PM Loaded 40 keyframes 7:12:10 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_run.miframes 7:12:10 PM load_format: 24 7:12:10 PM Loaded 40 keyframes 7:12:10 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_run.miframes 7:12:10 PM load_format: 24 7:12:11 PM Loaded 40 keyframes 7:12:11 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_run.miframes 7:12:11 PM load_format: 24 7:12:11 PM Loaded 40 keyframes 7:12:11 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_run.miframes 7:12:11 PM load_format: 24 7:12:11 PM Loaded 40 keyframes 7:12:11 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_run.miframes 7:12:11 PM load_format: 24 7:12:11 PM Loaded 40 keyframes 7:12:11 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_run.miframes 7:12:11 PM load_format: 24 7:12:12 PM Loaded 40 keyframes 7:12:12 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_run.miframes 7:12:12 PM load_format: 24 7:12:12 PM Loaded 40 keyframes 7:12:12 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_run.miframes 7:12:12 PM load_format: 24 7:12:12 PM Loaded 40 keyframes 7:12:12 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_run.miframes 7:12:12 PM load_format: 24 7:12:12 PM Loaded 40 keyframes 7:12:12 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_run.miframes 7:12:12 PM load_format: 24 7:12:12 PM Loaded 40 keyframes 7:12:12 PM Opening keyframes: C:\Users\ps4643\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\models\character\loops\human_run.miframes 7:12:12 PM load_format: 24 7:12:13 PM Loaded 40 keyframes 7:12:19 PM Action: action_tl_deselect_all 7:12:21 PM Action: action_tl_select 7:12:22 PM Action: action_tl_select 7:12:24 PM Action: action_tl_frame_rot 7:12:24 PM Action: action_tl_frame_rot 7:12:24 PM Action: action_tl_frame_rot 7:12:24 PM Action: action_tl_frame_rot 7:12:25 PM Action: action_tl_frame_rot 7:12:25 PM Action: action_tl_frame_rot 7:12:25 PM Action: action_tl_frame_rot 7:12:25 PM Action: action_tl_frame_rot 7:12:25 PM Action: action_tl_frame_rot 7:12:25 PM Action: action_tl_frame_rot 7:12:25 PM Action: action_tl_frame_rot 7:12:26 PM Action: action_tl_frame_rot 7:12:28 PM Undo: tl_value_set 7:12:30 PM Action: action_tl_frame_rot 7:12:37 PM Action: action_tl_frame_rot 7:12:44 PM Action: action_tl_select 7:12:47 PM Action: action_tl_frame_rot 7:13:18 PM Action: action_tl_deselect_all 7:13:59 PM Action: action_tl_select 7:14:01 PM Action: action_tl_deselect_all 7:14:02 PM Action: action_tl_keyframes_select_area 7:14:24 PM Action: action_tl_select 7:14:26 PM Action: action_tl_select 7:14:30 PM Action: action_tl_select 7:14:38 PM Action: action_tl_deselect_all 7:14:40 PM Action: action_tl_keyframes_select_area 7:14:46 PM Action: action_tl_select 7:14:46 PM Action: action_tl_deselect_all 7:14:48 PM Action: action_tl_keyframes_select_area 7:14:53 PM Action: action_tl_frame_rot 7:15:01 PM Action: action_tl_deselect_all 7:15:02 PM Action: action_tl_keyframes_select_area 7:15:03 PM Action: action_tl_frame_rot 7:15:14 PM Action: action_tl_deselect_all 7:15:32 PM Action: action_tl_select 7:15:33 PM Action: action_tl_keyframe_select 7:15:33 PM Action: action_tl_keyframes_move_done 7:15:35 PM Action: action_tl_select 7:15:41 PM Action: action_tl_select 7:15:50 PM Action: action_tl_deselect_all 7:16:07 PM Action: action_tl_select 7:16:11 PM Action: action_tl_deselect_all 7:16:13 PM Action: action_tl_keyframes_select_area 7:16:16 PM Action: action_tl_keyframes_remove 7:16:51 PM Undo: action_tl_keyframes_remove 7:17:06 PM Action: action_tl_deselect_all 7:17:17 PM Action: