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  1. After pressing the "Create" button that appears after setting the part of the world that you want to import, an error is displayed and after that program crashes. The error:
  2. I took a screenshot but it is now corrupted. Help! It said something about sys32 though.
  3. Hey, huh so basically I made an appartement rig based on hello neighbor a while ago. I know that it looks terrible but huh, at least that thing now exists eheh Btw I'm speaking french so 50% of the elements have ''french names'' so deal with it lmao I made SOME of the rigs present in the house But the majority comes from the forums. Credits would be really appreciated :3 Images: https://imgur.com/a/cNlTbqT Download: https://www.mediafire.com/file/v414s26h0ttjvr5/Appart.rar/file Cya nerds
  4. ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object app: string_length argument 1 incorrect type (undefined) expecting a String (YYGS) ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_buffer_write_string (line 1) called from - gml_Script_json_save_value (line 1) called from - gml_Script_json_save_var (line 1) called from - gml_Script_project_save_timeline (line 47) called from - gml_Script_project_save_objects (line 1) called from - gml_Script_project_save (line 21) called from - gml_Script_action_toolbar_save (line 2) called from - gml_Script_app_update_keyboard (line 33) called from - gml_Script_app_event_step (line 17) called from - gml_Object_app_Step_0 (line 0) Im assuming its because of a schematic I have but im not sure.
  5. Hello i was using mineimator and was importing an object from my creative build world (just some background info the world was generated in 1.10) and it crashed the error it gave me is pasted in the spoiler and ill paste the log in another spoiler Thank you and respond as soon as possible
  6. FATAL ERROR Caused by importing a schematic. I was able to import big schematics in the past until now, i can only import small schematics. (Log included) Step By Step However, this works on older versions.
  7. Kiedy próbuję dodać teren, wyskakuje ten błąd, oraz następuje crash https://imgur.com/a/8IGWYNi
  8. Hi everyone! To start off, I'm not new to Mine-Imator. I was using it for quiet some time, and it was probably a week ago, when I downloaded the unofficial version of Mine-Imator 1.2.0, today, I downloaded the official version and this just happened to me: I was making one of another pictures for my ongoing roleplay and when I tried importing one of self-made schematics from MCEdit, the schematic just wouldn't load. It would result in Mine-Imator crashing afterwards. I tried doing it with other schematics, same result. I tried once more, since third time's a charm, but with a smaller schematic, and believe it or not, it loaded, without Mine-Imator crashing. I did uninstall and install again Mine-Imator, yet still no hope with bigger schematics. I think there might be a problem with bigger schematics, since a schematic of simple house loaded without any other problem. Could anyone then, please, tell me, if there is any way to overcome this problem? This is the message I kept getting after trying to import bigger schematics: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: invalid type for *= lhs=undefined (type=5), rhs=1 (type=0) ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_block_set_state_id_value (line 21) called from - gml_Script_block_tile_entity_bed (line 19) called from - gml_Script_res_load_scenery (line 321) called from - gml_Script_popup_loading_draw (line 4) called from - gml_Script_popup_draw (line 110) called from - gml_Script_window_draw (line 27) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 0) Thanks for any answer in near future. Best regards, Yashiori
  9. I'm in need of a Nether schematic, so if anyone can provide a link or download for me that'd be great! Thanks for taking time to read this!
  10. In Minecraft: In Mine-imator: It doesn't need further description.
  11. I honestly love how this turned out. I might start using this more since my rig on the interior (Which I am still very proud of) is very laggy. I still am happy with how this came out though, and hope you are too.
  12. This is my Funtime Mike Rig I made in a few days, he is fully rigged, posable at the waist, shoulders, elbows, wrist, fingers, feet, legs, knees, faceplates, jaw, eyes, ears, hat, and for bonbon: arms, elbow, jaw, eyes, ears, head, and ear-segments. This rig is NOT available for download yet, how ever, depending on how many people want it, i might consider it. Meanwhile, enjoy these highres images of my model! You may NOT use this without permission. If you want to vote towards a download for this model, Lemme know!
  13. i need a specific schematic. you see i'm making a very big project so this is what i need: a modern city that is small enough import into mine-imator without it saying "out of memory(i have 8GB of ram) and i need it not too small so that my viewers think its a city ether that or i need a big beefy computer to do this couse there is probably no way i can import anything huge. you peeps got it i know this is kind of a demand or a very big request but if you could provide i will credit you everywhere also please don't include doors or trap doors or chests unless needed i need to be able to open those
  14. I need a schematic for a video, but I can't find a .schematic file. Can anyone help me?
  15. This wallpaper was just a for fun project, where i tried to see, if I could make a wallpaper that features some of the effects you would normaly see in edited wallpapers. This is done entirely in Mine-Imator, Enjoy
  16. I would really like a city schematic, a good face rig w/ fingers, some mob rigs (Doesn't matter which ones) and a lightning effect or particle, thanks,
  17. Hello, just make the second scenery here. Btw, this scenery I add the trick there soo you can hide the grass, stone, wood trees. To get no lag or fps down. And yeah I make this scenery easy for you all here the images. Images And here you go Ohh yeah about the trick here you go as you can see you can hide the leaves, tree, water, stone, and grass. This trick make you more easy to use big schematic with no lag and fps drop. and the credit here. and yeah Here the download link Download Aether World Hope you like it Thx and bye.
  18. It's now finally complete, the credit goes to only me for this one in particular. Due to complaints, I have offered title warning of the topic and also am no longer using filters for art posted on this site. And I've red some rather negative comments...(which are also unoriginal insults. ) And even though this mildly hurts my feelings, I don't see any rules against posting this stuff. So I will continue to receive and try to ignore your rude remarks, despite the many hours I put into these projects for all interested to see. The rig isn't going to be released for a while; namely until I get the rest of the nightmare rigs done. For my 300 sub video I introduced a strawpoll on what series to make next, and so far the results are looking to be the Toy f.n.a.f 2 models, so you will probably pass by some of those in future months. I'm glad if you like this rig, and I will do my best to consider care about all of your meaningless insults and rather negatively-put suggestions Anyone who wants to leave constructive criticism and kind comments have my gratitude. Thanks! ~TheXLCREEPER
  19. I spent around 3 days creating the 24 schematic frames in-game. Would you like more content like this from me? Mine-imator reddit post for anyone interested
  20. Kapslock

