When I opened my project that was more than 23 minutes long. the next day, I was able to open it but all the progress beyond frame 32000 was erased for an unknown reason and whenever I go into another project just to work on another project, Mine-imator decides to crash and shows this error.
This is quite bizzare for me, because I had to create a new project and save miobjects from the other animation, tested it to see if it wouldn't do it and and luckily it didn't crash. but when i started animating beyond frame 32000 and saved it, it erased everything beyond that point again and crashed when entering another project. this concerns me that mine-imator either has a limit for the amount of markers in the timeline, or the limit of how long the animation should be...