action_tl_select 7:17:20 PM Action: action_tl_deselect_all 7:17:29 PM Action: action_tl_deselect_all 7:17:30 PM Action: action_tl_deselect_all 7:17:31 PM Action: action_tl_select 7:17:33 PM Action: action_tl_frame_pos 7:17:56 PM Action: action_tl_deselect_all 7:19:03 PM Action: action_bench_create 7:19:03 PM Created: camera 7:19:05 PM Action: action_tl_select_single 7:19:05 PM Action: camera_control_move 7:19:06 PM Action: action_tl_deselect_all 7:19:07 PM Action: action_tl_select_single 7:19:07 PM Action: camera_control_move 7:19:19 PM Action: camera_control_move 7:19:34 PM Action: action_tl_deselect_all 7:19:35 PM Action: action_tl_select_single 7:19:35 PM Action: camera_control_move 7:19:36 PM Action: action_tl_select 7:19:42 PM Action: action_tl_select_single 7:19:42 PM Action: camera_control_move 7:20:01 PM Action: action_tl_deselect_all 7:20:15 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project 7:20:15 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.backup1 7:20:15 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 7:20:15 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 7:20:15 PM Project saved 7:20:15 PM Backup saved 7:20:23 PM Action: action_tl_select 7:20:28 PM Action: action_tl_select 7:20:32 PM Action: action_tl_frame_rot 7:20:38 PM Action: action_tl_frame_rot 7:20:48 PM Action: action_tl_frame_pos 7:20:55 PM Action: action_tl_deselect_all 7:20:59 PM Action: action_tl_select 7:21:00 PM Action: action_tl_frame_rot 7:21:07 PM Action: action_tl_frame_rot 7:21:12 PM Action: action_tl_frame_pos 7:21:29 PM Action: action_tl_frame_rot 7:21:32 PM Undo: tl_value_set 7:21:40 PM Action: action_tl_frame_pos 7:21:52 PM Action: action_tl_frame_pos 7:22:05 PM Action: action_tl_frame_pos 7:22:14 PM Action: action_tl_frame_pos 7:22:17 PM Action: action_tl_frame_pos 7:22:18 PM Action: action_tl_frame_rot 7:22:21 PM Undo: tl_value_set 7:22:28 PM Action: action_tl_frame_pos 7:22:32 PM Action: action_tl_frame_pos 7:22:34 PM Action: action_tl_frame_pos 7:22:37 PM Action: action_tl_frame_pos 7:22:43 PM Action: action_tl_frame_pos 7:22:58 PM Action: action_tl_frame_pos 7:23:02 PM Action: action_tl_frame_pos 7:23:10 PM Action: action_tl_deselect_all 7:23:15 PM Action: action_tl_select 7:23:17 PM Action: action_tl_select 7:23:18 PM Action: action_tl_select 7:23:19 PM Action: action_tl_keyframe_create 7:23:21 PM Action: action_tl_keyframe_select 7:23:21 PM Action: action_tl_keyframes_move_done 7:23:23 PM Action: action_tl_keyframes_remove 7:23:27 PM Action: action_tl_select 7:23:27 PM Action: action_tl_keyframe_create 7:23:28 PM Action: action_tl_keyframe_select 7:23:28 PM Action: action_tl_keyframes_move_done 7:23:29 PM Action: action_tl_keyframes_move_done 7:23:34 PM Action: action_tl_deselect_all 7:23:36 PM Action: action_tl_select 7:23:46 PM Action: action_tl_select 7:23:56 PM Action: action_tl_frame_rot 7:24:04 PM Undo: tl_value_set 7:24:09 PM Action: action_tl_frame_rot 7:24:27 PM Action: action_tl_select 7:24:30 PM Action: action_tl_frame_rot 7:24:34 PM Action: action_tl_frame_bend_angle 7:24:43 PM Undo: tl_value_set 7:24:52 PM Action: action_tl_select 7:24:53 PM Action: action_tl_select 7:24:55 PM Action: action_tl_frame_rot 7:25:13 PM Action: action_tl_select 7:25:15 PM Action: action_tl_keyframe_select 7:25:16 PM Action: action_tl_keyframes_move_done 7:25:19 PM Action: action_tl_keyframes_remove 7:25:22 PM Undo: action_tl_keyframes_remove 7:25:53 PM Action: action_tl_select 7:25:54 PM Action: action_tl_keyframe_select 7:25:54 PM Action: action_tl_keyframes_move_done 7:25:56 PM