    Texture Pack Glitch

    Alright, so the texture pack I'm trying to make an animation with isn't loading properly with schematics with Jonh Smith Legacy and Dokucraft Dark (both 32x32). Weird things just pop up on the textures, and if anyone knows anything, please respond. Images: It has happened there, and on a mountain schematic with John Smith
  21. Hi! Haven't made a topic in a while. Ialso joined a collab that needs you to create or borrow/use a hoverboard. So i finally made one! Pics/Download:
  22. Juno

    HE-111 Bomber Pack

    THIS PACK IS STILL BEING UPDATED Release: 1.0 Pack Includes: Four Luftwaffe Skins, One He-111 Bomber Schematic, Advanced Steve Facial Rig Bomber Features: Rotatable Propellers, Removable Wings, Moving Guns, Moving Turret, Moving Flaps, Removable Tail To-Do List: Moving Landing Gear Moving Bomb Bay Doors Custom Machine-Guns ->MG 34 Bombs Add More Moving Parts Downloads: Version 1.0 Version 1.0 Skins Only Album
  23. Hello everybody! I made two MKX Stages in mine-imator; The Kove and Dead Woods. DOWNLOAD The Kove https://mega.nz/#F!Ns8nGKKB!2CB_tPPu-GJrCXLR8U4aLw Dead Woods https://mega.nz/#F!JsNzATII!wGloULkSVYSZkZ0AAOvuSQ Tell me what u guys think
  24. EDIT: If there are a lot of you who do really want to use this, but find it to hard, do ask me. I will try to find time to make it more user friendly! Hi guys! XCT here! I haven't been able to post anything for a while and won't be able to in the upcoming time either. I have been working very hard on building this castle to make some animations, but I simply can't find the time right now. That's why I decided to give you guys the download. It's the link to the save file of the building, meaning you cannot import it just like that. It's not finished and not prepared for you on a silver plate, but for those determined to use it, I'm sure you'll find your way! Maybe ask some of the experienced guys to help you out, there are a lot of awesome animators around here! (Also I'm resetting my PC and I wouldn't want to throw away all that work ;-; ) If you need any help or have any questions you can contact me on my private mail: remimateboer@live.nl since I only rarely check in on the forum nowadays. (Spam=Instantblock). Or just comment/PM me on the forum as I will be checking in the first couple of days to see if you need any help and if I can be of use! I've always loved Minecraft and MineImator so I hope I'll find the time in the future to come back here! But for now, I hope my builds can be of use to you all who are still actively trying to improve! (Note that in the file you will also find textures for skins/rigs, you only need the texture that says JOHNSMITH if you want to use the texture that I made compatible for MI on the buildings ) Even though I'm not active anymore at the moment, a like, comment or link if you used it is always appreciated! I'd love to hear what you guys think of my work and even rather see how you use it in your own projects! Hopefully the oldgolds can help out the newer animators with this! Cheers! Goodluck to all of you! Here's the link to the file: http://www.mediafire.com/download/typyfb8wkcbdw3n/WULVENHEIMCASTLE.rar Here some picture for what it all looks like (Cause no pics no clicks! ):
  25. Rollo

    iPhone Schematic

    This is a schematic of an iPhone that you can place into your animation. It's pretty simple. Just be sure to resize it to the scale 0.011. That way, it is in proportion to the characters. There's lots to improve, if you actually want me too. DOWNLOAD
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