Action: action_tl_keyframes_remove 7:26:10 PM Action: action_bench_create 7:26:10 PM Created: char 7:26:12 PM Action: action_tl_select_single 7:26:12 PM Action: camera_control_move 7:26:14 PM Action: action_tl_select 7:26:16 PM Action: action_tl_select 7:26:27 PM Action: action_tl_frame_pos 7:26:30 PM Action: action_tl_frame_pos 7:26:33 PM Action: action_tl_frame_rot 7:26:36 PM Undo: tl_value_set 7:26:41 PM Action: action_tl_frame_pos 7:26:56 PM Action: action_tl_keyframe_select 7:27:00 PM Action: action_tl_keyframes_move_done 7:27:04 PM Action: action_tl_frame_visible 7:27:06 PM Action: action_tl_deselect_all 7:27:06 PM Action: action_tl_keyframes_select_area 7:27:07 PM Action: action_tl_deselect_all 7:27:08 PM Action: action_tl_keyframes_select_area 7:27:29 PM Action: action_tl_select 7:27:32 PM Action: action_tl_frame_visible 7:28:07 PM Action: action_tl_select 7:28:13 PM Action: action_tl_frame_rot 7:28:17 PM Action: action_tl_frame_rot 7:28:22 PM Undo: tl_value_set 7:28:49 PM Action: action_tl_extend 7:28:54 PM Action: action_tl_extend 7:28:56 PM Action: action_tl_deselect_all 7:28:57 PM Action: action_tl_select_area 7:28:58 PM Action: action_tl_select 7:29:08 PM Action: action_tl_deselect_all 7:29:13 PM Action: action_tl_select 7:29:19 PM Action: action_tl_frame_rot 7:29:27 PM Undo: tl_value_set 7:29:32 PM Action: action_tl_select 7:29:43 PM Action: action_tl_frame_bend_angle 7:30:04 PM Undo: tl_value_set 7:30:11 PM Action: action_tl_deselect_all 7:30:12 PM Action: action_tl_keyframes_select_area 7:30:16 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project 7:30:16 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.backup1 7:30:16 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 7:30:16 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 7:30:16 PM Project saved 7:30:16 PM Backup saved 7:30:21 PM Action: action_tl_select 7:30:26 PM Action: action_tl_select 7:30:49 PM Action: action_tl_frame_bend_angle 7:30:57 PM Undo: tl_value_set 7:31:01 PM Action: action_tl_frame_bend_angle 7:31:09 PM Undo: tl_value_set 7:31:12 PM Action: action_tl_frame_bend_angle 7:31:21 PM Action: action_tl_frame_bend_angle 7:31:25 PM Action: action_tl_frame_rot 7:31:49 PM Action: action_tl_frame_rot 7:31:52 PM Undo: tl_value_set 7:31:56 PM Action: action_tl_frame_bend_angle 7:32:05 PM Action: action_tl_frame_rot 7:32:07 PM Action: action_tl_frame_bend_angle 7:32:09 PM Undo: tl_value_set 7:32:10 PM Undo: tl_value_set 7:32:11 PM Undo: tl_value_set 7:32:18 PM Action: action_tl_frame_rot 7:32:27 PM Action: action_tl_frame_bend_angle 7:32:30 PM Action: action_tl_frame_rot 7:32:33 PM Undo: tl_value_set 7:32:39 PM Action: action_tl_select 7:32:42 PM Action: action_tl_frame_rot 7:32:54 PM Action: action_tl_select 7:32:57 PM Action: action_tl_frame_rot 7:33:06 PM Undo: tl_value_set 7:33:09 PM Action: action_tl_select 7:33:10 PM Action: action_tl_frame_rot 7:33:21 PM Action: action_tl_frame_pos 7:35:14 PM Action: action_tl_select 7:35:15 PM Action: action_tl_keyframe_select 7:35:16 PM Action: action_tl_keyframes_move_done 7:35:22 PM Action: action_tl_keyframes_move_done 7:35:26 PM Action: action_tl_select 7:35:30 PM Action: action_tl_keyframe_select 7:35:30 PM Action: action_tl_keyframes_move_done 7:35:31 PM Action: action_tl_keyframes_move_done 7:35:32 PM Action: action_tl_keyframes_move_done 7:35:37 PM Action: action_tl_select 7:35:37 PM Action: action_tl_keyframe_create 7:35:56 PM Action: action_tl_keyframe_select 7:35:56 PM Action: action_tl_keyframes_move_done 7:35:57 PM Action: action_tl_keyframes_remove 7:35:59 PM Action: action_tl_select 7:36:00 PM Action: action_tl_keyframe_select 7:36:00 PM Action: action_tl_keyframes_move_done 7:36:02 PM Action: action_tl_keyframes_remove 7:36:14 PM Undo: action_tl_keyframes_remove 7:36:18 PM Undo: action_tl_keyframes_move_done 7:36:19 PM Undo: action_tl_keyframe_select 7:36:58 PM Action: action_tl_select 7:36:59 PM Action: action_tl_keyframe_select 7:36:59 PM Action: action_tl_keyframes_move_done 7:37:03 PM Action: action_tl_select 7:37:04 PM Action: action_tl_keyframe_select 7:37:04 PM Action: action_tl_keyframes_move_done 7:37:08 PM Action: action_tl_keyframes_remove 7:37:10 PM Action: action_tl_select 7:37:30 PM Undo: action_tl_select 7:37:31 PM Undo: action_tl_keyframes_remove 7:37:31 PM Undo: action_tl_keyframes_move_done 7:37:32 PM Undo: action_tl_keyframe_select 7:37:32 PM Undo: action_tl_select 7:37:33 PM Undo: action_tl_keyframes_move_done 7:37:33 PM Undo: action_tl_keyframe_select 7:37:34 PM Undo: action_tl_select 7:37:34 PM Undo: action_tl_select 7:37:35 PM Undo: action_tl_keyframes_remove 7:37:36 PM Undo: action_tl_keyframes_move_done 7:37:36 PM Undo: action_tl_keyframe_select 7:37:37 PM Undo: action_tl_keyframe_create 7:37:38 PM Undo: action_tl_select 7:37:38 PM Undo: action_tl_keyframes_move_done 7:37:39 PM Undo: action_tl_keyframes_move_done 7:37:39 PM Undo: action_tl_keyframes_move_done 7:37:40 PM Undo: action_tl_keyframe_select 7:37:40 PM Undo: action_tl_select 7:37:41 PM Undo: action_tl_keyframes_move_done 7:37:41 PM Undo: action_tl_keyframes_move_done 7:37:42 PM Undo: action_tl_keyframe_select 7:37:42 PM Undo: action_tl_select 7:37:43 PM Undo: tl_value_set 7:37:43 PM Undo: tl_value_set 7:37:44 PM Undo: action_tl_select 7:37:55 PM Undo: action_tl_select 7:37:55 PM Undo: tl_value_set 7:37:56 PM Undo: action_tl_select 7:38:19 PM Action: action_tl_select 7:38:19 PM Action: action_tl_keyframe_select 7:38:22 PM Action: action_tl_keyframes_move_done 7:38:26 PM Action: action_tl_keyframes_move_done 7:38:27 PM Action: action_tl_select 7:38:28 PM Action: action_tl_select 7:38:29 PM Action: action_tl_deselect_all 7:38:29 PM Action: action_tl_keyframes_select_area 7:38:30 PM Action: action_tl_deselect_all 7:38:31 PM Action: action_tl_keyframes_select_area 7:38:32 PM Action: action_tl_deselect_all 7:38:32 PM Action: action_tl_keyframes_select_area 7:38:38 PM Action: action_tl_keyframes_move_done 7:38:38 PM Action: action_tl_select 7:38:39 PM Action: action_tl_select 7:39:01 PM Action Set variable: action_background_sky_rotation, 0, 0, 1 7:39:10 PM Action Set variable: action_background_sky_time, -45, -46.64, 1 7:39:45 PM Action: action_tl_select 7:39:48 PM Action: action_tl_keyframe_select 7:39:51 PM Action: action_tl_keyframes_move_done 7:39:52 PM Action: action_tl_select 7:39:53 PM Action: action_tl_keyframe_select 7:39:54 PM Action: action_tl_keyframes_move_done 7:39:54 PM Action: action_tl_select 7:39:55 PM Action: action_tl_deselect_all 7:39:56 PM Action: action_tl_keyframes_select_area 7:39:56 PM Action: action_tl_select 7:39:56 PM Action: action_tl_keyframe_select 7:39:56 PM Action: action_tl_keyframes_move_done 7:39:58 PM Action: action_tl_keyframes_move_done 7:40:01 PM Action: action_tl_deselect_all 7:40:02 PM Action: action_tl_keyframes_select_area 7:40:02 PM Action: action_tl_select 7:40:04 PM Action: action_tl_keyframe_select 7:40:06 PM Action: action_tl_keyframes_move_done 7:40:06 PM Action: action_tl_select 7:40:07 PM Action: action_tl_keyframe_select 7:40:10 PM Action: action_tl_keyframes_move_done 7:40:12 PM Action: action_tl_select 7:40:13 PM Action: action_tl_keyframe_select 7:40:14 PM Action: action_tl_keyframes_move_done 7:40:17 PM Action: action_tl_keyframes_move_done 7:40:17 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project 7:40:17 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.backup1 7:40:17 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 7:40:17 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 7:40:17 PM Project saved 7:40:17 PM Backup saved 7:40:21 PM Action: action_tl_keyframes_remove 7:40:23 PM Action: action_tl_select 7:40:24 PM Action: action_tl_select 7:40:24 PM Action: action_tl_keyframe_select 7:40:24 PM Action: action_tl_keyframes_move_done 7:40:25 PM Action: action_tl_keyframes_remove 7:40:28 PM Action: action_tl_select 7:40:29 PM Action: action_tl_select 7:40:30 PM Action: action_tl_keyframe_create 7:40:34 PM Action: action_tl_keyframe_select 7:40:35 PM Action: action_tl_keyframes_move_done 7:40:37 PM Action: action_tl_select 7:40:38 PM Action: action_tl_keyframe_create 7:40:41 PM Action: action_tl_frame_rot 7:40:44 PM Undo: tl_value_set 7:40:46 PM Action: action_tl_frame_bend_angle 7:41:05 PM Action: action_tl_select 7:41:12 PM Action: action_tl_select 7:41:13 PM Action: action_tl_select 7:41:13 PM Action: action_tl_keyframe_create 7:41:17 PM Action: action_tl_select 7:41:17 PM Action: action_tl_keyframe_select 7:41:18 PM Action: action_tl_keyframes_move_done 7:41:27 PM Action: action_tl_frame_pos 7:41:33 PM Action: action_tl_select 7:41:39 PM Action: action_tl_frame_rot 7:41:53 PM Undo: tl_value_set 7:42:10 PM Action: action_tl_select 7:42:11 PM Action: action_tl_select 7:42:12 PM Action: action_tl_keyframe_create 7:42:20 PM Action: action_tl_frame_rot 7:42:26 PM Action: action_tl_select 7:42:26 PM Action: action_tl_keyframe_create 7:43:05 PM Action: action_tl_select 7:43:06 PM Action: action_tl_keyframe_select 7:43:11 PM Action: action_tl_keyframes_move_done 7:43:12 PM Action: action_tl_select 7:43:13 PM Action: action_tl_keyframe_select 7:43:14 PM Action: action_tl_keyframes_move_done 7:43:14 PM Action: action_tl_select 7:43:15 PM Action: action_tl_keyframe_select 7:43:17 PM Action: action_tl_keyframes_move_done 7:43:18 PM Action: action_tl_select 7:43:18 PM Action: action_tl_select 7:43:35 PM Action: action_tl_select 7:43:35 PM Action: action_tl_keyframe_select 7:43:35 PM Action: action_tl_keyframes_move_done 7:43:37 PM Action: action_tl_keyframes_move_done 7:43:38 PM Action: action_tl_select 7:43:39 PM Action: action_tl_keyframe_select 7:43:40 PM Action: action_tl_keyframes_move_done 7:43:41 PM Action: action_tl_select 7:43:42 PM Action: action_tl_deselect_all 7:43:43 PM Action: action_tl_keyframes_select_area 7:43:46 PM Action: action_tl_keyframes_move_done 7:44:07 PM Action Set variable: action_background_sky_moon_phase, 0, 7, 1 7:44:16 PM Action: action_tl_deselect_all 7:44:18 PM Action: action_tl_keyframes_select_area 7:44:19 PM Action: action_tl_deselect_all 7:44:20 PM Action: action_tl_keyframes_select_area 7:44:22 PM Action: action_tl_deselect_all 7:44:23 PM Action: action_tl_keyframes_select_area 7:44:27 PM Action: action_tl_keyframes_move_done 7:44:28 PM Action: action_tl_select 7:44:53 PM Action: action_tl_select 7:44:53 PM Action: action_tl_keyframe_create 7:45:36 PM Action: action_tl_select 7:45:51 PM Action: action_tl_frame_rot 7:45:56 PM Action: action_tl_frame_rot 7:46:00 PM Undo: tl_value_set 7:46:03 PM Action: action_tl_frame_rot 7:46:05 PM Undo: tl_value_set 7:46:16 PM Action: action_tl_frame_rot 7:46:26 PM Undo: tl_value_set 7:46:27 PM Action: action_tl_frame_rot 7:46:35 PM Undo: tl_value_set 7:46:37 PM Action: action_tl_frame_rot 7:46:53 PM Action: action_tl_frame_rot 7:47:32 PM Action: action_tl_select_single 7:47:32 PM Action: camera_control_move 7:47:42 PM Undo: tl_value_set 7:47:43 PM Undo: action_tl_select_single 7:47:44 PM Redo: action_tl_select_single 7:47:47 PM Action: action_tl_select 7:47:50 PM Action: action_tl_select 7:48:08 PM Action: action_bench_create 7:48:08 PM Created: item 7:48:12 PM Action: action_tl_frame_rot 7:48:16 PM Undo: tl_value_set 7:48:19 PM Action: action_tl_frame_rot 7:48:20 PM Action: action_tl_extend 7:48:21 PM Action: action_tl_select 7:48:24 PM Action: action_tl_frame_rot 7:48:27 PM Undo: tl_value_set 7:48:28 PM Action: action_tl_frame_rot 7:48:31 PM Undo: tl_value_set 7:48:32 PM Action: action_tl_frame_rot 7:48:59 PM Action: action_tl_frame_pos 7:49:02 PM Action: action_tl_frame_rot 7:49:07 PM Action: action_tl_deselect_all 7:49:10 PM Action: action_tl_select 7:49:46 PM Action: action_tl_deselect_all 7:49:47 PM Action: action_tl_select 7:49:49 PM Action: action_tl_deselect_all 7:49:51 PM Action: action_tl_select 7:49:52 PM Action: action_tl_deselect_all 7:49:55 PM Action: action_tl_select 7:50:17 PM Action: action_tl_frame_pos 7:50:17 PM Backup: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project 7:50:17 PM Saving project: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.backup1 7:50:17 PM save_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 7:50:17 PM load_folder: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project 7:50:18 PM Project saved 7:50:18 PM Backup saved 7:50:27 PM Action: action_tl_frame_pos 7:50:45 PM Action: action_tl_frame_pos 7:50:53 PM Action: action_tl_frame_pos 7:51:25 PM Action: action_tl_frame_pos 7:51:48 PM Action: action_tl_deselect_all 7:51:50 PM Action: action_tl_deselect_all 7:51:52 PM Undo: action_tl_deselect_all 7:51:54 PM Undo: action_tl_deselect_all 7:52:00 PM Action: action_tl_frame_pos 7:52:22 PM Undo: tl_value_set 7:52:27 PM Action: action_tl_frame_pos 7:52:35 PM Undo: tl_value_set 7:52:47 PM Action: action_tl_frame_rot 7:53:05 PM Undo: tl_value_set 7:53:12 PM Action: action_tl_frame_pos 7:53:27 PM Action Set variable: action_background_sky_time, 41.19, 41.19, 1 7:54:06 PM Action: action_bench_create 7:54:06 PM Created: audio 7:54:21 PM Action: action_bench_create 7:54:21 PM Created: audio 7:54:25 PM Action: action_tl_deselect_all 7:54:27 PM Action: action_tl_select 7:54:28 PM Action: action_tl_select 7:55:14 PM Action: action_tl_select 7:55:27 PM Action: action_tl_deselect_all 7:55:27 PM Action: action_tl_keyframes_select_area 7:55:30 PM Action: action_tl_keyframes_move_done 7:55:39 PM Action: action_tl_select 7:55:57 PM Saving settings: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\settings.midata 7:56:15 PM Show alert: Upgrade Mine-imator, Remove the watermark on exports., 93 7:56:15 PM Show popup: exportmovie 7:56:21 PM Show alert: Upgrade Mine-imator, Remove the watermark on exports., 93 7:56:21 PM Show popup: exportmovie 7:56:26 PM Saving settings: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\settings.midata 7:56:29 PM Saving settings: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Data\settings.midata 7:56:40 PM Export movie: C:\Users\ps4643\Downloads\Mine-imator 1.2.7\Mine-imator 1.2.7\Projects\New Project\New Project.mp4 7:56:40 PM Format: mp4 7:56:40 PM Bitrate: 2500000 7:56:40 PM Framerate: 30 7:56:40 PM Audio: yes 7:56:40 PM High Quality: yes 7:56:40 PM Size: 1280, 720
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